From fb0a9aa5e0476d8ca332753f52a9e56f9cfa8dfa Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Thu, 24 Dec 2009 13:08:36 -0500 Subject: gallium: remove TGSI_SEMANTIC_VERTICES it's a leftover from an early version of geometry shading support. geometry shaders now encode the primitive size in the PROPERTY token and don't need special input with their size. --- src/gallium/include/pipe/p_shader_tokens.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/gallium/include/pipe') diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index 3e7335b455..7b19364b97 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -130,9 +130,8 @@ struct tgsi_declaration_range #define TGSI_SEMANTIC_NORMAL 6 #define TGSI_SEMANTIC_FACE 7 #define TGSI_SEMANTIC_EDGEFLAG 8 -#define TGSI_SEMANTIC_VERTICES 9 -#define TGSI_SEMANTIC_PRIMID 10 -#define TGSI_SEMANTIC_COUNT 11 /**< number of semantic values */ +#define TGSI_SEMANTIC_PRIMID 9 +#define TGSI_SEMANTIC_COUNT 10 /**< number of semantic values */ struct tgsi_declaration_semantic { -- cgit v1.2.3