From b06de80843e7d096bed4ae03ddc5e2842f1876af Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Wed, 1 Dec 2010 02:30:59 +0800 Subject: st/vega: Fix paint coordinates transformations. Depending on whether vgDrawPath(mode), vgDrawImage, or vgDrawGlyph[s] is called, different paint-to-user and user-to-surface matrices should be used to derive the sample points for the paint. This fixes "paint" demo. --- src/gallium/state_trackers/vega/shader.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/gallium/state_trackers/vega/shader.h') diff --git a/src/gallium/state_trackers/vega/shader.h b/src/gallium/state_trackers/vega/shader.h index f906631b50..ff4466cd87 100644 --- a/src/gallium/state_trackers/vega/shader.h +++ b/src/gallium/state_trackers/vega/shader.h @@ -33,6 +33,7 @@ struct shader; struct vg_paint; struct vg_context; struct vg_image; +struct matrix; struct shader *shader_create(struct vg_context *context); void shader_destroy(struct shader *shader); @@ -53,6 +54,8 @@ VGboolean shader_drawing_image(struct shader *shader); void shader_set_image(struct shader *shader, struct vg_image *img); +void shader_set_paint_matrix(struct shader *shader, const struct matrix *mat); + void shader_bind(struct shader *shader); #endif -- cgit v1.2.3