From 04ae53ca8a844fbb2764b6ecb942b68a6db850e7 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Wed, 3 Nov 2010 16:49:47 +0800 Subject: st/egl: Add support for EGL_MATCH_NATIVE_PIXMAP. Added for completeness. It makes sense to have such mechanism, but I am not aware of any user of that.. --- .../state_trackers/egl/common/egl_g3d_api.c | 66 ++++++++++++++++++++++ 1 file changed, 66 insertions(+) (limited to 'src/gallium/state_trackers/egl') diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.c b/src/gallium/state_trackers/egl/common/egl_g3d_api.c index 8fc9d1cb93..fd7dc8f814 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d_api.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.c @@ -97,6 +97,70 @@ egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx, return stapi; } +static int +egl_g3d_compare_config(const _EGLConfig *conf1, const _EGLConfig *conf2, + void *priv_data) +{ + const _EGLConfig *criteria = (const _EGLConfig *) priv_data; + + /* EGL_NATIVE_VISUAL_TYPE ignored? */ + return _eglCompareConfigs(conf1, conf2, criteria, EGL_TRUE); +} + +static EGLBoolean +egl_g3d_match_config(const _EGLConfig *conf, const _EGLConfig *criteria) +{ + if (!_eglMatchConfig(conf, criteria)) + return EGL_FALSE; + + if (criteria->MatchNativePixmap != EGL_NONE && + criteria->MatchNativePixmap != EGL_DONT_CARE) { + struct egl_g3d_display *gdpy = egl_g3d_display(conf->Display); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + EGLNativePixmapType pix = + (EGLNativePixmapType) criteria->MatchNativePixmap; + + if (!gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native)) + return EGL_FALSE; + } + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_choose_config(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attribs, + EGLConfig *configs, EGLint size, EGLint *num_configs) +{ + _EGLConfig **tmp_configs, criteria; + EGLint tmp_size, i; + + if (!num_configs) + return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs"); + + if (!_eglParseConfigAttribList(&criteria, dpy, attribs)) + return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig"); + + tmp_configs = (_EGLConfig **) _eglFilterArray(dpy->Configs, &tmp_size, + (_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria); + if (!tmp_configs) + return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)"); + + /* perform sorting of configs */ + if (tmp_configs && tmp_size) { + _eglSortConfigs((const _EGLConfig **) tmp_configs, tmp_size, + egl_g3d_compare_config, (void *) &criteria); + size = MIN2(tmp_size, size); + for (i = 0; i < size; i++) + configs[i] = _eglGetConfigHandle(tmp_configs[i]); + } + + free(tmp_configs); + + *num_configs = size; + + return EGL_TRUE; +} + static _EGLContext * egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share, const EGLint *attribs) @@ -840,6 +904,8 @@ egl_g3d_init_driver_api(_EGLDriver *drv) { _eglInitDriverFallbacks(drv); + drv->API.ChooseConfig = egl_g3d_choose_config; + drv->API.CreateContext = egl_g3d_create_context; drv->API.DestroyContext = egl_g3d_destroy_context; drv->API.CreateWindowSurface = egl_g3d_create_window_surface; -- cgit v1.2.3