From bdbe77f9c6f06cfaa155f27c2ade3c523d7fbea7 Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Mon, 24 Jan 2011 17:47:10 -0500 Subject: gallium: implement modern sampling scheme largely a merge of the previously discussed origin/gallium-resource-sampling but updated. the idea is to allow arbitrary binding of resources, the way opencl, new gl versions and dx10+ require, i.e. DCL RES[0], 2D, FLOAT LOAD DST[0], SRC[0], RES[0] SAMPLE DST[0], SRC[0], RES[0], SAMP[0] --- src/gallium/tests/graw/SConscript | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/tests') diff --git a/src/gallium/tests/graw/SConscript b/src/gallium/tests/graw/SConscript index 3341b88498..565fa5279c 100644 --- a/src/gallium/tests/graw/SConscript +++ b/src/gallium/tests/graw/SConscript @@ -24,6 +24,7 @@ progs = [ 'gs-test', 'shader-leak', 'tri-gs', + 'quad-sample', ] for name in progs: -- cgit v1.2.3