From 38da5c9cb636387539daaf5688c2a3badee32447 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Wed, 22 Sep 2010 19:33:54 +0200 Subject: d3d1x: add Wine dlls (tri, tex working, but no other testing) --- .../d3d1x/winedlls/d3d10_1/d3d10_1.spec | 29 ++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/gallium/state_trackers/d3d1x/winedlls/d3d10_1/d3d10_1.spec (limited to 'src/gallium/state_trackers/d3d1x/winedlls/d3d10_1/d3d10_1.spec') diff --git a/src/gallium/state_trackers/d3d1x/winedlls/d3d10_1/d3d10_1.spec b/src/gallium/state_trackers/d3d1x/winedlls/d3d10_1/d3d10_1.spec new file mode 100644 index 0000000000..993e4bbe01 --- /dev/null +++ b/src/gallium/state_trackers/d3d1x/winedlls/d3d10_1/d3d10_1.spec @@ -0,0 +1,29 @@ +@ stub D3D10CompileShader +@ stdcall D3D10CreateBlob(long ptr) d3d10.D3D10CreateBlob +@ stdcall D3D10CreateDevice1(ptr long ptr long long long ptr) d3d10.D3D10CreateDevice1 +@ stdcall D3D10CreateDeviceAndSwapChain1(ptr long ptr long long long ptr ptr ptr) d3d10.D3D10CreateDeviceAndSwapChain1 +@ stub D3D10CreateEffectFromMemory +@ stub D3D10CreateEffectPoolFromMemory +@ stub D3D10CreateStateBlock +@ stub D3D10DisassembleEffect +@ stub D3D10DisassembleShader +@ stdcall D3D10GetGeometryShaderProfile(ptr) d3d10.D3D10GetGeometryShaderProfile +@ stdcall D3D10GetInputAndOutputSignatureBlob(ptr long ptr) d3d10.D3D10GetInputAndOutputSignatureBlob +@ stdcall D3D10GetInputSignatureBlob(ptr long ptr) d3d10.D3D10GetInputSignatureBlob +@ stdcall D3D10GetOutputSignatureBlob(ptr long ptr) d3d10.D3D10GetOutputSignatureBlob +@ stdcall D3D10GetPixelShaderProfile(ptr) d3d10.D3D10GetPixelShaderProfile +@ stub D3D10GetShaderDebugInfo +@ stub D3D10GetVersion +@ stdcall D3D10GetVertexShaderProfile(ptr) d3d10.D3D10GetVertexShaderProfile +@ stub D3D10PreprocessShader +@ stub D3D10ReflectShader +@ stub D3D10RegisterLayers +@ stub D3D10StateBlockMaskDifference +@ stub D3D10StateBlockMaskDisableAll +@ stub D3D10StateBlockMaskDisableCapture +@ stub D3D10StateBlockMaskEnableAll +@ stub D3D10StateBlockMaskEnableCapture +@ stub D3D10StateBlockMaskGetSetting +@ stub D3D10StateBlockMaskIntersect +@ stub D3D10StateBlockMaskUnion + -- cgit v1.2.3