From 7c22bb383a8fcccf71d7916ce91ae6cb17ac1e3c Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Tue, 3 Jun 2008 00:03:17 +0900 Subject: gdi: Port of the gdi mesa driver to gallium (Alan Hourihane). --- src/gallium/winsys/gdi/SConscript | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 src/gallium/winsys/gdi/SConscript (limited to 'src/gallium/winsys/gdi/SConscript') diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript new file mode 100644 index 0000000000..170fdf5127 --- /dev/null +++ b/src/gallium/winsys/gdi/SConscript @@ -0,0 +1,33 @@ +####################################################################### +# SConscript for gdi winsys + +Import('*') + +if env['platform'] == 'windows': + + env = env.Clone() + + env.Append(CPPPATH = [ + '#src/mesa/glapi', + '#src/mesa', + '#src/mesa/main', + ]) + + sources = [ + 'opengl32.def', + 'wgl.c', + 'wmesa.c', + ] + + drivers = [ + softpipe, + ] + + env.Append(LIBS = ['gdi32', 'user32']) + + # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions + env.SharedLibrary( + target ='opengl32', + source = sources, + LIBS = glapi + mesa + drivers + auxiliaries + env['LIBS'], + ) -- cgit v1.2.3 From 15b92b09e0f066a9d38c445b80b33193a8d9ea14 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Tue, 18 Nov 2008 19:13:32 +0900 Subject: scons: Support MinGW32 cross compiler. To build an alternative opengl32.dll with Gallium's software-rasterizer from a debian-based distribution run: sudo apt-get install mingw32 scons platform=windows toolchain=crossmingw machine=x86 winsys=gdi dri=no --- common.py | 2 + scons/crossmingw.py | 182 ++++++++++++++++++++++++++++++++++++++ scons/gallium.py | 22 ++--- src/gallium/winsys/gdi/SConscript | 6 ++ 4 files changed, 202 insertions(+), 10 deletions(-) create mode 100644 scons/crossmingw.py (limited to 'src/gallium/winsys/gdi/SConscript') diff --git a/common.py b/common.py index dd64e0f434..8d8b1631fd 100644 --- a/common.py +++ b/common.py @@ -59,6 +59,8 @@ def AddOptions(opts): allowed_values=('generic', 'x86', 'x86_64'))) opts.Add(EnumOption('platform', 'target platform', default_platform, allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince'))) + opts.Add(EnumOption('toolchain', 'compiler toolchain', 'default', + allowed_values=('default', 'crossmingw'))) opts.Add(BoolOption('llvm', 'use LLVM', 'no')) opts.Add(BoolOption('dri', 'build DRI drivers', default_dri)) diff --git a/scons/crossmingw.py b/scons/crossmingw.py new file mode 100644 index 0000000000..cf4887ba46 --- /dev/null +++ b/scons/crossmingw.py @@ -0,0 +1,182 @@ +"""SCons.Tool.gcc + +Tool-specific initialization for MinGW (http://www.mingw.org/) + +There normally shouldn't be any need to import this module directly. +It will usually be imported through the generic SCons.Tool.Tool() +selection method. + +See also http://www.scons.org/wiki/CrossCompilingMingw +""" + +# +# Copyright (c) 2001, 2002, 2003, 2004 The SCons Foundation +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import os +import os.path +import string + +import SCons.Action +import SCons.Builder +import SCons.Tool +import SCons.Util + +# This is what we search for to find mingw: +prefixes = SCons.Util.Split(""" + mingw32- + mingw32msvc- + i386-mingw32- + i486-mingw32- + i586-mingw32- + i686-mingw32- + i386-mingw32msvc- + i486-mingw32msvc- + i586-mingw32msvc- + i686-mingw32msvc- +""") + +def find(env): + for prefix in prefixes: + # First search in the SCons path and then the OS path: + if env.WhereIs(prefix + 'gcc') or SCons.Util.WhereIs(prefix + 'gcc'): + return prefix + + return '' + +def shlib_generator(target, source, env, for_signature): + cmd = SCons.Util.CLVar(['$SHLINK', '$SHLINKFLAGS']) + + dll = env.FindIxes(target, 'SHLIBPREFIX', 'SHLIBSUFFIX') + if dll: cmd.extend(['-o', dll]) + + cmd.extend(['$SOURCES', '$_LIBDIRFLAGS', '$_LIBFLAGS']) + + implib = env.FindIxes(target, 'LIBPREFIX', 'LIBSUFFIX') + if implib: cmd.append('-Wl,--out-implib,'+implib.get_string(for_signature)) + + def_target = env.FindIxes(target, 'WIN32DEFPREFIX', 'WIN32DEFSUFFIX') + if def_target: cmd.append('-Wl,--output-def,'+def_target.get_string(for_signature)) + + return [cmd] + +def shlib_emitter(target, source, env): + dll = env.FindIxes(target, 'SHLIBPREFIX', 'SHLIBSUFFIX') + no_import_lib = env.get('no_import_lib', 0) + + if not dll: + raise SCons.Errors.UserError, "A shared library should have exactly one target with the suffix: %s" % env.subst("$SHLIBSUFFIX") + + if not no_import_lib and \ + not env.FindIxes(target, 'LIBPREFIX', 'LIBSUFFIX'): + + # Append an import library to the list of targets. + target.append(env.ReplaceIxes(dll, + 'SHLIBPREFIX', 'SHLIBSUFFIX', + 'LIBPREFIX', 'LIBSUFFIX')) + + # Append a def file target if there isn't already a def file target + # or a def file source. There is no option to disable def file + # target emitting, because I can't figure out why someone would ever + # want to turn it off. + def_source = env.FindIxes(source, 'WIN32DEFPREFIX', 'WIN32DEFSUFFIX') + def_target = env.FindIxes(target, 'WIN32DEFPREFIX', 'WIN32DEFSUFFIX') + if not def_source and not def_target: + target.append(env.ReplaceIxes(dll, + 'SHLIBPREFIX', 'SHLIBSUFFIX', + 'WIN32DEFPREFIX', 'WIN32DEFSUFFIX')) + + return (target, source) + + +shlib_action = SCons.Action.Action(shlib_generator, generator=1) + +res_action = SCons.Action.Action('$RCCOM', '$RCCOMSTR') + +res_builder = SCons.Builder.Builder(action=res_action, suffix='.o', + source_scanner=SCons.Tool.SourceFileScanner) +SCons.Tool.SourceFileScanner.add_scanner('.rc', SCons.Defaults.CScan) + +def generate(env): + mingw_prefix = find(env) + + if mingw_prefix: + dir = os.path.dirname(env.WhereIs(mingw_prefix + 'gcc') or SCons.Util.WhereIs(mingw_prefix + 'gcc')) + + # The mingw bin directory must be added to the path: + path = env['ENV'].get('PATH', []) + if not path: + path = [] + if SCons.Util.is_String(path): + path = string.split(path, os.pathsep) + + env['ENV']['PATH'] = string.join([dir] + path, os.pathsep) + + # Most of mingw is the same as gcc and friends... + gnu_tools = ['gcc', 'g++', 'gnulink', 'ar', 'gas'] + for tool in gnu_tools: + SCons.Tool.Tool(tool)(env) + + #... but a few things differ: + env['CC'] = mingw_prefix + 'gcc' + env['SHCCFLAGS'] = SCons.Util.CLVar('$CCFLAGS') + env['CXX'] = mingw_prefix + 'g++' + env['SHCXXFLAGS'] = SCons.Util.CLVar('$CXXFLAGS') + env['SHLINKFLAGS'] = SCons.Util.CLVar('$LINKFLAGS -shared') + env['SHLINKCOM'] = shlib_action + env.Append(SHLIBEMITTER = [shlib_emitter]) + env['LINK'] = mingw_prefix + 'g++' + env['AR'] = mingw_prefix + 'ar' + env['RANLIB'] = mingw_prefix + 'ranlib' + env['LINK'] = mingw_prefix + 'g++' + env['AS'] = mingw_prefix + 'as' + env['WIN32DEFPREFIX'] = '' + env['WIN32DEFSUFFIX'] = '.def' + env['SHOBJSUFFIX'] = '.o' + env['STATIC_AND_SHARED_OBJECTS_ARE_THE_SAME'] = 1 + + env['RC'] = mingw_prefix + 'windres' + env['RCFLAGS'] = SCons.Util.CLVar('') + env['RCCOM'] = '$RC $_CPPDEFFLAGS $_CPPINCFLAGS ${INCPREFIX}${SOURCE.dir} $RCFLAGS -i $SOURCE -o $TARGET' + env['BUILDERS']['RES'] = res_builder + + # Some setting from the platform also have to be overridden: + env['OBJPREFIX'] = '' + env['OBJSUFFIX'] = '.o' + env['LIBPREFIX'] = 'lib' + env['LIBSUFFIX'] = '.a' + env['SHOBJPREFIX'] = '$OBJPREFIX' + env['SHOBJSUFFIX'] = '$OBJSUFFIX' + env['PROGPREFIX'] = '' + env['PROGSUFFIX'] = '.exe' + env['LIBPREFIX'] = '' + env['LIBSUFFIX'] = '.lib' + env['SHLIBPREFIX'] = '' + env['SHLIBSUFFIX'] = '.dll' + env['LIBPREFIXES'] = [ '$LIBPREFIX' ] + env['LIBSUFFIXES'] = [ '$LIBSUFFIX' ] + + env.AppendUnique(LIBS = ['iberty']) + env.AppendUnique(LINKFLAGS = ['-Wl,--enable-stdcall-fixup']) + +def exists(env): + return find(env) diff --git a/scons/gallium.py b/scons/gallium.py index 3631607e66..4622903edd 100644 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -170,21 +170,23 @@ def generate(env): #if env.get('quiet', False): # quietCommandLines(env) + # Toolchain + platform = env['platform'] + if env['toolchain'] == 'default': + if platform == 'winddk': + env['toolchain'] == 'winddk' + elif platform == 'wince': + env.Tool('wcesdk') + env['toolchain'] == 'wcesdk' + env.Tool(env['toolchain']) + # shortcuts debug = env['debug'] machine = env['machine'] platform = env['platform'] x86 = env['machine'] == 'x86' - gcc = env['platform'] in ('linux', 'freebsd', 'darwin') - msvc = env['platform'] in ('windows', 'winddk', 'wince') - - # Tool - if platform == 'winddk': - env.Tool('winddk') - elif platform == 'wince': - env.Tool('wcesdk') - else: - env.Tool('default') + gcc = env['platform'] in ('linux', 'freebsd', 'darwin') or env['toolchain'] == 'crossmingw' + msvc = env['platform'] in ('windows', 'winddk', 'wince') and env['toolchain'] != 'crossmingw' # Put build output in a separate dir, which depends on the current # configuration. See also http://www.scons.org/wiki/AdvancedBuildExample diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index 170fdf5127..dce81ec1ca 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -13,6 +13,12 @@ if env['platform'] == 'windows': '#src/mesa/main', ]) + env.Append(CPPDEFINES = [ + '__GL_EXPORTS', + 'BUILD_GL32', + '_GNU_H_WINDOWS32_DEFINES', + ]) + sources = [ 'opengl32.def', 'wgl.c', -- cgit v1.2.3 From e9e43321eeec31f1034272af094d90dde80f967d Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Fri, 21 Nov 2008 05:25:31 +0900 Subject: gdi: Reimplement using the WGL statetracker. --- src/gallium/winsys/gdi/SConscript | 20 +- src/gallium/winsys/gdi/colors.h | 29 - src/gallium/winsys/gdi/gdi_softpipe_winsys.c | 344 +++++++++++ src/gallium/winsys/gdi/opengl32.def | 859 --------------------------- src/gallium/winsys/gdi/wgl.c | 701 ---------------------- src/gallium/winsys/gdi/wmesa.c | 823 ------------------------- src/gallium/winsys/gdi/wmesadef.h | 40 -- 7 files changed, 352 insertions(+), 2464 deletions(-) delete mode 100644 src/gallium/winsys/gdi/colors.h create mode 100644 src/gallium/winsys/gdi/gdi_softpipe_winsys.c delete mode 100644 src/gallium/winsys/gdi/opengl32.def delete mode 100644 src/gallium/winsys/gdi/wgl.c delete mode 100644 src/gallium/winsys/gdi/wmesa.c delete mode 100644 src/gallium/winsys/gdi/wmesadef.h (limited to 'src/gallium/winsys/gdi/SConscript') diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index dce81ec1ca..b463fa6505 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -8,32 +8,28 @@ if env['platform'] == 'windows': env = env.Clone() env.Append(CPPPATH = [ - '#src/mesa/glapi', - '#src/mesa', - '#src/mesa/main', + '#src/mesa/state_tracker/wgl', ]) env.Append(CPPDEFINES = [ - '__GL_EXPORTS', - 'BUILD_GL32', - '_GNU_H_WINDOWS32_DEFINES', ]) sources = [ - 'opengl32.def', - 'wgl.c', - 'wmesa.c', + '#src/mesa/state_tracker/wgl/opengl32.def', + 'gdi_softpipe_winsys.c', ] drivers = [ softpipe, ] - env.Append(LIBS = ['gdi32', 'user32']) + env.Append(LIBS = [ + 'gdi32', + 'user32' + ]) - # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions env.SharedLibrary( target ='opengl32', source = sources, - LIBS = glapi + mesa + drivers + auxiliaries + env['LIBS'], + LIBS = wgl + glapi + mesa + drivers + auxiliaries + env['LIBS'], ) diff --git a/src/gallium/winsys/gdi/colors.h b/src/gallium/winsys/gdi/colors.h deleted file mode 100644 index 03e512c1fa..0000000000 --- a/src/gallium/winsys/gdi/colors.h +++ /dev/null @@ -1,29 +0,0 @@ -/* Values for wmesa->pixelformat: */ - -#define PF_8A8B8G8R 3 /* 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */ -#define PF_8R8G8B 4 /* 32-bit TrueColor: 8-R, 8-G, 8-B */ -#define PF_5R6G5B 5 /* 16-bit TrueColor: 5-R, 6-G, 5-B bits */ -#define PF_DITHER8 6 /* Dithered RGB using a lookup table */ -#define PF_LOOKUP 7 /* Undithered RGB using a lookup table */ -#define PF_GRAYSCALE 10 /* Grayscale or StaticGray */ -#define PF_BADFORMAT 11 -#define PF_INDEX8 12 - - -#define BGR8(r,g,b) (unsigned)(((BYTE)((b & 0xc0) | ((g & 0xe0)>>2) | \ - ((r & 0xe0)>>5)))) - -/* Windows uses 5,5,5 for 16-bit */ -#define BGR16(r,g,b) ( (((unsigned short)b ) >> 3) | \ - (((unsigned short)g & 0xf8) << 2) | \ - (((unsigned short)r & 0xf8) << 7) ) - -#define BGR24(r,g,b) (unsigned long)((DWORD)(((BYTE)(b)| \ - ((WORD)((BYTE)(g))<<8))| \ - (((DWORD)(BYTE)(r))<<16))) - -#define BGR32(r,g,b) (unsigned long)((DWORD)(((BYTE)(b)| \ - ((WORD)((BYTE)(g))<<8))| \ - (((DWORD)(BYTE)(r))<<16))) - - diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c new file mode 100644 index 0000000000..e66ce48f2d --- /dev/null +++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c @@ -0,0 +1,344 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/** + * @file + * Softpipe support. + * + * @author Keith Whitwell + * @author Brian Paul + * @author Jose Fonseca + */ + + +#include + +#include "pipe/p_winsys.h" +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "softpipe/sp_winsys.h" +#include "stw_winsys.h" + + +struct gdi_softpipe_buffer +{ + struct pipe_buffer base; + boolean userBuffer; /** Is this a user-space buffer? */ + void *data; + void *mapped; +}; + + +/** Cast wrapper */ +static INLINE struct gdi_softpipe_buffer * +gdi_softpipe_buffer( struct pipe_buffer *buf ) +{ + return (struct gdi_softpipe_buffer *)buf; +} + + +static void * +gdi_softpipe_buffer_map(struct pipe_winsys *winsys, + struct pipe_buffer *buf, + unsigned flags) +{ + struct gdi_softpipe_buffer *gdi_softpipe_buf = gdi_softpipe_buffer(buf); + gdi_softpipe_buf->mapped = gdi_softpipe_buf->data; + return gdi_softpipe_buf->mapped; +} + + +static void +gdi_softpipe_buffer_unmap(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + struct gdi_softpipe_buffer *gdi_softpipe_buf = gdi_softpipe_buffer(buf); + gdi_softpipe_buf->mapped = NULL; +} + + +static void +gdi_softpipe_buffer_destroy(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + struct gdi_softpipe_buffer *oldBuf = gdi_softpipe_buffer(buf); + + if (oldBuf->data) { + if (!oldBuf->userBuffer) + align_free(oldBuf->data); + + oldBuf->data = NULL; + } + + FREE(oldBuf); +} + + +static const char * +gdi_softpipe_get_name(struct pipe_winsys *winsys) +{ + return "softpipe"; +} + + +static struct pipe_buffer * +gdi_softpipe_buffer_create(struct pipe_winsys *winsys, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct gdi_softpipe_buffer *buffer = CALLOC_STRUCT(gdi_softpipe_buffer); + + buffer->base.refcount = 1; + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + + buffer->data = align_malloc(size, alignment); + + return &buffer->base; +} + + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_buffer * +gdi_softpipe_user_buffer_create(struct pipe_winsys *winsys, + void *ptr, + unsigned bytes) +{ + struct gdi_softpipe_buffer *buffer; + + buffer = CALLOC_STRUCT(gdi_softpipe_buffer); + if(!buffer) + return NULL; + + buffer->base.refcount = 1; + buffer->base.size = bytes; + buffer->userBuffer = TRUE; + buffer->data = ptr; + + return &buffer->base; +} + + +/** + * Round n up to next multiple. + */ +static INLINE unsigned +round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + + +static int +gdi_softpipe_surface_alloc_storage(struct pipe_winsys *winsys, + struct pipe_surface *surf, + unsigned width, unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage) +{ + const unsigned alignment = 64; + + surf->width = width; + surf->height = height; + surf->format = format; + pf_get_block(format, &surf->block); + surf->nblocksx = pf_get_nblocksx(&surf->block, width); + surf->nblocksy = pf_get_nblocksy(&surf->block, height); + surf->stride = round_up(surf->nblocksx * surf->block.size, alignment); + surf->usage = flags; + + assert(!surf->buffer); + surf->buffer = winsys->buffer_create(winsys, alignment, + PIPE_BUFFER_USAGE_PIXEL, + surf->stride * surf->nblocksy); + if(!surf->buffer) + return -1; + + return 0; +} + + +static struct pipe_surface * +gdi_softpipe_surface_alloc(struct pipe_winsys *winsys) +{ + struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); + + assert(winsys); + + surface->refcount = 1; + surface->winsys = winsys; + + return surface; +} + + +static void +gdi_softpipe_surface_release(struct pipe_winsys *winsys, + struct pipe_surface **s) +{ + struct pipe_surface *surf = *s; + assert(!surf->texture); + surf->refcount--; + if (surf->refcount == 0) { + if (surf->buffer) + winsys_buffer_reference(winsys, &surf->buffer, NULL); + free(surf); + } + *s = NULL; +} + + +static void +gdi_softpipe_dummy_flush_frontbuffer(struct pipe_winsys *winsys, + struct pipe_surface *surface, + void *context_private) +{ + assert(0); +} + + +static void +gdi_softpipe_fence_reference(struct pipe_winsys *winsys, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ +} + + +static int +gdi_softpipe_fence_signalled(struct pipe_winsys *winsys, + struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + +static int +gdi_softpipe_fence_finish(struct pipe_winsys *winsys, + struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + +static void +gdi_softpipe_destroy(struct pipe_winsys *winsys) +{ + FREE(winsys); +} + + +static struct pipe_screen * +gdi_softpipe_screen_create(void) +{ + static struct pipe_winsys *winsys; + struct pipe_screen *screen; + + winsys = CALLOC_STRUCT(pipe_winsys); + if(!winsys) + return NULL; + + winsys->destroy = gdi_softpipe_destroy; + + winsys->buffer_create = gdi_softpipe_buffer_create; + winsys->user_buffer_create = gdi_softpipe_user_buffer_create; + winsys->buffer_map = gdi_softpipe_buffer_map; + winsys->buffer_unmap = gdi_softpipe_buffer_unmap; + winsys->buffer_destroy = gdi_softpipe_buffer_destroy; + + winsys->surface_alloc = gdi_softpipe_surface_alloc; + winsys->surface_alloc_storage = gdi_softpipe_surface_alloc_storage; + winsys->surface_release = gdi_softpipe_surface_release; + + winsys->fence_reference = gdi_softpipe_fence_reference; + winsys->fence_signalled = gdi_softpipe_fence_signalled; + winsys->fence_finish = gdi_softpipe_fence_finish; + + winsys->flush_frontbuffer = gdi_softpipe_dummy_flush_frontbuffer; + winsys->get_name = gdi_softpipe_get_name; + + screen = softpipe_create_screen(winsys); + if(!screen) + gdi_softpipe_destroy(winsys); + + return screen; +} + + +static struct pipe_context * +gdi_softpipe_context_create(struct pipe_screen *screen) +{ + return softpipe_create(screen, screen->winsys, NULL); +} + + +static void +gdi_softpipe_flush_frontbuffer(struct pipe_winsys *winsys, + struct pipe_surface *surface, + HDC hDC) +{ + struct gdi_softpipe_buffer *buffer; + BITMAPINFO bmi; + + buffer = gdi_softpipe_buffer(surface->buffer); + + memset(&bmi, 0, sizeof(BITMAPINFO)); + bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + bmi.bmiHeader.biWidth = surface->stride / pf_get_size(surface->format); + bmi.bmiHeader.biHeight= -surface->height; + bmi.bmiHeader.biPlanes = 1; + bmi.bmiHeader.biBitCount = pf_get_bits(surface->format); + bmi.bmiHeader.biCompression = BI_RGB; + bmi.bmiHeader.biSizeImage = 0; + bmi.bmiHeader.biXPelsPerMeter = 0; + bmi.bmiHeader.biYPelsPerMeter = 0; + bmi.bmiHeader.biClrUsed = 0; + bmi.bmiHeader.biClrImportant = 0; + + StretchDIBits(hDC, + 0, 0, surface->width, surface->height, + 0, 0, surface->width, surface->height, + buffer->data, &bmi, 0, SRCCOPY); +} + + +const struct stw_winsys stw_winsys = { + &gdi_softpipe_screen_create, + &gdi_softpipe_context_create, + &gdi_softpipe_flush_frontbuffer +}; diff --git a/src/gallium/winsys/gdi/opengl32.def b/src/gallium/winsys/gdi/opengl32.def deleted file mode 100644 index 54e72f57b1..0000000000 --- a/src/gallium/winsys/gdi/opengl32.def +++ /dev/null @@ -1,859 +0,0 @@ -; DO NOT EDIT - This file generated automatically by mesadef.py script -;DESCRIPTION 'Mesa (OpenGL work-alike) for Win32' -VERSION 6.5 -; -; Module definition file for Mesa (OPENGL32.DLL) -; -; Note: The OpenGL functions use the STDCALL -; function calling convention. Microsoft's -; OPENGL32 uses this convention and so must the -; Mesa OPENGL32 so that the Mesa DLL can be used -; as a drop-in replacement. -; -; The linker exports STDCALL entry points with -; 'decorated' names; e.g., _glBegin@0, where the -; trailing number is the number of bytes of -; parameter data pushed onto the stack. The -; callee is responsible for popping this data -; off the stack, usually via a RETF n instruction. -; -; However, the Microsoft OPENGL32.DLL does not export -; the decorated names, even though the calling convention -; is STDCALL. So, this module definition file is -; needed to force the Mesa OPENGL32.DLL to export the -; symbols in the same manner as the Microsoft DLL. -; Were it not for this problem, this file would not -; be needed (for the gl* functions) since the entry -; points are compiled with dllexport declspec. -; -; However, this file is still needed to export "internal" -; Mesa symbols for the benefit of the OSMESA32.DLL. -; -EXPORTS - glNewList - glEndList - glCallList - glCallLists - glDeleteLists - glGenLists - glListBase - glBegin - glBitmap - glColor3b - glColor3bv - glColor3d - glColor3dv - glColor3f - glColor3fv - glColor3i - glColor3iv - glColor3s - glColor3sv - glColor3ub - glColor3ubv - glColor3ui - glColor3uiv - glColor3us - glColor3usv - glColor4b - glColor4bv - glColor4d - glColor4dv - glColor4f - glColor4fv - glColor4i - glColor4iv - glColor4s - glColor4sv - glColor4ub - glColor4ubv - glColor4ui - glColor4uiv - glColor4us - glColor4usv - glEdgeFlag - glEdgeFlagv - glEnd - glIndexd - glIndexdv - glIndexf - glIndexfv - glIndexi - glIndexiv - glIndexs - glIndexsv - glNormal3b - glNormal3bv - glNormal3d - glNormal3dv - glNormal3f - glNormal3fv - glNormal3i - glNormal3iv - glNormal3s - glNormal3sv - glRasterPos2d - glRasterPos2dv - glRasterPos2f - glRasterPos2fv - glRasterPos2i - glRasterPos2iv - glRasterPos2s - glRasterPos2sv - glRasterPos3d - glRasterPos3dv - glRasterPos3f - glRasterPos3fv - glRasterPos3i - glRasterPos3iv - glRasterPos3s - glRasterPos3sv - glRasterPos4d - glRasterPos4dv - glRasterPos4f - glRasterPos4fv - glRasterPos4i - glRasterPos4iv - glRasterPos4s - glRasterPos4sv - glRectd - glRectdv - glRectf - glRectfv - glRecti - glRectiv - glRects - glRectsv - glTexCoord1d - glTexCoord1dv - glTexCoord1f - glTexCoord1fv - glTexCoord1i - glTexCoord1iv - glTexCoord1s - glTexCoord1sv - glTexCoord2d - glTexCoord2dv - glTexCoord2f - glTexCoord2fv - glTexCoord2i - glTexCoord2iv - glTexCoord2s - glTexCoord2sv - glTexCoord3d - glTexCoord3dv - glTexCoord3f - glTexCoord3fv - glTexCoord3i - glTexCoord3iv - glTexCoord3s - glTexCoord3sv - glTexCoord4d - glTexCoord4dv - glTexCoord4f - glTexCoord4fv - glTexCoord4i - glTexCoord4iv - glTexCoord4s - glTexCoord4sv - glVertex2d - glVertex2dv - glVertex2f - glVertex2fv - glVertex2i - glVertex2iv - glVertex2s - glVertex2sv - glVertex3d - glVertex3dv - glVertex3f - glVertex3fv - glVertex3i - glVertex3iv - glVertex3s - glVertex3sv - glVertex4d - glVertex4dv - glVertex4f - glVertex4fv - glVertex4i - glVertex4iv - glVertex4s - glVertex4sv - glClipPlane - glColorMaterial - glCullFace - glFogf - glFogfv - glFogi - glFogiv - glFrontFace - glHint - glLightf - glLightfv - glLighti - glLightiv - glLightModelf - glLightModelfv - glLightModeli - glLightModeliv - glLineStipple - glLineWidth - glMaterialf - glMaterialfv - glMateriali - glMaterialiv - glPointSize - glPolygonMode - glPolygonStipple - glScissor - glShadeModel - glTexParameterf - glTexParameterfv - glTexParameteri - glTexParameteriv - glTexImage1D - glTexImage2D - glTexEnvf - glTexEnvfv - glTexEnvi - glTexEnviv - glTexGend - glTexGendv - glTexGenf - glTexGenfv - glTexGeni - glTexGeniv - glFeedbackBuffer - glSelectBuffer - glRenderMode - glInitNames - glLoadName - glPassThrough - glPopName - glPushName - glDrawBuffer - glClear - glClearAccum - glClearIndex - glClearColor - glClearStencil - glClearDepth - glStencilMask - glColorMask - glDepthMask - glIndexMask - glAccum - glDisable - glEnable - glFinish - glFlush - glPopAttrib - glPushAttrib - glMap1d - glMap1f - glMap2d - glMap2f - glMapGrid1d - glMapGrid1f - glMapGrid2d - glMapGrid2f - glEvalCoord1d - glEvalCoord1dv - glEvalCoord1f - glEvalCoord1fv - glEvalCoord2d - glEvalCoord2dv - glEvalCoord2f - glEvalCoord2fv - glEvalMesh1 - glEvalPoint1 - glEvalMesh2 - glEvalPoint2 - glAlphaFunc - glBlendFunc - glLogicOp - glStencilFunc - glStencilOp - glDepthFunc - glPixelZoom - glPixelTransferf - glPixelTransferi - glPixelStoref - glPixelStorei - glPixelMapfv - glPixelMapuiv - glPixelMapusv - glReadBuffer - glCopyPixels - glReadPixels - glDrawPixels - glGetBooleanv - glGetClipPlane - glGetDoublev - glGetError - glGetFloatv - glGetIntegerv - glGetLightfv - glGetLightiv - glGetMapdv - glGetMapfv - glGetMapiv - glGetMaterialfv - glGetMaterialiv - glGetPixelMapfv - glGetPixelMapuiv - glGetPixelMapusv - glGetPolygonStipple - glGetString - glGetTexEnvfv - glGetTexEnviv - glGetTexGendv - glGetTexGenfv - glGetTexGeniv - glGetTexImage - glGetTexParameterfv - glGetTexParameteriv - glGetTexLevelParameterfv - glGetTexLevelParameteriv - glIsEnabled - glIsList - glDepthRange - glFrustum - glLoadIdentity - glLoadMatrixf - glLoadMatrixd - glMatrixMode - glMultMatrixf - glMultMatrixd - glOrtho - glPopMatrix - glPushMatrix - glRotated - glRotatef - glScaled - glScalef - glTranslated - glTranslatef - glViewport - glArrayElement - glColorPointer - glDisableClientState - glDrawArrays - glDrawElements - glEdgeFlagPointer - glEnableClientState - glGetPointerv - glIndexPointer - glInterleavedArrays - glNormalPointer - glTexCoordPointer - glVertexPointer - glPolygonOffset - glCopyTexImage1D - glCopyTexImage2D - glCopyTexSubImage1D - glCopyTexSubImage2D - glTexSubImage1D - glTexSubImage2D - glAreTexturesResident - glBindTexture - glDeleteTextures - glGenTextures - glIsTexture - glPrioritizeTextures - glIndexub - glIndexubv - glPopClientAttrib - glPushClientAttrib - glBlendColor - glBlendEquation - glDrawRangeElements - glColorTable - glColorTableParameterfv - glColorTableParameteriv - glCopyColorTable - glGetColorTable - glGetColorTableParameterfv - glGetColorTableParameteriv - glColorSubTable - glCopyColorSubTable - glConvolutionFilter1D - glConvolutionFilter2D - glConvolutionParameterf - glConvolutionParameterfv - glConvolutionParameteri - glConvolutionParameteriv - glCopyConvolutionFilter1D - glCopyConvolutionFilter2D - glGetConvolutionFilter - glGetConvolutionParameterfv - glGetConvolutionParameteriv - glGetSeparableFilter - glSeparableFilter2D - glGetHistogram - glGetHistogramParameterfv - glGetHistogramParameteriv - glGetMinmax - glGetMinmaxParameterfv - glGetMinmaxParameteriv - glHistogram - glMinmax - glResetHistogram - glResetMinmax - glTexImage3D - glTexSubImage3D - glCopyTexSubImage3D - glActiveTextureARB - glClientActiveTextureARB - glMultiTexCoord1dARB - glMultiTexCoord1dvARB - glMultiTexCoord1fARB - glMultiTexCoord1fvARB - glMultiTexCoord1iARB - glMultiTexCoord1ivARB - glMultiTexCoord1sARB - glMultiTexCoord1svARB - glMultiTexCoord2dARB - glMultiTexCoord2dvARB - glMultiTexCoord2fARB - glMultiTexCoord2fvARB - glMultiTexCoord2iARB - glMultiTexCoord2ivARB - glMultiTexCoord2sARB - glMultiTexCoord2svARB - glMultiTexCoord3dARB - glMultiTexCoord3dvARB - glMultiTexCoord3fARB - glMultiTexCoord3fvARB - glMultiTexCoord3iARB - glMultiTexCoord3ivARB - glMultiTexCoord3sARB - glMultiTexCoord3svARB - glMultiTexCoord4dARB - glMultiTexCoord4dvARB - glMultiTexCoord4fARB - glMultiTexCoord4fvARB - glMultiTexCoord4iARB - glMultiTexCoord4ivARB - glMultiTexCoord4sARB - glMultiTexCoord4svARB - glLoadTransposeMatrixfARB - glLoadTransposeMatrixdARB - glMultTransposeMatrixfARB - glMultTransposeMatrixdARB - glSampleCoverageARB - glCompressedTexImage3DARB - glCompressedTexImage2DARB - glCompressedTexImage1DARB - glCompressedTexSubImage3DARB - glCompressedTexSubImage2DARB - glCompressedTexSubImage1DARB - glGetCompressedTexImageARB - glActiveTexture - glClientActiveTexture - glMultiTexCoord1d - glMultiTexCoord1dv - glMultiTexCoord1f - glMultiTexCoord1fv - glMultiTexCoord1i - glMultiTexCoord1iv - glMultiTexCoord1s - glMultiTexCoord1sv - glMultiTexCoord2d - glMultiTexCoord2dv - glMultiTexCoord2f - glMultiTexCoord2fv - glMultiTexCoord2i - glMultiTexCoord2iv - glMultiTexCoord2s - glMultiTexCoord2sv - glMultiTexCoord3d - glMultiTexCoord3dv - glMultiTexCoord3f - glMultiTexCoord3fv - glMultiTexCoord3i - glMultiTexCoord3iv - glMultiTexCoord3s - glMultiTexCoord3sv - glMultiTexCoord4d - glMultiTexCoord4dv - glMultiTexCoord4f - glMultiTexCoord4fv - glMultiTexCoord4i - glMultiTexCoord4iv - glMultiTexCoord4s - glMultiTexCoord4sv - glLoadTransposeMatrixf - glLoadTransposeMatrixd - glMultTransposeMatrixf - glMultTransposeMatrixd - glSampleCoverage - glCompressedTexImage3D - glCompressedTexImage2D - glCompressedTexImage1D - glCompressedTexSubImage3D - glCompressedTexSubImage2D - glCompressedTexSubImage1D - glGetCompressedTexImage - glBlendColorEXT - glPolygonOffsetEXT - glTexImage3DEXT - glTexSubImage3DEXT - glTexSubImage1DEXT - glTexSubImage2DEXT - glCopyTexImage1DEXT - glCopyTexImage2DEXT - glCopyTexSubImage1DEXT - glCopyTexSubImage2DEXT - glCopyTexSubImage3DEXT - glAreTexturesResidentEXT - glBindTextureEXT - glDeleteTexturesEXT - glGenTexturesEXT - glIsTextureEXT - glPrioritizeTexturesEXT - glArrayElementEXT - glColorPointerEXT - glDrawArraysEXT - glEdgeFlagPointerEXT - glGetPointervEXT - glIndexPointerEXT - glNormalPointerEXT - glTexCoordPointerEXT - glVertexPointerEXT - glBlendEquationEXT - glPointParameterfEXT - glPointParameterfvEXT - glPointParameterfARB - glPointParameterfvARB - glColorTableEXT - glGetColorTableEXT - glGetColorTableParameterivEXT - glGetColorTableParameterfvEXT - glLockArraysEXT - glUnlockArraysEXT - glDrawRangeElementsEXT - glSecondaryColor3bEXT - glSecondaryColor3bvEXT - glSecondaryColor3dEXT - glSecondaryColor3dvEXT - glSecondaryColor3fEXT - glSecondaryColor3fvEXT - glSecondaryColor3iEXT - glSecondaryColor3ivEXT - glSecondaryColor3sEXT - glSecondaryColor3svEXT - glSecondaryColor3ubEXT - glSecondaryColor3ubvEXT - glSecondaryColor3uiEXT - glSecondaryColor3uivEXT - glSecondaryColor3usEXT - glSecondaryColor3usvEXT - glSecondaryColorPointerEXT - glMultiDrawArraysEXT - glMultiDrawElementsEXT - glFogCoordfEXT - glFogCoordfvEXT - glFogCoorddEXT - glFogCoorddvEXT - glFogCoordPointerEXT - glBlendFuncSeparateEXT - glFlushVertexArrayRangeNV - glVertexArrayRangeNV - glCombinerParameterfvNV - glCombinerParameterfNV - glCombinerParameterivNV - glCombinerParameteriNV - glCombinerInputNV - glCombinerOutputNV - glFinalCombinerInputNV - glGetCombinerInputParameterfvNV - glGetCombinerInputParameterivNV - glGetCombinerOutputParameterfvNV - glGetCombinerOutputParameterivNV - glGetFinalCombinerInputParameterfvNV - glGetFinalCombinerInputParameterivNV - glResizeBuffersMESA - glWindowPos2dMESA - glWindowPos2dvMESA - glWindowPos2fMESA - glWindowPos2fvMESA - glWindowPos2iMESA - glWindowPos2ivMESA - glWindowPos2sMESA - glWindowPos2svMESA - glWindowPos3dMESA - glWindowPos3dvMESA - glWindowPos3fMESA - glWindowPos3fvMESA - glWindowPos3iMESA - glWindowPos3ivMESA - glWindowPos3sMESA - glWindowPos3svMESA - glWindowPos4dMESA - glWindowPos4dvMESA - glWindowPos4fMESA - glWindowPos4fvMESA - glWindowPos4iMESA - glWindowPos4ivMESA - glWindowPos4sMESA - glWindowPos4svMESA - glWindowPos2dARB - glWindowPos2fARB - glWindowPos2iARB - glWindowPos2sARB - glWindowPos2dvARB - glWindowPos2fvARB - glWindowPos2ivARB - glWindowPos2svARB - glWindowPos3dARB - glWindowPos3fARB - glWindowPos3iARB - glWindowPos3sARB - glWindowPos3dvARB - glWindowPos3fvARB - glWindowPos3ivARB - glWindowPos3svARB - glAreProgramsResidentNV - glBindProgramNV - glDeleteProgramsNV - glExecuteProgramNV - glGenProgramsNV - glGetProgramParameterdvNV - glGetProgramParameterfvNV - glGetProgramivNV - glGetProgramStringNV - glGetTrackMatrixivNV - glGetVertexAttribdvNV - glGetVertexAttribfvNV - glGetVertexAttribivNV - glGetVertexAttribPointervNV - glIsProgramNV - glLoadProgramNV - glProgramParameter4dNV - glProgramParameter4dvNV - glProgramParameter4fNV - glProgramParameter4fvNV - glProgramParameters4dvNV - glProgramParameters4fvNV - glRequestResidentProgramsNV - glTrackMatrixNV - glVertexAttribPointerNV - glVertexAttrib1dNV - glVertexAttrib1dvNV - glVertexAttrib1fNV - glVertexAttrib1fvNV - glVertexAttrib1sNV - glVertexAttrib1svNV - glVertexAttrib2dNV - glVertexAttrib2dvNV - glVertexAttrib2fNV - glVertexAttrib2fvNV - glVertexAttrib2sNV - glVertexAttrib2svNV - glVertexAttrib3dNV - glVertexAttrib3dvNV - glVertexAttrib3fNV - glVertexAttrib3fvNV - glVertexAttrib3sNV - glVertexAttrib3svNV - glVertexAttrib4dNV - glVertexAttrib4dvNV - glVertexAttrib4fNV - glVertexAttrib4fvNV - glVertexAttrib4sNV - glVertexAttrib4svNV - glVertexAttrib4ubNV - glVertexAttrib4ubvNV - glVertexAttribs1dvNV - glVertexAttribs1fvNV - glVertexAttribs1svNV - glVertexAttribs2dvNV - glVertexAttribs2fvNV - glVertexAttribs2svNV - glVertexAttribs3dvNV - glVertexAttribs3fvNV - glVertexAttribs3svNV - glVertexAttribs4dvNV - glVertexAttribs4fvNV - glVertexAttribs4svNV - glVertexAttribs4ubvNV - glPointParameteriNV - glPointParameterivNV - glFogCoordf - glFogCoordfv - glFogCoordd - glFogCoorddv - glFogCoordPointer - glMultiDrawArrays - glMultiDrawElements - glPointParameterf - glPointParameterfv - glPointParameteri - glPointParameteriv - glSecondaryColor3b - glSecondaryColor3bv - glSecondaryColor3d - glSecondaryColor3dv - glSecondaryColor3f - glSecondaryColor3fv - glSecondaryColor3i - glSecondaryColor3iv - glSecondaryColor3s - glSecondaryColor3sv - glSecondaryColor3ub - glSecondaryColor3ubv - glSecondaryColor3ui - glSecondaryColor3uiv - glSecondaryColor3us - glSecondaryColor3usv - glSecondaryColorPointer - glWindowPos2d - glWindowPos2dv - glWindowPos2f - glWindowPos2fv - glWindowPos2i - glWindowPos2iv - glWindowPos2s - glWindowPos2sv - glWindowPos3d - glWindowPos3dv - glWindowPos3f - glWindowPos3fv - glWindowPos3i - glWindowPos3iv - glWindowPos3s - glWindowPos3sv - glVertexAttrib1sARB - glVertexAttrib1fARB - glVertexAttrib1dARB - glVertexAttrib2sARB - glVertexAttrib2fARB - glVertexAttrib2dARB - glVertexAttrib3sARB - glVertexAttrib3fARB - glVertexAttrib3dARB - glVertexAttrib4sARB - glVertexAttrib4fARB - glVertexAttrib4dARB - glVertexAttrib4NubARB - glVertexAttrib1svARB - glVertexAttrib1fvARB - glVertexAttrib1dvARB - glVertexAttrib2svARB - glVertexAttrib2fvARB - glVertexAttrib2dvARB - glVertexAttrib3svARB - glVertexAttrib3fvARB - glVertexAttrib3dvARB - glVertexAttrib4bvARB - glVertexAttrib4svARB - glVertexAttrib4ivARB - glVertexAttrib4ubvARB - glVertexAttrib4usvARB - glVertexAttrib4uivARB - glVertexAttrib4fvARB - glVertexAttrib4dvARB - glVertexAttrib4NbvARB - glVertexAttrib4NsvARB - glVertexAttrib4NivARB - glVertexAttrib4NubvARB - glVertexAttrib4NusvARB - glVertexAttrib4NuivARB - glVertexAttribPointerARB - glEnableVertexAttribArrayARB - glDisableVertexAttribArrayARB - glProgramStringARB - glBindProgramARB - glDeleteProgramsARB - glGenProgramsARB - glIsProgramARB - glProgramEnvParameter4dARB - glProgramEnvParameter4dvARB - glProgramEnvParameter4fARB - glProgramEnvParameter4fvARB - glProgramLocalParameter4dARB - glProgramLocalParameter4dvARB - glProgramLocalParameter4fARB - glProgramLocalParameter4fvARB - glGetProgramEnvParameterdvARB - glGetProgramEnvParameterfvARB - glGetProgramLocalParameterdvARB - glGetProgramLocalParameterfvARB - glGetProgramivARB - glGetProgramStringARB - glGetVertexAttribdvARB - glGetVertexAttribfvARB - glGetVertexAttribivARB - glGetVertexAttribPointervARB - glProgramNamedParameter4fNV - glProgramNamedParameter4dNV - glProgramNamedParameter4fvNV - glProgramNamedParameter4dvNV - glGetProgramNamedParameterfvNV - glGetProgramNamedParameterdvNV - glBindBufferARB - glBufferDataARB - glBufferSubDataARB - glDeleteBuffersARB - glGenBuffersARB - glGetBufferParameterivARB - glGetBufferPointervARB - glGetBufferSubDataARB - glIsBufferARB - glMapBufferARB - glUnmapBufferARB - glGenQueriesARB - glDeleteQueriesARB - glIsQueryARB - glBeginQueryARB - glEndQueryARB - glGetQueryivARB - glGetQueryObjectivARB - glGetQueryObjectuivARB - glBindBuffer - glBufferData - glBufferSubData - glDeleteBuffers - glGenBuffers - glGetBufferParameteriv - glGetBufferPointerv - glGetBufferSubData - glIsBuffer - glMapBuffer - glUnmapBuffer - glGenQueries - glDeleteQueries - glIsQuery - glBeginQuery - glEndQuery - glGetQueryiv - glGetQueryObjectiv - glGetQueryObjectuiv -; -; WGL API - wglChoosePixelFormat - wglCopyContext - wglCreateContext - wglCreateLayerContext - wglDeleteContext - wglDescribeLayerPlane - wglDescribePixelFormat - wglGetCurrentContext - wglGetCurrentDC - wglGetLayerPaletteEntries - wglGetPixelFormat - wglGetProcAddress - wglMakeCurrent - wglRealizeLayerPalette - wglSetLayerPaletteEntries - wglSetPixelFormat - wglShareLists - wglSwapBuffers - wglSwapLayerBuffers - wglUseFontBitmapsA - wglUseFontBitmapsW - wglUseFontOutlinesA - wglUseFontOutlinesW - wglGetExtensionsStringARB diff --git a/src/gallium/winsys/gdi/wgl.c b/src/gallium/winsys/gdi/wgl.c deleted file mode 100644 index 3ce470480d..0000000000 --- a/src/gallium/winsys/gdi/wgl.c +++ /dev/null @@ -1,701 +0,0 @@ -/* - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - */ - -/* - * File name : wgl.c - * WGL stuff. Added by Oleg Letsinsky, ajl@ultersys.ru - * Some things originated from the 3Dfx WGL functions - */ - -/* - * This file contains the implementation of the wgl* functions for - * Mesa on Windows. Since these functions are provided by Windows in - * GDI/OpenGL, we must supply our versions that work with Mesa here. - */ - - -/* We're essentially building part of GDI here, so define this so that - * we get the right export linkage. */ -#ifdef __MINGW32__ - -#include -#include -#include -#include - -# if defined(BUILD_GL32) -# define WINGDIAPI __declspec(dllexport) -# else -# define __W32API_USE_DLLIMPORT__ -# endif - -#include -#include "GL/mesa_wgl.h" -#include - -#else - -#define _GDI32_ -#include - -#endif - -#include "glapi.h" -#include "GL/wmesa.h" /* protos for wmesa* functions */ - -/* - * Pixel Format Descriptors - */ - -/* Extend the PFD to include DB flag */ -struct __pixelformat__ -{ - PIXELFORMATDESCRIPTOR pfd; - GLboolean doubleBuffered; -}; - -/* These are the PFD's supported by this driver. */ -struct __pixelformat__ pfd[] = -{ - /* Double Buffer, alpha */ - { - { - sizeof(PIXELFORMATDESCRIPTOR), 1, - PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| - PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY, - PFD_TYPE_RGBA, - 24, - 8, 0, - 8, 8, - 8, 16, - 8, 24, - 0, 0, 0, 0, 0, - 16, 8, - 0, 0, 0, - 0, 0, 0 - }, - GL_TRUE - }, - /* Single Buffer, alpha */ - { - { - sizeof(PIXELFORMATDESCRIPTOR), 1, - PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| - PFD_GENERIC_FORMAT, - PFD_TYPE_RGBA, - 24, - 8, 0, - 8, 8, - 8, 16, - 8, 24, - 0, 0, 0, 0, 0, - 16, 8, - 0, 0, 0, - 0, 0, 0 - }, - GL_FALSE - }, - /* Double Buffer, no alpha */ - { - { - sizeof(PIXELFORMATDESCRIPTOR), 1, - PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| - PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY, - PFD_TYPE_RGBA, - 24, - 8, 0, - 8, 8, - 8, 16, - 0, 0, - 0, 0, 0, 0, 0, - 16, 8, - 0, 0, 0, - 0, 0, 0 - }, - GL_TRUE - }, - /* Single Buffer, no alpha */ - { - { - sizeof(PIXELFORMATDESCRIPTOR), 1, - PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| - PFD_GENERIC_FORMAT, - PFD_TYPE_RGBA, - 24, - 8, 0, - 8, 8, - 8, 16, - 0, 0, - 0, 0, 0, 0, 0, - 16, 8, - 0, 0, 0, - 0, 0, 0 - }, - GL_FALSE - }, -}; - -int npfd = sizeof(pfd) / sizeof(pfd[0]); - - -/* - * Contexts - */ - -typedef struct { - WMesaContext ctx; -} MesaWglCtx; - -#define MESAWGL_CTX_MAX_COUNT 20 - -static MesaWglCtx wgl_ctx[MESAWGL_CTX_MAX_COUNT]; - -static unsigned ctx_count = 0; -static int ctx_current = -1; -static unsigned curPFD = 0; - -static HDC CurrentHDC = 0; - - -WINGDIAPI HGLRC GLAPIENTRY wglCreateContext(HDC hdc) -{ - int i = 0; - if (!ctx_count) { - for(i=0;inSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) - { - SetLastError(0); - return(0); - } - for(i = 0; i < npfd;i++) - { - delta = 0; - if( - (ppfd->dwFlags & PFD_DRAW_TO_WINDOW) && - !(pfd[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) - continue; - if( - (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) && - !(pfd[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) - continue; - if( - (ppfd->dwFlags & PFD_SUPPORT_GDI) && - !(pfd[i].pfd.dwFlags & PFD_SUPPORT_GDI)) - continue; - if( - (ppfd->dwFlags & PFD_SUPPORT_OPENGL) && - !(pfd[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) - continue; - if( - !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && - ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != - (pfd[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) - continue; - if( - !(ppfd->dwFlags & PFD_STEREO_DONTCARE) && - ((ppfd->dwFlags & PFD_STEREO) != - (pfd[i].pfd.dwFlags & PFD_STEREO))) - continue; - if(ppfd->iPixelType != pfd[i].pfd.iPixelType) - delta++; - if(ppfd->cAlphaBits != pfd[i].pfd.cAlphaBits) - delta++; - if(delta < bestdelta) - { - best = i + 1; - bestdelta = delta; - if(bestdelta == 0) - break; - } - } - if(best == -1) - { - SetLastError(0); - return(0); - } - return(best); -} - -WINGDIAPI int GLAPIENTRY wglDescribePixelFormat(HDC hdc, - int iPixelFormat, - UINT nBytes, - LPPIXELFORMATDESCRIPTOR ppfd) -{ - (void) hdc; - - if(ppfd == NULL) - return(npfd); - if(iPixelFormat < 1 || iPixelFormat > npfd || - nBytes != sizeof(PIXELFORMATDESCRIPTOR)) - { - SetLastError(0); - return(0); - } - *ppfd = pfd[iPixelFormat - 1].pfd; - return(npfd); -} - -WINGDIAPI PROC GLAPIENTRY wglGetProcAddress(LPCSTR lpszProc) -{ - PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc); - if (p) - return p; - - SetLastError(0); - return(NULL); -} - -WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc) -{ - (void) hdc; - if(curPFD == 0) { - SetLastError(0); - return(0); - } - return(curPFD); -} - -WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat, - const PIXELFORMATDESCRIPTOR *ppfd) -{ - (void) hdc; - - if(iPixelFormat < 1 || iPixelFormat > npfd || - ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) { - SetLastError(0); - return(FALSE); - } - curPFD = iPixelFormat; - return(TRUE); -} - -WINGDIAPI BOOL GLAPIENTRY wglSwapBuffers(HDC hdc) -{ - WMesaSwapBuffers(hdc); - return TRUE; -} - -static FIXED FixedFromDouble(double d) -{ - long l = (long) (d * 65536L); - return *(FIXED *) (void *) &l; -} - - -/* -** This is cribbed from FX/fxwgl.c, and seems to implement support -** for bitmap fonts where the wglUseFontBitmapsA() code implements -** support for outline fonts. In combination they hopefully give -** fairly generic support for fonts. -*/ -static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, - DWORD numChars, DWORD listBase) -{ -#define VERIFY(a) a - - TEXTMETRIC metric; - BITMAPINFO *dibInfo; - HDC bitDevice; - COLORREF tempColor; - int i; - - VERIFY(GetTextMetrics(fontDevice, &metric)); - - dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1); - dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - dibInfo->bmiHeader.biPlanes = 1; - dibInfo->bmiHeader.biBitCount = 1; - dibInfo->bmiHeader.biCompression = BI_RGB; - - bitDevice = CreateCompatibleDC(fontDevice); - - /* Swap fore and back colors so the bitmap has the right polarity */ - tempColor = GetBkColor(bitDevice); - SetBkColor(bitDevice, GetTextColor(bitDevice)); - SetTextColor(bitDevice, tempColor); - - /* Place chars based on base line */ - VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0); - - for(i = 0; i < (int)numChars; i++) { - SIZE size; - char curChar; - int charWidth,charHeight,bmapWidth,bmapHeight,numBytes,res; - HBITMAP bitObject; - HGDIOBJ origBmap; - unsigned char *bmap; - - curChar = (char)(i + firstChar); - - /* Find how high/wide this character is */ - VERIFY(GetTextExtentPoint32(bitDevice, (LPCWSTR)&curChar, 1, &size)); - - /* Create the output bitmap */ - charWidth = size.cx; - charHeight = size.cy; - /* Round up to the next multiple of 32 bits */ - bmapWidth = ((charWidth + 31) / 32) * 32; - bmapHeight = charHeight; - bitObject = CreateCompatibleBitmap(bitDevice, - bmapWidth, - bmapHeight); - /* VERIFY(bitObject); */ - - /* Assign the output bitmap to the device */ - origBmap = SelectObject(bitDevice, bitObject); - (void) VERIFY(origBmap); - - VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) ); - - /* Use our source font on the device */ - VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT))); - - /* Draw the character */ - VERIFY(TextOut(bitDevice, 0, metric.tmAscent, (LPCWSTR)&curChar, 1)); - - /* Unselect our bmap object */ - VERIFY(SelectObject(bitDevice, origBmap)); - - /* Convert the display dependant representation to a 1 bit deep DIB */ - numBytes = (bmapWidth * bmapHeight) / 8; - bmap = (unsigned char *)malloc(numBytes); - dibInfo->bmiHeader.biWidth = bmapWidth; - dibInfo->bmiHeader.biHeight = bmapHeight; - res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap, - dibInfo, - DIB_RGB_COLORS); - /* VERIFY(res); */ - - /* Create the GL object */ - glNewList(i + listBase, GL_COMPILE); - glBitmap(bmapWidth, bmapHeight, 0.0, (GLfloat)metric.tmDescent, - (GLfloat)charWidth, 0.0, - bmap); - glEndList(); - /* CheckGL(); */ - - /* Destroy the bmap object */ - DeleteObject(bitObject); - - /* Deallocate the bitmap data */ - free(bmap); - } - - /* Destroy the DC */ - VERIFY(DeleteDC(bitDevice)); - - free(dibInfo); - - return TRUE; -#undef VERIFY -} - -WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first, - DWORD count, DWORD listBase) -{ - int i; - GLuint font_list; - DWORD size; - GLYPHMETRICS gm; - HANDLE hBits; - LPSTR lpBits; - MAT2 mat; - int success = TRUE; - - if (count == 0) - return FALSE; - - font_list = listBase; - - mat.eM11 = FixedFromDouble(1); - mat.eM12 = FixedFromDouble(0); - mat.eM21 = FixedFromDouble(0); - mat.eM22 = FixedFromDouble(-1); - - memset(&gm,0,sizeof(gm)); - - /* - ** If we can't get the glyph outline, it may be because this is a fixed - ** font. Try processing it that way. - */ - if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat) - == GDI_ERROR ) { - return wglUseFontBitmaps_FX( hdc, first, count, listBase ); - } - - /* - ** Otherwise process all desired characters. - */ - for (i = 0; i < (int)count; i++) { - DWORD err; - - glNewList( font_list+i, GL_COMPILE ); - - /* allocate space for the bitmap/outline */ - size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, - &gm, 0, NULL, &mat); - if (size == GDI_ERROR) { - glEndList( ); - err = GetLastError(); - success = FALSE; - continue; - } - - hBits = GlobalAlloc(GHND, size+1); - lpBits = GlobalLock(hBits); - - err = - GetGlyphOutline(hdc, /* handle to device context */ - first + i, /* character to query */ - GGO_BITMAP, /* format of data to return */ - &gm, /* ptr to structure for metrics*/ - size, /* size of buffer for data */ - lpBits, /* pointer to buffer for data */ - &mat /* pointer to transformation */ - /* matrix structure */ - ); - - if (err == GDI_ERROR) { - GlobalUnlock(hBits); - GlobalFree(hBits); - - glEndList( ); - err = GetLastError(); - success = FALSE; - continue; - } - - glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY, - (GLfloat)-gm.gmptGlyphOrigin.x, - (GLfloat)gm.gmptGlyphOrigin.y, - (GLfloat)gm.gmCellIncX, - (GLfloat)gm.gmCellIncY, - (const GLubyte * )lpBits); - - GlobalUnlock(hBits); - GlobalFree(hBits); - - glEndList( ); - } - - return success; -} - - - -/* NOT IMPLEMENTED YET */ -WINGDIAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc, - HGLRC hglrcDst, - UINT mask) -{ - (void) hglrcSrc; (void) hglrcDst; (void) mask; - return(FALSE); -} - -WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc, - int iLayerPlane) -{ - (void) hdc; (void) iLayerPlane; - SetLastError(0); - return(NULL); -} - -WINGDIAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1, - HGLRC hglrc2) -{ - (void) hglrc1; (void) hglrc2; - return(TRUE); -} - - -WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc, - DWORD first, - DWORD count, - DWORD listBase) -{ - (void) hdc; (void) first; (void) count; (void) listBase; - return FALSE; -} - -WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesA(HDC hdc, - DWORD first, - DWORD count, - DWORD listBase, - FLOAT deviation, - FLOAT extrusion, - int format, - LPGLYPHMETRICSFLOAT lpgmf) -{ - (void) hdc; (void) first; (void) count; - (void) listBase; (void) deviation; (void) extrusion; (void) format; - (void) lpgmf; - SetLastError(0); - return(FALSE); -} - -WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesW(HDC hdc, - DWORD first, - DWORD count, - DWORD listBase, - FLOAT deviation, - FLOAT extrusion, - int format, - LPGLYPHMETRICSFLOAT lpgmf) -{ - (void) hdc; (void) first; (void) count; - (void) listBase; (void) deviation; (void) extrusion; (void) format; - (void) lpgmf; - SetLastError(0); - return(FALSE); -} - -WINGDIAPI BOOL GLAPIENTRY wglDescribeLayerPlane(HDC hdc, - int iPixelFormat, - int iLayerPlane, - UINT nBytes, - LPLAYERPLANEDESCRIPTOR plpd) -{ - (void) hdc; (void) iPixelFormat; (void) iLayerPlane; - (void) nBytes; (void) plpd; - SetLastError(0); - return(FALSE); -} - -WINGDIAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc, - int iLayerPlane, - int iStart, - int cEntries, - CONST COLORREF *pcr) -{ - (void) hdc; (void) iLayerPlane; (void) iStart; - (void) cEntries; (void) pcr; - SetLastError(0); - return(0); -} - -WINGDIAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc, - int iLayerPlane, - int iStart, - int cEntries, - COLORREF *pcr) -{ - (void) hdc; (void) iLayerPlane; (void) iStart; (void) cEntries; (void) pcr; - SetLastError(0); - return(0); -} - -WINGDIAPI BOOL GLAPIENTRY wglRealizeLayerPalette(HDC hdc, - int iLayerPlane, - BOOL bRealize) -{ - (void) hdc; (void) iLayerPlane; (void) bRealize; - SetLastError(0); - return(FALSE); -} - -WINGDIAPI BOOL GLAPIENTRY wglSwapLayerBuffers(HDC hdc, - UINT fuPlanes) -{ - (void) hdc; (void) fuPlanes; - SetLastError(0); - return(FALSE); -} - -WINGDIAPI const char * GLAPIENTRY wglGetExtensionsStringARB(HDC hdc) -{ - return "WGL_ARB_extensions_string"; -} diff --git a/src/gallium/winsys/gdi/wmesa.c b/src/gallium/winsys/gdi/wmesa.c deleted file mode 100644 index ed3dd2b927..0000000000 --- a/src/gallium/winsys/gdi/wmesa.c +++ /dev/null @@ -1,823 +0,0 @@ -/* - * Windows (Win32/Win64) device driver for Mesa - * - */ - -#include "mtypes.h" -#include -#include "wmesadef.h" - -#undef Elements - -#include "pipe/p_winsys.h" -#include "pipe/p_format.h" -#include "pipe/p_context.h" -#include "pipe/p_inlines.h" -#include "util/u_memory.h" -#include "softpipe/sp_winsys.h" -#include "glapi/glapi.h" -#include "colors.h" - -extern GLvisual * -_mesa_create_visual( GLboolean rgbFlag, - GLboolean dbFlag, - GLboolean stereoFlag, - GLint redBits, - GLint greenBits, - GLint blueBits, - GLint alphaBits, - GLint indexBits, - GLint depthBits, - GLint stencilBits, - GLint accumRedBits, - GLint accumGreenBits, - GLint accumBlueBits, - GLint accumAlphaBits, - GLint numSamples ); - -/* linked list of our Framebuffers (windows) */ -WMesaFramebuffer FirstFramebuffer = NULL; - -struct wmesa_pipe_winsys -{ - struct pipe_winsys base; -}; - -/** - * Choose the pixel format for the given visual. - * This will tell the gallium driver how to pack pixel data into - * drawing surfaces. - */ -static GLuint -choose_pixel_format(GLvisual *v) -{ -#if 1 - return PIPE_FORMAT_A8R8G8B8_UNORM; -#else - if ( GET_REDMASK(v) == 0x0000ff - && GET_GREENMASK(v) == 0x00ff00 - && GET_BLUEMASK(v) == 0xff0000 - && v->BitsPerPixel == 32) { - if (CHECK_BYTE_ORDER(v)) { - /* no byteswapping needed */ - return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */; - } - else { - return PIPE_FORMAT_R8G8B8A8_UNORM; - } - } - else if ( GET_REDMASK(v) == 0xff0000 - && GET_GREENMASK(v) == 0x00ff00 - && GET_BLUEMASK(v) == 0x0000ff - && v->BitsPerPixel == 32) { - if (CHECK_BYTE_ORDER(v)) { - /* no byteswapping needed */ - return PIPE_FORMAT_A8R8G8B8_UNORM; - } - else { - return PIPE_FORMAT_B8G8R8A8_UNORM; - } - } - else if ( GET_REDMASK(v) == 0xf800 - && GET_GREENMASK(v) == 0x07e0 - && GET_BLUEMASK(v) == 0x001f - && CHECK_BYTE_ORDER(v) - && v->BitsPerPixel == 16) { - /* 5-6-5 RGB */ - return PIPE_FORMAT_R5G6B5_UNORM; - } - -printf("BITS %d\n",v->BitsPerPixel); - assert(0); - return 0; -#endif -} - -/* - * Determine the pixel format based on the pixel size. - */ -static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) -{ - /* Only 16 and 32 bit targets are supported now */ - assert(pwfb->cColorBits == 0 || - pwfb->cColorBits == 16 || - pwfb->cColorBits == 32); - - switch(pwfb->cColorBits){ - case 8: - pwfb->pixelformat = PF_INDEX8; - break; - case 16: - pwfb->pixelformat = PF_5R6G5B; - break; - case 32: - pwfb->pixelformat = PF_8R8G8B; - break; - default: - pwfb->pixelformat = PF_BADFORMAT; - } -} - -/** - * Create a new WMesaFramebuffer object which will correspond to the - * given HDC (Window handle). - */ -WMesaFramebuffer -wmesa_new_framebuffer(HDC hdc, GLvisual *visual, GLuint width, GLuint height) -{ - WMesaFramebuffer pwfb - = (WMesaFramebuffer) malloc(sizeof(struct wmesa_framebuffer)); - if (pwfb) { - enum pipe_format colorFormat, depthFormat, stencilFormat; - - /* determine PIPE_FORMATs for buffers */ - colorFormat = choose_pixel_format(visual); - - if (visual->depthBits == 0) - depthFormat = PIPE_FORMAT_NONE; - else if (visual->depthBits <= 16) - depthFormat = PIPE_FORMAT_Z16_UNORM; - else if (visual->depthBits <= 24) - depthFormat = PIPE_FORMAT_S8Z24_UNORM; - else - depthFormat = PIPE_FORMAT_Z32_UNORM; - - if (visual->stencilBits == 8) { - if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) - stencilFormat = depthFormat; - else - stencilFormat = PIPE_FORMAT_S8_UNORM; - } - else { - stencilFormat = PIPE_FORMAT_NONE; - } - - pwfb->stfb = st_create_framebuffer(visual, - colorFormat, depthFormat, stencilFormat, - width, height, - (void *) pwfb); - - pwfb->cColorBits = GetDeviceCaps(hdc, BITSPIXEL); - - pwfb->hDC = hdc; - /* insert at head of list */ - pwfb->next = FirstFramebuffer; - FirstFramebuffer = pwfb; - } - return pwfb; -} - -/** - * Given an hdc, free the corresponding WMesaFramebuffer - */ -void -wmesa_free_framebuffer(HDC hdc) -{ - WMesaFramebuffer pwfb, prev; - for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) { - if (pwfb->hDC == hdc) - break; - prev = pwfb; - } - if (pwfb) { - if (pwfb == FirstFramebuffer) - FirstFramebuffer = pwfb->next; - else - prev->next = pwfb->next; - free(pwfb); - } -} - -/** - * Given an hdc, return the corresponding WMesaFramebuffer - */ -WMesaFramebuffer -wmesa_lookup_framebuffer(HDC hdc) -{ - WMesaFramebuffer pwfb; - for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) { - if (pwfb->hDC == hdc) - return pwfb; - } - return NULL; -} - - -/** - * Given a GLframebuffer, return the corresponding WMesaFramebuffer. - */ -static WMesaFramebuffer wmesa_framebuffer(GLframebuffer *fb) -{ - return (WMesaFramebuffer) fb; -} - - -/** - * Given a GLcontext, return the corresponding WMesaContext. - */ -static WMesaContext wmesa_context(const GLcontext *ctx) -{ - return (WMesaContext) ctx; -} - -/** - * Find the width and height of the window named by hdc. - */ -static void -get_window_size(HDC hdc, GLuint *width, GLuint *height) -{ - if (WindowFromDC(hdc)) { - RECT rect; - GetClientRect(WindowFromDC(hdc), &rect); - *width = rect.right - rect.left; - *height = rect.bottom - rect.top; - } - else { /* Memory context */ - /* From contributed code - use the size of the desktop - * for the size of a memory context (?) */ - *width = GetDeviceCaps(hdc, HORZRES); - *height = GetDeviceCaps(hdc, VERTRES); - } -} - -/** - * Low-level OS/window system memory buffer - */ -struct wm_buffer -{ - struct pipe_buffer base; - boolean userBuffer; /** Is this a user-space buffer? */ - void *data; - void *mapped; -}; - -struct wmesa_surface -{ - struct pipe_surface surface; - - int no_swap; -}; - - -/** Cast wrapper */ -static INLINE struct wmesa_surface * -wmesa_surface(struct pipe_surface *ps) -{ -// assert(0); - return (struct wmesa_surface *) ps; -} - -/** - * Turn the softpipe opaque buffer pointer into a dri_bufmgr opaque - * buffer pointer... - */ -static INLINE struct wm_buffer * -wm_buffer( struct pipe_buffer *buf ) -{ - return (struct wm_buffer *)buf; -} - - - -/* Most callbacks map direcly onto dri_bufmgr operations: - */ -static void * -wm_buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf, - unsigned flags) -{ - struct wm_buffer *wm_buf = wm_buffer(buf); - wm_buf->mapped = wm_buf->data; - return wm_buf->mapped; -} - -static void -wm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) -{ - struct wm_buffer *wm_buf = wm_buffer(buf); - wm_buf->mapped = NULL; -} - -static void -wm_buffer_destroy(struct pipe_winsys *pws, - struct pipe_buffer *buf) -{ - struct wm_buffer *oldBuf = wm_buffer(buf); - - if (oldBuf->data) { - { - if (!oldBuf->userBuffer) { - align_free(oldBuf->data); - } - } - - oldBuf->data = NULL; - } - - free(oldBuf); -} - - -static void -wm_flush_frontbuffer(struct pipe_winsys *pws, - struct pipe_surface *surf, - void *context_private) -{ - WMesaContext pwc = context_private; - WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(pwc->hDC); - struct wm_buffer *wm_buf; - BITMAPINFO bmi, *pbmi; - - wm_buf = wm_buffer(surf->buffer); - - pbmi = &bmi; - memset(pbmi, 0, sizeof(BITMAPINFO)); - pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - pbmi->bmiHeader.biWidth = pwfb->stfb->Base.Width; - pbmi->bmiHeader.biHeight= -((long)pwfb->stfb->Base.Height); - pbmi->bmiHeader.biPlanes = 1; - pbmi->bmiHeader.biBitCount = pwfb->cColorBits; - pbmi->bmiHeader.biCompression = BI_RGB; - pbmi->bmiHeader.biSizeImage = 0; - pbmi->bmiHeader.biXPelsPerMeter = 0; - pbmi->bmiHeader.biYPelsPerMeter = 0; - pbmi->bmiHeader.biClrUsed = 0; - pbmi->bmiHeader.biClrImportant = 0; - - StretchDIBits(pwfb->hDC, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, wm_buf->data, pbmi, 0, SRCCOPY); -} - - - -static const char * -wm_get_name(struct pipe_winsys *pws) -{ - return "gdi"; -} - -static struct pipe_buffer * -wm_buffer_create(struct pipe_winsys *pws, - unsigned alignment, - unsigned usage, - unsigned size) -{ - struct wm_buffer *buffer = CALLOC_STRUCT(wm_buffer); - - buffer->base.refcount = 1; - buffer->base.alignment = alignment; - buffer->base.usage = usage; - buffer->base.size = size; - - if (buffer->data == NULL) { - /* align to 16-byte multiple for Cell */ - buffer->data = align_malloc(size, max(alignment, 16)); - } - - return &buffer->base; -} - - -/** - * Create buffer which wraps user-space data. - */ -static struct pipe_buffer * -wm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) -{ - struct wm_buffer *buffer = CALLOC_STRUCT(wm_buffer); - buffer->base.refcount = 1; - buffer->base.size = bytes; - buffer->userBuffer = TRUE; - buffer->data = ptr; - - return &buffer->base; -} - - - -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - -static int -wm_surface_alloc_storage(struct pipe_winsys *winsys, - struct pipe_surface *surf, - unsigned width, unsigned height, - enum pipe_format format, - unsigned flags, - unsigned tex_usage) -{ - const unsigned alignment = 64; - - surf->width = width; - surf->height = height; - surf->format = format; - pf_get_block(format, &surf->block); - surf->nblocksx = pf_get_nblocksx(&surf->block, width); - surf->nblocksy = pf_get_nblocksy(&surf->block, height); - surf->stride = round_up(surf->nblocksx * surf->block.size, alignment); - - assert(!surf->buffer); - surf->buffer = winsys->buffer_create(winsys, alignment, - PIPE_BUFFER_USAGE_PIXEL, - surf->nblocksy * surf->stride); - if(!surf->buffer) - return -1; - - return 0; -} - - -/** - * Called via winsys->surface_alloc() to create new surfaces. - */ -static struct pipe_surface * -wm_surface_alloc(struct pipe_winsys *ws) -{ - struct wmesa_surface *wms = CALLOC_STRUCT(wmesa_surface); - static boolean no_swap = 0; - static boolean firsttime = 1; - - if (firsttime) { - no_swap = getenv("SP_NO_RAST") != NULL; - firsttime = 0; - } - - assert(ws); - - wms->surface.refcount = 1; - wms->surface.winsys = ws; - - wms->no_swap = no_swap; - - return &wms->surface; -} - -static void -wm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) -{ - struct pipe_surface *surf = *s; - surf->refcount--; - if (surf->refcount == 0) { - if (surf->buffer) - winsys_buffer_reference(winsys, &surf->buffer, NULL); - free(surf); - } - *s = NULL; -} - - -/* - * Fence functions - basically nothing to do, as we don't create any actual - * fence objects. - */ - -static void -wm_fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr, - struct pipe_fence_handle *fence) -{ -} - - -static int -wm_fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence, - unsigned flag) -{ - return 0; -} - - -static int -wm_fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence, - unsigned flag) -{ - return 0; -} - - - -struct pipe_winsys * -wmesa_get_pipe_winsys(GLvisual *visual) -{ - static struct wmesa_pipe_winsys *ws = NULL; - - if (!ws) { - ws = CALLOC_STRUCT(wmesa_pipe_winsys); - - /* Fill in this struct with callbacks that pipe will need to - * communicate with the window system, buffer manager, etc. - */ - ws->base.buffer_create = wm_buffer_create; - ws->base.user_buffer_create = wm_user_buffer_create; - ws->base.buffer_map = wm_buffer_map; - ws->base.buffer_unmap = wm_buffer_unmap; - ws->base.buffer_destroy = wm_buffer_destroy; - - ws->base.surface_alloc = wm_surface_alloc; - ws->base.surface_alloc_storage = wm_surface_alloc_storage; - ws->base.surface_release = wm_surface_release; - - ws->base.fence_reference = wm_fence_reference; - ws->base.fence_signalled = wm_fence_signalled; - ws->base.fence_finish = wm_fence_finish; - - ws->base.flush_frontbuffer = wm_flush_frontbuffer; - ws->base.get_name = wm_get_name; - } - - return &ws->base; -} - - - -/**********************************************************************/ -/***** WMESA Functions *****/ -/**********************************************************************/ - -WMesaContext WMesaCreateContext(HDC hDC, - HPALETTE* Pal, - GLboolean rgb_flag, - GLboolean db_flag, - GLboolean alpha_flag) -{ - WMesaContext c; - struct pipe_winsys *pws; - struct pipe_context *pipe; - struct pipe_screen *screen; - GLint red_bits, green_bits, blue_bits, alpha_bits; - GLvisual *visual; - - (void) Pal; - - /* Indexed mode not supported */ - if (!rgb_flag) - return NULL; - - /* Allocate wmesa context */ - c = CALLOC_STRUCT(wmesa_context); - if (!c) - return NULL; - - c->hDC = hDC; - - /* Get data for visual */ - /* Dealing with this is actually a bit of overkill because Mesa will end - * up treating all color component size requests less than 8 by using - * a single byte per channel. In addition, the interface to the span - * routines passes colors as an entire byte per channel anyway, so there - * is nothing to be saved by telling the visual to be 16 bits if the device - * is 16 bits. That is, Mesa is going to compute colors down to 8 bits per - * channel anyway. - * But we go through the motions here anyway. - */ - c->cColorBits = GetDeviceCaps(c->hDC, BITSPIXEL); - - switch (c->cColorBits) { - case 16: - red_bits = green_bits = blue_bits = 5; - alpha_bits = 0; - break; - default: - red_bits = green_bits = blue_bits = 8; - alpha_bits = 8; - break; - } - /* Create visual based on flags */ - visual = _mesa_create_visual(rgb_flag, - db_flag, /* db_flag */ - GL_FALSE, /* stereo */ - red_bits, green_bits, blue_bits, /* color RGB */ - alpha_flag ? alpha_bits : 0, /* color A */ - 0, /* index bits */ - DEFAULT_SOFTWARE_DEPTH_BITS, /* depth_bits */ - 8, /* stencil_bits */ - 16,16,16, /* accum RGB */ - alpha_flag ? 16 : 0, /* accum A */ - 1); /* num samples */ - - if (!visual) { - _mesa_free(c); - return NULL; - } - - pws = wmesa_get_pipe_winsys(visual); - - screen = softpipe_create_screen(pws); - - if (!screen) { - _mesa_free(c); - return NULL; - } - - pipe = softpipe_create(screen, pws, NULL); - - if (!pipe) { - /* FIXME - free screen */ - _mesa_free(c); - return NULL; - } - - pipe->priv = c; - - c->st = st_create_context(pipe, visual, NULL); - - c->st->ctx->DriverCtx = c; - - return c; -} - - -void WMesaDestroyContext( WMesaContext pwc ) -{ - GLcontext *ctx = pwc->st->ctx; - WMesaFramebuffer pwfb; - GET_CURRENT_CONTEXT(cur_ctx); - - if (cur_ctx == ctx) { - /* unbind current if deleting current context */ - WMesaMakeCurrent(NULL, NULL); - } - - /* clean up frame buffer resources */ - pwfb = wmesa_lookup_framebuffer(pwc->hDC); - if (pwfb) { - wmesa_free_framebuffer(pwc->hDC); - } - - /* Release for device, not memory contexts */ - if (WindowFromDC(pwc->hDC) != NULL) - { - ReleaseDC(WindowFromDC(pwc->hDC), pwc->hDC); - } - - st_destroy_context(pwc->st); - _mesa_free(pwc); -} - - -void WMesaMakeCurrent(WMesaContext c, HDC hdc) -{ - GLuint width = 0, height = 0; - WMesaFramebuffer pwfb; - - { - /* return if already current */ - GET_CURRENT_CONTEXT(ctx); - WMesaContext pwc = wmesa_context(ctx); - if (pwc && c == pwc && pwc->hDC == hdc) - return; - } - - pwfb = wmesa_lookup_framebuffer(hdc); - - if (hdc) { - get_window_size(hdc, &width, &height); - } - - /* Lazy creation of framebuffers */ - if (c && !pwfb && (hdc != 0)) { - GLvisual *visual = &c->st->ctx->Visual; - - pwfb = wmesa_new_framebuffer(hdc, visual, width, height); - } - - if (c && pwfb) { - st_make_current(c->st, pwfb->stfb, pwfb->stfb); - - st_resize_framebuffer(pwfb->stfb, width, height); - } - else { - /* Detach */ - st_make_current( NULL, NULL, NULL ); - } -} - - -void WMesaSwapBuffers( HDC hdc ) -{ - struct pipe_surface *surf; - struct wm_buffer *wm_buf; - WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(hdc); - BITMAPINFO bmi, *pbmi; - - if (!pwfb) { - _mesa_problem(NULL, "wmesa: swapbuffers on unknown hdc"); - return; - } - - - /* If we're swapping the buffer associated with the current context - * we have to flush any pending rendering commands first. - */ - st_notify_swapbuffers(pwfb->stfb); - - surf = st_get_framebuffer_surface(pwfb->stfb, ST_SURFACE_BACK_LEFT); - wm_buf = wm_buffer(surf->buffer); - - pbmi = &bmi; - memset(pbmi, 0, sizeof(BITMAPINFO)); - pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - pbmi->bmiHeader.biWidth = pwfb->stfb->Base.Width; - pbmi->bmiHeader.biHeight= -((long)pwfb->stfb->Base.Height); - pbmi->bmiHeader.biPlanes = 1; - pbmi->bmiHeader.biBitCount = pwfb->cColorBits; - pbmi->bmiHeader.biCompression = BI_RGB; - pbmi->bmiHeader.biSizeImage = 0; - pbmi->bmiHeader.biXPelsPerMeter = 0; - pbmi->bmiHeader.biYPelsPerMeter = 0; - pbmi->bmiHeader.biClrUsed = 0; - pbmi->bmiHeader.biClrImportant = 0; - - StretchDIBits(pwfb->hDC, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, wm_buf->data, pbmi, 0, SRCCOPY); - - { - GLuint width = 0, height = 0; - - get_window_size(pwfb->hDC, &width, &height); - - st_resize_framebuffer(pwfb->stfb, width, height); - } -} - -/* This is hopefully a temporary hack to define some needed dispatch - * table entries. Hopefully, I'll find a better solution. The - * dispatch table generation scripts ought to be making these dummy - * stubs as well. */ -#if !defined(__MINGW32__) || !defined(GL_NO_STDCALL) -void gl_dispatch_stub_543(void){} -void gl_dispatch_stub_544(void){} -void gl_dispatch_stub_545(void){} -void gl_dispatch_stub_546(void){} -void gl_dispatch_stub_547(void){} -void gl_dispatch_stub_548(void){} -void gl_dispatch_stub_549(void){} -void gl_dispatch_stub_550(void){} -void gl_dispatch_stub_551(void){} -void gl_dispatch_stub_552(void){} -void gl_dispatch_stub_553(void){} -void gl_dispatch_stub_554(void){} -void gl_dispatch_stub_555(void){} -void gl_dispatch_stub_556(void){} -void gl_dispatch_stub_557(void){} -void gl_dispatch_stub_558(void){} -void gl_dispatch_stub_559(void){} -void gl_dispatch_stub_560(void){} -void gl_dispatch_stub_561(void){} -void gl_dispatch_stub_565(void){} -void gl_dispatch_stub_566(void){} -void gl_dispatch_stub_577(void){} -void gl_dispatch_stub_578(void){} -void gl_dispatch_stub_603(void){} -void gl_dispatch_stub_645(void){} -void gl_dispatch_stub_646(void){} -void gl_dispatch_stub_647(void){} -void gl_dispatch_stub_648(void){} -void gl_dispatch_stub_649(void){} -void gl_dispatch_stub_650(void){} -void gl_dispatch_stub_651(void){} -void gl_dispatch_stub_652(void){} -void gl_dispatch_stub_653(void){} -void gl_dispatch_stub_733(void){} -void gl_dispatch_stub_734(void){} -void gl_dispatch_stub_735(void){} -void gl_dispatch_stub_736(void){} -void gl_dispatch_stub_737(void){} -void gl_dispatch_stub_738(void){} -void gl_dispatch_stub_744(void){} -void gl_dispatch_stub_745(void){} -void gl_dispatch_stub_746(void){} -void gl_dispatch_stub_760(void){} -void gl_dispatch_stub_761(void){} -void gl_dispatch_stub_763(void){} -void gl_dispatch_stub_765(void){} -void gl_dispatch_stub_766(void){} -void gl_dispatch_stub_767(void){} -void gl_dispatch_stub_768(void){} - -void gl_dispatch_stub_562(void){} -void gl_dispatch_stub_563(void){} -void gl_dispatch_stub_564(void){} -void gl_dispatch_stub_567(void){} -void gl_dispatch_stub_568(void){} -void gl_dispatch_stub_569(void){} -void gl_dispatch_stub_580(void){} -void gl_dispatch_stub_581(void){} -void gl_dispatch_stub_606(void){} -void gl_dispatch_stub_654(void){} -void gl_dispatch_stub_655(void){} -void gl_dispatch_stub_656(void){} -void gl_dispatch_stub_739(void){} -void gl_dispatch_stub_740(void){} -void gl_dispatch_stub_741(void){} -void gl_dispatch_stub_748(void){} -void gl_dispatch_stub_749(void){} -void gl_dispatch_stub_769(void){} -void gl_dispatch_stub_770(void){} -void gl_dispatch_stub_771(void){} -void gl_dispatch_stub_772(void){} -void gl_dispatch_stub_773(void){} - -#endif diff --git a/src/gallium/winsys/gdi/wmesadef.h b/src/gallium/winsys/gdi/wmesadef.h deleted file mode 100644 index fb8ce30a08..0000000000 --- a/src/gallium/winsys/gdi/wmesadef.h +++ /dev/null @@ -1,40 +0,0 @@ -#ifndef WMESADEF_H -#define WMESADEF_H -#ifdef __MINGW32__ -#include -#endif -#if 0 -#include "context.h" -#endif -#include "state_tracker/st_context.h" -#include "state_tracker/st_public.h" - - -/** - * The Windows Mesa rendering context, derived from GLcontext. - */ -struct wmesa_context { - struct st_context *st; - HDC hDC; - BYTE cColorBits; -}; - -/** - * Windows framebuffer, derived from gl_framebuffer - */ -struct wmesa_framebuffer -{ - struct st_framebuffer *stfb; - HDC hDC; - int pixelformat; - BYTE cColorBits; - HDC dib_hDC; - HBITMAP hbmDIB; - HBITMAP hOldBitmap; - PBYTE pbPixels; - struct wmesa_framebuffer *next; -}; - -typedef struct wmesa_framebuffer *WMesaFramebuffer; - -#endif /* WMESADEF_H */ -- cgit v1.2.3 From ce8469abeb8d48d84a77f3ddd1664d9f98d7d620 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Thu, 11 Dec 2008 14:42:25 +0900 Subject: gdi: Cleanup sconsfile. --- src/gallium/winsys/gdi/SConscript | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'src/gallium/winsys/gdi/SConscript') diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index b463fa6505..fdcdde101a 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -12,6 +12,15 @@ if env['platform'] == 'windows': ]) env.Append(CPPDEFINES = [ + '__GL_EXPORTS', + 'BUILD_GL32', + '_GNU_H_WINDOWS32_DEFINES', + ]) + + env.Append(LIBS = [ + 'gdi32', + 'user32',ss + 'kernel32', ]) sources = [ @@ -23,11 +32,6 @@ if env['platform'] == 'windows': softpipe, ] - env.Append(LIBS = [ - 'gdi32', - 'user32' - ]) - env.SharedLibrary( target ='opengl32', source = sources, -- cgit v1.2.3 From 8e63beff5608aca67cf55978e03c53b3fcbca5c3 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Tue, 30 Dec 2008 16:35:46 +0000 Subject: gdi: Remove accidental keypresses. --- src/gallium/winsys/gdi/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gallium/winsys/gdi/SConscript') diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index fdcdde101a..e68d5db7f4 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -19,7 +19,7 @@ if env['platform'] == 'windows': env.Append(LIBS = [ 'gdi32', - 'user32',ss + 'user32', 'kernel32', ]) -- cgit v1.2.3 From f0ad6b6144bb416bc22ddccca0be4e614131a2b3 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Mon, 2 Feb 2009 15:32:31 +0000 Subject: gdi: Update for wgl st reorg. --- src/gallium/winsys/gdi/SConscript | 4 ++-- src/gallium/winsys/gdi/gdi_softpipe_winsys.c | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/gallium/winsys/gdi/SConscript') diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index e68d5db7f4..f9c1a34668 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -8,7 +8,7 @@ if env['platform'] == 'windows': env = env.Clone() env.Append(CPPPATH = [ - '#src/mesa/state_tracker/wgl', + '#src/gallium/state_trackers/wgl', ]) env.Append(CPPDEFINES = [ @@ -24,7 +24,7 @@ if env['platform'] == 'windows': ]) sources = [ - '#src/mesa/state_tracker/wgl/opengl32.def', + '#src/gallium/state_trackers/wgl/opengl32.def', 'gdi_softpipe_winsys.c', ] diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c index 1abe84b6a0..2136cd5f83 100644 --- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c @@ -45,7 +45,7 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "softpipe/sp_winsys.h" -#include "stw_winsys.h" +#include "shared/stw_winsys.h" struct gdi_softpipe_buffer -- cgit v1.2.3 From 65fde5be8bd5e485dd69afc244568f164cf24fa4 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Thu, 19 Feb 2009 10:57:11 +0000 Subject: wgl: Use a separate .DEF for MinGW gnu linker fails to resolve the @n symbols, unless: - they are listed verbatim in the .def - they are already linked. And mingw's .def parser is slightly incompatible with MSVC in respect with underscores. Will try to work with upstream to fix this, but for now there is no option other to use seperate .def for mingw. --- src/gallium/state_trackers/wgl/opengl32.mingw.def | 387 ++++++++++++++++++++++ src/gallium/winsys/gdi/SConscript | 12 +- 2 files changed, 392 insertions(+), 7 deletions(-) create mode 100644 src/gallium/state_trackers/wgl/opengl32.mingw.def (limited to 'src/gallium/winsys/gdi/SConscript') diff --git a/src/gallium/state_trackers/wgl/opengl32.mingw.def b/src/gallium/state_trackers/wgl/opengl32.mingw.def new file mode 100644 index 0000000000..1f03ea3b37 --- /dev/null +++ b/src/gallium/state_trackers/wgl/opengl32.mingw.def @@ -0,0 +1,387 @@ +EXPORTS +; GlmfBeginGlsBlock = GlmfBeginGlsBlock@4 +; GlmfCloseMetaFile = GlmfCloseMetaFile@4 +; GlmfEndGlsBlock = GlmfEndGlsBlock@4 +; GlmfEndPlayback = GlmfEndPlayback@4 +; GlmfInitPlayback = GlmfInitPlayback@12 +; GlmfPlayGlsRecord = GlmfPlayGlsRecord@16 + glAccum = glAccum@8 + glAlphaFunc = glAlphaFunc@8 + glAreTexturesResident = glAreTexturesResident@12 + glArrayElement = glArrayElement@4 + glBegin = glBegin@4 + glBindTexture = glBindTexture@8 + glBitmap = glBitmap@28 + glBlendFunc = glBlendFunc@8 + glCallList = glCallList@4 + glCallLists = glCallLists@12 + glClear = glClear@4 + glClearAccum = glClearAccum@16 + glClearColor = glClearColor@16 + glClearDepth = glClearDepth@8 + glClearIndex = glClearIndex@4 + glClearStencil = glClearStencil@4 + glClipPlane = glClipPlane@8 + glColor3b = glColor3b@12 + glColor3bv = glColor3bv@4 + glColor3d = glColor3d@24 + glColor3dv = glColor3dv@4 + glColor3f = glColor3f@12 + glColor3fv = glColor3fv@4 + glColor3i = glColor3i@12 + glColor3iv = glColor3iv@4 + glColor3s = glColor3s@12 + glColor3sv = glColor3sv@4 + glColor3ub = glColor3ub@12 + glColor3ubv = glColor3ubv@4 + glColor3ui = glColor3ui@12 + glColor3uiv = glColor3uiv@4 + glColor3us = glColor3us@12 + glColor3usv = glColor3usv@4 + glColor4b = glColor4b@16 + glColor4bv = glColor4bv@4 + glColor4d = glColor4d@32 + glColor4dv = glColor4dv@4 + glColor4f = glColor4f@16 + glColor4fv = glColor4fv@4 + glColor4i = glColor4i@16 + glColor4iv = glColor4iv@4 + glColor4s = glColor4s@16 + glColor4sv = glColor4sv@4 + glColor4ub = glColor4ub@16 + glColor4ubv = glColor4ubv@4 + glColor4ui = glColor4ui@16 + glColor4uiv = glColor4uiv@4 + glColor4us = glColor4us@16 + glColor4usv = glColor4usv@4 + glColorMask = glColorMask@16 + glColorMaterial = glColorMaterial@8 + glColorPointer = glColorPointer@16 + glCopyPixels = glCopyPixels@20 + glCopyTexImage1D = glCopyTexImage1D@28 + glCopyTexImage2D = glCopyTexImage2D@32 + glCopyTexSubImage1D = glCopyTexSubImage1D@24 + glCopyTexSubImage2D = glCopyTexSubImage2D@32 + glCullFace = glCullFace@4 +; glDebugEntry = glDebugEntry@8 + glDeleteLists = glDeleteLists@8 + glDeleteTextures = glDeleteTextures@8 + glDepthFunc = glDepthFunc@4 + glDepthMask = glDepthMask@4 + glDepthRange = glDepthRange@16 + glDisable = glDisable@4 + glDisableClientState = glDisableClientState@4 + glDrawArrays = glDrawArrays@12 + glDrawBuffer = glDrawBuffer@4 + glDrawElements = glDrawElements@16 + glDrawPixels = glDrawPixels@20 + glEdgeFlag = glEdgeFlag@4 + glEdgeFlagPointer = glEdgeFlagPointer@8 + glEdgeFlagv = glEdgeFlagv@4 + glEnable = glEnable@4 + glEnableClientState = glEnableClientState@4 + glEnd = glEnd@0 + glEndList = glEndList@0 + glEvalCoord1d = glEvalCoord1d@8 + glEvalCoord1dv = glEvalCoord1dv@4 + glEvalCoord1f = glEvalCoord1f@4 + glEvalCoord1fv = glEvalCoord1fv@4 + glEvalCoord2d = glEvalCoord2d@16 + glEvalCoord2dv = glEvalCoord2dv@4 + glEvalCoord2f = glEvalCoord2f@8 + glEvalCoord2fv = glEvalCoord2fv@4 + glEvalMesh1 = glEvalMesh1@12 + glEvalMesh2 = glEvalMesh2@20 + glEvalPoint1 = glEvalPoint1@4 + glEvalPoint2 = glEvalPoint2@8 + glFeedbackBuffer = glFeedbackBuffer@12 + glFinish = glFinish@0 + glFlush = glFlush@0 + glFogf = glFogf@8 + glFogfv = glFogfv@8 + glFogi = glFogi@8 + glFogiv = glFogiv@8 + glFrontFace = glFrontFace@4 + glFrustum = glFrustum@48 + glGenLists = glGenLists@4 + glGenTextures = glGenTextures@8 + glGetBooleanv = glGetBooleanv@8 + glGetClipPlane = glGetClipPlane@8 + glGetDoublev = glGetDoublev@8 + glGetError = glGetError@0 + glGetFloatv = glGetFloatv@8 + glGetIntegerv = glGetIntegerv@8 + glGetLightfv = glGetLightfv@12 + glGetLightiv = glGetLightiv@12 + glGetMapdv = glGetMapdv@12 + glGetMapfv = glGetMapfv@12 + glGetMapiv = glGetMapiv@12 + glGetMaterialfv = glGetMaterialfv@12 + glGetMaterialiv = glGetMaterialiv@12 + glGetPixelMapfv = glGetPixelMapfv@8 + glGetPixelMapuiv = glGetPixelMapuiv@8 + glGetPixelMapusv = glGetPixelMapusv@8 + glGetPointerv = glGetPointerv@8 + glGetPolygonStipple = glGetPolygonStipple@4 + glGetString = glGetString@4 + glGetTexEnvfv = glGetTexEnvfv@12 + glGetTexEnviv = glGetTexEnviv@12 + glGetTexGendv = glGetTexGendv@12 + glGetTexGenfv = glGetTexGenfv@12 + glGetTexGeniv = glGetTexGeniv@12 + glGetTexImage = glGetTexImage@20 + glGetTexLevelParameterfv = glGetTexLevelParameterfv@16 + glGetTexLevelParameteriv = glGetTexLevelParameteriv@16 + glGetTexParameterfv = glGetTexParameterfv@12 + glGetTexParameteriv = glGetTexParameteriv@12 + glHint = glHint@8 + glIndexMask = glIndexMask@4 + glIndexPointer = glIndexPointer@12 + glIndexd = glIndexd@8 + glIndexdv = glIndexdv@4 + glIndexf = glIndexf@4 + glIndexfv = glIndexfv@4 + glIndexi = glIndexi@4 + glIndexiv = glIndexiv@4 + glIndexs = glIndexs@4 + glIndexsv = glIndexsv@4 + glIndexub = glIndexub@4 + glIndexubv = glIndexubv@4 + glInitNames = glInitNames@0 + glInterleavedArrays = glInterleavedArrays@12 + glIsEnabled = glIsEnabled@4 + glIsList = glIsList@4 + glIsTexture = glIsTexture@4 + glLightModelf = glLightModelf@8 + glLightModelfv = glLightModelfv@8 + glLightModeli = glLightModeli@8 + glLightModeliv = glLightModeliv@8 + glLightf = glLightf@12 + glLightfv = glLightfv@12 + glLighti = glLighti@12 + glLightiv = glLightiv@12 + glLineStipple = glLineStipple@8 + glLineWidth = glLineWidth@4 + glListBase = glListBase@4 + glLoadIdentity = glLoadIdentity@0 + glLoadMatrixd = glLoadMatrixd@4 + glLoadMatrixf = glLoadMatrixf@4 + glLoadName = glLoadName@4 + glLogicOp = glLogicOp@4 + glMap1d = glMap1d@32 + glMap1f = glMap1f@24 + glMap2d = glMap2d@56 + glMap2f = glMap2f@40 + glMapGrid1d = glMapGrid1d@20 + glMapGrid1f = glMapGrid1f@12 + glMapGrid2d = glMapGrid2d@40 + glMapGrid2f = glMapGrid2f@24 + glMaterialf = glMaterialf@12 + glMaterialfv = glMaterialfv@12 + glMateriali = glMateriali@12 + glMaterialiv = glMaterialiv@12 + glMatrixMode = glMatrixMode@4 + glMultMatrixd = glMultMatrixd@4 + glMultMatrixf = glMultMatrixf@4 + glNewList = glNewList@8 + glNormal3b = glNormal3b@12 + glNormal3bv = glNormal3bv@4 + glNormal3d = glNormal3d@24 + glNormal3dv = glNormal3dv@4 + glNormal3f = glNormal3f@12 + glNormal3fv = glNormal3fv@4 + glNormal3i = glNormal3i@12 + glNormal3iv = glNormal3iv@4 + glNormal3s = glNormal3s@12 + glNormal3sv = glNormal3sv@4 + glNormalPointer = glNormalPointer@12 + glOrtho = glOrtho@48 + glPassThrough = glPassThrough@4 + glPixelMapfv = glPixelMapfv@12 + glPixelMapuiv = glPixelMapuiv@12 + glPixelMapusv = glPixelMapusv@12 + glPixelStoref = glPixelStoref@8 + glPixelStorei = glPixelStorei@8 + glPixelTransferf = glPixelTransferf@8 + glPixelTransferi = glPixelTransferi@8 + glPixelZoom = glPixelZoom@8 + glPointSize = glPointSize@4 + glPolygonMode = glPolygonMode@8 + glPolygonOffset = glPolygonOffset@8 + glPolygonStipple = glPolygonStipple@4 + glPopAttrib = glPopAttrib@0 + glPopClientAttrib = glPopClientAttrib@0 + glPopMatrix = glPopMatrix@0 + glPopName = glPopName@0 + glPrioritizeTextures = glPrioritizeTextures@12 + glPushAttrib = glPushAttrib@4 + glPushClientAttrib = glPushClientAttrib@4 + glPushMatrix = glPushMatrix@0 + glPushName = glPushName@4 + glRasterPos2d = glRasterPos2d@16 + glRasterPos2dv = glRasterPos2dv@4 + glRasterPos2f = glRasterPos2f@8 + glRasterPos2fv = glRasterPos2fv@4 + glRasterPos2i = glRasterPos2i@8 + glRasterPos2iv = glRasterPos2iv@4 + glRasterPos2s = glRasterPos2s@8 + glRasterPos2sv = glRasterPos2sv@4 + glRasterPos3d = glRasterPos3d@24 + glRasterPos3dv = glRasterPos3dv@4 + glRasterPos3f = glRasterPos3f@12 + glRasterPos3fv = glRasterPos3fv@4 + glRasterPos3i = glRasterPos3i@12 + glRasterPos3iv = glRasterPos3iv@4 + glRasterPos3s = glRasterPos3s@12 + glRasterPos3sv = glRasterPos3sv@4 + glRasterPos4d = glRasterPos4d@32 + glRasterPos4dv = glRasterPos4dv@4 + glRasterPos4f = glRasterPos4f@16 + glRasterPos4fv = glRasterPos4fv@4 + glRasterPos4i = glRasterPos4i@16 + glRasterPos4iv = glRasterPos4iv@4 + glRasterPos4s = glRasterPos4s@16 + glRasterPos4sv = glRasterPos4sv@4 + glReadBuffer = glReadBuffer@4 + glReadPixels = glReadPixels@28 + glRectd = glRectd@32 + glRectdv = glRectdv@8 + glRectf = glRectf@16 + glRectfv = glRectfv@8 + glRecti = glRecti@16 + glRectiv = glRectiv@8 + glRects = glRects@16 + glRectsv = glRectsv@8 + glRenderMode = glRenderMode@4 + glRotated = glRotated@32 + glRotatef = glRotatef@16 + glScaled = glScaled@24 + glScalef = glScalef@12 + glScissor = glScissor@16 + glSelectBuffer = glSelectBuffer@8 + glShadeModel = glShadeModel@4 + glStencilFunc = glStencilFunc@12 + glStencilMask = glStencilMask@4 + glStencilOp = glStencilOp@12 + glTexCoord1d = glTexCoord1d@8 + glTexCoord1dv = glTexCoord1dv@4 + glTexCoord1f = glTexCoord1f@4 + glTexCoord1fv = glTexCoord1fv@4 + glTexCoord1i = glTexCoord1i@4 + glTexCoord1iv = glTexCoord1iv@4 + glTexCoord1s = glTexCoord1s@4 + glTexCoord1sv = glTexCoord1sv@4 + glTexCoord2d = glTexCoord2d@16 + glTexCoord2dv = glTexCoord2dv@4 + glTexCoord2f = glTexCoord2f@8 + glTexCoord2fv = glTexCoord2fv@4 + glTexCoord2i = glTexCoord2i@8 + glTexCoord2iv = glTexCoord2iv@4 + glTexCoord2s = glTexCoord2s@8 + glTexCoord2sv = glTexCoord2sv@4 + glTexCoord3d = glTexCoord3d@24 + glTexCoord3dv = glTexCoord3dv@4 + glTexCoord3f = glTexCoord3f@12 + glTexCoord3fv = glTexCoord3fv@4 + glTexCoord3i = glTexCoord3i@12 + glTexCoord3iv = glTexCoord3iv@4 + glTexCoord3s = glTexCoord3s@12 + glTexCoord3sv = glTexCoord3sv@4 + glTexCoord4d = glTexCoord4d@32 + glTexCoord4dv = glTexCoord4dv@4 + glTexCoord4f = glTexCoord4f@16 + glTexCoord4fv = glTexCoord4fv@4 + glTexCoord4i = glTexCoord4i@16 + glTexCoord4iv = glTexCoord4iv@4 + glTexCoord4s = glTexCoord4s@16 + glTexCoord4sv = glTexCoord4sv@4 + glTexCoordPointer = glTexCoordPointer@16 + glTexEnvf = glTexEnvf@12 + glTexEnvfv = glTexEnvfv@12 + glTexEnvi = glTexEnvi@12 + glTexEnviv = glTexEnviv@12 + glTexGend = glTexGend@16 + glTexGendv = glTexGendv@12 + glTexGenf = glTexGenf@12 + glTexGenfv = glTexGenfv@12 + glTexGeni = glTexGeni@12 + glTexGeniv = glTexGeniv@12 + glTexImage1D = glTexImage1D@32 + glTexImage2D = glTexImage2D@36 + glTexParameterf = glTexParameterf@12 + glTexParameterfv = glTexParameterfv@12 + glTexParameteri = glTexParameteri@12 + glTexParameteriv = glTexParameteriv@12 + glTexSubImage1D = glTexSubImage1D@28 + glTexSubImage2D = glTexSubImage2D@36 + glTranslated = glTranslated@24 + glTranslatef = glTranslatef@12 + glVertex2d = glVertex2d@16 + glVertex2dv = glVertex2dv@4 + glVertex2f = glVertex2f@8 + glVertex2fv = glVertex2fv@4 + glVertex2i = glVertex2i@8 + glVertex2iv = glVertex2iv@4 + glVertex2s = glVertex2s@8 + glVertex2sv = glVertex2sv@4 + glVertex3d = glVertex3d@24 + glVertex3dv = glVertex3dv@4 + glVertex3f = glVertex3f@12 + glVertex3fv = glVertex3fv@4 + glVertex3i = glVertex3i@12 + glVertex3iv = glVertex3iv@4 + glVertex3s = glVertex3s@12 + glVertex3sv = glVertex3sv@4 + glVertex4d = glVertex4d@32 + glVertex4dv = glVertex4dv@4 + glVertex4f = glVertex4f@16 + glVertex4fv = glVertex4fv@4 + glVertex4i = glVertex4i@16 + glVertex4iv = glVertex4iv@4 + glVertex4s = glVertex4s@16 + glVertex4sv = glVertex4sv@4 + glVertexPointer = glVertexPointer@16 + glViewport = glViewport@16 + wglChoosePixelFormat = wglChoosePixelFormat@8 + wglCopyContext = wglCopyContext@12 + wglCreateContext = wglCreateContext@4 + wglCreateLayerContext = wglCreateLayerContext@8 + wglDeleteContext = wglDeleteContext@4 + wglDescribeLayerPlane = wglDescribeLayerPlane@20 + wglDescribePixelFormat = wglDescribePixelFormat@16 + wglGetCurrentContext = wglGetCurrentContext@0 + wglGetCurrentDC = wglGetCurrentDC@0 +; wglGetDefaultProcAddress = wglGetDefaultProcAddress@4 + wglGetLayerPaletteEntries = wglGetLayerPaletteEntries@20 + wglGetPixelFormat = wglGetPixelFormat@4 + wglGetProcAddress = wglGetProcAddress@4 + wglMakeCurrent = wglMakeCurrent@8 + wglRealizeLayerPalette = wglRealizeLayerPalette@12 + wglSetLayerPaletteEntries = wglSetLayerPaletteEntries@20 + wglSetPixelFormat = wglSetPixelFormat@12 + wglShareLists = wglShareLists@8 + wglSwapBuffers = wglSwapBuffers@4 + wglSwapLayerBuffers = wglSwapLayerBuffers@8 +; wglSwapMultipleBuffers = wglSwapMultipleBuffers@8 + wglUseFontBitmapsA = wglUseFontBitmapsA@16 + wglUseFontBitmapsW = wglUseFontBitmapsW@16 + wglUseFontOutlinesA = wglUseFontOutlinesA@32 + wglUseFontOutlinesW = wglUseFontOutlinesW@32 + DrvCopyContext = DrvCopyContext@12 + DrvCreateContext = DrvCreateContext@4 + DrvCreateLayerContext = DrvCreateLayerContext@8 + DrvDeleteContext = DrvDeleteContext@4 + DrvDescribeLayerPlane = DrvDescribeLayerPlane@20 + DrvDescribePixelFormat = DrvDescribePixelFormat@16 + DrvGetLayerPaletteEntries = DrvGetLayerPaletteEntries@20 + DrvGetProcAddress = DrvGetProcAddress@4 + DrvRealizeLayerPalette = DrvRealizeLayerPalette@12 + DrvReleaseContext = DrvReleaseContext@4 + DrvSetCallbackProcs = DrvSetCallbackProcs@8 + DrvSetContext = DrvSetContext@12 + DrvSetLayerPaletteEntries = DrvSetLayerPaletteEntries@20 + DrvSetPixelFormat = DrvSetPixelFormat@8 + DrvShareLists = DrvShareLists@8 + DrvSwapBuffers = DrvSwapBuffers@4 + DrvSwapLayerBuffers = DrvSwapLayerBuffers@8 + DrvValidateVersion = DrvValidateVersion@4 diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index f9c1a34668..72b5df8ca2 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -11,12 +11,6 @@ if env['platform'] == 'windows': '#src/gallium/state_trackers/wgl', ]) - env.Append(CPPDEFINES = [ - '__GL_EXPORTS', - 'BUILD_GL32', - '_GNU_H_WINDOWS32_DEFINES', - ]) - env.Append(LIBS = [ 'gdi32', 'user32', @@ -24,9 +18,13 @@ if env['platform'] == 'windows': ]) sources = [ - '#src/gallium/state_trackers/wgl/opengl32.def', 'gdi_softpipe_winsys.c', ] + + if env['toolchain'] == 'crossmingw': + sources += ['#src/gallium/state_trackers/wgl/opengl32.mingw.def'] + else: + sources += ['#src/gallium/state_trackers/wgl/opengl32.def'] drivers = [ softpipe, -- cgit v1.2.3 From 26e27ba30884be927cf1bc21d39f32d6096a6678 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Wed, 25 Mar 2009 19:24:16 +0000 Subject: scons: Support building with the Windows SDK. x86_64 is also supported. --- common.py | 2 +- scons/gallium.py | 7 +- scons/generic.py | 7 +- scons/winsdk.py | 139 ++++++++++++++++++++++++++++++++++++++ src/gallium/winsys/gdi/SConscript | 2 +- 5 files changed, 151 insertions(+), 6 deletions(-) create mode 100644 scons/winsdk.py (limited to 'src/gallium/winsys/gdi/SConscript') diff --git a/common.py b/common.py index 1a99df41c0..f1c6372abd 100644 --- a/common.py +++ b/common.py @@ -61,7 +61,7 @@ def AddOptions(opts): opts.Add(EnumOption('platform', 'target platform', default_platform, allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince'))) opts.Add(EnumOption('toolchain', 'compiler toolchain', 'default', - allowed_values=('default', 'crossmingw', 'winddk'))) + allowed_values=('default', 'crossmingw', 'winsdk', 'winddk'))) opts.Add(BoolOption('llvm', 'use LLVM', 'no')) opts.Add(BoolOption('dri', 'build DRI drivers', default_dri)) diff --git a/scons/gallium.py b/scons/gallium.py index ecdeef06fd..ed4f49c1d8 100644 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -198,14 +198,17 @@ def generate(env): env['toolchain'] = 'wcesdk' env.Tool(env['toolchain']) + env['gcc'] = 'gcc' in os.path.basename(env['CC']).split('-') + env['msvc'] = env['CC'] == 'cl' + # shortcuts debug = env['debug'] machine = env['machine'] platform = env['platform'] x86 = env['machine'] == 'x86' ppc = env['machine'] == 'ppc' - gcc = env['platform'] in ('linux', 'freebsd', 'darwin') or env['toolchain'] == 'crossmingw' - msvc = env['platform'] in ('windows', 'winddk', 'wince') and env['toolchain'] != 'crossmingw' + gcc = env['gcc'] + msvc = env['msvc'] # Put build output in a separate dir, which depends on the current # configuration. See also http://www.scons.org/wiki/AdvancedBuildExample diff --git a/scons/generic.py b/scons/generic.py index 01a374e363..764b626e58 100644 --- a/scons/generic.py +++ b/scons/generic.py @@ -303,14 +303,17 @@ def generate(env): # Load tool chain env.Tool(env['toolchain']) + env['gcc'] = 'gcc' in os.path.basename(env['CC']).split('-') + env['msvc'] = env['CC'] == 'cl' + # shortcuts debug = env['debug'] machine = env['machine'] platform = env['platform'] x86 = env['machine'] == 'x86' ppc = env['machine'] == 'ppc' - gcc = env['platform'] in ('linux', 'freebsd', 'darwin') or env['toolchain'] == 'crossmingw' - msvc = env['platform'] in ('windows', 'winddk', 'wince') and env['toolchain'] != 'crossmingw' + gcc = env['gcc'] + msvc = env['msvc'] # C preprocessor options cppdefines = [] diff --git a/scons/winsdk.py b/scons/winsdk.py new file mode 100644 index 0000000000..255f9c5a65 --- /dev/null +++ b/scons/winsdk.py @@ -0,0 +1,139 @@ +"""winsdk + +Tool-specific initialization for Microsoft Windows SDK. + +""" + +# +# Copyright (c) 2001-2007 The SCons Foundation +# Copyright (c) 2008 Tungsten Graphics, Inc. +# Copyright (c) 2009 VMware, Inc. +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import os.path +import platform + +import SCons.Errors +import SCons.Util + +import msvc_sa +import mslib_sa +import mslink_sa + + +def get_vs_root(env): + # TODO: Check HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\SxS\VS7 + path = os.path.join(os.getenv('ProgramFiles', r'C:\Program Files'), 'Microsoft Visual Studio 9.0') + return path + +def get_vs_paths(env): + vs_root = get_vs_root(env) + if vs_root is None: + raise SCons.Errors.InternalError, "WINSDK compiler not found" + + tool_path = os.path.join(vs_root, 'Common7', 'IDE') + + env.PrependENVPath('PATH', tool_path) + +def get_vc_root(env): + # TODO: Check HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\SxS\VC7 + path = os.path.join(os.getenv('ProgramFiles', r'C:\Program Files'), 'Microsoft Visual Studio 9.0', 'VC') + return path + +def get_vc_paths(env): + vc_root = get_vc_root(env) + if vc_root is None: + raise SCons.Errors.InternalError, "WINSDK compiler not found" + + target_cpu = env['machine'] + + if target_cpu in ('generic', 'x86'): + bin_dir = 'bin' + lib_dir = 'lib' + elif target_cpu == 'x86_64': + # TODO: take in consideration the host cpu + bin_dir = r'bin\x86_amd64' + lib_dir = r'lib\amd64' + else: + raise SCons.Errors.InternalError, "Unsupported target machine" + include_dir = 'include' + + exe_path = os.path.join(vc_root, bin_dir) + include_path = os.path.join(vc_root, include_dir) + lib_path = os.path.join(vc_root, lib_dir) + + env.PrependENVPath('INCLUDE', include_path) + env.PrependENVPath('LIB', lib_path) + env.PrependENVPath('PATH', exe_path) + +def get_sdk_root(env): + if SCons.Util.can_read_reg: + key = r'SOFTWARE\Microsoft\Microsoft SDKs\Windows\CurrentInstallFolder' + try: + path, t = SCons.Util.RegGetValue(SCons.Util.HKEY_LOCAL_MACHINE, key) + except SCons.Util.RegError: + pass + else: + return path + + return None + +def get_sdk_paths(env): + sdk_root = get_sdk_root(env) + if sdk_root is None: + raise SCons.Errors.InternalError, "WINSDK not found" + + target_cpu = env['machine'] + + bin_dir = 'Bin' + if target_cpu in ('generic', 'x86'): + lib_dir = 'Lib' + elif target_cpu == 'x86_64': + lib_dir = 'Lib/x64' + else: + raise SCons.Errors.InternalError, "Unsupported target machine" + include_dir = 'Include' + + exe_path = os.path.join(sdk_root, bin_dir) + include_path = os.path.join(sdk_root, include_dir) + lib_path = os.path.join(sdk_root, lib_dir) + + env.PrependENVPath('INCLUDE', include_path) + env.PrependENVPath('LIB', lib_path) + env.PrependENVPath('PATH', exe_path) + +def generate(env): + if not env.has_key('ENV'): + env['ENV'] = {} + + get_vs_paths(env) + get_vc_paths(env) + get_sdk_paths(env) + + msvc_sa.generate(env) + mslib_sa.generate(env) + mslink_sa.generate(env) + +def exists(env): + return get_vc_root(env) is not None and get_sdk_root(env) is not None + +# vim:set ts=4 sw=4 et: diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index 72b5df8ca2..42290d7603 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -21,7 +21,7 @@ if env['platform'] == 'windows': 'gdi_softpipe_winsys.c', ] - if env['toolchain'] == 'crossmingw': + if env['gcc']: sources += ['#src/gallium/state_trackers/wgl/opengl32.mingw.def'] else: sources += ['#src/gallium/state_trackers/wgl/opengl32.def'] -- cgit v1.2.3 From 923b4413a63530be37cd44eed29910db21b39ac6 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Wed, 8 Apr 2009 15:30:31 +0100 Subject: wgl: Integrate the trace driver on debug builds. --- .../state_trackers/wgl/shared/stw_context.c | 23 ++++++++++++++++- src/gallium/state_trackers/wgl/shared/stw_device.c | 28 ++++++++++++++++++--- src/gallium/state_trackers/wgl/shared/stw_device.h | 5 ++++ .../state_trackers/wgl/shared/stw_framebuffer.c | 29 ++++++++++++++++------ src/gallium/winsys/gdi/SConscript | 1 + 5 files changed, 73 insertions(+), 13 deletions(-) (limited to 'src/gallium/winsys/gdi/SConscript') diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.c b/src/gallium/state_trackers/wgl/shared/stw_context.c index 82aabe0a7e..f890225242 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_context.c +++ b/src/gallium/state_trackers/wgl/shared/stw_context.c @@ -33,6 +33,12 @@ #include "pipe/p_context.h" #include "state_tracker/st_context.h" #include "state_tracker/st_public.h" + +#ifdef DEBUG +#include "trace/tr_screen.h" +#include "trace/tr_context.h" +#endif + #include "shared/stw_device.h" #include "shared/stw_winsys.h" #include "shared/stw_framebuffer.h" @@ -77,6 +83,7 @@ stw_create_layer_context( const struct pixelformat_info *pf = NULL; struct stw_context *ctx = NULL; GLvisual *visual = NULL; + struct pipe_screen *screen = NULL; struct pipe_context *pipe = NULL; UINT_PTR hglrc = 0; @@ -120,10 +127,24 @@ stw_create_layer_context( if (visual == NULL) goto fail; - pipe = stw_dev->stw_winsys->create_context( stw_dev->screen ); + screen = stw_dev->screen; + +#ifdef DEBUG + /* Unwrap screen */ + if(stw_dev->trace_running) + screen = trace_screen(screen)->screen; +#endif + + pipe = stw_dev->stw_winsys->create_context( screen ); if (pipe == NULL) goto fail; +#ifdef DEBUG + /* Wrap context */ + if(stw_dev->trace_running) + pipe = trace_context_create(stw_dev->screen, pipe); +#endif + assert(!pipe->priv); pipe->priv = hdc; diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.c b/src/gallium/state_trackers/wgl/shared/stw_device.c index c5501727d4..51936c2bdd 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_device.c +++ b/src/gallium/state_trackers/wgl/shared/stw_device.c @@ -31,6 +31,11 @@ #include "util/u_debug.h" #include "pipe/p_screen.h" +#ifdef DEBUG +#include "trace/tr_screen.h" +#include "trace/tr_texture.h" +#endif + #include "shared/stw_device.h" #include "shared/stw_winsys.h" #include "shared/stw_pixelformat.h" @@ -52,13 +57,20 @@ struct stw_device *stw_dev = NULL; */ static void st_flush_frontbuffer(struct pipe_screen *screen, - struct pipe_surface *surf, + struct pipe_surface *surface, void *context_private ) { const struct stw_winsys *stw_winsys = stw_dev->stw_winsys; HDC hdc = (HDC)context_private; - stw_winsys->flush_frontbuffer(screen, surf, hdc); +#ifdef DEBUG + if(stw_dev->trace_running) { + screen = trace_screen(screen)->screen; + surface = trace_surface(surface)->surface; + } +#endif + + stw_winsys->flush_frontbuffer(screen, surface, hdc); } @@ -66,6 +78,7 @@ boolean st_init(const struct stw_winsys *stw_winsys) { static struct stw_device stw_dev_storage; + struct pipe_screen *screen; debug_printf("%s\n", __FUNCTION__); @@ -86,10 +99,17 @@ st_init(const struct stw_winsys *stw_winsys) _glthread_INIT_MUTEX(OneTimeLock); #endif - stw_dev->screen = stw_winsys->create_screen(); - if(!stw_dev->screen) + screen = stw_winsys->create_screen(); + if(!screen) goto error1; +#ifdef DEBUG + stw_dev->screen = trace_screen_create(screen); + stw_dev->trace_running = stw_dev->screen != screen ? TRUE : FALSE; +#else + stw_dev->screen = screen; +#endif + stw_dev->screen->flush_frontbuffer = st_flush_frontbuffer; pipe_mutex_init( stw_dev->mutex ); diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.h b/src/gallium/state_trackers/wgl/shared/stw_device.h index 6a9cee0d02..703cb67081 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_device.h +++ b/src/gallium/state_trackers/wgl/shared/stw_device.h @@ -39,8 +39,13 @@ struct pipe_screen; struct stw_device { const struct stw_winsys *stw_winsys; + struct pipe_screen *screen; +#ifdef DEBUG + boolean trace_running; +#endif + pipe_mutex mutex; struct handle_table *ctx_table; diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c index c289a8aeff..c96c4b8dfa 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c +++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c @@ -32,6 +32,12 @@ #include "pipe/p_screen.h" #include "state_tracker/st_context.h" #include "state_tracker/st_public.h" + +#ifdef DEBUG +#include "trace/tr_screen.h" +#include "trace/tr_texture.h" +#endif + #include "stw_framebuffer.h" #include "stw_device.h" #include "stw_public.h" @@ -246,7 +252,8 @@ stw_swap_buffers( HDC hdc ) { struct stw_framebuffer *fb; - struct pipe_surface *surf; + struct pipe_screen *screen; + struct pipe_surface *surface; fb = framebuffer_from_hdc( hdc ); if (fb == NULL) @@ -257,14 +264,20 @@ stw_swap_buffers( */ st_notify_swapbuffers( fb->stfb ); - if(st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surf )) { - stw_dev->stw_winsys->flush_frontbuffer(stw_dev->screen, - surf, - hdc ); - } - else { - /* FIXME: this shouldn't happen, but does on glean */ + screen = stw_dev->screen; + + if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surface )) + /* FIXME: this shouldn't happen, but does on glean */ + return FALSE; + +#ifdef DEBUG + if(stw_dev->trace_running) { + screen = trace_screen(screen)->screen; + surface = trace_surface(surface)->surface; } +#endif + stw_dev->stw_winsys->flush_frontbuffer( screen, surface, hdc ); + return TRUE; } diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index 42290d7603..aabab95f3a 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -27,6 +27,7 @@ if env['platform'] == 'windows': sources += ['#src/gallium/state_trackers/wgl/opengl32.def'] drivers = [ + trace, softpipe, ] -- cgit v1.2.3 From 03760a3903028759032efe9806ea39804db7fba0 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Wed, 10 Jun 2009 12:01:13 +0200 Subject: winsys/gdi: Link to ws2_32 library. --- src/gallium/winsys/gdi/SConscript | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gallium/winsys/gdi/SConscript') diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index aabab95f3a..86eb9ef55e 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -15,6 +15,7 @@ if env['platform'] == 'windows': 'gdi32', 'user32', 'kernel32', + 'ws2_32', ]) sources = [ -- cgit v1.2.3