From cb7cc36fff63e1bbdf4820538a8133f150541be4 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Tue, 21 Sep 2010 15:39:42 +0200 Subject: d3d1x: fix compilation with recent Wine versions installed Recent Wine versions provide a d3d11shader.h, which is however empty and was getting used instead of our non-empty one. Correct the include path order to fix this. --- src/gallium/state_trackers/d3d1x/d3d1xshader/Makefile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gallium/state_trackers/d3d1x/d3d1xshader') diff --git a/src/gallium/state_trackers/d3d1x/d3d1xshader/Makefile b/src/gallium/state_trackers/d3d1x/d3d1xshader/Makefile index 6ac74d1895..8c8e2fb445 100644 --- a/src/gallium/state_trackers/d3d1x/d3d1xshader/Makefile +++ b/src/gallium/state_trackers/d3d1x/d3d1xshader/Makefile @@ -1,6 +1,6 @@ LIBNAME=d3d1xshader CPP_SOURCES=$(wildcard src/*.cpp) -LIBRARY_INCLUDES=-Iinclude -I../w32api -I../d3dapi +LIBRARY_INCLUDES=-Iinclude -I../d3dapi -I../w32api PROGS=tools/fxdis LIBS=libd3d1xshader.a -- cgit v1.2.3