From 9833aec6cbd113d24277aa5da8625c1427d831ca Mon Sep 17 00:00:00 2001 From: Younes Manton Date: Mon, 30 Jun 2008 19:26:22 -0400 Subject: g3dvl: Use block and stride instead of cpp and pitch. --- src/gallium/state_trackers/g3dvl/vl_context.c | 2 +- src/gallium/state_trackers/g3dvl/vl_shader_build.c | 23 ++++++++--------- src/gallium/state_trackers/g3dvl/vl_surface.c | 29 ++++++++++++---------- 3 files changed, 28 insertions(+), 26 deletions(-) (limited to 'src/gallium/state_trackers/g3dvl') diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c index 88da47c06a..bd8743dc9a 100644 --- a/src/gallium/state_trackers/g3dvl/vl_context.c +++ b/src/gallium/state_trackers/g3dvl/vl_context.c @@ -1407,7 +1407,7 @@ static int vlInitMC(struct VL_CONTEXT *context) template.height[0] = 8 * 4; template.depth[0] = 1; template.compressed = 0; - template.cpp = 2; + pf_get_block(template.format, &template.block); context->states.mc.textures[0] = pipe->screen->texture_create(pipe->screen, &template); diff --git a/src/gallium/state_trackers/g3dvl/vl_shader_build.c b/src/gallium/state_trackers/g3dvl/vl_shader_build.c index fd9de7dab8..365ad69725 100644 --- a/src/gallium/state_trackers/g3dvl/vl_shader_build.c +++ b/src/gallium/state_trackers/g3dvl/vl_shader_build.c @@ -11,8 +11,8 @@ struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = name; decl.Semantic.SemanticIndex = index; - decl.u.DeclarationRange.First = first; - decl.u.DeclarationRange.Last = last; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; return decl; } @@ -39,10 +39,9 @@ struct tgsi_full_declaration vl_decl_interpolated_input decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = name; decl.Semantic.SemanticIndex = index; - decl.Declaration.Interpolate = 1; - decl.Interpolation.Interpolate = interpolation; - decl.u.DeclarationRange.First = first; - decl.u.DeclarationRange.Last = last; + decl.Declaration.Interpolate = interpolation;; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; return decl; } @@ -55,8 +54,8 @@ struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int i decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = name; decl.Semantic.SemanticIndex = index; - decl.u.DeclarationRange.First = first; - decl.u.DeclarationRange.Last = last; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; return decl; } @@ -69,8 +68,8 @@ struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int inde decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = name; decl.Semantic.SemanticIndex = index; - decl.u.DeclarationRange.First = first; - decl.u.DeclarationRange.Last = last; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; return decl; } @@ -81,8 +80,8 @@ struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int l decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.u.DeclarationRange.First = first; - decl.u.DeclarationRange.Last = last; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; return decl; } diff --git a/src/gallium/state_trackers/g3dvl/vl_surface.c b/src/gallium/state_trackers/g3dvl/vl_surface.c index d2220d7abf..68313cc750 100644 --- a/src/gallium/state_trackers/g3dvl/vl_surface.c +++ b/src/gallium/state_trackers/g3dvl/vl_surface.c @@ -98,6 +98,7 @@ static int vlGrabBlocks { struct pipe_surface *tex_surface; short *texels; + unsigned int tex_pitch; unsigned int tb, sb = 0; assert(context); @@ -111,6 +112,7 @@ static int vlGrabBlocks ); texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); + tex_pitch = tex_surface->stride / tex_surface->block.size; for (tb = 0; tb < 4; ++tb) { @@ -121,35 +123,35 @@ static int vlGrabBlocks vlGrabFrameCodedFullBlock ( blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT, - texels + tb * tex_surface->pitch * VL_BLOCK_HEIGHT, - tex_surface->pitch + texels + tb * tex_pitch * VL_BLOCK_HEIGHT, + tex_pitch ); else vlGrabFrameCodedDiffBlock ( blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT, - texels + tb * tex_surface->pitch * VL_BLOCK_HEIGHT, - tex_surface->pitch + texels + tb * tex_pitch * VL_BLOCK_HEIGHT, + tex_pitch ); else if (sample_type == VL_FULL_SAMPLE) vlGrabFieldCodedFullBlock ( blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT, - texels + (tb % 2) * tex_surface->pitch * VL_BLOCK_HEIGHT + (tb / 2) * tex_surface->pitch, - tex_surface->pitch + texels + (tb % 2) * tex_pitch * VL_BLOCK_HEIGHT + (tb / 2) * tex_pitch, + tex_pitch ); else vlGrabFieldCodedDiffBlock ( blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT, - texels + (tb % 2) * tex_surface->pitch * VL_BLOCK_HEIGHT + (tb / 2) * tex_surface->pitch, - tex_surface->pitch + texels + (tb % 2) * tex_pitch * VL_BLOCK_HEIGHT + (tb / 2) * tex_pitch, + tex_pitch ); ++sb; } else - vlGrabNoBlock(texels + tb * tex_surface->pitch * VL_BLOCK_HEIGHT, tex_surface->pitch); + vlGrabNoBlock(texels + tb * tex_pitch * VL_BLOCK_HEIGHT, tex_pitch); } pipe_surface_unmap(tex_surface); @@ -165,6 +167,7 @@ static int vlGrabBlocks ); texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); + tex_pitch = tex_surface->stride / tex_surface->block.size; if ((coded_block_pattern >> (1 - tb)) & 1) { @@ -173,20 +176,20 @@ static int vlGrabBlocks ( blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT, texels, - tex_surface->pitch + tex_pitch ); else vlGrabFrameCodedDiffBlock ( blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT, texels, - tex_surface->pitch + tex_pitch ); ++sb; } else - vlGrabNoBlock(texels, tex_surface->pitch); + vlGrabNoBlock(texels, tex_pitch); pipe_surface_unmap(tex_surface); } @@ -223,7 +226,7 @@ int vlCreateSurface(struct VL_CONTEXT *context, struct VL_SURFACE **surface) template.height[0] = sfc->height; template.depth[0] = 1; template.compressed = 0; - template.cpp = 4; + pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; sfc->texture = pipe->screen->texture_create(pipe->screen, &template); 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