From 8224256946619fb25278718bbf4703e3b9d60c93 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Thu, 23 Sep 2010 13:52:34 +0200 Subject: d3d1x: remove specstrings --- .../state_trackers/d3d1x/d3d1xshader/include/sm4.h | 2 +- .../d3d1x/d3d1xstutil/include/d3d1xstutil.h | 61 ++-- .../state_trackers/d3d1x/d3dapi/specstrings.h | 25 -- .../state_trackers/d3d1x/dxgi/src/dxgi_native.cpp | 84 ++--- .../state_trackers/d3d1x/dxgid3d10/dxgid3d10.cpp | 44 +-- .../state_trackers/d3d1x/dxgid3d11/dxgid3d11.cpp | 34 +- src/gallium/state_trackers/d3d1x/gd3d11/d3d11.cpp | 26 +- .../state_trackers/d3d1x/gd3d11/d3d11_context.h | 348 ++++++++++----------- .../state_trackers/d3d1x/gd3d11/d3d11_misc.h | 32 +- .../state_trackers/d3d1x/gd3d11/d3d11_objects.h | 80 ++--- .../state_trackers/d3d1x/gd3d11/d3d11_screen.h | 188 +++++------ 11 files changed, 449 insertions(+), 475 deletions(-) delete mode 100644 src/gallium/state_trackers/d3d1x/d3dapi/specstrings.h (limited to 'src/gallium/state_trackers/d3d1x') diff --git a/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h b/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h index c8404d9691..d3ca2742a9 100644 --- a/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h +++ b/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h @@ -42,7 +42,7 @@ extern const char* sm4_opcode_names[]; extern const char* sm4_file_names[]; -extern const char* sm4_file_ms_names[]; +extern const char* sm4_shortfile_names[]; extern const char* sm4_target_names[]; extern const char* sm4_interpolation_names[]; extern const char* sm4_sv_names[]; diff --git a/src/gallium/state_trackers/d3d1x/d3d1xstutil/include/d3d1xstutil.h b/src/gallium/state_trackers/d3d1x/d3d1xstutil/include/d3d1xstutil.h index eebabaa9af..313aa10a37 100644 --- a/src/gallium/state_trackers/d3d1x/d3d1xstutil/include/d3d1xstutil.h +++ b/src/gallium/state_trackers/d3d1x/d3d1xstutil/include/d3d1xstutil.h @@ -43,7 +43,6 @@ namespace std #define WIN32_LEAN_AND_MEAN #include -#include #include "galliumdxgi.h" #include @@ -836,9 +835,9 @@ struct GalliumPrivateDataComObject : public GalliumComObject } HRESULT get_private_data( - __in REFGUID guid, - __inout UINT *pDataSize, - __out_bcount_opt(*pDataSize) void *pData) + REFGUID guid, + UINT *pDataSize, + void *pData) { lock_t lock(private_data_mutex); private_data_map_t::iterator i = private_data_map.find(guid); @@ -868,9 +867,9 @@ struct GalliumPrivateDataComObject : public GalliumComObject } HRESULT set_private_data( - __in REFGUID guid, - __in UINT DataSize, - __in_bcount_opt( DataSize ) const void *pData) + REFGUID guid, + UINT DataSize, + const void *pData) { void* p = 0; @@ -902,8 +901,8 @@ struct GalliumPrivateDataComObject : public GalliumComObject } HRESULT set_private_data_interface( - __in REFGUID guid, - __in_opt const IUnknown *pData) + REFGUID guid, + const IUnknown *pData) { lock_t lock(private_data_mutex); std::pair& v = private_data_map[guid]; @@ -926,24 +925,24 @@ struct GalliumPrivateDataComObject : public GalliumComObject } virtual HRESULT STDMETHODCALLTYPE GetPrivateData( - __in REFGUID guid, - __inout UINT *pDataSize, - __out_bcount_opt(*pDataSize) void *pData) + REFGUID guid, + UINT *pDataSize, + void *pData) { return get_private_data(guid, pDataSize, pData); } virtual HRESULT STDMETHODCALLTYPE SetPrivateData( - __in REFGUID guid, - __in UINT DataSize, - __in_bcount_opt( DataSize ) const void *pData) + REFGUID guid, + UINT DataSize, + const void *pData) { return set_private_data(guid, DataSize, pData); } virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( - __in REFGUID guid, - __in_opt const IUnknown *pData) + REFGUID guid, + const IUnknown *pData) { return set_private_data_interface(guid, pData); } @@ -954,24 +953,24 @@ struct GalliumMultiPrivateDataComObject : public GalliumMultiComObjectQueryInterface(riid, ppParent); } virtual HRESULT STDMETHODCALLTYPE GetAdapter( - __out IDXGIAdapter **pAdapter) + IDXGIAdapter **pAdapter) { *pAdapter = adapter.ref(); return S_OK; } virtual HRESULT STDMETHODCALLTYPE QueryResourceResidency( - __in_ecount(NumResources) IUnknown *const *ppResources, - __out_ecount(NumResources) DXGI_RESIDENCY *pResidencyStatus, + IUnknown *const *ppResources, + DXGI_RESIDENCY *pResidencyStatus, UINT NumResources) { for(unsigned i = 0; i < NumResources; ++i) @@ -1046,7 +1045,7 @@ struct GalliumDXGIDevice : public GalliumMultiPrivateDataComObject } virtual HRESULT STDMETHODCALLTYPE GetParent( - __in REFIID riid, - __out void **ppParent) + REFIID riid, + void **ppParent) { return parent->QueryInterface(riid, ppParent); } @@ -113,14 +113,14 @@ struct GalliumDXGIFactory : public GalliumDXGIObject virtual HRESULT STDMETHODCALLTYPE EnumAdapters( UINT Adapter, - __out IDXGIAdapter **ppAdapter) + IDXGIAdapter **ppAdapter) { return EnumAdapters1(Adapter, (IDXGIAdapter1**)ppAdapter); } virtual HRESULT STDMETHODCALLTYPE EnumAdapters1( UINT Adapter, - __out IDXGIAdapter1 **ppAdapter) + IDXGIAdapter1 **ppAdapter) { *ppAdapter = 0; if(Adapter == 0) @@ -162,23 +162,23 @@ struct GalliumDXGIFactory : public GalliumDXGIObject } virtual HRESULT STDMETHODCALLTYPE GetWindowAssociation( - __out HWND *pWindowHandle) + HWND *pWindowHandle) { *pWindowHandle = associated_window; return S_OK; } virtual HRESULT STDMETHODCALLTYPE CreateSwapChain( - __in IUnknown *pDevice, - __in DXGI_SWAP_CHAIN_DESC *pDesc, - __out IDXGISwapChain **ppSwapChain) + IUnknown *pDevice, + DXGI_SWAP_CHAIN_DESC *pDesc, + IDXGISwapChain **ppSwapChain) { return GalliumDXGISwapChainCreate(this, pDevice, *pDesc, ppSwapChain); } virtual HRESULT STDMETHODCALLTYPE CreateSoftwareAdapter( HMODULE Module, - __out IDXGIAdapter **ppAdapter) + IDXGIAdapter **ppAdapter) { /* TODO: ignore the module, and just create a Gallium software screen */ *ppAdapter = 0; @@ -277,7 +277,7 @@ struct GalliumDXGIAdapter virtual HRESULT STDMETHODCALLTYPE EnumOutputs( UINT Output, - __out IDXGIOutput **ppOutput) + IDXGIOutput **ppOutput) { if(Output >= (unsigned)num_outputs) return DXGI_ERROR_NOT_FOUND; @@ -293,22 +293,22 @@ struct GalliumDXGIAdapter } virtual HRESULT STDMETHODCALLTYPE GetDesc( - __out DXGI_ADAPTER_DESC *pDesc) + DXGI_ADAPTER_DESC *pDesc) { memcpy(pDesc, &desc, sizeof(*pDesc)); return S_OK; } virtual HRESULT STDMETHODCALLTYPE GetDesc1( - __out DXGI_ADAPTER_DESC1 *pDesc) + DXGI_ADAPTER_DESC1 *pDesc) { memcpy(pDesc, &desc, sizeof(*pDesc)); return S_OK; } virtual HRESULT STDMETHODCALLTYPE CheckInterfaceSupport( - __in REFGUID InterfaceName, - __out LARGE_INTEGER *pUMDVersion) + REFGUID InterfaceName, + LARGE_INTEGER *pUMDVersion) { // these number was taken from Windows 7 with Catalyst 10.8: its meaning is unclear if(InterfaceName == IID_ID3D11Device || InterfaceName == IID_ID3D10Device1 || InterfaceName == IID_ID3D10Device) @@ -407,7 +407,7 @@ use_fake_mode: } virtual HRESULT STDMETHODCALLTYPE GetDesc( - __out DXGI_OUTPUT_DESC *pDesc) + DXGI_OUTPUT_DESC *pDesc) { *pDesc = desc; return S_OK; @@ -416,8 +416,8 @@ use_fake_mode: virtual HRESULT STDMETHODCALLTYPE GetDisplayModeList( DXGI_FORMAT EnumFormat, UINT Flags, - __inout UINT *pNumModes, - __out_ecount_part_opt(*pNumModes,*pNumModes) DXGI_MODE_DESC *pDesc) + UINT *pNumModes, + DXGI_MODE_DESC *pDesc) { /* TODO: should we return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE when we don't * support modesetting instead of fake modes? @@ -452,9 +452,9 @@ use_fake_mode: } virtual HRESULT STDMETHODCALLTYPE FindClosestMatchingMode( - __in const DXGI_MODE_DESC *pModeToMatch, - __out DXGI_MODE_DESC *pClosestMatch, - __in_opt IUnknown *pConcernedDevice) + const DXGI_MODE_DESC *pModeToMatch, + DXGI_MODE_DESC *pClosestMatch, + IUnknown *pConcernedDevice) { /* TODO: actually implement this */ DXGI_FORMAT dxgi_format = pModeToMatch->Format; @@ -482,7 +482,7 @@ use_fake_mode: } virtual HRESULT STDMETHODCALLTYPE TakeOwnership( - __in IUnknown *pDevice, + IUnknown *pDevice, BOOL Exclusive) { return S_OK; @@ -493,14 +493,14 @@ use_fake_mode: } virtual HRESULT STDMETHODCALLTYPE GetGammaControlCapabilities( - __out DXGI_GAMMA_CONTROL_CAPABILITIES *pGammaCaps) + DXGI_GAMMA_CONTROL_CAPABILITIES *pGammaCaps) { memset(pGammaCaps, 0, sizeof(*pGammaCaps)); return S_OK; } virtual HRESULT STDMETHODCALLTYPE SetGammaControl( - __in const DXGI_GAMMA_CONTROL *pArray) + const DXGI_GAMMA_CONTROL *pArray) { if(!gamma) gamma = new DXGI_GAMMA_CONTROL; @@ -509,7 +509,7 @@ use_fake_mode: } virtual HRESULT STDMETHODCALLTYPE GetGammaControl( - __out DXGI_GAMMA_CONTROL *pArray) + DXGI_GAMMA_CONTROL *pArray) { if(gamma) *pArray = *gamma; @@ -528,19 +528,19 @@ use_fake_mode: } virtual HRESULT STDMETHODCALLTYPE SetDisplaySurface( - __in IDXGISurface *pScanoutSurface) + IDXGISurface *pScanoutSurface) { return E_NOTIMPL; } virtual HRESULT STDMETHODCALLTYPE GetDisplaySurfaceData( - __in IDXGISurface *pDestination) + IDXGISurface *pDestination) { return E_NOTIMPL; } virtual HRESULT STDMETHODCALLTYPE GetFrameStatistics( - __out DXGI_FRAME_STATISTICS *pStats) + DXGI_FRAME_STATISTICS *pStats) { memset(pStats, 0, sizeof(*pStats)); #ifdef _WIN32 @@ -941,8 +941,8 @@ struct GalliumDXGISwapChain : public GalliumDXGIObjectQueryInterface(riid, ppDevice); } @@ -1159,8 +1159,8 @@ end_present: virtual HRESULT STDMETHODCALLTYPE GetBuffer( UINT Buffer, - __in REFIID riid, - __out void **ppSurface) + REFIID riid, + void **ppSurface) { if(Buffer > 0) { @@ -1182,7 +1182,7 @@ end_present: /* TODO: implement somehow */ virtual HRESULT STDMETHODCALLTYPE SetFullscreenState( BOOL Fullscreen, - __in_opt IDXGIOutput *pTarget) + IDXGIOutput *pTarget) { fullscreen = Fullscreen; target = pTarget; @@ -1190,8 +1190,8 @@ end_present: } virtual HRESULT STDMETHODCALLTYPE GetFullscreenState( - __out BOOL *pFullscreen, - __out IDXGIOutput **ppTarget) + BOOL *pFullscreen, + IDXGIOutput **ppTarget) { if(pFullscreen) *pFullscreen = fullscreen; @@ -1201,7 +1201,7 @@ end_present: } virtual HRESULT STDMETHODCALLTYPE GetDesc( - __out DXGI_SWAP_CHAIN_DESC *pDesc) + DXGI_SWAP_CHAIN_DESC *pDesc) { *pDesc = desc; return S_OK; @@ -1243,14 +1243,14 @@ end_present: } virtual HRESULT STDMETHODCALLTYPE GetContainingOutput( - __out IDXGIOutput **ppOutput) + IDXGIOutput **ppOutput) { *ppOutput = adapter->outputs[0].ref(); return S_OK; } virtual HRESULT STDMETHODCALLTYPE GetFrameStatistics( - __out DXGI_FRAME_STATISTICS *pStats) + DXGI_FRAME_STATISTICS *pStats) { memset(pStats, 0, sizeof(*pStats)); #ifdef _WIN32 @@ -1263,7 +1263,7 @@ end_present: } virtual HRESULT STDMETHODCALLTYPE GetLastPresentCount( - __out UINT *pLastPresentCount) + UINT *pLastPresentCount) { *pLastPresentCount = present_count; return S_OK; @@ -1392,8 +1392,8 @@ void STDMETHODCALLTYPE GalliumDXGIMakeDefault() * Or perhaps what they actually mean is "only create a single factory in your application"? * TODO: should we use a singleton here, so we never have multiple DXGI objects for the same thing? */ HRESULT STDMETHODCALLTYPE CreateDXGIFactory1( - __in REFIID riid, - __out void **ppFactory + REFIID riid, + void **ppFactory ) { GalliumDXGIFactory* factory; @@ -1410,8 +1410,8 @@ void STDMETHODCALLTYPE GalliumDXGIMakeDefault() } HRESULT STDMETHODCALLTYPE CreateDXGIFactory( - __in REFIID riid, - __out void **ppFactory + REFIID riid, + void **ppFactory ) { return CreateDXGIFactory1(riid, ppFactory); diff --git a/src/gallium/state_trackers/d3d1x/dxgid3d10/dxgid3d10.cpp b/src/gallium/state_trackers/d3d1x/dxgid3d10/dxgid3d10.cpp index 3ab8cda191..98ed6ac66a 100644 --- a/src/gallium/state_trackers/d3d1x/dxgid3d10/dxgid3d10.cpp +++ b/src/gallium/state_trackers/d3d1x/dxgid3d10/dxgid3d10.cpp @@ -31,13 +31,13 @@ #include HRESULT D3D10CreateDevice1( - __in_opt IDXGIAdapter *pAdapter, - __in D3D10_DRIVER_TYPE DriverType, - __in HMODULE Software, - __in unsigned Flags, - __in D3D10_FEATURE_LEVEL1 HardwareLevel, - __in unsigned SDKVersion, - __out_opt ID3D10Device1 **ppDevice + IDXGIAdapter *pAdapter, + D3D10_DRIVER_TYPE DriverType, + HMODULE Software, + unsigned Flags, + D3D10_FEATURE_LEVEL1 HardwareLevel, + unsigned SDKVersion, + ID3D10Device1 **ppDevice ) { HRESULT hr; @@ -83,15 +83,15 @@ HRESULT D3D10CreateDevice1( } HRESULT WINAPI D3D10CreateDeviceAndSwapChain1( - __in_opt IDXGIAdapter* pAdapter, + IDXGIAdapter* pAdapter, D3D10_DRIVER_TYPE DriverType, HMODULE Software, unsigned Flags, - __in D3D10_FEATURE_LEVEL1 HardwareLevel, + D3D10_FEATURE_LEVEL1 HardwareLevel, unsigned SDKVersion, - __in_opt DXGI_SWAP_CHAIN_DESC* pSwapChainDesc, - __out_opt IDXGISwapChain** ppSwapChain, - __out_opt ID3D10Device1** ppDevice + DXGI_SWAP_CHAIN_DESC* pSwapChainDesc, + IDXGISwapChain** ppSwapChain, + ID3D10Device1** ppDevice ) { ComPtr dev; @@ -123,26 +123,26 @@ HRESULT WINAPI D3D10CreateDeviceAndSwapChain1( } HRESULT D3D10CreateDevice( - __in_opt IDXGIAdapter *pAdapter, - __in D3D10_DRIVER_TYPE DriverType, - __in HMODULE Software, - __in unsigned Flags, - __in unsigned SDKVersion, - __out_opt ID3D10Device **ppDevice + IDXGIAdapter *pAdapter, + D3D10_DRIVER_TYPE DriverType, + HMODULE Software, + unsigned Flags, + unsigned SDKVersion, + ID3D10Device **ppDevice ) { return D3D10CreateDevice1(pAdapter, DriverType, Software, Flags, D3D10_FEATURE_LEVEL_10_0, SDKVersion, (ID3D10Device1**)ppDevice); } HRESULT WINAPI D3D10CreateDeviceAndSwapChain( - __in_opt IDXGIAdapter* pAdapter, + IDXGIAdapter* pAdapter, D3D10_DRIVER_TYPE DriverType, HMODULE Software, unsigned Flags, unsigned SDKVersion, - __in_opt DXGI_SWAP_CHAIN_DESC* pSwapChainDesc, - __out_opt IDXGISwapChain** ppSwapChain, - __out_opt ID3D10Device** ppDevice + DXGI_SWAP_CHAIN_DESC* pSwapChainDesc, + IDXGISwapChain** ppSwapChain, + ID3D10Device** ppDevice ) { return D3D10CreateDeviceAndSwapChain1(pAdapter, DriverType, Software, Flags, D3D10_FEATURE_LEVEL_10_0, SDKVersion, pSwapChainDesc, ppSwapChain, (ID3D10Device1**)ppDevice); diff --git a/src/gallium/state_trackers/d3d1x/dxgid3d11/dxgid3d11.cpp b/src/gallium/state_trackers/d3d1x/dxgid3d11/dxgid3d11.cpp index 66f69bb730..2fc3b7f411 100644 --- a/src/gallium/state_trackers/d3d1x/dxgid3d11/dxgid3d11.cpp +++ b/src/gallium/state_trackers/d3d1x/dxgid3d11/dxgid3d11.cpp @@ -31,16 +31,16 @@ #include HRESULT D3D11CreateDevice( - __in_opt IDXGIAdapter *pAdapter, - __in D3D_DRIVER_TYPE DriverType, - __in HMODULE Software, - __in unsigned Flags, - __in_ecount_opt( FeatureLevels ) const D3D_FEATURE_LEVEL *pFeatureLevels, - __in unsigned FeatureLevels, - __in unsigned SDKVersion, - __out_opt ID3D11Device **ppDevice, - __out_opt D3D_FEATURE_LEVEL *pFeatureLevel, - __out_opt ID3D11DeviceContext **ppImmediateContext + IDXGIAdapter *pAdapter, + D3D_DRIVER_TYPE DriverType, + HMODULE Software, + unsigned Flags, + const D3D_FEATURE_LEVEL *pFeatureLevels, + unsigned FeatureLevels, + unsigned SDKVersion, + ID3D11Device **ppDevice, + D3D_FEATURE_LEVEL *pFeatureLevel, + ID3D11DeviceContext **ppImmediateContext ) { HRESULT hr; @@ -90,18 +90,18 @@ HRESULT D3D11CreateDevice( } HRESULT WINAPI D3D11CreateDeviceAndSwapChain( - __in_opt IDXGIAdapter* pAdapter, + IDXGIAdapter* pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, unsigned Flags, - __in_ecount_opt( FeatureLevels ) CONST D3D_FEATURE_LEVEL* pFeatureLevels, + CONST D3D_FEATURE_LEVEL* pFeatureLevels, unsigned FeatureLevels, unsigned SDKVersion, - __in_opt CONST DXGI_SWAP_CHAIN_DESC* pSwapChainDesc, - __out_opt IDXGISwapChain** ppSwapChain, - __out_opt ID3D11Device** ppDevice, - __out_opt D3D_FEATURE_LEVEL* pFeatureLevel, - __out_opt ID3D11DeviceContext** ppImmediateContext ) + CONST DXGI_SWAP_CHAIN_DESC* pSwapChainDesc, + IDXGISwapChain** ppSwapChain, + ID3D11Device** ppDevice, + D3D_FEATURE_LEVEL* pFeatureLevel, + ID3D11DeviceContext** ppImmediateContext ) { ComPtr dev; ComPtr ctx; diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11.cpp b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11.cpp index 3d3990a63e..962bea5ce9 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11.cpp +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11.cpp @@ -168,23 +168,23 @@ struct GalliumD3D11Screen : public GalliumD3D11ScreenBase #if API < 11 // we use a D3D11-like API internally virtual HRESULT STDMETHODCALLTYPE Map( - __in ID3D11Resource *pResource, - __in unsigned Subresource, - __in D3D11_MAP MapType, - __in unsigned MapFlags, - __out D3D11_MAPPED_SUBRESOURCE *pMappedResource) = 0; + ID3D11Resource *pResource, + unsigned Subresource, + D3D11_MAP MapType, + unsigned MapFlags, + D3D11_MAPPED_SUBRESOURCE *pMappedResource) = 0; virtual void STDMETHODCALLTYPE Unmap( - __in ID3D11Resource *pResource, - __in unsigned Subresource) = 0; + ID3D11Resource *pResource, + unsigned Subresource) = 0; virtual void STDMETHODCALLTYPE Begin( - __in ID3D11Asynchronous *pAsync) = 0; + ID3D11Asynchronous *pAsync) = 0; virtual void STDMETHODCALLTYPE End( - __in ID3D11Asynchronous *pAsync) = 0; + ID3D11Asynchronous *pAsync) = 0; virtual HRESULT STDMETHODCALLTYPE GetData( - __in ID3D11Asynchronous *pAsync, - __out_bcount_opt(DataSize) void *pData, - __in unsigned DataSize, - __in unsigned GetDataFlags) = 0; + ID3D11Asynchronous *pAsync, + void *pData, + unsigned DataSize, + unsigned GetDataFlags) = 0; // TODO: maybe we should use function overloading, but that might risk silent errors, // and cannot be exported to a C interface diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h index 04d5b86496..c2b3bf4570 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h @@ -303,11 +303,11 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } #if API >= 11 #define SET_SHADER_EXTRA_ARGS , \ - __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, \ + ID3D11ClassInstance *const *ppClassInstances, \ unsigned NumClassInstances #define GET_SHADER_EXTRA_ARGS , \ - __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, \ - __inout_opt unsigned *pNumClassInstances + ID3D11ClassInstance **ppClassInstances, \ + unsigned *pNumClassInstances #else #define SET_SHADER_EXTRA_ARGS #define GET_SHADER_EXTRA_ARGS @@ -396,65 +396,65 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl #define IMPLEMENT_SHADER_STAGE(XS, Stage) \ virtual void STDMETHODCALLTYPE XS##SetShader( \ - __in_opt ID3D11##Stage##Shader *pShader \ + ID3D11##Stage##Shader *pShader \ SET_SHADER_EXTRA_ARGS) \ { \ SYNCHRONIZED; \ xs_set_shader((GalliumD3D11Shader<>*)pShader); \ } \ virtual void STDMETHODCALLTYPE XS##GetShader(\ - __out ID3D11##Stage##Shader **ppShader \ + ID3D11##Stage##Shader **ppShader \ GET_SHADER_EXTRA_ARGS) \ { \ SYNCHRONIZED; \ *ppShader = (ID3D11##Stage##Shader*)shaders[D3D11_STAGE_##XS].ref(); \ } \ virtual void STDMETHODCALLTYPE XS##SetConstantBuffers(\ - __in_range(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) unsigned StartSlot, \ - __in_range(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) unsigned NumBuffers, \ - __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) \ + unsigned StartSlot, \ + unsigned NumBuffers, \ + ID3D11Buffer *const *ppConstantBuffers) \ { \ SYNCHRONIZED; \ xs_set_constant_buffers(StartSlot, NumBuffers, (GalliumD3D11Buffer *const *)ppConstantBuffers); \ } \ virtual void STDMETHODCALLTYPE XS##GetConstantBuffers(\ - __in_range(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) unsigned StartSlot, \ - __in_range(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) unsigned NumBuffers, \ - __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers) \ + unsigned StartSlot, \ + unsigned NumBuffers, \ + ID3D11Buffer **ppConstantBuffers) \ { \ SYNCHRONIZED; \ for(unsigned i = 0; i < NumBuffers; ++i) \ ppConstantBuffers[i] = constant_buffers[D3D11_STAGE_##XS][StartSlot + i].ref(); \ } \ virtual void STDMETHODCALLTYPE XS##SetShaderResources(\ - __in_range(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) unsigned StartSlot, \ - __in_range(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) unsigned NumViews, \ - __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) \ + unsigned StartSlot, \ + unsigned NumViews, \ + ID3D11ShaderResourceView *const *ppShaderResourceViews) \ { \ SYNCHRONIZED; \ xs_set_shader_resources(StartSlot, NumViews, (GalliumD3D11ShaderResourceView *const *)ppShaderResourceViews); \ } \ virtual void STDMETHODCALLTYPE XS##GetShaderResources(\ - __in_range(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) unsigned StartSlot, \ - __in_range(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) unsigned NumViews, \ - __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) \ + unsigned StartSlot, \ + unsigned NumViews, \ + ID3D11ShaderResourceView **ppShaderResourceViews) \ { \ SYNCHRONIZED; \ for(unsigned i = 0; i < NumViews; ++i) \ ppShaderResourceViews[i] = shader_resource_views[D3D11_STAGE_##XS][StartSlot + i].ref(); \ } \ virtual void STDMETHODCALLTYPE XS##SetSamplers(\ - __in_range(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) unsigned StartSlot, \ - __in_range(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) unsigned NumSamplers, \ - __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers) \ + unsigned StartSlot, \ + unsigned NumSamplers, \ + ID3D11SamplerState *const *ppSamplers) \ { \ SYNCHRONIZED; \ xs_set_samplers(StartSlot, NumSamplers, (GalliumD3D11SamplerState *const *)ppSamplers); \ } \ virtual void STDMETHODCALLTYPE XS##GetSamplers( \ - __in_range(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) unsigned StartSlot, \ - __in_range(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) unsigned NumSamplers, \ - __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers) \ + unsigned StartSlot, \ + unsigned NumSamplers, \ + ID3D11SamplerState **ppSamplers) \ { \ SYNCHRONIZED; \ for(unsigned i = 0; i < NumSamplers; ++i) \ @@ -477,10 +477,10 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl IMPLEMENT_SHADER_STAGE(CS, Compute) virtual void STDMETHODCALLTYPE CSSetUnorderedAccessViews( - __in_range(0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1) unsigned StartSlot, - __in_range(0, D3D11_PS_CS_UAV_REGISTER_COUNT - StartSlot) unsigned NumUAVs, - __in_ecount(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, - __in_ecount(NumUAVs) const unsigned *pUAVInitialCounts) + unsigned StartSlot, + unsigned NumUAVs, + ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, + const unsigned *pUAVInitialCounts) { SYNCHRONIZED; for(unsigned i = 0; i < NumUAVs; ++i) @@ -488,9 +488,9 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE CSGetUnorderedAccessViews( - __in_range(0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1) unsigned StartSlot, - __in_range(0, D3D11_PS_CS_UAV_REGISTER_COUNT - StartSlot) unsigned NumUAVs, - __out_ecount(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews) + unsigned StartSlot, + unsigned NumUAVs, + ID3D11UnorderedAccessView **ppUnorderedAccessViews) { SYNCHRONIZED; for(unsigned i = 0; i < NumUAVs; ++i) @@ -579,7 +579,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE IASetInputLayout( - __in_opt ID3D11InputLayout *pInputLayout) + ID3D11InputLayout *pInputLayout) { SYNCHRONIZED; if(pInputLayout != input_layout.p) @@ -590,18 +590,18 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE IAGetInputLayout( - __out ID3D11InputLayout **ppInputLayout) + ID3D11InputLayout **ppInputLayout) { SYNCHRONIZED; *ppInputLayout = input_layout.ref(); } virtual void STDMETHODCALLTYPE IASetVertexBuffers( - __in_range(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1) unsigned StartSlot, - __in_range(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot) unsigned NumBuffers, - __in_ecount(NumBuffers) ID3D11Buffer *const *ppVertexBuffers, - __in_ecount(NumBuffers) const unsigned *pStrides, - __in_ecount(NumBuffers) const unsigned *pOffsets) + unsigned StartSlot, + unsigned NumBuffers, + ID3D11Buffer *const *ppVertexBuffers, + const unsigned *pStrides, + const unsigned *pOffsets) { SYNCHRONIZED; int last_different = -1; @@ -629,11 +629,11 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE IAGetVertexBuffers( - __in_range(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1) unsigned StartSlot, - __in_range(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot) unsigned NumBuffers, - __out_ecount_opt(NumBuffers) ID3D11Buffer **ppVertexBuffers, - __out_ecount_opt(NumBuffers) unsigned *pStrides, - __out_ecount_opt(NumBuffers) unsigned *pOffsets) + unsigned StartSlot, + unsigned NumBuffers, + ID3D11Buffer **ppVertexBuffers, + unsigned *pStrides, + unsigned *pOffsets) { SYNCHRONIZED; if(ppVertexBuffers) @@ -677,9 +677,9 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE IASetIndexBuffer( - __in_opt ID3D11Buffer *pIndexBuffer, - __in DXGI_FORMAT Format, - __in unsigned Offset) + ID3D11Buffer *pIndexBuffer, + DXGI_FORMAT Format, + unsigned Offset) { SYNCHRONIZED; if(index_buffer.p != pIndexBuffer || index_format != Format || index_offset != Offset) @@ -693,9 +693,9 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE IAGetIndexBuffer( - __out_opt ID3D11Buffer **pIndexBuffer, - __out_opt DXGI_FORMAT *Format, - __out_opt unsigned *Offset) + ID3D11Buffer **pIndexBuffer, + DXGI_FORMAT *Format, + unsigned *Offset) { SYNCHRONIZED; if(pIndexBuffer) @@ -707,7 +707,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE IASetPrimitiveTopology( - __in D3D11_PRIMITIVE_TOPOLOGY Topology) + D3D11_PRIMITIVE_TOPOLOGY Topology) { SYNCHRONIZED; if(primitive_topology != Topology) @@ -721,16 +721,16 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology( - __out D3D11_PRIMITIVE_TOPOLOGY *pTopology) + D3D11_PRIMITIVE_TOPOLOGY *pTopology) { SYNCHRONIZED; *pTopology = primitive_topology; } virtual void STDMETHODCALLTYPE DrawIndexed( - __in unsigned IndexCount, - __in unsigned StartIndexLocation, - __in int BaseVertexLocation) + unsigned IndexCount, + unsigned StartIndexLocation, + int BaseVertexLocation) { SYNCHRONIZED; if(update_flags) @@ -751,8 +751,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE Draw( - __in unsigned VertexCount, - __in unsigned StartVertexLocation) + unsigned VertexCount, + unsigned StartVertexLocation) { SYNCHRONIZED; if(update_flags) @@ -773,11 +773,11 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE DrawIndexedInstanced( - __in unsigned IndexCountPerInstance, - __in unsigned InstanceCount, - __in unsigned StartIndexLocation, - __in int BaseVertexLocation, - __in unsigned StartInstanceLocation) + unsigned IndexCountPerInstance, + unsigned InstanceCount, + unsigned StartIndexLocation, + int BaseVertexLocation, + unsigned StartInstanceLocation) { SYNCHRONIZED; if(update_flags) @@ -798,10 +798,10 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE DrawInstanced( - __in unsigned VertexCountPerInstance, - __in unsigned InstanceCount, - __in unsigned StartVertexLocation, - __in unsigned StartInstanceLocation) + unsigned VertexCountPerInstance, + unsigned InstanceCount, + unsigned StartVertexLocation, + unsigned StartInstanceLocation) { SYNCHRONIZED; if(update_flags) @@ -834,8 +834,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE DrawIndexedInstancedIndirect( - __in ID3D11Buffer *pBufferForArgs, - __in unsigned AlignedByteOffsetForArgs) + ID3D11Buffer *pBufferForArgs, + unsigned AlignedByteOffsetForArgs) { SYNCHRONIZED; if(update_flags) @@ -865,8 +865,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE DrawInstancedIndirect( - __in ID3D11Buffer *pBufferForArgs, - __in unsigned AlignedByteOffsetForArgs) + ID3D11Buffer *pBufferForArgs, + unsigned AlignedByteOffsetForArgs) { SYNCHRONIZED; if(update_flags) @@ -896,9 +896,9 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl #if API >= 11 virtual void STDMETHODCALLTYPE Dispatch( - __in unsigned ThreadGroupCountX, - __in unsigned ThreadGroupCountY, - __in unsigned ThreadGroupCountZ) + unsigned ThreadGroupCountX, + unsigned ThreadGroupCountY, + unsigned ThreadGroupCountZ) { // uncomment this when this is implemented // SYNCHRONIZED; @@ -907,8 +907,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE DispatchIndirect( - __in ID3D11Buffer *pBufferForArgs, - __in unsigned AlignedByteOffsetForArgs) + ID3D11Buffer *pBufferForArgs, + unsigned AlignedByteOffsetForArgs) { // uncomment this when this is implemented // SYNCHRONIZED; @@ -926,7 +926,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE RSSetState( - __in_opt ID3D11RasterizerState *pRasterizerState) + ID3D11RasterizerState *pRasterizerState) { SYNCHRONIZED; if(pRasterizerState != rasterizer_state.p) @@ -943,7 +943,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE RSGetState( - __out ID3D11RasterizerState **ppRasterizerState) + ID3D11RasterizerState **ppRasterizerState) { SYNCHRONIZED; *ppRasterizerState = rasterizer_state.ref(); @@ -968,8 +968,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE RSSetViewports( - __in_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) unsigned NumViewports, - __in_ecount_opt(NumViewports) const D3D11_VIEWPORT *pViewports) + unsigned NumViewports, + const D3D11_VIEWPORT *pViewports) { SYNCHRONIZED; if(NumViewports) @@ -992,8 +992,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE RSGetViewports( - __inout_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) unsigned *pNumViewports, - __out_ecount_opt(*pNumViewports) D3D11_VIEWPORT *pViewports) + unsigned *pNumViewports, + D3D11_VIEWPORT *pViewports) { SYNCHRONIZED; if(pViewports) @@ -1019,8 +1019,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE RSSetScissorRects( - __in_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) unsigned NumRects, - __in_ecount_opt(NumRects) const D3D11_RECT *pRects) + unsigned NumRects, + const D3D11_RECT *pRects) { SYNCHRONIZED; if(NumRects) @@ -1044,8 +1044,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE RSGetScissorRects( - __inout_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) unsigned *pNumRects, - __out_ecount_opt(*pNumRects) D3D11_RECT *pRects) + unsigned *pNumRects, + D3D11_RECT *pRects) { SYNCHRONIZED; if(pRects) @@ -1061,9 +1061,9 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE OMSetBlendState( - __in_opt ID3D11BlendState *pBlendState, - __in_opt const float BlendFactor[ 4 ], - __in unsigned SampleMask) + ID3D11BlendState *pBlendState, + const float BlendFactor[ 4 ], + unsigned SampleMask) { SYNCHRONIZED; float white[4] = {1.0f, 1.0f, 1.0f, 1.0f}; @@ -1092,9 +1092,9 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE OMGetBlendState( - __out_opt ID3D11BlendState **ppBlendState, - __out_opt float BlendFactor[ 4 ], - __out_opt unsigned *pSampleMask) + ID3D11BlendState **ppBlendState, + float BlendFactor[ 4 ], + unsigned *pSampleMask) { SYNCHRONIZED; if(ppBlendState) @@ -1114,8 +1114,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE OMSetDepthStencilState( - __in_opt ID3D11DepthStencilState *pDepthStencilState, - __in unsigned StencilRef) + ID3D11DepthStencilState *pDepthStencilState, + unsigned StencilRef) { SYNCHRONIZED; if(pDepthStencilState != depth_stencil_state.p) @@ -1132,8 +1132,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl } virtual void STDMETHODCALLTYPE OMGetDepthStencilState( - __out_opt ID3D11DepthStencilState **ppDepthStencilState, - __out_opt unsigned *pStencilRef) + ID3D11DepthStencilState **ppDepthStencilState, + unsigned *pStencilRef) { SYNCHRONIZED; if(*ppDepthStencilState) @@ -1178,9 +1178,9 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl */ virtual void STDMETHODCALLTYPE OMSetRenderTargets( - __in_range(0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT) unsigned NumViews, - __in_ecount_opt(NumViews) ID3D11RenderTargetView *const *ppRenderTargetViews, - __in_opt ID3D11DepthStencilView *pDepthStencilView) + unsigned NumViews, + ID3D11RenderTargetView *const *ppRenderTargetViews, + ID3D11DepthStencilView *pDepthStencilView) { SYNCHRONIZED; if(!ppRenderTargetViews) @@ -1211,9 +1211,9 @@ changed: } virtual void STDMETHODCALLTYPE OMGetRenderTargets( - __in_range(0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT) unsigned NumViews, - __out_ecount_opt(NumViews) ID3D11RenderTargetView **ppRenderTargetViews, - __out_opt ID3D11DepthStencilView **ppDepthStencilView) + unsigned NumViews, + ID3D11RenderTargetView **ppRenderTargetViews, + ID3D11DepthStencilView **ppDepthStencilView) { SYNCHRONIZED; if(ppRenderTargetViews) @@ -1233,13 +1233,13 @@ changed: #if API >= 11 /* TODO: what is this supposed to do _exactly_? are we doing the right thing? */ virtual void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews( - __in unsigned NumRTVs, - __in_ecount_opt(NumRTVs) ID3D11RenderTargetView *const *ppRenderTargetViews, - __in_opt ID3D11DepthStencilView *pDepthStencilView, - __in_range(0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1) unsigned UAVStartSlot, - __in unsigned NumUAVs, - __in_ecount_opt(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, - __in_ecount_opt(NumUAVs) const unsigned *pUAVInitialCounts) + unsigned NumRTVs, + ID3D11RenderTargetView *const *ppRenderTargetViews, + ID3D11DepthStencilView *pDepthStencilView, + unsigned UAVStartSlot, + unsigned NumUAVs, + ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, + const unsigned *pUAVInitialCounts) { SYNCHRONIZED; if(NumRTVs != D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL) @@ -1256,12 +1256,12 @@ changed: } virtual void STDMETHODCALLTYPE OMGetRenderTargetsAndUnorderedAccessViews( - __in_range(0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT) unsigned NumRTVs, - __out_ecount_opt(NumRTVs) ID3D11RenderTargetView **ppRenderTargetViews, - __out_opt ID3D11DepthStencilView **ppDepthStencilView, - __in_range(0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1) unsigned UAVStartSlot, - __in_range(0, D3D11_PS_CS_UAV_REGISTER_COUNT - UAVStartSlot) unsigned NumUAVs, - __out_ecount_opt(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews) + unsigned NumRTVs, + ID3D11RenderTargetView **ppRenderTargetViews, + ID3D11DepthStencilView **ppDepthStencilView, + unsigned UAVStartSlot, + unsigned NumUAVs, + ID3D11UnorderedAccessView **ppUnorderedAccessViews) { SYNCHRONIZED; if(ppRenderTargetViews) @@ -1276,9 +1276,9 @@ changed: #endif virtual void STDMETHODCALLTYPE SOSetTargets( - __in_range(0, D3D11_SO_BUFFER_SLOT_COUNT) unsigned NumBuffers, - __in_ecount_opt(NumBuffers) ID3D11Buffer *const *ppSOTargets, - __in_ecount_opt(NumBuffers) const unsigned *pOffsets) + unsigned NumBuffers, + ID3D11Buffer *const *ppSOTargets, + const unsigned *pOffsets) { SYNCHRONIZED; unsigned i; @@ -1312,10 +1312,10 @@ changed: } virtual void STDMETHODCALLTYPE SOGetTargets( - __in_range(0, D3D11_SO_BUFFER_SLOT_COUNT) unsigned NumBuffers, - __out_ecount(NumBuffers) ID3D11Buffer **ppSOTargets + unsigned NumBuffers, + ID3D11Buffer **ppSOTargets #if API < 11 - , __out_ecount(NumBuffers) UINT *pOffsets + , UINT *pOffsets #endif ) { @@ -1330,7 +1330,7 @@ changed: } virtual void STDMETHODCALLTYPE Begin( - __in ID3D11Asynchronous *pAsync) + ID3D11Asynchronous *pAsync) { SYNCHRONIZED; if(caps.queries) @@ -1338,7 +1338,7 @@ changed: } virtual void STDMETHODCALLTYPE End( - __in ID3D11Asynchronous *pAsync) + ID3D11Asynchronous *pAsync) { SYNCHRONIZED; if(caps.queries) @@ -1346,10 +1346,10 @@ changed: } virtual HRESULT STDMETHODCALLTYPE GetData( - __in ID3D11Asynchronous *pAsync, - __out_bcount_opt(DataSize) void *pData, - __in unsigned DataSize, - __in unsigned GetDataFlags) + ID3D11Asynchronous *pAsync, + void *pData, + unsigned DataSize, + unsigned GetDataFlags) { SYNCHRONIZED; if(!caps.queries) @@ -1387,8 +1387,8 @@ changed: } virtual void STDMETHODCALLTYPE SetPredication( - __in_opt ID3D11Predicate *pPredicate, - __in BOOL PredicateValue) + ID3D11Predicate *pPredicate, + BOOL PredicateValue) { SYNCHRONIZED; if(render_predicate.p != pPredicate || render_predicate_value != PredicateValue) @@ -1400,8 +1400,8 @@ changed: } virtual void STDMETHODCALLTYPE GetPredication( - __out_opt ID3D11Predicate **ppPredicate, - __out_opt BOOL *pPredicateValue) + ID3D11Predicate **ppPredicate, + BOOL *pPredicateValue) { SYNCHRONIZED; if(ppPredicate) @@ -1428,11 +1428,11 @@ changed: } virtual HRESULT STDMETHODCALLTYPE Map( - __in ID3D11Resource *pResource, - __in unsigned Subresource, - __in D3D11_MAP MapType, - __in unsigned MapFlags, - __out D3D11_MAPPED_SUBRESOURCE *pMappedResource) + ID3D11Resource *pResource, + unsigned Subresource, + D3D11_MAP MapType, + unsigned MapFlags, + D3D11_MAPPED_SUBRESOURCE *pMappedResource) { SYNCHRONIZED; GalliumD3D11Resource<>* resource = (GalliumD3D11Resource<>*)pResource; @@ -1472,8 +1472,8 @@ changed: } virtual void STDMETHODCALLTYPE Unmap( - __in ID3D11Resource *pResource, - __in unsigned Subresource) + ID3D11Resource *pResource, + unsigned Subresource) { SYNCHRONIZED; GalliumD3D11Resource<>* resource = (GalliumD3D11Resource<>*)pResource; @@ -1487,14 +1487,14 @@ changed: } virtual void STDMETHODCALLTYPE CopySubresourceRegion( - __in ID3D11Resource *pDstResource, - __in unsigned DstSubresource, - __in unsigned DstX, - __in unsigned DstY, - __in unsigned DstZ, - __in ID3D11Resource *pSrcResource, - __in unsigned SrcSubresource, - __in_opt const D3D11_BOX *pSrcBox) + ID3D11Resource *pDstResource, + unsigned DstSubresource, + unsigned DstX, + unsigned DstY, + unsigned DstZ, + ID3D11Resource *pSrcResource, + unsigned SrcSubresource, + const D3D11_BOX *pSrcBox) { SYNCHRONIZED; GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)pDstResource; @@ -1512,8 +1512,8 @@ changed: } virtual void STDMETHODCALLTYPE CopyResource( - __in ID3D11Resource *pDstResource, - __in ID3D11Resource *pSrcResource) + ID3D11Resource *pDstResource, + ID3D11Resource *pSrcResource) { SYNCHRONIZED; GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)pDstResource; @@ -1540,12 +1540,12 @@ changed: } virtual void STDMETHODCALLTYPE UpdateSubresource( - __in ID3D11Resource *pDstResource, - __in unsigned DstSubresource, - __in_opt const D3D11_BOX *pDstBox, - __in const void *pSrcData, - __in unsigned SrcRowPitch, - __in unsigned SrcDepthPitch) + ID3D11Resource *pDstResource, + unsigned DstSubresource, + const D3D11_BOX *pDstBox, + const void *pSrcData, + unsigned SrcRowPitch, + unsigned SrcDepthPitch) { SYNCHRONIZED; GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)pDstResource; @@ -1556,17 +1556,17 @@ changed: #if API >= 11 virtual void STDMETHODCALLTYPE CopyStructureCount( - __in ID3D11Buffer *pDstBuffer, - __in unsigned DstAlignedByteOffset, - __in ID3D11UnorderedAccessView *pSrcView) + ID3D11Buffer *pDstBuffer, + unsigned DstAlignedByteOffset, + ID3D11UnorderedAccessView *pSrcView) { SYNCHRONIZED; } #endif virtual void STDMETHODCALLTYPE ClearRenderTargetView( - __in ID3D11RenderTargetView *pRenderTargetView, - __in const float ColorRGBA[4]) + ID3D11RenderTargetView *pRenderTargetView, + const float ColorRGBA[4]) { SYNCHRONIZED; GalliumD3D11RenderTargetView* view = ((GalliumD3D11RenderTargetView*)pRenderTargetView); @@ -1574,10 +1574,10 @@ changed: } virtual void STDMETHODCALLTYPE ClearDepthStencilView( - __in ID3D11DepthStencilView *pDepthStencilView, - __in unsigned ClearFlags, - __in float Depth, - __in UINT8 Stencil) + ID3D11DepthStencilView *pDepthStencilView, + unsigned ClearFlags, + float Depth, + UINT8 Stencil) { SYNCHRONIZED; GalliumD3D11DepthStencilView* view = ((GalliumD3D11DepthStencilView*)pDepthStencilView); @@ -1591,15 +1591,15 @@ changed: #if API >= 11 virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewUint( - __in ID3D11UnorderedAccessView *pUnorderedAccessView, - __in const unsigned Values[ 4 ]) + ID3D11UnorderedAccessView *pUnorderedAccessView, + const unsigned Values[ 4 ]) { SYNCHRONIZED; } virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat( - __in ID3D11UnorderedAccessView *pUnorderedAccessView, - __in const float Values[ 4 ]) + ID3D11UnorderedAccessView *pUnorderedAccessView, + const float Values[ 4 ]) { SYNCHRONIZED; } @@ -1631,7 +1631,7 @@ changed: } virtual void STDMETHODCALLTYPE GenerateMips( - __in ID3D11ShaderResourceView *pShaderResourceView) + ID3D11ShaderResourceView *pShaderResourceView) { SYNCHRONIZED; @@ -1675,7 +1675,7 @@ changed: #if API >= 11 /* TODO: hack SRVs or sampler states to handle this, or add to Gallium */ virtual void STDMETHODCALLTYPE SetResourceMinLOD( - __in ID3D11Resource *pResource, + ID3D11Resource *pResource, float MinLOD) { SYNCHRONIZED; @@ -1688,7 +1688,7 @@ changed: } virtual float STDMETHODCALLTYPE GetResourceMinLOD( - __in ID3D11Resource *pResource) + ID3D11Resource *pResource) { SYNCHRONIZED; GalliumD3D11Resource<>* resource = (GalliumD3D11Resource<>*)pResource; @@ -1697,11 +1697,11 @@ changed: #endif virtual void STDMETHODCALLTYPE ResolveSubresource( - __in ID3D11Resource *pDstResource, - __in unsigned DstSubresource, - __in ID3D11Resource *pSrcResource, - __in unsigned SrcSubresource, - __in DXGI_FORMAT Format) + ID3D11Resource *pDstResource, + unsigned DstSubresource, + ID3D11Resource *pSrcResource, + unsigned SrcSubresource, + DXGI_FORMAT Format) { SYNCHRONIZED; GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)pDstResource; @@ -1713,7 +1713,7 @@ changed: #if API >= 11 virtual void STDMETHODCALLTYPE ExecuteCommandList( - __in ID3D11CommandList *pCommandList, + ID3D11CommandList *pCommandList, BOOL RestoreContextState) { SYNCHRONIZED; @@ -1721,7 +1721,7 @@ changed: virtual HRESULT STDMETHODCALLTYPE FinishCommandList( BOOL RestoreDeferredContextState, - __out_opt ID3D11CommandList **ppCommandList) + ID3D11CommandList **ppCommandList) { SYNCHRONIZED; return E_NOTIMPL; diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h index f5cfd0cfab..9ad293b7fc 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h @@ -1,12 +1,12 @@ #if API < 11 extern "C" HRESULT STDMETHODCALLTYPE D3D10CreateBlob( - __in SIZE_T NumBytes, - __out LPD3D10BLOB *ppBuffer + SIZE_T NumBytes, + LPD3D10BLOB *ppBuffer ); HRESULT STDMETHODCALLTYPE D3D10CreateBlob( - __in SIZE_T NumBytes, - __out LPD3D10BLOB *ppBuffer + SIZE_T NumBytes, + LPD3D10BLOB *ppBuffer ) { void* data = malloc(NumBytes); @@ -17,21 +17,21 @@ HRESULT STDMETHODCALLTYPE D3D10CreateBlob( } LPCSTR STDMETHODCALLTYPE D3D10GetPixelShaderProfile( - __in ID3D10Device *pDevice + ID3D10Device *pDevice ) { return "ps_4_0"; } LPCSTR STDMETHODCALLTYPE D3D10GetVertexShaderProfile( - __in ID3D10Device *pDevice + ID3D10Device *pDevice ) { return "vs_4_0"; } LPCSTR STDMETHODCALLTYPE D3D10GetGeometryShaderProfile( - __in ID3D10Device *pDevice + ID3D10Device *pDevice ) { return "gs_4_0"; @@ -47,9 +47,9 @@ static HRESULT dxbc_assemble_as_blob(struct dxbc_chunk_header** chunks, unsigned } HRESULT D3D10GetInputSignatureBlob( - __in const void *pShaderBytecode, - __in SIZE_T BytecodeLength, - __out ID3D10Blob **ppSignatureBlob + const void *pShaderBytecode, + SIZE_T BytecodeLength, + ID3D10Blob **ppSignatureBlob ) { dxbc_chunk_signature* sig = dxbc_find_signature(pShaderBytecode, BytecodeLength, false); @@ -60,9 +60,9 @@ HRESULT D3D10GetInputSignatureBlob( } HRESULT D3D10GetOutputSignatureBlob( - __in const void *pShaderBytecode, - __in SIZE_T BytecodeLength, - __out ID3D10Blob **ppSignatureBlob + const void *pShaderBytecode, + SIZE_T BytecodeLength, + ID3D10Blob **ppSignatureBlob ) { dxbc_chunk_signature* sig = dxbc_find_signature(pShaderBytecode, BytecodeLength, true); @@ -73,9 +73,9 @@ HRESULT D3D10GetOutputSignatureBlob( } HRESULT D3D10GetInputAndOutputSignatureBlob( - __in const void *pShaderBytecode, - __in SIZE_T BytecodeLength, - __out ID3D10Blob **ppSignatureBlob + const void *pShaderBytecode, + SIZE_T BytecodeLength, + ID3D10Blob **ppSignatureBlob ) { dxbc_chunk_signature* sigs[2]; diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h index 0cf2cf3cf7..1a559494dc 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h @@ -71,7 +71,7 @@ struct GalliumD3D11DeviceChild : public GalliumPrivateDataComObjectAddRef(); @@ -242,7 +242,7 @@ struct GalliumD3D11ResourceBase : public GalliumD3D11DeviceChild unsigned eviction_priority; virtual void STDMETHODCALLTYPE SetEvictionPriority( - __in unsigned EvictionPriority) + unsigned EvictionPriority) { eviction_priority = EvictionPriority; } @@ -257,7 +257,7 @@ template struct GalliumDXGIResource : public IDXGIResource { virtual HRESULT STDMETHODCALLTYPE SetEvictionPriority( - __in unsigned EvictionPriority) + unsigned EvictionPriority) { static_cast(this)->eviction_priority = EvictionPriority; return S_OK; @@ -270,8 +270,8 @@ struct GalliumDXGIResource : public IDXGIResource } virtual HRESULT STDMETHODCALLTYPE GetDevice( - __in REFIID riid, - __out void **ppParent) + REFIID riid, + void **ppParent) { if(!static_cast(this)->device) return E_NOINTERFACE; @@ -279,8 +279,8 @@ struct GalliumDXGIResource : public IDXGIResource } virtual HRESULT STDMETHODCALLTYPE GetParent( - __in REFIID riid, - __out void **ppParent) + REFIID riid, + void **ppParent) { if(!static_cast(this)->device) return E_NOINTERFACE; @@ -322,7 +322,7 @@ struct GalliumD3D11Resource } virtual HRESULT STDMETHODCALLTYPE GetUsage( - __out DXGI_USAGE *pUsage + DXGI_USAGE *pUsage ) { *pUsage = this->dxgi_usage; @@ -349,7 +349,7 @@ struct GalliumD3D11TypedResource : public GalliumD3D11Resource : GalliumD3D11Resource(device, resource, dxgi_usage), desc(desc) {} virtual void STDMETHODCALLTYPE GetType( - __out D3D11_RESOURCE_DIMENSION *pResourceDimension) + D3D11_RESOURCE_DIMENSION *pResourceDimension) { *pResourceDimension = Dim; } @@ -382,9 +382,9 @@ struct GalliumD3D10Buffer : public GalliumD3D10BufferBase } virtual HRESULT STDMETHODCALLTYPE Map( - __in D3D10_MAP MapType, - __in unsigned MapFlags, - __out void **ppData) + D3D10_MAP MapType, + unsigned MapFlags, + void **ppData) { D3D10_MAPPED_SUBRESOURCE msr; HRESULT hr = device->Map(this, 0, MapType, MapFlags, &msr); @@ -407,10 +407,10 @@ struct GalliumD3D10Texture1D : public GalliumD3D10Texture1DBase {} virtual HRESULT STDMETHODCALLTYPE Map( - __in unsigned Subresource, - __in D3D10_MAP MapType, - __in unsigned MapFlags, - __out void **ppData) + unsigned Subresource, + D3D10_MAP MapType, + unsigned MapFlags, + void **ppData) { D3D10_MAPPED_SUBRESOURCE msr; HRESULT hr = device->Map(this, Subresource, MapType, MapFlags, &msr); @@ -421,7 +421,7 @@ struct GalliumD3D10Texture1D : public GalliumD3D10Texture1DBase } virtual void STDMETHODCALLTYPE Unmap( - __in unsigned Subresource + unsigned Subresource ) { device->Unmap(this, Subresource); @@ -436,10 +436,10 @@ struct GalliumD3D10Texture2D : public GalliumD3D10Texture2DBase {} virtual HRESULT STDMETHODCALLTYPE Map( - __in unsigned Subresource, - __in D3D10_MAP MapType, - __in unsigned MapFlags, - __out D3D10_MAPPED_TEXTURE2D *pMappedTex2D) + unsigned Subresource, + D3D10_MAP MapType, + unsigned MapFlags, + D3D10_MAPPED_TEXTURE2D *pMappedTex2D) { D3D10_MAPPED_SUBRESOURCE msr; HRESULT hr = device->Map(this, Subresource, MapType, MapFlags, &msr); @@ -451,7 +451,7 @@ struct GalliumD3D10Texture2D : public GalliumD3D10Texture2DBase } virtual void STDMETHODCALLTYPE Unmap( - __in unsigned Subresource + unsigned Subresource ) { device->Unmap(this, Subresource); @@ -466,10 +466,10 @@ struct GalliumD3D10Texture3D : public GalliumD3D10Texture3DBase {} virtual HRESULT STDMETHODCALLTYPE Map( - __in unsigned Subresource, - __in D3D10_MAP MapType, - __in unsigned MapFlags, - __out D3D10_MAPPED_TEXTURE3D *pMappedTex3D) + unsigned Subresource, + D3D10_MAP MapType, + unsigned MapFlags, + D3D10_MAPPED_TEXTURE3D *pMappedTex3D) { D3D10_MAPPED_SUBRESOURCE msr; HRESULT hr = device->Map(this, Subresource, MapType, MapFlags, &msr); @@ -482,7 +482,7 @@ struct GalliumD3D10Texture3D : public GalliumD3D10Texture3DBase } virtual void STDMETHODCALLTYPE Unmap( - __in unsigned Subresource + unsigned Subresource ) { device->Unmap(this, Subresource); @@ -502,7 +502,7 @@ struct GalliumD3D11Surface : public GalliumMultiPrivateDataComObjectFormat = this->desc.Format; pDesc->Width = this->desc.Width; @@ -512,8 +512,8 @@ struct GalliumD3D11Surface : public GalliumMultiPrivateDataComObject } virtual HRESULT STDMETHODCALLTYPE GetData( - __out_bcount(DataSize) void *pData, - __in unsigned DataSize, - __in unsigned GetDataFlags) + void *pData, + unsigned DataSize, + unsigned GetDataFlags) { return this->device->GetData(this, pData, DataSize, GetDataFlags); } @@ -675,7 +675,7 @@ struct GalliumD3D11QueryOrPredicate : public GalliumD3D11Asynchronous {} virtual void STDMETHODCALLTYPE GetDesc( - __out D3D11_QUERY_DESC *pDesc) + D3D11_QUERY_DESC *pDesc) { *pDesc = desc; } @@ -708,7 +708,7 @@ struct GalliumD3D11Counter : public GalliumD3D11Asynchronous {} virtual void STDMETHODCALLTYPE GetDesc( - __out D3D11_COUNTER_DESC *pDesc) + D3D11_COUNTER_DESC *pDesc) { *pDesc = desc; } diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h index eea0e21f20..9ea38c3f2a 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h @@ -166,7 +166,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #if API >= 11 virtual void STDMETHODCALLTYPE GetImmediateContext( - __out ID3D11DeviceContext **ppImmediateContext) + ID3D11DeviceContext **ppImmediateContext) { immediate_context->AddRef(); *ppImmediateContext = immediate_context; @@ -185,21 +185,21 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CheckCounter( - __in const D3D11_COUNTER_DESC *pDesc, - __out D3D11_COUNTER_TYPE *pType, - __out unsigned *pActiveCounters, - __out_ecount_opt(*pNameLength) LPSTR szName, - __inout_opt unsigned *pNameLength, - __out_ecount_opt(*pUnitsLength) LPSTR szUnits, - __inout_opt unsigned *pUnitsLength, - __out_ecount_opt(*pDescriptionLength) LPSTR szDescription, - __inout_opt unsigned *pDescriptionLength) + const D3D11_COUNTER_DESC *pDesc, + D3D11_COUNTER_TYPE *pType, + unsigned *pActiveCounters, + LPSTR szName, + unsigned *pNameLength, + LPSTR szUnits, + unsigned *pUnitsLength, + LPSTR szDescription, + unsigned *pDescriptionLength) { return E_NOTIMPL; } virtual void STDMETHODCALLTYPE CheckCounterInfo( - __out D3D11_COUNTER_INFO *pCounterInfo) + D3D11_COUNTER_INFO *pCounterInfo) { /* none supported at the moment */ pCounterInfo->LastDeviceDependentCounter = (D3D11_COUNTER)0; @@ -210,7 +210,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #if API >= 11 virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( D3D11_FEATURE Feature, - __out_bcount(FeatureSupportDataSize) void *pFeatureSupportData, + void *pFeatureSupportData, unsigned FeatureSupportDataSize) { SYNCHRONIZED; @@ -360,13 +360,13 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #if API >= 11 virtual HRESULT STDMETHODCALLTYPE CreateBlendState( - __in const D3D11_BLEND_DESC *pBlendStateDesc, - __out_opt ID3D11BlendState **ppBlendState + const D3D11_BLEND_DESC *pBlendStateDesc, + ID3D11BlendState **ppBlendState ) #else virtual HRESULT STDMETHODCALLTYPE CreateBlendState1( - __in const D3D10_BLEND_DESC1 *pBlendStateDesc, - __out_opt ID3D10BlendState1 **ppBlendState + const D3D10_BLEND_DESC1 *pBlendStateDesc, + ID3D10BlendState1 **ppBlendState ) #endif { @@ -400,8 +400,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #if API < 11 virtual HRESULT STDMETHODCALLTYPE CreateBlendState( - __in const D3D10_BLEND_DESC *pBlendStateDesc, - __out_opt ID3D10BlendState **ppBlendState + const D3D10_BLEND_DESC *pBlendStateDesc, + ID3D10BlendState **ppBlendState ) { SYNCHRONIZED; @@ -439,8 +439,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #endif virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState( - __in const D3D11_DEPTH_STENCIL_DESC *pDepthStencilStateDesc, - __out_opt ID3D11DepthStencilState **ppDepthStencilState + const D3D11_DEPTH_STENCIL_DESC *pDepthStencilStateDesc, + ID3D11DepthStencilState **ppDepthStencilState ) { SYNCHRONIZED; @@ -477,8 +477,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState( - __in const D3D11_RASTERIZER_DESC *pRasterizerDesc, - __out_opt ID3D11RasterizerState **ppRasterizerState) + const D3D11_RASTERIZER_DESC *pRasterizerDesc, + ID3D11RasterizerState **ppRasterizerState) { SYNCHRONIZED; @@ -517,8 +517,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateSamplerState( - __in const D3D11_SAMPLER_DESC *pSamplerDesc, - __out_opt ID3D11SamplerState **ppSamplerState) + const D3D11_SAMPLER_DESC *pSamplerDesc, + ID3D11SamplerState **ppSamplerState) { SYNCHRONIZED; @@ -555,11 +555,11 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateInputLayout( - __in_ecount(NumElements) const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, - __in_range(0, D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT) unsigned NumElements, - __in const void *pShaderBytecodeWithInputSignature, - __in SIZE_T BytecodeLength, - __out_opt ID3D11InputLayout **ppInputLayout) + const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, + unsigned NumElements, + const void *pShaderBytecodeWithInputSignature, + SIZE_T BytecodeLength, + ID3D11InputLayout **ppInputLayout) { SYNCHRONIZED; @@ -738,9 +738,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateTexture1D( - __in const D3D11_TEXTURE1D_DESC *pDesc, - __in_xcount_opt(pDesc->MipLevels * pDesc->ArraySize) const D3D11_SUBRESOURCE_DATA *pInitialData, - __out_opt ID3D11Texture1D **ppTexture1D) + const D3D11_TEXTURE1D_DESC *pDesc, + const D3D11_SUBRESOURCE_DATA *pInitialData, + ID3D11Texture1D **ppTexture1D) { SYNCHRONIZED; @@ -754,9 +754,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateTexture2D( - __in const D3D11_TEXTURE2D_DESC *pDesc, - __in_xcount_opt(pDesc->MipLevels * pDesc->ArraySize) const D3D11_SUBRESOURCE_DATA *pInitialData, - __out_opt ID3D11Texture2D **ppTexture2D) + const D3D11_TEXTURE2D_DESC *pDesc, + const D3D11_SUBRESOURCE_DATA *pInitialData, + ID3D11Texture2D **ppTexture2D) { SYNCHRONIZED; @@ -773,9 +773,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateTexture3D( - __in const D3D11_TEXTURE3D_DESC *pDesc, - __in_xcount_opt(pDesc->MipLevels) const D3D11_SUBRESOURCE_DATA *pInitialData, - __out_opt ID3D11Texture3D **ppTexture3D) + const D3D11_TEXTURE3D_DESC *pDesc, + const D3D11_SUBRESOURCE_DATA *pInitialData, + ID3D11Texture3D **ppTexture3D) { SYNCHRONIZED; @@ -789,9 +789,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateBuffer( - __in const D3D11_BUFFER_DESC *pDesc, - __in_opt const D3D11_SUBRESOURCE_DATA *pInitialData, - __out_opt ID3D11Buffer **ppBuffer) + const D3D11_BUFFER_DESC *pDesc, + const D3D11_SUBRESOURCE_DATA *pInitialData, + ID3D11Buffer **ppBuffer) { SYNCHRONIZED; @@ -809,8 +809,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE OpenGalliumResource( - __in struct pipe_resource* resource, - __out IUnknown** dxgi_resource) + struct pipe_resource* resource, + IUnknown** dxgi_resource) { SYNCHRONIZED; @@ -845,11 +845,11 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateSurface( - __in const DXGI_SURFACE_DESC *pDesc, + const DXGI_SURFACE_DESC *pDesc, unsigned NumSurfaces, DXGI_USAGE Usage, - __in_opt const DXGI_SHARED_RESOURCE *pSharedResource, - __out IDXGISurface **ppSurface) + const DXGI_SHARED_RESOURCE *pSharedResource, + IDXGISurface **ppSurface) { SYNCHRONIZED; @@ -882,9 +882,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView( - __in ID3D11Resource *pResource, - __in_opt const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, - __out_opt ID3D11ShaderResourceView **ppSRView) + ID3D11Resource *pResource, + const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, + ID3D11ShaderResourceView **ppSRView) { #if API >= 11 D3D11_SHADER_RESOURCE_VIEW_DESC def_desc; @@ -898,9 +898,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView1( - __in ID3D11Resource *pResource, - __in_opt const D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc, - __out_opt ID3D10ShaderResourceView1 **ppSRView) + ID3D11Resource *pResource, + const D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc, + ID3D10ShaderResourceView1 **ppSRView) { D3D10_SHADER_RESOURCE_VIEW_DESC1 def_desc; #endif @@ -988,9 +988,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #if API >= 11 virtual HRESULT STDMETHODCALLTYPE CreateUnorderedAccessView( - __in ID3D11Resource *pResource, - __in_opt const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, - __out_opt ID3D11UnorderedAccessView **ppUAView) + ID3D11Resource *pResource, + const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, + ID3D11UnorderedAccessView **ppUAView) { SYNCHRONIZED; @@ -1001,9 +1001,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #endif virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView( - __in ID3D11Resource *pResource, - __in_opt const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, - __out_opt ID3D11RenderTargetView **ppRTView) + ID3D11Resource *pResource, + const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, + ID3D11RenderTargetView **ppRTView) { SYNCHRONIZED; @@ -1092,9 +1092,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView( - __in ID3D11Resource *pResource, - __in_opt const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, - __out_opt ID3D11DepthStencilView **ppDepthStencilView) + ID3D11Resource *pResource, + const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, + ID3D11DepthStencilView **ppDepthStencilView) { SYNCHRONIZED; @@ -1168,7 +1168,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen GalliumD3D11Shader<>* create_stage_shader(unsigned type, const void *pShaderBytecode, SIZE_T BytecodeLength #if API >= 11 - , __in_opt ID3D11ClassLinkage *pClassLinkage + , ID3D11ClassLinkage *pClassLinkage #endif ) { @@ -1221,21 +1221,21 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #if API >= 11 #define CREATE_SHADER_ARGS \ - __in const void *pShaderBytecode, \ - __in SIZE_T BytecodeLength, \ - __in_opt ID3D11ClassLinkage *pClassLinkage + const void *pShaderBytecode, \ + SIZE_T BytecodeLength, \ + ID3D11ClassLinkage *pClassLinkage #define PASS_SHADER_ARGS pShaderBytecode, BytecodeLength, pClassLinkage #else #define CREATE_SHADER_ARGS \ - __in const void *pShaderBytecode, \ - __in SIZE_T BytecodeLength + const void *pShaderBytecode, \ + SIZE_T BytecodeLength #define PASS_SHADER_ARGS pShaderBytecode, BytecodeLength #endif #define IMPLEMENT_CREATE_SHADER(Stage, GALLIUM) \ virtual HRESULT STDMETHODCALLTYPE Create##Stage##Shader( \ CREATE_SHADER_ARGS, \ - __out_opt ID3D11##Stage##Shader **pp##Stage##Shader) \ + ID3D11##Stage##Shader **pp##Stage##Shader) \ { \ SYNCHRONIZED; \ GalliumD3D11##Stage##Shader* shader = (GalliumD3D11##Stage##Shader*)create_stage_shader(PIPE_SHADER_##GALLIUM, PASS_SHADER_ARGS); \ @@ -1256,7 +1256,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #define IMPLEMENT_NOTIMPL_CREATE_SHADER(Stage) \ virtual HRESULT STDMETHODCALLTYPE Create##Stage##Shader( \ CREATE_SHADER_ARGS, \ - __out_opt ID3D11##Stage##Shader **pp##Stage##Shader) \ + ID3D11##Stage##Shader **pp##Stage##Shader) \ { \ return E_NOTIMPL; \ } @@ -1271,19 +1271,19 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #endif virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput( - __in const void *pShaderBytecode, - __in SIZE_T BytecodeLength, - __in_ecount_opt(NumEntries) const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, - __in_range(0, D3D11_SO_STREAM_COUNT * D3D11_SO_OUTPUT_COMPONENT_COUNT) unsigned NumEntries, + const void *pShaderBytecode, + SIZE_T BytecodeLength, + const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, + unsigned NumEntries, #if API >= 11 - __in_ecount_opt(NumStrides) const unsigned *pBufferStrides, - __in_range(0, D3D11_SO_BUFFER_SLOT_COUNT) unsigned NumStrides, - __in unsigned RasterizedStream, - __in_opt ID3D11ClassLinkage *pClassLinkage, + const unsigned *pBufferStrides, + unsigned NumStrides, + unsigned RasterizedStream, + ID3D11ClassLinkage *pClassLinkage, #else - __in UINT OutputStreamStride, + UINT OutputStreamStride, #endif - __out_opt ID3D11GeometryShader **ppGeometryShader) + ID3D11GeometryShader **ppGeometryShader) { SYNCHRONIZED; @@ -1297,7 +1297,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #if API >= 11 virtual HRESULT STDMETHODCALLTYPE CreateClassLinkage( - __out ID3D11ClassLinkage **ppLinkage) + ID3D11ClassLinkage **ppLinkage) { SYNCHRONIZED; @@ -1309,8 +1309,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #endif virtual HRESULT STDMETHODCALLTYPE CreateQuery( - __in const D3D11_QUERY_DESC *pQueryDesc, - __out_opt ID3D11Query **ppQuery) + const D3D11_QUERY_DESC *pQueryDesc, + ID3D11Query **ppQuery) { SYNCHRONIZED; @@ -1332,8 +1332,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen } virtual HRESULT STDMETHODCALLTYPE CreatePredicate( - __in const D3D11_QUERY_DESC *pPredicateDesc, - __out_opt ID3D11Predicate **ppPredicate) + const D3D11_QUERY_DESC *pPredicateDesc, + ID3D11Predicate **ppPredicate) { SYNCHRONIZED; @@ -1362,8 +1362,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen virtual HRESULT STDMETHODCALLTYPE CreateCounter( - __in const D3D11_COUNTER_DESC *pCounterDesc, - __out_opt ID3D11Counter **ppCounter) + const D3D11_COUNTER_DESC *pCounterDesc, + ID3D11Counter **ppCounter) { SYNCHRONIZED; @@ -1375,7 +1375,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #if API >= 11 virtual HRESULT STDMETHODCALLTYPE CreateDeferredContext( unsigned ContextFlags, - __out_opt ID3D11DeviceContext **ppDeferredContext) + ID3D11DeviceContext **ppDeferredContext) { SYNCHRONIZED; @@ -1387,9 +1387,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen #endif virtual HRESULT STDMETHODCALLTYPE OpenSharedResource( - __in HANDLE hResource, - __in REFIID ReturnedInterface, - __out_opt void **ppResource) + HANDLE hResource, + REFIID ReturnedInterface, + void **ppResource) { SYNCHRONIZED; @@ -1414,14 +1414,14 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen * Probably nothing uses these, assuming it has ever been implemented anywhere. */ void STDMETHODCALLTYPE SetTextFilterSize( - __in UINT Width, - __in UINT Height + UINT Width, + UINT Height ) {} virtual void STDMETHODCALLTYPE GetTextFilterSize( - __in UINT *Width, - __in UINT *Height + UINT *Width, + UINT *Height ) {} #endif -- cgit v1.2.3