From 9a4e4e035c5e1ff1e84b4a332dfaa35c7fecf139 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Fri, 27 Nov 2009 10:13:19 +0100 Subject: python/tests: Update shader headers. Drop the 1.1 version suffix. --- src/gallium/state_trackers/python/tests/texture_render.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gallium/state_trackers/python/tests/texture_render.py') diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py index 0b76932b6e..8a2db9dbcf 100755 --- a/src/gallium/state_trackers/python/tests/texture_render.py +++ b/src/gallium/state_trackers/python/tests/texture_render.py @@ -171,7 +171,7 @@ class TextureTest(TestCase): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION, CONSTANT DCL IN[1], GENERIC, CONSTANT DCL OUT[0], POSITION, CONSTANT @@ -185,7 +185,7 @@ class TextureTest(TestCase): # fragment shader fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], GENERIC[0], LINEAR DCL OUT[0], COLOR, CONSTANT DCL SAMP[0], CONSTANT -- cgit v1.2.3