From 9cd0e624b460bc361287f7d39bfe9aa61d90a457 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Thu, 23 Sep 2010 15:22:54 +0200 Subject: d3d1x: rename params in misc and objects --- .../state_trackers/d3d1x/gd3d11/d3d11_misc.h | 50 +++++++++++----------- 1 file changed, 25 insertions(+), 25 deletions(-) (limited to 'src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h') diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h index 9ad293b7fc..357f51bcb9 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h @@ -1,37 +1,37 @@ #if API < 11 extern "C" HRESULT STDMETHODCALLTYPE D3D10CreateBlob( - SIZE_T NumBytes, - LPD3D10BLOB *ppBuffer + SIZE_T num_bytes, + LPD3D10BLOB *out_buffer ); HRESULT STDMETHODCALLTYPE D3D10CreateBlob( - SIZE_T NumBytes, - LPD3D10BLOB *ppBuffer + SIZE_T num_bytes, + LPD3D10BLOB *out_buffer ) { - void* data = malloc(NumBytes); + void* data = malloc(num_bytes); if(!data) return E_OUTOFMEMORY; - *ppBuffer = new GalliumD3DBlob(data, NumBytes); + *out_buffer = new GalliumD3DBlob(data, num_bytes); return S_OK; } LPCSTR STDMETHODCALLTYPE D3D10GetPixelShaderProfile( - ID3D10Device *pDevice + ID3D10Device *device ) { return "ps_4_0"; } LPCSTR STDMETHODCALLTYPE D3D10GetVertexShaderProfile( - ID3D10Device *pDevice + ID3D10Device *device ) { return "vs_4_0"; } LPCSTR STDMETHODCALLTYPE D3D10GetGeometryShaderProfile( - ID3D10Device *pDevice + ID3D10Device *device ) { return "gs_4_0"; @@ -47,46 +47,46 @@ static HRESULT dxbc_assemble_as_blob(struct dxbc_chunk_header** chunks, unsigned } HRESULT D3D10GetInputSignatureBlob( - const void *pShaderBytecode, - SIZE_T BytecodeLength, - ID3D10Blob **ppSignatureBlob + const void *shader_bytecode, + SIZE_T bytecode_length, + ID3D10Blob **signature_blob ) { - dxbc_chunk_signature* sig = dxbc_find_signature(pShaderBytecode, BytecodeLength, false); + dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, false); if(!sig) return E_FAIL; - return dxbc_assemble_as_blob((dxbc_chunk_header**)&sig, 1, ppSignatureBlob); + return dxbc_assemble_as_blob((dxbc_chunk_header**)&sig, 1, signature_blob); } HRESULT D3D10GetOutputSignatureBlob( - const void *pShaderBytecode, - SIZE_T BytecodeLength, - ID3D10Blob **ppSignatureBlob + const void *shader_bytecode, + SIZE_T bytecode_length, + ID3D10Blob **signature_blob ) { - dxbc_chunk_signature* sig = dxbc_find_signature(pShaderBytecode, BytecodeLength, true); + dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, true); if(!sig) return E_FAIL; - return dxbc_assemble_as_blob((dxbc_chunk_header**)&sig, 1, ppSignatureBlob); + return dxbc_assemble_as_blob((dxbc_chunk_header**)&sig, 1, signature_blob); } HRESULT D3D10GetInputAndOutputSignatureBlob( - const void *pShaderBytecode, - SIZE_T BytecodeLength, - ID3D10Blob **ppSignatureBlob + const void *shader_bytecode, + SIZE_T bytecode_length, + ID3D10Blob **signature_blob ) { dxbc_chunk_signature* sigs[2]; - sigs[0] = dxbc_find_signature(pShaderBytecode, BytecodeLength, false); + sigs[0] = dxbc_find_signature(shader_bytecode, bytecode_length, false); if(!sigs[0]) return E_FAIL; - sigs[1] = dxbc_find_signature(pShaderBytecode, BytecodeLength, true); + sigs[1] = dxbc_find_signature(shader_bytecode, bytecode_length, true); if(!sigs[1]) return E_FAIL; - return dxbc_assemble_as_blob((dxbc_chunk_header**)&sigs, 2, ppSignatureBlob); + return dxbc_assemble_as_blob((dxbc_chunk_header**)&sigs, 2, signature_blob); } #endif -- cgit v1.2.3