From 9ddca0b41d16a68beebddc7765fc2e354b6bc6fe Mon Sep 17 00:00:00 2001 From: Younes Manton Date: Sun, 18 Jan 2009 18:11:18 -0500 Subject: g3dvl: Ref count everywhere. --- src/gallium/state_trackers/g3dvl/vl_basic_csc.c | 50 ++++++++++++++----------- 1 file changed, 28 insertions(+), 22 deletions(-) (limited to 'src/gallium/state_trackers/g3dvl/vl_basic_csc.c') diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c index c685bc9c70..da119ff1bd 100644 --- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c +++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c @@ -71,7 +71,10 @@ static int vlResizeFrameBuffer basic_csc->viewport.translate[3] = 0; if (basic_csc->framebuffer_tex) - pipe_texture_release(&basic_csc->framebuffer_tex); + { + pipe_surface_reference(&basic_csc->framebuffer.cbufs[0], NULL); + pipe_texture_reference(&basic_csc->framebuffer_tex, NULL); + } memset(&template, 0, sizeof(struct pipe_texture)); template.target = PIPE_TEXTURE_2D; @@ -153,9 +156,9 @@ static int vlPutPictureCSC basic_csc = (struct vlBasicCSC*)csc; pipe = basic_csc->pipe; - vs_consts = pipe->winsys->buffer_map + vs_consts = pipe_buffer_map ( - pipe->winsys, + pipe->screen, basic_csc->vs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); @@ -178,7 +181,7 @@ static int vlPutPictureCSC vs_consts->src_trans.z = 0; vs_consts->src_trans.w = 0; - pipe->winsys->buffer_unmap(pipe->winsys, basic_csc->vs_const_buf.buffer); + pipe_buffer_unmap(pipe->screen, basic_csc->vs_const_buf.buffer); pipe->set_sampler_textures(pipe, 1, &surface->texture); pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLE_STRIP, 0, 4); @@ -225,17 +228,20 @@ static int vlDestroy pipe = basic_csc->pipe; if (basic_csc->framebuffer_tex) - pipe_texture_release(&basic_csc->framebuffer_tex); + { + pipe_surface_reference(&basic_csc->framebuffer.cbufs[0], NULL); + pipe_texture_reference(&basic_csc->framebuffer_tex, NULL); + } pipe->delete_sampler_state(pipe, basic_csc->sampler); pipe->delete_vs_state(pipe, basic_csc->vertex_shader); pipe->delete_fs_state(pipe, basic_csc->fragment_shader); for (i = 0; i < 2; ++i) - pipe->winsys->buffer_destroy(pipe->winsys, basic_csc->vertex_bufs[i].buffer); + pipe_buffer_reference(pipe->screen, &basic_csc->vertex_bufs[i].buffer, NULL); - pipe->winsys->buffer_destroy(pipe->winsys, basic_csc->vs_const_buf.buffer); - pipe->winsys->buffer_destroy(pipe->winsys, basic_csc->fs_const_buf.buffer); + pipe_buffer_reference(pipe->screen, &basic_csc->vs_const_buf.buffer, NULL); + pipe_buffer_reference(pipe->screen, &basic_csc->fs_const_buf.buffer, NULL); FREE(basic_csc); @@ -542,9 +548,9 @@ static int vlCreateDataBufs csc->vertex_bufs[0].pitch = sizeof(struct vlVertex2f); csc->vertex_bufs[0].max_index = 3; csc->vertex_bufs[0].buffer_offset = 0; - csc->vertex_bufs[0].buffer = pipe->winsys->buffer_create + csc->vertex_bufs[0].buffer = pipe_buffer_create ( - pipe->winsys, + pipe->screen, 1, PIPE_BUFFER_USAGE_VERTEX, sizeof(struct vlVertex2f) * 4 @@ -552,12 +558,12 @@ static int vlCreateDataBufs memcpy ( - pipe->winsys->buffer_map(pipe->winsys, csc->vertex_bufs[0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + pipe_buffer_map(pipe->screen, csc->vertex_bufs[0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), surface_verts, sizeof(struct vlVertex2f) * 4 ); - pipe->winsys->buffer_unmap(pipe->winsys, csc->vertex_bufs[0].buffer); + pipe_buffer_unmap(pipe->screen, csc->vertex_bufs[0].buffer); csc->vertex_elems[0].src_offset = 0; csc->vertex_elems[0].vertex_buffer_index = 0; @@ -571,9 +577,9 @@ static int vlCreateDataBufs csc->vertex_bufs[1].pitch = sizeof(struct vlVertex2f); csc->vertex_bufs[1].max_index = 3; csc->vertex_bufs[1].buffer_offset = 0; - csc->vertex_bufs[1].buffer = pipe->winsys->buffer_create + csc->vertex_bufs[1].buffer = pipe_buffer_create ( - pipe->winsys, + pipe->screen, 1, PIPE_BUFFER_USAGE_VERTEX, sizeof(struct vlVertex2f) * 4 @@ -581,12 +587,12 @@ static int vlCreateDataBufs memcpy ( - pipe->winsys->buffer_map(pipe->winsys, csc->vertex_bufs[1].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + pipe_buffer_map(pipe->screen, csc->vertex_bufs[1].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), surface_texcoords, sizeof(struct vlVertex2f) * 4 ); - pipe->winsys->buffer_unmap(pipe->winsys, csc->vertex_bufs[1].buffer); + pipe_buffer_unmap(pipe->screen, csc->vertex_bufs[1].buffer); csc->vertex_elems[1].src_offset = 0; csc->vertex_elems[1].vertex_buffer_index = 1; @@ -598,9 +604,9 @@ static int vlCreateDataBufs * Const buffer contains scaling and translation vectors */ csc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts); - csc->vs_const_buf.buffer = pipe->winsys->buffer_create + csc->vs_const_buf.buffer = pipe_buffer_create ( - pipe->winsys, + pipe->screen, 1, PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD, csc->vs_const_buf.size @@ -611,9 +617,9 @@ static int vlCreateDataBufs * Const buffer contains the color conversion matrix and bias vectors */ csc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts); - csc->fs_const_buf.buffer = pipe->winsys->buffer_create + csc->fs_const_buf.buffer = pipe_buffer_create ( - pipe->winsys, + pipe->screen, 1, PIPE_BUFFER_USAGE_CONSTANT, csc->fs_const_buf.size @@ -625,12 +631,12 @@ static int vlCreateDataBufs */ memcpy ( - pipe->winsys->buffer_map(pipe->winsys, csc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + pipe_buffer_map(pipe->screen, csc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), &bt_601_full, sizeof(struct vlFragmentShaderConsts) ); - pipe->winsys->buffer_unmap(pipe->winsys, csc->fs_const_buf.buffer); + pipe_buffer_unmap(pipe->screen, csc->fs_const_buf.buffer); return 0; } -- cgit v1.2.3