From 6917ef10f20d2c6de92e5432b9483d9648d8b0c0 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Tue, 13 Apr 2010 07:05:13 +0900 Subject: progs/gallium: Move into src/gallium/tests Two reasons: - progs will eventually have its own repository - it is just to easy to forget updating the code for interface changes when it is outside of src --- src/gallium/SConscript | 3 + src/gallium/tests/python/retrace/README | 17 + src/gallium/tests/python/retrace/format.py | 173 +++++ src/gallium/tests/python/retrace/interpreter.py | 734 +++++++++++++++++++++ src/gallium/tests/python/retrace/model.py | 213 ++++++ src/gallium/tests/python/retrace/parse.py | 392 +++++++++++ src/gallium/tests/python/retrace/parser.py | 34 + src/gallium/tests/python/samples/gs.py | 254 +++++++ src/gallium/tests/python/samples/tri.py | 233 +++++++ src/gallium/tests/python/tests/.gitignore | 3 + src/gallium/tests/python/tests/base.py | 399 +++++++++++ .../tests/regress/fragment-shader/.gitignore | 1 + .../tests/regress/fragment-shader/frag-abs.sh | 13 + .../tests/regress/fragment-shader/frag-add.sh | 8 + .../tests/regress/fragment-shader/frag-cb-1d.sh | 13 + .../tests/regress/fragment-shader/frag-cb-2d.sh | 9 + .../tests/regress/fragment-shader/frag-dp3.sh | 8 + .../tests/regress/fragment-shader/frag-dp4.sh | 8 + .../tests/regress/fragment-shader/frag-dst.sh | 8 + .../tests/regress/fragment-shader/frag-ex2.sh | 11 + .../tests/regress/fragment-shader/frag-flr.sh | 15 + .../tests/regress/fragment-shader/frag-frc.sh | 13 + .../tests/regress/fragment-shader/frag-lg2.sh | 15 + .../tests/regress/fragment-shader/frag-lit.sh | 8 + .../tests/regress/fragment-shader/frag-lrp.sh | 11 + .../tests/regress/fragment-shader/frag-mad.sh | 11 + .../tests/regress/fragment-shader/frag-max.sh | 10 + .../tests/regress/fragment-shader/frag-min.sh | 10 + .../tests/regress/fragment-shader/frag-mov.sh | 8 + .../tests/regress/fragment-shader/frag-mul.sh | 10 + .../tests/regress/fragment-shader/frag-rcp.sh | 15 + .../tests/regress/fragment-shader/frag-rsq.sh | 15 + .../tests/regress/fragment-shader/frag-sge.sh | 13 + .../tests/regress/fragment-shader/frag-slt.sh | 13 + .../regress/fragment-shader/frag-srcmod-abs.sh | 13 + .../regress/fragment-shader/frag-srcmod-absneg.sh | 15 + .../regress/fragment-shader/frag-srcmod-neg.sh | 11 + .../regress/fragment-shader/frag-srcmod-swz.sh | 8 + .../tests/regress/fragment-shader/frag-sub.sh | 8 + .../tests/regress/fragment-shader/frag-xpd.sh | 8 + .../regress/fragment-shader/fragment-shader.py | 257 ++++++++ .../python/tests/regress/vertex-shader/.gitignore | 1 + .../python/tests/regress/vertex-shader/vert-abs.sh | 15 + .../python/tests/regress/vertex-shader/vert-add.sh | 13 + .../python/tests/regress/vertex-shader/vert-arl.sh | 23 + .../python/tests/regress/vertex-shader/vert-arr.sh | 23 + .../tests/regress/vertex-shader/vert-cb-1d.sh | 16 + .../tests/regress/vertex-shader/vert-cb-2d.sh | 12 + .../python/tests/regress/vertex-shader/vert-dp3.sh | 16 + .../python/tests/regress/vertex-shader/vert-dp4.sh | 16 + .../python/tests/regress/vertex-shader/vert-dst.sh | 11 + .../python/tests/regress/vertex-shader/vert-ex2.sh | 18 + .../python/tests/regress/vertex-shader/vert-flr.sh | 23 + .../python/tests/regress/vertex-shader/vert-frc.sh | 15 + .../python/tests/regress/vertex-shader/vert-lg2.sh | 18 + .../python/tests/regress/vertex-shader/vert-lit.sh | 11 + .../python/tests/regress/vertex-shader/vert-lrp.sh | 14 + .../python/tests/regress/vertex-shader/vert-mad.sh | 14 + .../python/tests/regress/vertex-shader/vert-max.sh | 13 + .../python/tests/regress/vertex-shader/vert-min.sh | 13 + .../python/tests/regress/vertex-shader/vert-mov.sh | 11 + .../python/tests/regress/vertex-shader/vert-mul.sh | 13 + .../python/tests/regress/vertex-shader/vert-rcp.sh | 18 + .../python/tests/regress/vertex-shader/vert-rsq.sh | 18 + .../python/tests/regress/vertex-shader/vert-sge.sh | 16 + .../python/tests/regress/vertex-shader/vert-slt.sh | 16 + .../tests/regress/vertex-shader/vert-srcmod-abs.sh | 15 + .../regress/vertex-shader/vert-srcmod-absneg.sh | 16 + .../tests/regress/vertex-shader/vert-srcmod-neg.sh | 12 + .../tests/regress/vertex-shader/vert-srcmod-swz.sh | 11 + .../python/tests/regress/vertex-shader/vert-sub.sh | 13 + .../python/tests/regress/vertex-shader/vert-xpd.sh | 11 + .../tests/regress/vertex-shader/vertex-shader.py | 287 ++++++++ src/gallium/tests/python/tests/surface_copy.py | 200 ++++++ src/gallium/tests/python/tests/texture_blit.py | 636 ++++++++++++++++++ src/gallium/tests/python/tests/texture_render.py | 320 +++++++++ src/gallium/tests/python/tests/texture_transfer.py | 181 +++++ src/gallium/tests/python/tests/tree.py | 23 + src/gallium/tests/raw/SConscript | 17 + src/gallium/tests/raw/clear.c | 95 +++ src/gallium/tests/trivial/.gitignore | 3 + src/gallium/tests/trivial/Makefile | 44 ++ src/gallium/tests/trivial/quad-tex.c | 346 ++++++++++ src/gallium/tests/trivial/tri.c | 278 ++++++++ src/gallium/tests/unit/Makefile | 44 ++ src/gallium/tests/unit/SConscript | 23 + src/gallium/tests/unit/u_format_test.c | 708 ++++++++++++++++++++ src/gallium/tests/unit/u_half_test.c | 32 + 88 files changed, 6713 insertions(+) create mode 100644 src/gallium/tests/python/retrace/README create mode 100755 src/gallium/tests/python/retrace/format.py create mode 100755 src/gallium/tests/python/retrace/interpreter.py create mode 100755 src/gallium/tests/python/retrace/model.py create mode 100755 src/gallium/tests/python/retrace/parse.py create mode 100755 src/gallium/tests/python/retrace/parser.py create mode 100644 src/gallium/tests/python/samples/gs.py create mode 100644 src/gallium/tests/python/samples/tri.py create mode 100644 src/gallium/tests/python/tests/.gitignore create mode 100755 src/gallium/tests/python/tests/base.py create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/.gitignore create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-abs.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-add.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-1d.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-2d.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-dp3.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-dp4.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-dst.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-ex2.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-flr.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-frc.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-lg2.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-lit.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-lrp.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-mad.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-max.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-min.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-mov.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-mul.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-rcp.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-rsq.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-sge.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-slt.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-abs.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-neg.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-swz.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-sub.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/frag-xpd.sh create mode 100644 src/gallium/tests/python/tests/regress/fragment-shader/fragment-shader.py create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/.gitignore create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-abs.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-add.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-arl.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-arr.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-1d.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-2d.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-dp3.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-dp4.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-dst.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-ex2.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-flr.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-frc.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-lg2.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-lit.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-lrp.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-mad.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-max.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-min.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-mov.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-mul.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-rcp.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-rsq.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-sge.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-slt.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-abs.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-neg.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-swz.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-sub.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vert-xpd.sh create mode 100644 src/gallium/tests/python/tests/regress/vertex-shader/vertex-shader.py create mode 100755 src/gallium/tests/python/tests/surface_copy.py create mode 100755 src/gallium/tests/python/tests/texture_blit.py create mode 100755 src/gallium/tests/python/tests/texture_render.py create mode 100755 src/gallium/tests/python/tests/texture_transfer.py create mode 100755 src/gallium/tests/python/tests/tree.py create mode 100644 src/gallium/tests/raw/SConscript create mode 100644 src/gallium/tests/raw/clear.c create mode 100644 src/gallium/tests/trivial/.gitignore create mode 100644 src/gallium/tests/trivial/Makefile create mode 100644 src/gallium/tests/trivial/quad-tex.c create mode 100644 src/gallium/tests/trivial/tri.c create mode 100644 src/gallium/tests/unit/Makefile create mode 100644 src/gallium/tests/unit/SConscript create mode 100644 src/gallium/tests/unit/u_format_test.c create mode 100644 src/gallium/tests/unit/u_half_test.c (limited to 'src/gallium') diff --git a/src/gallium/SConscript b/src/gallium/SConscript index b8c04f7237..0353b05fd2 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -22,3 +22,6 @@ if platform == 'windows': SConscript('winsys/SConscript') SConscript('targets/SConscript') + +SConscript('tests/unit/SConscript') +#SConscript('tests/raw/SConscript') diff --git a/src/gallium/tests/python/retrace/README b/src/gallium/tests/python/retrace/README new file mode 100644 index 0000000000..822cd11404 --- /dev/null +++ b/src/gallium/tests/python/retrace/README @@ -0,0 +1,17 @@ +This is an application written in python to replay the traces captured by the + trace pipe driver. + + +To use it follow the instructions in src/gallium/drivers/trace/README and +src/gallium/state_trackers/python/README, and then do + + python src/gallium/state_trackers/python/samples/retrace/interpreter.py filename.trace + + +This is still work in progress: +- not everything is captured/replayed + - surface/textures contents +- any tiny error will result in a crash + +-- +Jose Fonseca diff --git a/src/gallium/tests/python/retrace/format.py b/src/gallium/tests/python/retrace/format.py new file mode 100755 index 0000000000..a4285bfe07 --- /dev/null +++ b/src/gallium/tests/python/retrace/format.py @@ -0,0 +1,173 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import sys + + +class Formatter: + '''Plain formatter''' + + def __init__(self, stream): + self.stream = stream + + def text(self, text): + self.stream.write(text) + + def newline(self): + self.text('\n') + + def function(self, name): + self.text(name) + + def variable(self, name): + self.text(name) + + def literal(self, value): + self.text(str(value)) + + def address(self, addr): + self.text(str(addr)) + + +class AnsiFormatter(Formatter): + '''Formatter for plain-text files which outputs ANSI escape codes. See + http://en.wikipedia.org/wiki/ANSI_escape_code for more information + concerning ANSI escape codes. + ''' + + _csi = '\33[' + + _normal = '0m' + _bold = '1m' + _italic = '3m' + _red = '31m' + _green = '32m' + _blue = '34m' + + def _escape(self, code): + self.text(self._csi + code) + + def function(self, name): + self._escape(self._bold) + Formatter.function(self, name) + self._escape(self._normal) + + def variable(self, name): + self._escape(self._italic) + Formatter.variable(self, name) + self._escape(self._normal) + + def literal(self, value): + self._escape(self._blue) + Formatter.literal(self, value) + self._escape(self._normal) + + def address(self, value): + self._escape(self._green) + Formatter.address(self, value) + self._escape(self._normal) + + +class WindowsConsoleFormatter(Formatter): + '''Formatter for the Windows Console. See + http://code.activestate.com/recipes/496901/ for more information. + ''' + + STD_INPUT_HANDLE = -10 + STD_OUTPUT_HANDLE = -11 + STD_ERROR_HANDLE = -12 + + FOREGROUND_BLUE = 0x01 + FOREGROUND_GREEN = 0x02 + FOREGROUND_RED = 0x04 + FOREGROUND_INTENSITY = 0x08 + BACKGROUND_BLUE = 0x10 + BACKGROUND_GREEN = 0x20 + BACKGROUND_RED = 0x40 + BACKGROUND_INTENSITY = 0x80 + + _normal = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED + _bold = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY + _italic = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED + _red = FOREGROUND_RED | FOREGROUND_INTENSITY + _green = FOREGROUND_GREEN | FOREGROUND_INTENSITY + _blue = FOREGROUND_BLUE | FOREGROUND_INTENSITY + + def __init__(self, stream): + Formatter.__init__(self, stream) + + if stream is sys.stdin: + nStdHandle = self.STD_INPUT_HANDLE + elif stream is sys.stdout: + nStdHandle = self.STD_OUTPUT_HANDLE + elif stream is sys.stderr: + nStdHandle = self.STD_ERROR_HANDLE + else: + nStdHandle = None + + if nStdHandle: + import ctypes + self.handle = ctypes.windll.kernel32.GetStdHandle(nStdHandle) + else: + self.handle = None + + def _attribute(self, attr): + if self.handle: + import ctypes + ctypes.windll.kernel32.SetConsoleTextAttribute(self.handle, attr) + + def function(self, name): + self._attribute(self._bold) + Formatter.function(self, name) + self._attribute(self._normal) + + def variable(self, name): + self._attribute(self._italic) + Formatter.variable(self, name) + self._attribute(self._normal) + + def literal(self, value): + self._attribute(self._blue) + Formatter.literal(self, value) + self._attribute(self._normal) + + def address(self, value): + self._attribute(self._green) + Formatter.address(self, value) + self._attribute(self._normal) + + +def DefaultFormatter(stream): + if sys.platform in ('linux2', 'cygwin'): + return AnsiFormatter(stream) + elif sys.platform in ('win32',): + return WindowsConsoleFormatter(stream) + else: + return Formatter(stream) + diff --git a/src/gallium/tests/python/retrace/interpreter.py b/src/gallium/tests/python/retrace/interpreter.py new file mode 100755 index 0000000000..60253cfd1a --- /dev/null +++ b/src/gallium/tests/python/retrace/interpreter.py @@ -0,0 +1,734 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import sys +import struct + +import gallium +import model +import parse as parser + + +try: + from struct import unpack_from +except ImportError: + def unpack_from(fmt, buf, offset=0): + size = struct.calcsize(fmt) + return struct.unpack(fmt, buf[offset:offset + size]) + + +def make_image(surface, x=None, y=None, w=None, h=None): + if x is None: + x = 0 + if y is None: + y = 0 + if w is None: + w = surface.width - x + if h is None: + h = surface.height - y + data = surface.get_tile_rgba8(x, y, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface, x=None, y=None, w=None, h=None): + outimage = make_image(surface, x, y, w, h) + outimage.save(filename, "PNG") + +def show_image(surface, title, x=None, y=None, w=None, h=None): + outimage = make_image(surface, x, y, w, h) + + import Tkinter as tk + from PIL import Image, ImageTk + root = tk.Tk() + + root.title(title) + + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + x = 100 + y = 100 + root.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(root, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + root.mainloop() + + +class Struct: + """C-like struct""" + + # A basic Python class can pass as a C-like structure + pass + + +struct_factories = { + "pipe_blend_color": gallium.BlendColor, + "pipe_blend_state": gallium.Blend, + #"pipe_clip_state": gallium.Clip, + #"pipe_buffer": gallium.Buffer, + "pipe_depth_state": gallium.Depth, + "pipe_stencil_state": gallium.Stencil, + "pipe_alpha_state": gallium.Alpha, + "pipe_depth_stencil_alpha_state": gallium.DepthStencilAlpha, + #"pipe_framebuffer_state": gallium.Framebuffer, + "pipe_poly_stipple": gallium.PolyStipple, + "pipe_rasterizer_state": gallium.Rasterizer, + "pipe_sampler_state": gallium.Sampler, + "pipe_scissor_state": gallium.Scissor, + #"pipe_shader_state": gallium.Shader, + #"pipe_vertex_buffer": gallium.VertexBuffer, + "pipe_vertex_element": gallium.VertexElement, + "pipe_viewport_state": gallium.Viewport, + #"pipe_texture": gallium.Texture, + 'pipe_subresource': gallium.pipe_subresource, + 'pipe_box': gallium.pipe_box, +} + + +member_array_factories = { + #"pipe_rasterizer_state": {"sprite_coord_mode": gallium.ByteArray}, + "pipe_poly_stipple": {"stipple": gallium.UnsignedArray}, + "pipe_viewport_state": {"scale": gallium.FloatArray, "translate": gallium.FloatArray}, + #"pipe_clip_state": {"ucp": gallium.FloatArray}, + "pipe_depth_stencil_alpha_state": {"stencil": gallium.StencilArray}, + "pipe_blend_color": {"color": gallium.FloatArray}, + "pipe_sampler_state": {"border_color": gallium.FloatArray}, +} + + +class Translator(model.Visitor): + """Translate model arguments into regular Python objects""" + + def __init__(self, interpreter): + self.interpreter = interpreter + self.result = None + + def visit(self, node): + self.result = None + node.visit(self) + return self.result + + def visit_literal(self, node): + self.result = node.value + + def visit_named_constant(self, node): + # lookup the named constant in the gallium module + self.result = getattr(gallium, node.name) + + def visit_array(self, node): + array = [] + for element in node.elements: + array.append(self.visit(element)) + self.result = array + + def visit_struct(self, node): + struct_factory = struct_factories.get(node.name, Struct) + struct = struct_factory() + for member_name, member_node in node.members: + member_value = self.visit(member_node) + try: + array_factory = member_array_factories[node.name][member_name] + except KeyError: + pass + else: + assert isinstance(member_value, list) + array = array_factory(len(member_value)) + for i in range(len(member_value)): + array[i] = member_value[i] + member_value = array + #print node.name, member_name, member_value + assert isinstance(struct, Struct) or hasattr(struct, member_name) + setattr(struct, member_name, member_value) + self.result = struct + + def visit_pointer(self, node): + self.result = self.interpreter.lookup_object(node.address) + + +class Object: + + def __init__(self, interpreter, real): + self.interpreter = interpreter + self.real = real + + +class Global(Object): + + def __init__(self, interpreter, real): + self.interpreter = interpreter + self.real = real + + def pipe_screen_create(self): + real = gallium.Device() + return Screen(self.interpreter, real) + + def pipe_context_create(self, screen): + context = screen.real.context_create() + return Context(self.interpreter, context) + + +class Transfer: + + def __init__(self, resource, usage, subresource, box): + self.resource = resource + self.usage = usage + self.subresource = subresource + self.box = box + + +class Screen(Object): + + def destroy(self): + pass + + def get_name(self): + pass + + def get_vendor(self): + pass + + def get_param(self, param): + pass + + def get_paramf(self, param): + pass + + def context_create(self): + context = self.real.context_create() + return Context(self.interpreter, context) + + def is_format_supported(self, format, target, bind, geom_flags): + return self.real.is_format_supported(format, target, bind, geom_flags) + + def resource_create(self, templat): + return self.real.resource_create( + format = templat.format, + width = templat.width, + height = templat.height, + depth = templat.depth, + last_level = templat.last_level, + target = templat.target, + bind = templat.bind, + ) + + def texture_destroy(self, texture): + self.interpreter.unregister_object(texture) + + def texture_release(self, surface): + pass + + def get_tex_surface(self, texture, face, level, zslice, usage): + if texture is None: + return None + return texture.get_surface(face, level, zslice) + + def tex_surface_destroy(self, surface): + self.interpreter.unregister_object(surface) + + def tex_surface_release(self, surface): + pass + + def user_buffer_create(self, data, size, bind): + # We don't really care to distinguish between user and regular buffers + buffer = self.real.buffer_create(size, bind) + assert size == len(data) + buffer.write(data) + return buffer + + def buffer_create(self, alignment, usage, size): + return self.real.buffer_create(size, alignment, usage) + + def buffer_destroy(self, buffer): + pass + + def fence_finish(self, fence, flags): + pass + + def fence_reference(self, dst, src): + pass + + def flush_frontbuffer(self, surface): + pass + + +class Context(Object): + + def __init__(self, interpreter, real): + Object.__init__(self, interpreter, real) + self.cbufs = [] + self.zsbuf = None + self.vbufs = [] + self.velems = [] + self.dirty = False + + def destroy(self): + pass + + def create_blend_state(self, state): + if isinstance(state, str): + state = gallium.Blend(state) + sys.stdout.write('\t%s\n' % state) + return state + + def bind_blend_state(self, state): + if state is not None: + self.real.set_blend(state) + + def delete_blend_state(self, state): + pass + + def create_sampler_state(self, state): + return state + + def delete_sampler_state(self, state): + pass + + def bind_vertex_sampler_states(self, num_states, states): + for i in range(num_states): + self.real.set_vertex_sampler(i, states[i]) + + def bind_fragment_sampler_states(self, num_states, states): + for i in range(num_states): + self.real.set_fragment_sampler(i, states[i]) + + def create_rasterizer_state(self, state): + return state + + def bind_rasterizer_state(self, state): + if state is not None: + self.real.set_rasterizer(state) + + def delete_rasterizer_state(self, state): + pass + + def create_depth_stencil_alpha_state(self, state): + return state + + def bind_depth_stencil_alpha_state(self, state): + if state is not None: + self.real.set_depth_stencil_alpha(state) + + def delete_depth_stencil_alpha_state(self, state): + pass + + def create_fs_state(self, state): + tokens = str(state.tokens) + shader = gallium.Shader(tokens) + return shader + + create_vs_state = create_fs_state + + def bind_fs_state(self, state): + self.real.set_fragment_shader(state) + + def bind_vs_state(self, state): + self.real.set_vertex_shader(state) + + def delete_fs_state(self, state): + pass + + delete_vs_state = delete_fs_state + + def set_blend_color(self, state): + self.real.set_blend_color(state) + + def set_stencil_ref(self, state): + self.real.set_stencil_ref(state) + + def set_clip_state(self, state): + _state = gallium.Clip() + _state.nr = state.nr + if state.nr: + # FIXME + ucp = gallium.FloatArray(gallium.PIPE_MAX_CLIP_PLANES*4) + for i in range(len(state.ucp)): + for j in range(len(state.ucp[i])): + ucp[i*4 + j] = state.ucp[i][j] + _state.ucp = ucp + self.real.set_clip(_state) + + def dump_constant_buffer(self, buffer): + if not self.interpreter.verbosity(2): + return + + data = buffer.read() + format = '4f' + index = 0 + for offset in range(0, len(data), struct.calcsize(format)): + x, y, z, w = unpack_from(format, data, offset) + sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w)) + index += 1 + sys.stdout.flush() + + def set_constant_buffer(self, shader, index, buffer): + if buffer is not None: + self.real.set_constant_buffer(shader, index, buffer) + + self.dump_constant_buffer(buffer) + + def set_framebuffer_state(self, state): + _state = gallium.Framebuffer() + _state.width = state.width + _state.height = state.height + _state.nr_cbufs = state.nr_cbufs + for i in range(len(state.cbufs)): + _state.set_cbuf(i, state.cbufs[i]) + _state.set_zsbuf(state.zsbuf) + self.real.set_framebuffer(_state) + + self.cbufs = state.cbufs + self.zsbuf = state.zsbuf + + def set_polygon_stipple(self, state): + self.real.set_polygon_stipple(state) + + def set_scissor_state(self, state): + self.real.set_scissor(state) + + def set_viewport_state(self, state): + self.real.set_viewport(state) + + def create_sampler_view(self, texture, templ): + return self.real.create_sampler_view(texture, + format = templ.format, + first_level = templ.first_level, + last_level = templ.last_level, + swizzle_r = templ.swizzle_r, + swizzle_g = templ.swizzle_r, + swizzle_b = templ.swizzle_g, + swizzle_a = templ.swizzle_a) + + def set_fragment_sampler_views(self, num, views): + for i in range(num): + self.real.set_fragment_sampler_view(i, views[i]) + + def set_vertex_sampler_views(self, num, views): + for i in range(num): + self.real.set_vertex_sampler_view(i, views[i]) + + def set_vertex_buffers(self, num_buffers, buffers): + self.vbufs = buffers[0:num_buffers] + for i in range(num_buffers): + vbuf = buffers[i] + self.real.set_vertex_buffer( + i, + stride = vbuf.stride, + max_index = vbuf.max_index, + buffer_offset = vbuf.buffer_offset, + buffer = vbuf.buffer, + ) + + def create_vertex_elements_state(self, num_elements, elements): + return elements[0:num_elements] + + def bind_vertex_elements_state(self, state): + elements = state + num_elements = len(elements) + self.velems = elements + for i in range(num_elements): + self.real.set_vertex_element(i, elements[i]) + self.real.set_vertex_elements(num_elements) + + def delete_vertex_elements_state(self, state): + pass + + def dump_vertices(self, start, count): + if not self.interpreter.verbosity(2): + return + + for index in range(start, start + count): + if index >= start + 16: + sys.stdout.write('\t...\n') + break + sys.stdout.write('\t{\n') + for velem in self.velems: + vbuf = self.vbufs[velem.vertex_buffer_index] + + offset = vbuf.buffer_offset + velem.src_offset + vbuf.stride*index + format = { + gallium.PIPE_FORMAT_R32_FLOAT: 'f', + gallium.PIPE_FORMAT_R32G32_FLOAT: '2f', + gallium.PIPE_FORMAT_R32G32B32_FLOAT: '3f', + gallium.PIPE_FORMAT_R32G32B32A32_FLOAT: '4f', + gallium.PIPE_FORMAT_A8R8G8B8_UNORM: '4B', + gallium.PIPE_FORMAT_R8G8B8A8_UNORM: '4B', + gallium.PIPE_FORMAT_R16G16B16_SNORM: '3h', + }[velem.src_format] + + data = vbuf.buffer.read() + values = unpack_from(format, data, offset) + sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n') + sys.stdout.write('\t},\n') + sys.stdout.flush() + + def dump_indices(self, ibuf, isize, start, count): + if not self.interpreter.verbosity(2): + return + + format = { + 1: 'B', + 2: 'H', + 4: 'I', + }[isize] + + assert struct.calcsize(format) == isize + + data = ibuf.read() + maxindex, minindex = 0, 0xffffffff + + sys.stdout.write('\t{\n') + for i in range(start, start + count): + if i >= start + 16 and not self.interpreter.verbosity(3): + sys.stdout.write('\t...\n') + break + offset = i*isize + index, = unpack_from(format, data, offset) + sys.stdout.write('\t\t%u,\n' % index) + minindex = min(minindex, index) + maxindex = max(maxindex, index) + sys.stdout.write('\t},\n') + sys.stdout.flush() + + return minindex, maxindex + + def draw_arrays(self, mode, start, count): + self.dump_vertices(start, count) + + self.real.draw_arrays(mode, start, count) + self._set_dirty() + + def draw_elements(self, indexBuffer, indexSize, mode, start, count): + if self.interpreter.verbosity(2): + minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count) + self.dump_vertices(minindex, maxindex - minindex) + + self.real.draw_elements(indexBuffer, indexSize, mode, start, count) + self._set_dirty() + + def draw_range_elements(self, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count): + if self.interpreter.verbosity(2): + minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count) + minindex = min(minindex, minIndex) + maxindex = min(maxindex, maxIndex) + self.dump_vertices(minindex, maxindex - minindex) + + self.real.draw_range_elements(indexBuffer, indexSize, minIndex, maxIndex, mode, start, count) + self._set_dirty() + + def surface_copy(self, dest, destx, desty, src, srcx, srcy, width, height): + if dest is not None and src is not None: + if self.interpreter.options.all: + self.interpreter.present(src, 'surface_copy_src', srcx, srcy, width, height) + self.real.surface_copy(dest, destx, desty, src, srcx, srcy, width, height) + if dest in self.cbufs: + self._set_dirty() + flags = gallium.PIPE_FLUSH_FRAME + else: + flags = 0 + self.flush(flags) + if self.interpreter.options.all: + self.interpreter.present(dest, 'surface_copy_dest', destx, desty, width, height) + + def is_texture_referenced(self, texture, face, level): + #return self.real.is_texture_referenced(format, texture, face, level) + pass + + def is_buffer_referenced(self, buf): + #return self.real.is_buffer_referenced(format, buf) + pass + + def buffer_write(self, buffer, data, size, offset=0): + assert size == len(data) + self.buffer_write(buffer, data) + + def surface_write(self, surface, data, stride, size): + if surface is None: + return +# assert surface.nblocksy * stride == size + surface.put_tile_raw(0, 0, surface.width, surface.height, data, stride) + + def get_transfer(self, texture, sr, usage, box): + if texture is None: + return None + transfer = Transfer(texture, sr, usage, box) + if transfer and usage & gallium.PIPE_TRANSFER_READ: + if self.interpreter.options.all: + surface = texture.get_surface(sr.face, sr.level, box.z) + self.interpreter.present(transfer.surface, 'transf_read', box.x, box.y, box.w, box.h) + return transfer + + def tex_transfer_destroy(self, transfer): + self.interpreter.unregister_object(transfer) + + def transfer_write(self, transfer, data, size): + if transfer is None: + return + self.real.transfer_inline_write(resource, sr, usage, box, data, stride, slice_stride) + self.transfertransfer.surface.put_tile_raw(transfer.x, transfer.y, transfer.w, transfer.h, data, transfer.stride) + if self.interpreter.options.all: + box = transfer.box + surface = transfer.resource.get_surface(sr.face, sr.level, box.z) + self.interpreter.present(transfer.surface, 'transf_write', box.x, box.y, box.w, box.h) + + def transfer_inline_write(self, resource, sr, usage, box, stride, slice_stride, data): + self.real.transfer_inline_write(resource, sr, usage, box, data, stride, slice_stride) + + def _set_dirty(self): + if self.interpreter.options.step: + self._present() + else: + self.dirty = True + + def flush(self, flags): + self.real.flush(flags) + if self.dirty: + if flags & gallium.PIPE_FLUSH_FRAME: + self._present() + self.dirty = False + return None + + def clear(self, buffers, rgba, depth, stencil): + _rgba = gallium.FloatArray(4) + for i in range(4): + _rgba[i] = rgba[i] + self.real.clear(buffers, _rgba, depth, stencil) + + def _present(self): + self.real.flush() + + if self.cbufs and self.cbufs[0]: + self.interpreter.present(self.cbufs[0], "cbuf") + if self.zsbuf: + if self.interpreter.options.all: + self.interpreter.present(self.zsbuf, "zsbuf") + + +class Interpreter(parser.TraceDumper): + + ignore_calls = set(( + ('pipe_screen', 'is_format_supported'), + ('pipe_screen', 'get_param'), + ('pipe_screen', 'get_paramf'), + )) + + def __init__(self, stream, options): + parser.TraceDumper.__init__(self, stream) + self.options = options + self.objects = {} + self.result = None + self.globl = Global(self, None) + self.call_no = None + + def register_object(self, address, object): + self.objects[address] = object + + def unregister_object(self, object): + # FIXME: + pass + + def lookup_object(self, address): + return self.objects[address] + + def interpret(self, trace): + for call in trace.calls: + self.interpret_call(call) + + def handle_call(self, call): + if self.options.stop and call.no > self.options.stop: + sys.exit(0) + + if (call.klass, call.method) in self.ignore_calls: + return + + self.call_no = call.no + + if self.verbosity(1): + parser.TraceDumper.handle_call(self, call) + sys.stdout.flush() + + args = [(str(name), self.interpret_arg(arg)) for name, arg in call.args] + + if call.klass: + name, obj = args[0] + args = args[1:] + else: + obj = self.globl + + method = getattr(obj, call.method) + ret = method(**dict(args)) + + if call.ret and isinstance(call.ret, model.Pointer): + if ret is None: + sys.stderr.write('warning: NULL returned\n') + self.register_object(call.ret.address, ret) + + self.call_no = None + + def interpret_arg(self, node): + translator = Translator(self) + return translator.visit(node) + + def verbosity(self, level): + return self.options.verbosity >= level + + def present(self, surface, description, x=None, y=None, w=None, h=None): + if self.call_no < self.options.start: + return + + if self.options.images: + filename = '%04u_%s.png' % (self.call_no, description) + save_image(filename, surface, x, y, w, h) + else: + title = '%u. %s' % (self.call_no, description) + show_image(surface, title, x, y, w, h) + + +class Main(parser.Main): + + def get_optparser(self): + optparser = parser.Main.get_optparser(self) + optparser.add_option("-q", "--quiet", action="store_const", const=0, dest="verbosity", help="no messages") + optparser.add_option("-v", "--verbose", action="count", dest="verbosity", default=1, help="increase verbosity level") + optparser.add_option("-i", "--images", action="store_true", dest="images", default=False, help="save images instead of showing them") + optparser.add_option("-a", "--all", action="store_true", dest="all", default=False, help="show depth, stencil, and transfers") + optparser.add_option("-s", "--step", action="store_true", dest="step", default=False, help="step trhough every draw") + optparser.add_option("-f", "--from", action="store", type="int", dest="start", default=0, help="from call no") + optparser.add_option("-t", "--to", action="store", type="int", dest="stop", default=0, help="until call no") + return optparser + + def process_arg(self, stream, options): + parser = Interpreter(stream, options) + parser.parse() + + +if __name__ == '__main__': + Main().main() diff --git a/src/gallium/tests/python/retrace/model.py b/src/gallium/tests/python/retrace/model.py new file mode 100755 index 0000000000..d4a079fb1e --- /dev/null +++ b/src/gallium/tests/python/retrace/model.py @@ -0,0 +1,213 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +'''Trace data model.''' + + +import sys +import string +import format + +try: + from cStringIO import StringIO +except ImportError: + from StringIO import StringIO + + +class Node: + + def visit(self, visitor): + raise NotImplementedError + + def __str__(self): + stream = StringIO() + formatter = format.DefaultFormatter(stream) + pretty_printer = PrettyPrinter(formatter) + self.visit(pretty_printer) + return stream.getvalue() + + +class Literal(Node): + + def __init__(self, value): + self.value = value + + def visit(self, visitor): + visitor.visit_literal(self) + + +class NamedConstant(Node): + + def __init__(self, name): + self.name = name + + def visit(self, visitor): + visitor.visit_named_constant(self) + + +class Array(Node): + + def __init__(self, elements): + self.elements = elements + + def visit(self, visitor): + visitor.visit_array(self) + + +class Struct(Node): + + def __init__(self, name, members): + self.name = name + self.members = members + + def visit(self, visitor): + visitor.visit_struct(self) + + +class Pointer(Node): + + def __init__(self, address): + self.address = address + + def visit(self, visitor): + visitor.visit_pointer(self) + + +class Call: + + def __init__(self, no, klass, method, args, ret): + self.no = no + self.klass = klass + self.method = method + self.args = args + self.ret = ret + + def visit(self, visitor): + visitor.visit_call(self) + + +class Trace: + + def __init__(self, calls): + self.calls = calls + + def visit(self, visitor): + visitor.visit_trace(self) + + +class Visitor: + + def visit_literal(self, node): + raise NotImplementedError + + def visit_named_constant(self, node): + raise NotImplementedError + + def visit_array(self, node): + raise NotImplementedError + + def visit_struct(self, node): + raise NotImplementedError + + def visit_pointer(self, node): + raise NotImplementedError + + def visit_call(self, node): + raise NotImplementedError + + def visit_trace(self, node): + raise NotImplementedError + + +class PrettyPrinter: + + def __init__(self, formatter): + self.formatter = formatter + + def visit_literal(self, node): + if isinstance(node.value, basestring): + if len(node.value) >= 4096 or node.value.strip(string.printable): + self.formatter.text('...') + return + + self.formatter.literal('"' + node.value + '"') + return + + self.formatter.literal(repr(node.value)) + + def visit_named_constant(self, node): + self.formatter.literal(node.name) + + def visit_array(self, node): + self.formatter.text('{') + sep = '' + for value in node.elements: + self.formatter.text(sep) + value.visit(self) + sep = ', ' + self.formatter.text('}') + + def visit_struct(self, node): + self.formatter.text('{') + sep = '' + for name, value in node.members: + self.formatter.text(sep) + self.formatter.variable(name) + self.formatter.text(' = ') + value.visit(self) + sep = ', ' + self.formatter.text('}') + + def visit_pointer(self, node): + self.formatter.address(node.address) + + def visit_call(self, node): + self.formatter.text('%s ' % node.no) + if node.klass is not None: + self.formatter.function(node.klass + '::' + node.method) + else: + self.formatter.function(node.method) + self.formatter.text('(') + sep = '' + for name, value in node.args: + self.formatter.text(sep) + self.formatter.variable(name) + self.formatter.text(' = ') + value.visit(self) + sep = ', ' + self.formatter.text(')') + if node.ret is not None: + self.formatter.text(' = ') + node.ret.visit(self) + + def visit_trace(self, node): + for call in node.calls: + call.visit(self) + self.formatter.newline() + diff --git a/src/gallium/tests/python/retrace/parse.py b/src/gallium/tests/python/retrace/parse.py new file mode 100755 index 0000000000..b08d368671 --- /dev/null +++ b/src/gallium/tests/python/retrace/parse.py @@ -0,0 +1,392 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import sys +import xml.parsers.expat +import binascii +import optparse + +from model import * + + +ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4) + + +class XmlToken: + + def __init__(self, type, name_or_data, attrs = None, line = None, column = None): + assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF) + self.type = type + self.name_or_data = name_or_data + self.attrs = attrs + self.line = line + self.column = column + + def __str__(self): + if self.type == ELEMENT_START: + return '<' + self.name_or_data + ' ...>' + if self.type == ELEMENT_END: + return '' + if self.type == CHARACTER_DATA: + return self.name_or_data + if self.type == EOF: + return 'end of file' + assert 0 + + +class XmlTokenizer: + """Expat based XML tokenizer.""" + + def __init__(self, fp, skip_ws = True): + self.fp = fp + self.tokens = [] + self.index = 0 + self.final = False + self.skip_ws = skip_ws + + self.character_pos = 0, 0 + self.character_data = '' + + self.parser = xml.parsers.expat.ParserCreate() + self.parser.StartElementHandler = self.handle_element_start + self.parser.EndElementHandler = self.handle_element_end + self.parser.CharacterDataHandler = self.handle_character_data + + def handle_element_start(self, name, attributes): + self.finish_character_data() + line, column = self.pos() + token = XmlToken(ELEMENT_START, name, attributes, line, column) + self.tokens.append(token) + + def handle_element_end(self, name): + self.finish_character_data() + line, column = self.pos() + token = XmlToken(ELEMENT_END, name, None, line, column) + self.tokens.append(token) + + def handle_character_data(self, data): + if not self.character_data: + self.character_pos = self.pos() + self.character_data += data + + def finish_character_data(self): + if self.character_data: + if not self.skip_ws or not self.character_data.isspace(): + line, column = self.character_pos + token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column) + self.tokens.append(token) + self.character_data = '' + + def next(self): + size = 16*1024 + while self.index >= len(self.tokens) and not self.final: + self.tokens = [] + self.index = 0 + data = self.fp.read(size) + self.final = len(data) < size + data = data.rstrip('\0') + try: + self.parser.Parse(data, self.final) + except xml.parsers.expat.ExpatError, e: + #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS: + if e.code == 3: + pass + else: + raise e + if self.index >= len(self.tokens): + line, column = self.pos() + token = XmlToken(EOF, None, None, line, column) + else: + token = self.tokens[self.index] + self.index += 1 + return token + + def pos(self): + return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber + + +class TokenMismatch(Exception): + + def __init__(self, expected, found): + self.expected = expected + self.found = found + + def __str__(self): + return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found)) + + + +class XmlParser: + """Base XML document parser.""" + + def __init__(self, fp): + self.tokenizer = XmlTokenizer(fp) + self.consume() + + def consume(self): + self.token = self.tokenizer.next() + + def match_element_start(self, name): + return self.token.type == ELEMENT_START and self.token.name_or_data == name + + def match_element_end(self, name): + return self.token.type == ELEMENT_END and self.token.name_or_data == name + + def element_start(self, name): + while self.token.type == CHARACTER_DATA: + self.consume() + if self.token.type != ELEMENT_START: + raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token) + if self.token.name_or_data != name: + raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token) + attrs = self.token.attrs + self.consume() + return attrs + + def element_end(self, name): + while self.token.type == CHARACTER_DATA: + self.consume() + if self.token.type != ELEMENT_END: + raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token) + if self.token.name_or_data != name: + raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token) + self.consume() + + def character_data(self, strip = True): + data = '' + while self.token.type == CHARACTER_DATA: + data += self.token.name_or_data + self.consume() + if strip: + data = data.strip() + return data + + +class TraceParser(XmlParser): + + def __init__(self, fp): + XmlParser.__init__(self, fp) + self.last_call_no = 0 + + def parse(self): + self.element_start('trace') + while self.token.type not in (ELEMENT_END, EOF): + call = self.parse_call() + self.handle_call(call) + if self.token.type != EOF: + self.element_end('trace') + + def parse_call(self): + attrs = self.element_start('call') + try: + no = int(attrs['no']) + except KeyError: + self.last_call_no += 1 + no = self.last_call_no + else: + self.last_call_no = no + klass = attrs['class'] + method = attrs['method'] + args = [] + ret = None + while self.token.type == ELEMENT_START: + if self.token.name_or_data == 'arg': + arg = self.parse_arg() + args.append(arg) + elif self.token.name_or_data == 'ret': + ret = self.parse_ret() + elif self.token.name_or_data == 'call': + # ignore nested function calls + self.parse_call() + else: + raise TokenMismatch(" or ", self.token) + self.element_end('call') + + return Call(no, klass, method, args, ret) + + def parse_arg(self): + attrs = self.element_start('arg') + name = attrs['name'] + value = self.parse_value() + self.element_end('arg') + + return name, value + + def parse_ret(self): + attrs = self.element_start('ret') + value = self.parse_value() + self.element_end('ret') + + return value + + def parse_value(self): + expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes') + if self.token.type == ELEMENT_START: + if self.token.name_or_data in expected_tokens: + method = getattr(self, 'parse_' + self.token.name_or_data) + return method() + raise TokenMismatch(" or " .join(expected_tokens), self.token) + + def parse_null(self): + self.element_start('null') + self.element_end('null') + return Literal(None) + + def parse_bool(self): + self.element_start('bool') + value = int(self.character_data()) + self.element_end('bool') + return Literal(value) + + def parse_int(self): + self.element_start('int') + value = int(self.character_data()) + self.element_end('int') + return Literal(value) + + def parse_uint(self): + self.element_start('uint') + value = int(self.character_data()) + self.element_end('uint') + return Literal(value) + + def parse_float(self): + self.element_start('float') + value = float(self.character_data()) + self.element_end('float') + return Literal(value) + + def parse_enum(self): + self.element_start('enum') + name = self.character_data() + self.element_end('enum') + return NamedConstant(name) + + def parse_string(self): + self.element_start('string') + value = self.character_data() + self.element_end('string') + return Literal(value) + + def parse_bytes(self): + self.element_start('bytes') + value = binascii.a2b_hex(self.character_data()) + self.element_end('bytes') + return Literal(value) + + def parse_array(self): + self.element_start('array') + elems = [] + while self.token.type != ELEMENT_END: + elems.append(self.parse_elem()) + self.element_end('array') + return Array(elems) + + def parse_elem(self): + self.element_start('elem') + value = self.parse_value() + self.element_end('elem') + return value + + def parse_struct(self): + attrs = self.element_start('struct') + name = attrs['name'] + members = [] + while self.token.type != ELEMENT_END: + members.append(self.parse_member()) + self.element_end('struct') + return Struct(name, members) + + def parse_member(self): + attrs = self.element_start('member') + name = attrs['name'] + value = self.parse_value() + self.element_end('member') + + return name, value + + def parse_ptr(self): + self.element_start('ptr') + address = self.character_data() + self.element_end('ptr') + + return Pointer(address) + + def handle_call(self, call): + pass + + +class TraceDumper(TraceParser): + + def __init__(self, fp): + TraceParser.__init__(self, fp) + self.formatter = format.DefaultFormatter(sys.stdout) + self.pretty_printer = PrettyPrinter(self.formatter) + + def handle_call(self, call): + call.visit(self.pretty_printer) + self.formatter.newline() + + +class Main: + '''Common main class for all retrace command line utilities.''' + + def __init__(self): + pass + + def main(self): + optparser = self.get_optparser() + (options, args) = optparser.parse_args(sys.argv[1:]) + + if args: + for arg in args: + if arg.endswith('.gz'): + from gzip import GzipFile + stream = GzipFile(arg, 'rt') + elif arg.endswith('.bz2'): + from bz2 import BZ2File + stream = BZ2File(arg, 'rU') + else: + stream = open(arg, 'rt') + self.process_arg(stream, options) + else: + self.process_arg(stream, options) + + def get_optparser(self): + optparser = optparse.OptionParser( + usage="\n\t%prog [options] [traces] ...") + return optparser + + def process_arg(self, stream, options): + parser = TraceDumper(stream) + parser.parse() + + +if __name__ == '__main__': + Main().main() diff --git a/src/gallium/tests/python/retrace/parser.py b/src/gallium/tests/python/retrace/parser.py new file mode 100755 index 0000000000..bd47c9a6b0 --- /dev/null +++ b/src/gallium/tests/python/retrace/parser.py @@ -0,0 +1,34 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from parse import * + + +if __name__ == '__main__': + Main().main() diff --git a/src/gallium/tests/python/samples/gs.py b/src/gallium/tests/python/samples/gs.py new file mode 100644 index 0000000000..936c0b3f33 --- /dev/null +++ b/src/gallium/tests/python/samples/gs.py @@ -0,0 +1,254 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * + + +def make_image(surface): + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface): + outimage = make_image(surface) + outimage.save(filename, "PNG") + +def show_image(surface): + outimage = make_image(surface) + + import Tkinter as tk + from PIL import Image, ImageTk + root = tk.Tk() + + root.title('background image') + + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + x = 100 + y = 100 + root.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(root, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + root.mainloop() + + +def test(dev): + ctx = dev.context_create() + + width = 255 + height = 255 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 1 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.resource_create( + PIPE_FORMAT_B8G8R8X8_UNORM, + width, height, + bind=PIPE_BIND_RENDER_TARGET, + ).get_surface() + zbuf = dev.resource_create( + PIPE_FORMAT_Z32_UNORM, + width, height, + bind=PIPE_BIND_DEPTH_STENCIL, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + fb.set_zsbuf(zbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.0 + rgba[1] = 0.0 + rgba[2] = 0.0 + rgba[3] = 0.0 + ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff) + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + ctx.set_vertex_shader(vs) + + gs = Shader(''' + GEOM + PROPERTY GS_INPUT_PRIMITIVE TRIANGLES + PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP + DCL IN[][0], POSITION, CONSTANT + DCL IN[][1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0][0] + 1:MOV OUT[1], IN[0][1] + 2:EMIT + 3:MOV OUT[0], IN[1][0] + 4:MOV OUT[1], IN[1][1] + 5:EMIT + 6:MOV OUT[0], IN[2][0] + 7:MOV OUT[1], IN[2][1] + 8:EMIT + 9:ENDPRIM + 10:END + ''') + ctx.set_geometry_shader(gs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], COLOR, LINEAR + DCL OUT[0], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:END + ''') + ctx.set_fragment_shader(fs) + + nverts = 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + verts[ 0] = 0.0 # x1 + verts[ 1] = 0.8 # y1 + verts[ 2] = 0.2 # z1 + verts[ 3] = 1.0 # w1 + verts[ 4] = 1.0 # r1 + verts[ 5] = 0.0 # g1 + verts[ 6] = 0.0 # b1 + verts[ 7] = 1.0 # a1 + verts[ 8] = -0.8 # x2 + verts[ 9] = -0.8 # y2 + verts[10] = 0.5 # z2 + verts[11] = 1.0 # w2 + verts[12] = 0.0 # r2 + verts[13] = 1.0 # g2 + verts[14] = 0.0 # b2 + verts[15] = 1.0 # a2 + verts[16] = 0.8 # x3 + verts[17] = -0.8 # y3 + verts[18] = 0.8 # z3 + verts[19] = 1.0 # w3 + verts[20] = 0.0 # r3 + verts[21] = 0.0 # g3 + verts[22] = 1.0 # b3 + verts[23] = 1.0 # a3 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + show_image(cbuf) + #show_image(zbuf) + #save_image('cbuf.png', cbuf) + #save_image('zbuf.png', zbuf) + + + +def main(): + dev = Device() + test(dev) + + +if __name__ == '__main__': + main() diff --git a/src/gallium/tests/python/samples/tri.py b/src/gallium/tests/python/samples/tri.py new file mode 100644 index 0000000000..fed929d420 --- /dev/null +++ b/src/gallium/tests/python/samples/tri.py @@ -0,0 +1,233 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * + + +def make_image(ctx, surface): + data = ctx.surface_read_rgba8(surface, 0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(ctx, surface, filename): + outimage = make_image(ctx, surface) + outimage.save(filename, "PNG") + +def show_image(ctx, surface): + outimage = make_image(ctx, surface) + + import Tkinter as tk + from PIL import Image, ImageTk + root = tk.Tk() + + root.title('background image') + + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + x = 100 + y = 100 + root.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(root, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + root.mainloop() + + +def test(dev): + ctx = dev.context_create() + + width = 255 + height = 255 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 1 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_fragment_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + # clip + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.resource_create( + PIPE_FORMAT_B8G8R8X8_UNORM, + width, height, + bind=PIPE_BIND_RENDER_TARGET, + ).get_surface() + zbuf = dev.resource_create( + PIPE_FORMAT_Z32_UNORM, + width, height, + bind=PIPE_BIND_DEPTH_STENCIL, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + fb.set_zsbuf(zbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.0 + rgba[1] = 0.0 + rgba[2] = 0.0 + rgba[3] = 0.0 + ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff) + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + ctx.set_vertex_shader(vs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], COLOR, LINEAR + DCL OUT[0], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:END + ''') + ctx.set_fragment_shader(fs) + + nverts = 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + verts[ 0] = 0.0 # x1 + verts[ 1] = 0.8 # y1 + verts[ 2] = 0.2 # z1 + verts[ 3] = 1.0 # w1 + verts[ 4] = 1.0 # r1 + verts[ 5] = 0.0 # g1 + verts[ 6] = 0.0 # b1 + verts[ 7] = 1.0 # a1 + verts[ 8] = -0.8 # x2 + verts[ 9] = -0.8 # y2 + verts[10] = 0.5 # z2 + verts[11] = 1.0 # w2 + verts[12] = 0.0 # r2 + verts[13] = 1.0 # g2 + verts[14] = 0.0 # b2 + verts[15] = 1.0 # a2 + verts[16] = 0.8 # x3 + verts[17] = -0.8 # y3 + verts[18] = 0.8 # z3 + verts[19] = 1.0 # w3 + verts[20] = 0.0 # r3 + verts[21] = 0.0 # g3 + verts[22] = 1.0 # b3 + verts[23] = 1.0 # a3 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + show_image(ctx, cbuf) + show_image(ctx, zbuf) + save_image(ctx, cbuf, 'cbuf.png') + save_image(ctx, zbuf, 'zbuf.png') + + + +def main(): + dev = Device() + test(dev) + + +if __name__ == '__main__': + main() diff --git a/src/gallium/tests/python/tests/.gitignore b/src/gallium/tests/python/tests/.gitignore new file mode 100644 index 0000000000..0dbbaeea16 --- /dev/null +++ b/src/gallium/tests/python/tests/.gitignore @@ -0,0 +1,3 @@ +*.txt +*.tsv +*.dot diff --git a/src/gallium/tests/python/tests/base.py b/src/gallium/tests/python/tests/base.py new file mode 100755 index 0000000000..d8cf84db36 --- /dev/null +++ b/src/gallium/tests/python/tests/base.py @@ -0,0 +1,399 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +"""Base classes for tests. + +Loosely inspired on Python's unittest module. +""" + + +import os.path +import sys + +from gallium import * + + +# Enumerate all pixel formats +formats = {} +for name, value in globals().items(): + if name.startswith("PIPE_FORMAT_") and isinstance(value, int) and name not in ("PIPE_FORMAT_NONE", "PIPE_FORMAT_COUNT"): + formats[value] = name + +def make_image(width, height, rgba): + import Image + outimage = Image.new( + mode='RGB', + size=(width, height), + color=(0,0,0)) + outpixels = outimage.load() + for y in range(0, height): + for x in range(0, width): + offset = (y*width + x)*4 + r, g, b, a = [int(min(max(rgba[offset + ch], 0.0), 1.0)*255) for ch in range(4)] + outpixels[x, y] = r, g, b + return outimage + +def save_image(width, height, rgba, filename): + outimage = make_image(width, height, rgba) + outimage.save(filename, "PNG") + +def show_image(width, height, **rgbas): + import Tkinter as tk + from PIL import Image, ImageTk + + root = tk.Tk() + + x = 64 + y = 64 + + labels = rgbas.keys() + labels.sort() + for i in range(len(labels)): + label = labels[i] + outimage = make_image(width, height, rgbas[label]) + + if i: + window = tk.Toplevel(root) + else: + window = root + window.title(label) + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + window.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(window, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + x += w + 2 + + root.mainloop() + + +class TestFailure(Exception): + + pass + +class TestSkip(Exception): + + pass + + +class Test: + + def __init__(self): + pass + + def _run(self, result): + raise NotImplementedError + + def run(self): + result = TestResult() + self._run(result) + result.report() + + def assert_rgba(self, ctx, surface, x, y, w, h, expected_rgba, pixel_tol=4.0/256, surface_tol=0.85): + total = h*w + different = ctx.surface_compare_rgba(surface, x, y, w, h, expected_rgba, tol=pixel_tol) + if different: + sys.stderr.write("%u out of %u pixels differ\n" % (different, total)) + + if float(total - different)/float(total) < surface_tol: + if 0: + rgba = FloatArray(h*w*4) + ctx.surface_read_rgba(surface, x, y, w, h, rgba) + show_image(w, h, Result=rgba, Expected=expected_rgba) + save_image(w, h, rgba, "result.png") + save_image(w, h, expected_rgba, "expected.png") + #sys.exit(0) + + raise TestFailure + + +class TestCase(Test): + + tags = () + + def __init__(self, dev, **kargs): + Test.__init__(self) + self.dev = dev + self.__dict__.update(kargs) + + def description(self): + descriptions = [] + for tag in self.tags: + value = self.get(tag) + if value is not None and value != '': + descriptions.append(tag + '=' + str(value)) + return ' '.join(descriptions) + + def get(self, tag): + try: + method = getattr(self, '_get_' + tag) + except AttributeError: + return getattr(self, tag, None) + else: + return method() + + def _get_target(self): + return { + PIPE_TEXTURE_1D: "1d", + PIPE_TEXTURE_2D: "2d", + PIPE_TEXTURE_3D: "3d", + PIPE_TEXTURE_CUBE: "cube", + }[self.target] + + def _get_format(self): + name = formats[self.format] + if name.startswith('PIPE_FORMAT_'): + name = name[12:] + name = name.lower() + return name + + def _get_face(self): + if self.target == PIPE_TEXTURE_CUBE: + return { + PIPE_TEX_FACE_POS_X: "+x", + PIPE_TEX_FACE_NEG_X: "-x", + PIPE_TEX_FACE_POS_Y: "+y", + PIPE_TEX_FACE_NEG_Y: "-y", + PIPE_TEX_FACE_POS_Z: "+z", + PIPE_TEX_FACE_NEG_Z: "-z", + }[self.face] + else: + return '' + + def test(self): + raise NotImplementedError + + def _run(self, result): + result.test_start(self) + try: + self.test() + except KeyboardInterrupt: + raise + except TestSkip: + result.test_skipped(self) + except TestFailure: + result.test_failed(self) + else: + result.test_passed(self) + + +class TestSuite(Test): + + def __init__(self, tests = None): + Test.__init__(self) + if tests is None: + self.tests = [] + else: + self.tests = tests + + def add_test(self, test): + self.tests.append(test) + + def _run(self, result): + for test in self.tests: + test._run(result) + + +class TestResult: + + def __init__(self): + self.tests = 0 + self.passed = 0 + self.skipped = 0 + self.failed = 0 + + self.names = ['result'] + self.types = ['pass skip fail'] + self.rows = [] + + def test_start(self, test): + sys.stdout.write("Running %s...\n" % test.description()) + sys.stdout.flush() + self.tests += 1 + + def test_passed(self, test): + sys.stdout.write("PASS\n") + sys.stdout.flush() + self.passed += 1 + self.log_result(test, 'pass') + + def test_skipped(self, test): + sys.stdout.write("SKIP\n") + sys.stdout.flush() + self.skipped += 1 + self.log_result(test, 'skip') + + def test_failed(self, test): + sys.stdout.write("FAIL\n") + sys.stdout.flush() + self.failed += 1 + self.log_result(test, 'fail') + + def log_result(self, test, result): + row = ['']*len(self.names) + + # add result + assert self.names[0] == 'result' + assert result in ('pass', 'skip', 'fail') + row[0] = result + + # add tags + for tag in test.tags: + value = test.get(tag) + + # infer type + if value is None: + continue + elif isinstance(value, (int, float)): + value = str(value) + type = 'c' # continous + elif isinstance(value, basestring): + type = 'd' # discrete + else: + assert False + value = str(value) + type = 'd' # discrete + + # insert value + try: + col = self.names.index(tag, 1) + except ValueError: + self.names.append(tag) + self.types.append(type) + row.append(value) + else: + row[col] = value + assert self.types[col] == type + + self.rows.append(row) + + def report(self): + sys.stdout.write("%u tests, %u passed, %u skipped, %u failed\n\n" % (self.tests, self.passed, self.skipped, self.failed)) + sys.stdout.flush() + + name, ext = os.path.splitext(os.path.basename(sys.argv[0])) + + tree = self.report_tree(name) + self.report_junit(name, stdout=tree) + + def report_tree(self, name): + filename = name + '.tsv' + stream = file(filename, 'wt') + + # header + stream.write('\t'.join(self.names) + '\n') + stream.write('\t'.join(self.types) + '\n') + stream.write('class\n') + + # rows + for row in self.rows: + if row[0] == 'skip': + continue + row += ['']*(len(self.names) - len(row)) + stream.write('\t'.join(row) + '\n') + + stream.close() + + # See http://www.ailab.si/orange/doc/ofb/c_otherclass.htm + try: + import orange + import orngTree + except ImportError: + sys.stderr.write('Install Orange from http://www.ailab.si/orange/ for a classification tree.\n') + return None + + data = orange.ExampleTable(filename) + + tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2) + + orngTree.printTxt(tree, maxDepth=4) + + text_tree = orngTree.dumpTree(tree) + + file(name + '.txt', 'wt').write(text_tree) + + orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box') + + return text_tree + + def report_junit(self, name, stdout=None, stderr=None): + """Write test results in ANT's junit XML format, to use with Hudson CI. + + See also: + - http://fisheye.hudson-ci.org/browse/Hudson/trunk/hudson/main/core/src/test/resources/hudson/tasks/junit + - http://www.junit.org/node/399 + - http://wiki.apache.org/ant/Proposals/EnhancedTestReports + """ + + stream = file(name + '.xml', 'wt') + + stream.write('\n') + stream.write('\n' % self.escape_xml(name)) + stream.write(' \n') + stream.write(' \n') + + names = self.names[1:] + + for row in self.rows: + + test_name = ' '.join(['%s=%s' % pair for pair in zip(self.names[1:], row[1:])]) + + stream.write(' \n' % (self.escape_xml(test_name))) + + result = row[0] + if result == 'pass': + pass + elif result == 'skip': + stream.write(' \n') + else: + stream.write(' \n') + + stream.write(' \n') + + if stdout: + stream.write(' %s\n' % self.escape_xml(stdout)) + if stderr: + stream.write(' %s\n' % self.escape_xml(stderr)) + + stream.write('\n') + + stream.close() + + def escape_xml(self, s): + '''Escape a XML string.''' + s = s.replace('&', '&') + s = s.replace('<', '<') + s = s.replace('>', '>') + s = s.replace('"', '"') + s = s.replace("'", ''') + return s + diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/.gitignore b/src/gallium/tests/python/tests/regress/fragment-shader/.gitignore new file mode 100644 index 0000000000..e33609d251 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/.gitignore @@ -0,0 +1 @@ +*.png diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-abs.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-abs.sh new file mode 100644 index 0000000000..103d7497f4 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-abs.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { -0.5, -0.4, -0.6, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +ABS OUT[0], TEMP[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-add.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-add.sh new file mode 100644 index 0000000000..bcb9420596 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-add.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +ADD OUT[0], IN[0], IN[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-1d.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-1d.sh new file mode 100644 index 0000000000..85fb9ea4e7 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-1d.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR +DCL CONST[1] +DCL CONST[3] +DCL TEMP[0..1] + +ADD TEMP[0], IN[0], CONST[1] +RCP TEMP[1], CONST[3].xxxx +MUL OUT[0], TEMP[0], TEMP[1] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-2d.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-2d.sh new file mode 100644 index 0000000000..f70a5146f4 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-2d.sh @@ -0,0 +1,9 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR +DCL CONST[1][1..2] + +MAD OUT[0], IN[0], CONST[1][2], CONST[1][1] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-dp3.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-dp3.sh new file mode 100644 index 0000000000..b5281975d4 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-dp3.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DP3 OUT[0], IN[0], IN[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-dp4.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-dp4.sh new file mode 100644 index 0000000000..d59df76e70 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-dp4.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DP4 OUT[0], IN[0].xyzx, IN[0].xyzx + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-dst.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-dst.sh new file mode 100644 index 0000000000..fbb20fa9f6 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-dst.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DST OUT[0], IN[0], IN[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-ex2.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-ex2.sh new file mode 100644 index 0000000000..b511288f4b --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-ex2.sh @@ -0,0 +1,11 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +EX2 TEMP[0], IN[0].xxxx +MUL OUT[0], TEMP[0], IN[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-flr.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-flr.sh new file mode 100644 index 0000000000..99a2f96103 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-flr.sh @@ -0,0 +1,15 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 2.5, 4.0, 2.0, 1.0 } +IMM FLT32 { 0.4, 0.25, 0.5, 1.0 } + +MUL TEMP[0], IN[0], IMM[0] +FLR TEMP[0], TEMP[0] +MUL OUT[0], TEMP[0], IMM[1] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-frc.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-frc.sh new file mode 100644 index 0000000000..a54c2623b0 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-frc.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 2.7, 3.1, 4.5, 1.0 } + +MUL TEMP[0], IN[0], IMM[0] +FRC OUT[0], TEMP[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-lg2.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-lg2.sh new file mode 100644 index 0000000000..5f5b4be109 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-lg2.sh @@ -0,0 +1,15 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 0.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +LG2 TEMP[0].x, TEMP[0].xxxx +ADD OUT[0], TEMP[0], IMM[1] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-lit.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-lit.sh new file mode 100644 index 0000000000..6323c4712d --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-lit.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +LIT OUT[0], IN[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-lrp.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-lrp.sh new file mode 100644 index 0000000000..740809d22e --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-lrp.sh @@ -0,0 +1,11 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +ABS TEMP[0], IN[0] +LRP OUT[0], TEMP[0], IN[0].xxxx, IN[0].yyyy + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-mad.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-mad.sh new file mode 100644 index 0000000000..413b9dc391 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-mad.sh @@ -0,0 +1,11 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +IMM FLT32 { 0.5, 0.4, 0.6, 1.0 } +IMM FLT32 { 0.5, 0.4, 0.6, 0.0 } + +MAD OUT[0], IN[0], IMM[0], IMM[1] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-max.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-max.sh new file mode 100644 index 0000000000..b69f213261 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-max.sh @@ -0,0 +1,10 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +IMM FLT32 { 0.4, 0.4, 0.4, 0.0 } + +MAX OUT[0], IN[0], IMM[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-min.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-min.sh new file mode 100644 index 0000000000..df284f49e7 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-min.sh @@ -0,0 +1,10 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +IMM FLT32 { 0.6, 0.6, 0.6, 1.0 } + +MIN OUT[0], IN[0], IMM[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-mov.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-mov.sh new file mode 100644 index 0000000000..64af72f381 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-mov.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +MOV OUT[0], IN[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-mul.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-mul.sh new file mode 100644 index 0000000000..bdd0b0026b --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-mul.sh @@ -0,0 +1,10 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +IMM FLT32 { 0.5, 0.6, 0.7, 1.0 } + +MUL OUT[0], IN[0], IMM[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-rcp.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-rcp.sh new file mode 100644 index 0000000000..f4b611b26a --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-rcp.sh @@ -0,0 +1,15 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 1.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +RCP TEMP[0].x, TEMP[0].xxxx +SUB OUT[0], TEMP[0], IMM[1] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-rsq.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-rsq.sh new file mode 100644 index 0000000000..d1e9b0b53b --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-rsq.sh @@ -0,0 +1,15 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 1.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +RSQ TEMP[0].x, TEMP[0].xxxx +SUB OUT[0], TEMP[0], IMM[1] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-sge.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-sge.sh new file mode 100644 index 0000000000..1f33fac472 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-sge.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 0.6, 0.6, 0.6, 0.0 } + +SGE TEMP[0], IN[0], IMM[0] +MUL OUT[0], IN[0], TEMP[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-slt.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-slt.sh new file mode 100644 index 0000000000..d58b7886a1 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-slt.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { 0.6, 0.6, 0.6, 0.0 } + +SLT TEMP[0], IN[0], IMM[0] +MUL OUT[0], IN[0], TEMP[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-abs.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-abs.sh new file mode 100644 index 0000000000..ecd19248c6 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-abs.sh @@ -0,0 +1,13 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { -0.3, -0.5, -0.4, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +MOV OUT[0], |TEMP[0]| + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh new file mode 100644 index 0000000000..c2d99ddd15 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh @@ -0,0 +1,15 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +IMM FLT32 { -0.2, -0.3, -0.4, 0.0 } +IMM FLT32 { -1.0, -1.0, -1.0, -1.0 } + +ADD TEMP[0], IN[0], IMM[0] +MOV TEMP[0], -|TEMP[0]| +MUL OUT[0], TEMP[0], IMM[1] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-neg.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-neg.sh new file mode 100644 index 0000000000..a08ab6d2dc --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-neg.sh @@ -0,0 +1,11 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +DCL TEMP[0] + +SUB TEMP[0], IN[0], IN[0].yzxw +MOV OUT[0], -TEMP[0] + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-swz.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-swz.sh new file mode 100644 index 0000000000..6110647d97 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-srcmod-swz.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +MOV OUT[0], IN[0].yxzw + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-sub.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-sub.sh new file mode 100644 index 0000000000..673fca139a --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-sub.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +SUB OUT[0], IN[0], IN[0].yzxw + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-xpd.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-xpd.sh new file mode 100644 index 0000000000..6ec8b1184c --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/frag-xpd.sh @@ -0,0 +1,8 @@ +FRAG + +DCL IN[0], COLOR, LINEAR +DCL OUT[0], COLOR + +XPD OUT[0], IN[0], IN[0].yzxw + +END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/tests/python/tests/regress/fragment-shader/fragment-shader.py new file mode 100644 index 0000000000..ef65a9c5a1 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/fragment-shader/fragment-shader.py @@ -0,0 +1,257 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + +import struct + +from gallium import * + +def make_image(surface): + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface): + outimage = make_image(surface) + outimage.save(filename, "PNG") + +def test(dev, name): + ctx = dev.context_create() + + width = 320 + height = 320 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 0 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_fragment_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.resource_create( + PIPE_FORMAT_B8G8R8X8_UNORM, + width, height, + bind=PIPE_BIND_RENDER_TARGET, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.5 + rgba[1] = 0.5 + rgba[2] = 0.5 + rgba[3] = 0.5 + ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0) + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION + DCL IN[1], COLOR + DCL OUT[0], POSITION + DCL OUT[1], COLOR + MOV OUT[0], IN[0] + MOV OUT[1], IN[1] + END + ''') + ctx.set_vertex_shader(vs) + + # fragment shader + fs = Shader(file('frag-' + name + '.sh', 'rt').read()) + ctx.set_fragment_shader(fs) + + constbuf0 = dev.buffer_create(64, + (PIPE_BUFFER_USAGE_CONSTANT | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE), + 4 * 4 * 4) + + cbdata = '' + cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0) + cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0) + cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0) + cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0) + + constbuf0.write(cbdata, 0) + + ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT, + 0, + constbuf0) + + constbuf1 = dev.buffer_create(64, + (PIPE_BUFFER_USAGE_CONSTANT | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE), + 4 * 4 * 4) + + cbdata = '' + cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1) + cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25) + cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5) + cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75) + + constbuf1.write(cbdata, 0) + + ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT, + 1, + constbuf1) + + xy = [ + -0.8, -0.8, + 0.8, -0.8, + 0.0, 0.8, + ] + color = [ + 1.0, 0.0, 0.0, + 0.0, 1.0, 0.0, + 0.0, 0.0, 1.0, + ] + + nverts = 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + for i in range(0, nverts): + verts[i * nattrs * 4 + 0] = xy[i * 2 + 0] # x + verts[i * nattrs * 4 + 1] = xy[i * 2 + 1] # y + verts[i * nattrs * 4 + 2] = 0.5 # z + verts[i * nattrs * 4 + 3] = 1.0 # w + verts[i * nattrs * 4 + 4] = color[i * 3 + 0] # r + verts[i * nattrs * 4 + 5] = color[i * 3 + 1] # g + verts[i * nattrs * 4 + 6] = color[i * 3 + 2] # b + verts[i * nattrs * 4 + 7] = 1.0 # a + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + save_image('frag-' + name + '.png', cbuf) + +def main(): + tests = [ + 'abs', + 'add', + 'cb-1d', + 'cb-2d', + 'dp3', + 'dp4', + 'dst', + 'ex2', + 'flr', + 'frc', + 'lg2', + 'lit', + 'lrp', + 'mad', + 'max', + 'min', + 'mov', + 'mul', + 'rcp', + 'rsq', + 'sge', + 'slt', + 'srcmod-abs', + 'srcmod-absneg', + 'srcmod-neg', + 'srcmod-swz', + 'sub', + 'xpd', + ] + + dev = Device() + for t in tests: + test(dev, t) + +if __name__ == '__main__': + main() diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/.gitignore b/src/gallium/tests/python/tests/regress/vertex-shader/.gitignore new file mode 100644 index 0000000000..e33609d251 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/.gitignore @@ -0,0 +1 @@ +*.png diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-abs.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-abs.sh new file mode 100644 index 0000000000..79c9ca69fb --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-abs.sh @@ -0,0 +1,15 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL TEMP[0] + +IMM FLT32 { 0.2, 0.2, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +ABS OUT[0], TEMP[0] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-add.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-add.sh new file mode 100644 index 0000000000..ca97ad05df --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-add.sh @@ -0,0 +1,13 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.2, -0.1, 0.0, 0.0 } + +ADD OUT[0], IN[0], IMM[0] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-arl.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-arl.sh new file mode 100644 index 0000000000..321140e89e --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-arl.sh @@ -0,0 +1,23 @@ +VERT + +DCL IN[0], POSITION +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +DCL ADDR[0] + +IMM FLT32 { 3.0, 1.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 0.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 1.0, 1.0 } + +MOV OUT[0], IN[0] +MUL TEMP[0], IN[0], IMM[0] +ARL ADDR[0].x, TEMP[0] +MOV OUT[1], IMM[ADDR[0].x + 3] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-arr.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-arr.sh new file mode 100644 index 0000000000..d60ea46b36 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-arr.sh @@ -0,0 +1,23 @@ +VERT + +DCL IN[0], POSITION +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +DCL ADDR[0] + +IMM FLT32 { 3.0, 1.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 0.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 1.0, 1.0 } + +MOV OUT[0], IN[0] +MUL TEMP[0], IN[0], IMM[0] +ARR ADDR[0].x, TEMP[0] +MOV OUT[1], IMM[ADDR[0].x + 3] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-1d.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-1d.sh new file mode 100644 index 0000000000..b41fe5dd38 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-1d.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL CONST[1] +DCL CONST[3] +DCL TEMP[0..1] + +MOV OUT[0], IN[0] +ADD TEMP[0], IN[1], CONST[1] +RCP TEMP[1], CONST[3].xxxx +MUL OUT[1], TEMP[0], TEMP[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-2d.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-2d.sh new file mode 100644 index 0000000000..45f5e6b729 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-2d.sh @@ -0,0 +1,12 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL CONST[1][1..2] + +MOV OUT[0], IN[0] +MAD OUT[1], IN[1], CONST[1][2], CONST[1][1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp3.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp3.sh new file mode 100644 index 0000000000..caff622fe6 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp3.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL TEMP[0] + +IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } + +DP3 TEMP[0].xy, IN[0], IN[0] +MOV TEMP[0].zw, IMM[0] +MUL OUT[0], IN[0], TEMP[0] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp4.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp4.sh new file mode 100644 index 0000000000..3dd2fd1c2f --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp4.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL TEMP[0] + +IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } + +DP4 TEMP[0].xy, IN[0], IN[0] +MOV TEMP[0].zw, IMM[0] +MUL OUT[0], IN[0], TEMP[0] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-dst.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-dst.sh new file mode 100644 index 0000000000..da9cc18dfc --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-dst.sh @@ -0,0 +1,11 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0], IN[0] +DST OUT[1], IN[1], IN[0] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-ex2.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-ex2.sh new file mode 100644 index 0000000000..4637227e5c --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-ex2.sh @@ -0,0 +1,18 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0..1] + +IMM FLT32 { 0.3, 0.3, 0.3, 1.0 } + +EX2 TEMP[0], IN[0] +EX2 TEMP[1], IN[1].yyyy +MUL TEMP[0], TEMP[0], IMM[0] +MOV OUT[0], IN[0] +MUL OUT[1], TEMP[0], TEMP[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-flr.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-flr.sh new file mode 100644 index 0000000000..aa80d6e394 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-flr.sh @@ -0,0 +1,23 @@ +VERT + +DCL IN[0], POSITION +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +DCL ADDR[0] + +IMM FLT32 { 3.0, 1.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 0.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } +IMM FLT32 { 1.0, 1.0, 0.0, 1.0 } +IMM FLT32 { 0.0, 1.0, 1.0, 1.0 } + +MOV OUT[0], IN[0] +MUL TEMP[0], IN[0], IMM[0] +FLR ADDR[0].x, TEMP[0] +MOV OUT[1], IMM[ADDR[0].x + 3] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-frc.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-frc.sh new file mode 100644 index 0000000000..64d1a494e1 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-frc.sh @@ -0,0 +1,15 @@ +VERT + +DCL IN[0], POSITION +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { 2.7, 3.1, 4.5, 1.0 } + +MUL TEMP[0], IN[0].xyxw, IMM[0] +MOV OUT[0], IN[0] +FRC OUT[1], TEMP[0] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-lg2.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-lg2.sh new file mode 100644 index 0000000000..5cf16fd1aa --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-lg2.sh @@ -0,0 +1,18 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 0.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +LG2 TEMP[0].x, TEMP[0].xxxx +ADD OUT[0], TEMP[0], IMM[1] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-lit.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-lit.sh new file mode 100644 index 0000000000..a4a752d4d2 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-lit.sh @@ -0,0 +1,11 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0], IN[0] +LIT OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-lrp.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-lrp.sh new file mode 100644 index 0000000000..4bb5f3ec3f --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-lrp.sh @@ -0,0 +1,14 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +ABS TEMP[0], IN[0] +MOV OUT[0], IN[0] +LRP OUT[1], TEMP[0], IN[1].xxxx, IN[1].yyyy + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-mad.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-mad.sh new file mode 100644 index 0000000000..daaa941f15 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-mad.sh @@ -0,0 +1,14 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.5, 1.0, 1.0, 1.0 } +IMM FLT32 { 0.5, 0.0, 0.0, 0.0 } + +MAD OUT[0], IN[0], IMM[0], IMM[1] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-max.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-max.sh new file mode 100644 index 0000000000..af279ec7f4 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-max.sh @@ -0,0 +1,13 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.5, 0.5, 0.5, 0.0 } + +MOV OUT[0], IN[0] +MAX OUT[1], IN[1], IMM[0] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-min.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-min.sh new file mode 100644 index 0000000000..46d886c55b --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-min.sh @@ -0,0 +1,13 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.5, 0.5, 0.5, 0.0 } + +MOV OUT[0], IN[0] +MIN OUT[1], IN[1], IMM[0] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-mov.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-mov.sh new file mode 100644 index 0000000000..0ef91637e0 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-mov.sh @@ -0,0 +1,11 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0], IN[0] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-mul.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-mul.sh new file mode 100644 index 0000000000..d34f6cd6e3 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-mul.sh @@ -0,0 +1,13 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.6, 0.6, 1.0, 1.0 } + +MUL OUT[0], IN[0], IMM[0] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-rcp.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-rcp.sh new file mode 100644 index 0000000000..cfb3ec37dc --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-rcp.sh @@ -0,0 +1,18 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 1.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +RCP TEMP[0].x, TEMP[0].xxxx +SUB OUT[0], TEMP[0], IMM[1] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-rsq.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-rsq.sh new file mode 100644 index 0000000000..faf1e6e7d4 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-rsq.sh @@ -0,0 +1,18 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } +IMM FLT32 { 1.5, 0.0, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +RSQ TEMP[0].x, TEMP[0].xxxx +SUB OUT[0], TEMP[0], IMM[1] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-sge.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-sge.sh new file mode 100644 index 0000000000..6de1d071ef --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-sge.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { -0.1, -0.1, 1.0, 0.0 } + +SGE TEMP[0], IN[0], IMM[0] +MOV OUT[0], IN[0] +MUL OUT[1], IN[1], TEMP[0] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-slt.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-slt.sh new file mode 100644 index 0000000000..9a52422984 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-slt.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +DCL TEMP[0] + +IMM FLT32 { 0.6, 0.6, 0.0, 0.0 } + +SLT TEMP[0], IN[0], IMM[0] +MOV OUT[0], IN[0] +MUL OUT[1], IN[1], TEMP[0] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-abs.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-abs.sh new file mode 100644 index 0000000000..dc87ce4ae7 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-abs.sh @@ -0,0 +1,15 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL TEMP[0] + +IMM FLT32 { 0.1, 0.1, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +MOV OUT[0], |TEMP[0]| +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh new file mode 100644 index 0000000000..d82eb08fd3 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh @@ -0,0 +1,16 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR +DCL TEMP[0] + +IMM FLT32 { -0.2, -0.2, 0.0, 0.0 } + +ADD TEMP[0], IN[0], IMM[0] +MOV OUT[0].xy, -|TEMP[0]| +MOV OUT[0].zw, IN[0] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-neg.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-neg.sh new file mode 100644 index 0000000000..e39bebcd9f --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-neg.sh @@ -0,0 +1,12 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0].xy, -IN[0] +MOV OUT[0].zw, IN[0] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-swz.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-swz.sh new file mode 100644 index 0000000000..6f20552f21 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-swz.sh @@ -0,0 +1,11 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0], IN[0].yxzw +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-sub.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-sub.sh new file mode 100644 index 0000000000..0f9678b8a3 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-sub.sh @@ -0,0 +1,13 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +IMM FLT32 { 0.1, 0.1, 0.0, 0.0 } + +SUB OUT[0], IN[0], IMM[0] +MOV OUT[1], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-xpd.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-xpd.sh new file mode 100644 index 0000000000..39d42ae2a0 --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vert-xpd.sh @@ -0,0 +1,11 @@ +VERT + +DCL IN[0], POSITION +DCL IN[1], COLOR +DCL OUT[0], POSITION +DCL OUT[1], COLOR + +MOV OUT[0], IN[0] +XPD OUT[1], IN[0], IN[1] + +END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/tests/python/tests/regress/vertex-shader/vertex-shader.py new file mode 100644 index 0000000000..05e40dbd5f --- /dev/null +++ b/src/gallium/tests/python/tests/regress/vertex-shader/vertex-shader.py @@ -0,0 +1,287 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import struct + +from gallium import * + +def make_image(surface): + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface): + outimage = make_image(surface) + outimage.save(filename, "PNG") + +def test(dev, name): + ctx = dev.context_create() + + width = 320 + height = 320 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 0 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_fragment_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.resource_create( + PIPE_FORMAT_B8G8R8X8_UNORM, + width, height, + bind=PIPE_BIND_RENDER_TARGET, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.5 + rgba[1] = 0.5 + rgba[2] = 0.5 + rgba[3] = 0.5 + ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0) + + # vertex shader + vs = Shader(file('vert-' + name + '.sh', 'rt').read()) + ctx.set_vertex_shader(vs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], COLOR, LINEAR + DCL OUT[0], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:END + ''') + ctx.set_fragment_shader(fs) + + constbuf0 = dev.buffer_create(64, + (PIPE_BUFFER_USAGE_CONSTANT | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE), + 4 * 4 * 4) + + cbdata = '' + cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0) + cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0) + cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0) + cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0) + + constbuf0.write(cbdata, 0) + + ctx.set_constant_buffer(PIPE_SHADER_VERTEX, + 0, + constbuf0) + + constbuf1 = dev.buffer_create(64, + (PIPE_BUFFER_USAGE_CONSTANT | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE), + 4 * 4 * 4) + + cbdata = '' + cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1) + cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25) + cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5) + cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75) + + constbuf1.write(cbdata, 0) + + ctx.set_constant_buffer(PIPE_SHADER_VERTEX, + 1, + constbuf1) + + xy = [ + 0.0, 0.8, + -0.2, 0.4, + 0.2, 0.4, + -0.4, 0.0, + 0.0, 0.0, + 0.4, 0.0, + -0.6, -0.4, + -0.2, -0.4, + 0.2, -0.4, + 0.6, -0.4, + -0.8, -0.8, + -0.4, -0.8, + 0.0, -0.8, + 0.4, -0.8, + 0.8, -0.8, + ] + color = [ + 1.0, 0.0, 0.0, + 0.0, 1.0, 0.0, + 0.0, 0.0, 1.0, + ] + tri = [ + 1, 2, 0, + 3, 4, 1, + 4, 2, 1, + 4, 5, 2, + 6, 7, 3, + 7, 4, 3, + 7, 8, 4, + 8, 5, 4, + 8, 9, 5, + 10, 11, 6, + 11, 7, 6, + 11, 12, 7, + 12, 8, 7, + 12, 13, 8, + 13, 9, 8, + 13, 14, 9, + ] + + nverts = 16 * 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + for i in range(0, nverts): + verts[i * nattrs * 4 + 0] = xy[tri[i] * 2 + 0] # x + verts[i * nattrs * 4 + 1] = xy[tri[i] * 2 + 1] # y + verts[i * nattrs * 4 + 2] = 0.5 # z + verts[i * nattrs * 4 + 3] = 1.0 # w + verts[i * nattrs * 4 + 4] = color[(i % 3) * 3 + 0] # r + verts[i * nattrs * 4 + 5] = color[(i % 3) * 3 + 1] # g + verts[i * nattrs * 4 + 6] = color[(i % 3) * 3 + 2] # b + verts[i * nattrs * 4 + 7] = 1.0 # a + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + save_image('vert-' + name + '.png', cbuf) + +def main(): + tests = [ + 'abs', + 'add', + 'arl', + 'arr', + 'cb-1d', + 'cb-2d', + 'dp3', + 'dp4', + 'dst', + 'ex2', + 'flr', + 'frc', + 'lg2', + 'lit', + 'lrp', + 'mad', + 'max', + 'min', + 'mov', + 'mul', + 'rcp', + 'rsq', + 'sge', + 'slt', + 'srcmod-abs', + 'srcmod-absneg', + 'srcmod-neg', + 'srcmod-swz', + 'sub', + 'xpd', + ] + + dev = Device() + for t in tests: + test(dev, t) + +if __name__ == '__main__': + main() diff --git a/src/gallium/tests/python/tests/surface_copy.py b/src/gallium/tests/python/tests/surface_copy.py new file mode 100755 index 0000000000..8d84164403 --- /dev/null +++ b/src/gallium/tests/python/tests/surface_copy.py @@ -0,0 +1,200 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import os +import random + +from gallium import * +from base import * + + +def lods(*dims): + size = max(dims) + lods = 0 + while size: + lods += 1 + size >>= 1 + return lods + + +class TextureTest(TestCase): + + tags = ( + 'target', + 'format', + 'width', + 'height', + 'depth', + 'last_level', + 'face', + 'level', + 'zslice', + ) + + def test(self): + dev = self.dev + ctx = self.ctx + + target = self.target + format = self.format + width = self.width + height = self.height + depth = self.depth + last_level = self.last_level + face = self.face + level = self.level + zslice = self.zslice + + bind = PIPE_BIND_SAMPLER_VIEW + geom_flags = 0 + if not dev.is_format_supported(format, target, bind, geom_flags): + raise TestSkip + + if not dev.is_format_supported(format, target, bind, geom_flags): + raise TestSkip + + # textures + dst_texture = dev.resource_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + bind = bind, + ) + + dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice) + + src_texture = dev.resource_create( + target = target, + format = format, + width = dst_surface.width, + height = dst_surface.height, + depth = 1, + last_level = 0, + bind = PIPE_BIND_SAMPLER_VIEW, + ) + + src_surface = src_texture.get_surface() + + w = dst_surface.width + h = dst_surface.height + + stride = util_format_get_stride(format, w) + size = util_format_get_nblocksy(format, h) * stride + src_raw = os.urandom(size) + + ctx.surface_write_raw(src_surface, 0, 0, w, h, src_raw, stride) + + ctx.surface_copy(dst_surface, 0, 0, + src_surface, 0, 0, w, h) + + dst_raw = ctx.surface_read_raw(dst_surface, 0, 0, w, h) + + if dst_raw != src_raw: + raise TestFailure + + +def main(): + dev = Device() + ctx = dev.context_create() + suite = TestSuite() + + targets = [ + PIPE_TEXTURE_2D, + PIPE_TEXTURE_CUBE, + PIPE_TEXTURE_3D, + ] + + sizes = [64, 32, 16, 8, 4, 2, 1] + #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] + #sizes = [64] + #sizes = [63] + + faces = [ + PIPE_TEX_FACE_POS_X, + PIPE_TEX_FACE_NEG_X, + PIPE_TEX_FACE_POS_Y, + PIPE_TEX_FACE_NEG_Y, + PIPE_TEX_FACE_POS_Z, + PIPE_TEX_FACE_NEG_Z, + ] + + try: + n = int(sys.argv[1]) + except: + n = 10000 + + for i in range(n): + format = random.choice(formats.keys()) + if not util_format_is_depth_or_stencil(format): + is_depth_or_stencil = util_format_is_depth_or_stencil(format) + + if is_depth_or_stencil: + target = PIPE_TEXTURE_2D + else: + target = random.choice(targets) + + size = random.choice(sizes) + + if target == PIPE_TEXTURE_3D: + depth = size + else: + depth = 1 + + if target == PIPE_TEXTURE_CUBE: + face = random.choice(faces) + else: + face = PIPE_TEX_FACE_POS_X + + levels = lods(size) + last_level = random.randint(0, levels - 1) + level = random.randint(0, last_level) + zslice = random.randint(0, max(depth >> level, 1) - 1) + + test = TextureTest( + dev = dev, + ctx = ctx, + target = target, + format = format, + width = size, + height = size, + depth = depth, + last_level = last_level, + face = face, + level = level, + zslice = zslice, + ) + suite.add_test(test) + suite.run() + + +if __name__ == '__main__': + main() diff --git a/src/gallium/tests/python/tests/texture_blit.py b/src/gallium/tests/python/tests/texture_blit.py new file mode 100755 index 0000000000..77f006ea04 --- /dev/null +++ b/src/gallium/tests/python/tests/texture_blit.py @@ -0,0 +1,636 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import random + +from gallium import * +from base import * + + +def lods(*dims): + size = max(dims) + lods = 0 + while size: + lods += 1 + size >>= 1 + return lods + + +def minify(dims, level = 1): + return [max(dim>>level, 1) for dim in dims] + + +def tex_coords(texture, face, level, zslice): + st = [ + [0.0, 0.0], + [1.0, 0.0], + [1.0, 1.0], + [0.0, 1.0], + ] + + if texture.target == PIPE_TEXTURE_2D: + return [[s, t, 0.0] for s, t in st] + elif texture.target == PIPE_TEXTURE_3D: + depth = texture.get_depth(level) + if depth > 1: + r = float(zslice)/float(depth - 1) + else: + r = 0.0 + return [[s, t, r] for s, t in st] + elif texture.target == PIPE_TEXTURE_CUBE: + result = [] + for s, t in st: + # See http://developer.nvidia.com/object/cube_map_ogl_tutorial.html + sc = 2.0*s - 1.0 + tc = 2.0*t - 1.0 + if face == PIPE_TEX_FACE_POS_X: + rx = 1.0 + ry = -tc + rz = -sc + if face == PIPE_TEX_FACE_NEG_X: + rx = -1.0 + ry = -tc + rz = sc + if face == PIPE_TEX_FACE_POS_Y: + rx = sc + ry = 1.0 + rz = tc + if face == PIPE_TEX_FACE_NEG_Y: + rx = sc + ry = -1.0 + rz = -tc + if face == PIPE_TEX_FACE_POS_Z: + rx = sc + ry = -tc + rz = 1.0 + if face == PIPE_TEX_FACE_NEG_Z: + rx = -sc + ry = -tc + rz = -1.0 + result.append([rx, ry, rz]) + return result + +def is_pot(n): + return n & (n - 1) == 0 + + +class TextureColorSampleTest(TestCase): + + tags = ( + 'target', + 'format', + 'width', + 'height', + 'depth', + 'last_level', + 'face', + 'level', + 'zslice', + ) + + def test(self): + dev = self.dev + ctx = self.ctx + + target = self.target + format = self.format + width = self.width + height = self.height + depth = self.depth + last_level = self.last_level + face = self.face + level = self.level + zslice = self.zslice + minz = 0.0 + maxz = 1.0 + + bind = PIPE_BIND_SAMPLER_VIEW + geom_flags = 0 + if width != height: + geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE + if not is_pot(width) or not is_pot(height) or not is_pot(depth): + geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO + + if not dev.is_format_supported(format, target, bind, geom_flags): + raise TestSkip + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # no-op depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + ctx.set_rasterizer(rasterizer) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + sampler.min_lod = 0 + sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 + ctx.set_fragment_sampler(0, sampler) + + # texture + texture = dev.resource_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + bind = bind, + ) + + expected_rgba = FloatArray(height*width*4) + surface = texture.get_surface( + face = face, + level = level, + zslice = zslice, + ) + + ctx.surface_sample_rgba(surface, expected_rgba, True) + + ctx.set_fragment_sampler_texture(0, texture) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width + scale[1] = height + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = 0.0 + translate[1] = 0.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + # clip + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf_tex = dev.resource_create( + PIPE_FORMAT_B8G8R8A8_UNORM, + width, + height, + bind = PIPE_BIND_RENDER_TARGET, + ) + + cbuf = cbuf_tex.get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.5 + rgba[1] = 0.5 + rgba[2] = 0.5 + rgba[3] = 0.5 + ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0) + del fb + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], GENERIC, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], GENERIC, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + #vs.dump() + ctx.set_vertex_shader(vs) + + # fragment shader + op = { + PIPE_TEXTURE_1D: "1D", + PIPE_TEXTURE_2D: "2D", + PIPE_TEXTURE_3D: "3D", + PIPE_TEXTURE_CUBE: "CUBE", + }[target] + fs = Shader(''' + FRAG + DCL IN[0], GENERIC[0], LINEAR + DCL OUT[0], COLOR, CONSTANT + DCL SAMP[0], CONSTANT + 0:TEX OUT[0], IN[0], SAMP[0], %s + 1:END + ''' % op) + #fs.dump() + ctx.set_fragment_shader(fs) + + nverts = 4 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + x = 0 + y = 0 + w, h = minify((width, height), level) + + pos = [ + [x, y], + [x+w, y], + [x+w, y+h], + [x, y+h], + ] + + tex = tex_coords(texture, face, level, zslice) + + for i in range(0, 4): + j = 8*i + verts[j + 0] = pos[i][0]/float(width) # x + verts[j + 1] = pos[i][1]/float(height) # y + verts[j + 2] = 0.0 # z + verts[j + 3] = 1.0 # w + verts[j + 4] = tex[i][0] # s + verts[j + 5] = tex[i][1] # r + verts[j + 6] = tex[i][2] # q + verts[j + 7] = 1.0 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN, + nverts, + nattrs, + verts) + + ctx.flush() + + cbuf = cbuf_tex.get_surface() + + self.assert_rgba(ctx, cbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85) + + +class TextureDepthSampleTest(TestCase): + + tags = ( + 'target', + 'format', + 'width', + 'height', + 'depth', + 'last_level', + 'face', + 'level', + 'zslice', + ) + + def test(self): + dev = self.dev + ctx = self.ctx + + target = self.target + format = self.format + width = self.width + height = self.height + depth = self.depth + last_level = self.last_level + face = self.face + level = self.level + zslice = self.zslice + minz = 0.0 + maxz = 1.0 + + bind = PIPE_BIND_SAMPLER_VIEW + geom_flags = 0 + if width != height: + geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE + if not is_pot(width) or not is_pot(height) or not is_pot(depth): + geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO + + if not dev.is_format_supported(format, target, bind, geom_flags): + raise TestSkip + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 1 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width + scale[1] = height + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = 0.0 + translate[1] = 0.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + sampler.min_lod = 0 + sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 + ctx.set_fragment_sampler(0, sampler) + + # texture + texture = dev.resource_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + bind = bind, + ) + + expected_rgba = FloatArray(height*width*4) + surface = texture.get_surface( + face = face, + level = level, + zslice = zslice, + ) + + ctx.surface_sample_rgba(surface, expected_rgba, True) + + ctx.set_fragment_sampler_texture(0, texture) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + # clip + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf_tex = dev.resource_create( + PIPE_FORMAT_B8G8R8A8_UNORM, + width, + height, + bind = PIPE_BIND_RENDER_TARGET, + ) + + zsbuf_tex = dev.resource_create( + PIPE_FORMAT_X8Z24_UNORM, + width, + height, + bind = PIPE_BIND_RENDER_TARGET, + ) + + cbuf = cbuf_tex.get_surface() + zsbuf = zsbuf_tex.get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + fb.set_zsbuf(zsbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.5 + rgba[1] = 0.5 + rgba[2] = 0.5 + rgba[3] = 0.5 + ctx.clear(PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0) + del fb + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], GENERIC, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], GENERIC, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + #vs.dump() + ctx.set_vertex_shader(vs) + + # fragment shader + op = { + PIPE_TEXTURE_1D: "1D", + PIPE_TEXTURE_2D: "2D", + PIPE_TEXTURE_3D: "3D", + PIPE_TEXTURE_CUBE: "CUBE", + }[target] + fs = Shader(''' + FRAG + DCL IN[0], GENERIC[0], LINEAR + DCL SAMP[0], CONSTANT + DCL OUT[0].z, POSITION + 0:TEX OUT[0].z, IN[0], SAMP[0], %s + 1:END + ''' % op) + #fs.dump() + ctx.set_fragment_shader(fs) + + nverts = 4 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + x = 0 + y = 0 + w, h = minify((width, height), level) + + pos = [ + [x, y], + [x+w, y], + [x+w, y+h], + [x, y+h], + ] + + tex = tex_coords(texture, face, level, zslice) + + for i in range(0, 4): + j = 8*i + verts[j + 0] = pos[i][0]/float(width) # x + verts[j + 1] = pos[i][1]/float(height) # y + verts[j + 2] = 0.0 # z + verts[j + 3] = 1.0 # w + verts[j + 4] = tex[i][0] # s + verts[j + 5] = tex[i][1] # r + verts[j + 6] = tex[i][2] # q + verts[j + 7] = 1.0 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN, + nverts, + nattrs, + verts) + + ctx.flush() + + zsbuf = zsbuf_tex.get_surface() + + self.assert_rgba(ctx, zsbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85) + + + + +def main(): + random.seed(0xdead3eef) + + dev = Device() + ctx = dev.context_create() + suite = TestSuite() + + targets = [ + PIPE_TEXTURE_2D, + PIPE_TEXTURE_CUBE, + PIPE_TEXTURE_3D, + ] + + #sizes = [64, 32, 16, 8, 4, 2, 1] + #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] + sizes = [64] + #sizes = [63] + + faces = [ + PIPE_TEX_FACE_POS_X, + PIPE_TEX_FACE_NEG_X, + PIPE_TEX_FACE_POS_Y, + PIPE_TEX_FACE_NEG_Y, + PIPE_TEX_FACE_POS_Z, + PIPE_TEX_FACE_NEG_Z, + ] + + try: + n = int(sys.argv[1]) + except: + n = 10000 + + for i in range(n): + format = random.choice(formats.keys()) + if not util_format_is_depth_or_stencil(format): + is_depth_or_stencil = util_format_is_depth_or_stencil(format) + + if is_depth_or_stencil: + target = PIPE_TEXTURE_2D + else: + target = random.choice(targets) + + size = random.choice(sizes) + + if target == PIPE_TEXTURE_3D: + depth = size + else: + depth = 1 + + if target == PIPE_TEXTURE_CUBE: + face = random.choice(faces) + else: + face = PIPE_TEX_FACE_POS_X + + levels = lods(size) + last_level = random.randint(0, levels - 1) + level = random.randint(0, last_level) + zslice = random.randint(0, max(depth >> level, 1) - 1) + + if is_depth_or_stencil: + klass = TextureDepthSampleTest + else: + klass = TextureColorSampleTest + + test = klass( + dev = dev, + ctx = ctx, + target = target, + format = format, + width = size, + height = size, + depth = depth, + last_level = last_level, + face = face, + level = level, + zslice = zslice, + ) + suite.add_test(test) + suite.run() + + +if __name__ == '__main__': + main() diff --git a/src/gallium/tests/python/tests/texture_render.py b/src/gallium/tests/python/tests/texture_render.py new file mode 100755 index 0000000000..23f3d2a57d --- /dev/null +++ b/src/gallium/tests/python/tests/texture_render.py @@ -0,0 +1,320 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * +from base import * + + +def lods(*dims): + size = max(dims) + lods = 0 + while size: + lods += 1 + size >>= 1 + return lods + + +class TextureTest(TestCase): + + tags = ( + 'target', + 'format', + 'width', + 'height', + 'depth', + 'last_level', + 'face', + 'level', + 'zslice', + ) + + def test(self): + dev = self.dev + + target = self.target + format = self.format + width = self.width + height = self.height + depth = self.depth + last_level = self.last_level + face = self.face + level = self.level + zslice = self.zslice + + # textures + dst_texture = dev.resource_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + bind = PIPE_BIND_RENDER_TARGET, + ) + if dst_texture is None: + raise TestSkip + + dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice) + + ref_texture = dev.resource_create( + target = target, + format = format, + width = dst_surface.width, + height = dst_surface.height, + depth = 1, + last_level = 0, + bind = PIPE_BIND_SAMPLER_VIEW, + ) + + ref_surface = ref_texture.get_surface() + + src_texture = dev.resource_create( + target = target, + format = PIPE_FORMAT_B8G8R8A8_UNORM, + width = dst_surface.width, + height = dst_surface.height, + depth = 1, + last_level = 0, + bind = PIPE_BIND_SAMPLER_VIEW, + ) + + src_surface = src_texture.get_surface() + + expected_rgba = FloatArray(height*width*4) + ref_surface.sample_rgba(expected_rgba) + + src_surface.put_tile_rgba(0, 0, src_surface.width, src_surface.height, expected_rgba) + + ctx = self.dev.context_create() + + # disabled blending/masking + blend = Blend() + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.rt[0].colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # no-op depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.bypass_vs_clip_and_viewport = 1 + ctx.set_rasterizer(rasterizer) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + sampler.min_lod = 0 + sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 + ctx.set_fragment_sampler(0, sampler) + ctx.set_fragment_sampler_texture(0, src_texture) + + # framebuffer + cbuf_tex = dev.resource_create( + PIPE_FORMAT_B8G8R8A8_UNORM, + width, + height, + bind = PIPE_BIND_RENDER_TARGET, + ) + + fb = Framebuffer() + fb.width = dst_surface.width + fb.height = dst_surface.height + fb.nr_cbufs = 1 + fb.set_cbuf(0, dst_surface) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.0 + rgba[1] = 0.0 + rgba[2] = 0.0 + rgba[3] = 0.0 + ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0) + del fb + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], GENERIC, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], GENERIC, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + #vs.dump() + ctx.set_vertex_shader(vs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], GENERIC[0], LINEAR + DCL OUT[0], COLOR, CONSTANT + DCL SAMP[0], CONSTANT + 0:TEX OUT[0], IN[0], SAMP[0], 2D + 1:END + ''') + #fs.dump() + ctx.set_fragment_shader(fs) + + nverts = 4 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + x = 0 + y = 0 + w = dst_surface.width + h = dst_surface.height + + pos = [ + [x, y], + [x+w, y], + [x+w, y+h], + [x, y+h], + ] + + tex = [ + [0.0, 0.0], + [1.0, 0.0], + [1.0, 1.0], + [0.0, 1.0], + ] + + for i in range(0, 4): + j = 8*i + verts[j + 0] = pos[i][0] # x + verts[j + 1] = pos[i][1] # y + verts[j + 2] = 0.0 # z + verts[j + 3] = 1.0 # w + verts[j + 4] = tex[i][0] # s + verts[j + 5] = tex[i][1] # r + verts[j + 6] = 0.0 + verts[j + 7] = 1.0 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN, + nverts, + nattrs, + verts) + + ctx.flush() + + self.assert_rgba(dst_surface, x, y, w, h, expected_rgba, 4.0/256, 0.85) + + + +def main(): + dev = Device() + suite = TestSuite() + + targets = [ + PIPE_TEXTURE_2D, + PIPE_TEXTURE_CUBE, + #PIPE_TEXTURE_3D, + ] + + formats = [ + PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_B8G8R8X8_UNORM, + #PIPE_FORMAT_B8G8R8A8_SRGB, + PIPE_FORMAT_B5G6R5_UNORM, + PIPE_FORMAT_B5G5R5A1_UNORM, + PIPE_FORMAT_B4G4R4A4_UNORM, + #PIPE_FORMAT_Z32_UNORM, + #PIPE_FORMAT_S8_USCALED_Z24_UNORM, + #PIPE_FORMAT_X8Z24_UNORM, + #PIPE_FORMAT_Z16_UNORM, + #PIPE_FORMAT_S8_USCALED, + PIPE_FORMAT_A8_UNORM, + PIPE_FORMAT_L8_UNORM, + #PIPE_FORMAT_DXT1_RGB, + #PIPE_FORMAT_DXT1_RGBA, + #PIPE_FORMAT_DXT3_RGBA, + #PIPE_FORMAT_DXT5_RGBA, + ] + + sizes = [64, 32, 16, 8, 4, 2, 1] + #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] + #sizes = [64] + #sizes = [63] + + faces = [ + PIPE_TEX_FACE_POS_X, + PIPE_TEX_FACE_NEG_X, + PIPE_TEX_FACE_POS_Y, + PIPE_TEX_FACE_NEG_Y, + PIPE_TEX_FACE_POS_Z, + PIPE_TEX_FACE_NEG_Z, + ] + + for target in targets: + for format in formats: + for size in sizes: + if target == PIPE_TEXTURE_3D: + depth = size + else: + depth = 1 + for face in faces: + if target != PIPE_TEXTURE_CUBE and face: + continue + levels = lods(size) + for last_level in range(levels): + for level in range(0, last_level + 1): + zslice = 0 + while zslice < depth >> level: + test = TextureTest( + dev = dev, + target = target, + format = format, + width = size, + height = size, + depth = depth, + last_level = last_level, + face = face, + level = level, + zslice = zslice, + ) + suite.add_test(test) + zslice = (zslice + 1)*2 - 1 + suite.run() + + +if __name__ == '__main__': + main() diff --git a/src/gallium/tests/python/tests/texture_transfer.py b/src/gallium/tests/python/tests/texture_transfer.py new file mode 100755 index 0000000000..4aa3d6c709 --- /dev/null +++ b/src/gallium/tests/python/tests/texture_transfer.py @@ -0,0 +1,181 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware, Inc. +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import os +import random + +from gallium import * +from base import * + + +def lods(*dims): + size = max(dims) + lods = 0 + while size: + lods += 1 + size >>= 1 + return lods + + +class TextureTest(TestCase): + + tags = ( + 'target', + 'format', + 'width', + 'height', + 'depth', + 'last_level', + 'face', + 'level', + 'zslice', + ) + + def test(self): + dev = self.dev + ctx = self.ctx + + target = self.target + format = self.format + width = self.width + height = self.height + depth = self.depth + last_level = self.last_level + face = self.face + level = self.level + zslice = self.zslice + + bind = PIPE_BIND_SAMPLER_VIEW + geom_flags = 0 + if not dev.is_format_supported(format, target, bind, geom_flags): + raise TestSkip + + # textures + texture = dev.resource_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + bind = bind, + ) + + surface = texture.get_surface(face, level, zslice) + + stride = util_format_get_stride(format, surface.width) + size = util_format_get_nblocksy(format, surface.height) * stride + + in_raw = os.urandom(size) + + ctx.surface_write_raw(surface, 0, 0, surface.width, surface.height, in_raw, stride) + + out_raw = ctx.surface_read_raw(surface, 0, 0, surface.width, surface.height) + + if in_raw != out_raw: + raise TestFailure + + +def main(): + dev = Device() + ctx = dev.context_create() + suite = TestSuite() + + targets = [ + PIPE_TEXTURE_2D, + PIPE_TEXTURE_CUBE, + PIPE_TEXTURE_3D, + ] + + sizes = [64, 32, 16, 8, 4, 2, 1] + #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] + #sizes = [64] + #sizes = [63] + + faces = [ + PIPE_TEX_FACE_POS_X, + PIPE_TEX_FACE_NEG_X, + PIPE_TEX_FACE_POS_Y, + PIPE_TEX_FACE_NEG_Y, + PIPE_TEX_FACE_POS_Z, + PIPE_TEX_FACE_NEG_Z, + ] + + try: + n = int(sys.argv[1]) + except: + n = 10000 + + for i in range(n): + format = random.choice(formats.keys()) + if not util_format_is_depth_or_stencil(format): + is_depth_or_stencil = util_format_is_depth_or_stencil(format) + + if is_depth_or_stencil: + target = PIPE_TEXTURE_2D + else: + target = random.choice(targets) + + size = random.choice(sizes) + + if target == PIPE_TEXTURE_3D: + depth = size + else: + depth = 1 + + if target == PIPE_TEXTURE_CUBE: + face = random.choice(faces) + else: + face = PIPE_TEX_FACE_POS_X + + levels = lods(size) + last_level = random.randint(0, levels - 1) + level = random.randint(0, last_level) + zslice = random.randint(0, max(depth >> level, 1) - 1) + + test = TextureTest( + dev = dev, + ctx = ctx, + target = target, + format = format, + width = size, + height = size, + depth = depth, + last_level = last_level, + face = face, + level = level, + zslice = zslice, + ) + suite.add_test(test) + suite.run() + + +if __name__ == '__main__': + main() diff --git a/src/gallium/tests/python/tests/tree.py b/src/gallium/tests/python/tests/tree.py new file mode 100755 index 0000000000..0c1bcda4cf --- /dev/null +++ b/src/gallium/tests/python/tests/tree.py @@ -0,0 +1,23 @@ +#!/usr/bin/env python +# +# See also: +# http://www.ailab.si/orange/doc/ofb/c_otherclass.htm + +import os.path +import sys + +import orange +import orngTree + +for arg in sys.argv[1:]: + name, ext = os.path.splitext(arg) + + data = orange.ExampleTable(arg) + + tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2) + + orngTree.printTxt(tree) + + file(name+'.txt', 'wt').write(orngTree.dumpTree(tree) + '\n') + + orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box') diff --git a/src/gallium/tests/raw/SConscript b/src/gallium/tests/raw/SConscript new file mode 100644 index 0000000000..073b97951e --- /dev/null +++ b/src/gallium/tests/raw/SConscript @@ -0,0 +1,17 @@ +Import('*') + +env = env.Clone() + +env.Prepend(LIBPATH = [graw.dir]) +env.Prepend(LIBS = [graw.name]) + +progs = [ + 'clear' +] + +for prog in progs: + env.Program( + target = prog, + source = prog + '.c', + ) + diff --git a/src/gallium/tests/raw/clear.c b/src/gallium/tests/raw/clear.c new file mode 100644 index 0000000000..706e3be372 --- /dev/null +++ b/src/gallium/tests/raw/clear.c @@ -0,0 +1,95 @@ +/* Display a cleared blue window. This demo has no dependencies on + * any utility code, just the graw interface and gallium. + */ + +#include "state_tracker/graw.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include /* for sleep() */ + +#include "util/u_debug.h" /* debug_dump_surface_bmp() */ + +enum pipe_format formats[] = { + PIPE_FORMAT_R8G8B8A8_UNORM, + PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_NONE +}; + +static const int WIDTH = 300; +static const int HEIGHT = 300; + +int main( int argc, char *argv[] ) +{ + struct pipe_screen *screen; + struct pipe_context *pipe; + struct pipe_surface *surf; + struct pipe_framebuffer_state fb; + struct pipe_texture *tex, templat; + void *window = NULL; + float clear_color[4] = {1,0,1,1}; + int i; + + screen = graw_init(); + if (screen == NULL) + exit(1); + + for (i = 0; + window == NULL && formats[i] != PIPE_FORMAT_NONE; + i++) { + + window = graw_create_window(0,0,300,300, formats[i]); + } + + if (window == NULL) + exit(2); + + pipe = screen->context_create(screen, NULL); + if (pipe == NULL) + exit(3); + + templat.target = PIPE_TEXTURE_2D; + templat.format = formats[i]; + templat.width0 = WIDTH; + templat.height0 = HEIGHT; + templat.depth0 = 1; + templat.last_level = 0; + templat.nr_samples = 1; + templat.bind = (PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DISPLAY_TARGET); + + tex = screen->resource_create(screen, + &templat); + if (tex == NULL) + exit(4); + + surf = screen->get_tex_surface(screen, tex, 0, 0, 0, + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DISPLAY_TARGET); + if (surf == NULL) + exit(5); + + memset(&fb, 0, sizeof fb); + fb.nr_cbufs = 1; + fb.width = WIDTH; + fb.height = HEIGHT; + fb.cbufs[0] = surf; + + pipe->set_framebuffer_state(pipe, &fb); + pipe->clear(pipe, PIPE_CLEAR_COLOR, clear_color, 0, 0); + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + /* At the moment, libgraw includes/makes available all the symbols + * from gallium/auxiliary, including these debug helpers. Will + * eventually want to bless some of these paths, and lock the + * others down so they aren't accessible from test programs. + */ + if (0) + debug_dump_surface_bmp(pipe, "result.bmp", surf); + + screen->flush_frontbuffer(screen, surf, window); + + sleep(100); + return 0; +} diff --git a/src/gallium/tests/trivial/.gitignore b/src/gallium/tests/trivial/.gitignore new file mode 100644 index 0000000000..af6cdedbeb --- /dev/null +++ b/src/gallium/tests/trivial/.gitignore @@ -0,0 +1,3 @@ +tri +quad-tex +result.bmp diff --git a/src/gallium/tests/trivial/Makefile b/src/gallium/tests/trivial/Makefile new file mode 100644 index 0000000000..2b8af1ac06 --- /dev/null +++ b/src/gallium/tests/trivial/Makefile @@ -0,0 +1,44 @@ +# progs/gallium/simple/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + +INCLUDES = \ + -I. \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/winsys \ + $(PROG_INCLUDES) + +LINKS = \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/winsys/sw/null/libws_null.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(GALLIUM_AUXILIARIES) \ + $(PROG_LINKS) + +SOURCES = \ + tri.c \ + quad-tex.c + +OBJECTS = $(SOURCES:.c=.o) + +PROGS = $(OBJECTS:.o=) + +##### TARGETS ##### + +default: $(PROGS) + +clean: + -rm -f $(PROGS) + -rm -f *.o + -rm -f result.bmp + +##### RULES ##### + +$(OBJECTS): %.o: %.c + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $(PROG_DEFINES) $< -o $@ + +$(PROGS): %: %.o + $(CC) $(LDFLAGS) $< $(LINKS) -lm -lpthread -o $@ diff --git a/src/gallium/tests/trivial/quad-tex.c b/src/gallium/tests/trivial/quad-tex.c new file mode 100644 index 0000000000..7ad157c5ac --- /dev/null +++ b/src/gallium/tests/trivial/quad-tex.c @@ -0,0 +1,346 @@ +/************************************************************************** + * + * Copyright © 2010 Jakob Bornecrantz + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#define USE_TRACE 0 +#define WIDTH 300 +#define HEIGHT 300 +#define NEAR 30 +#define FAR 1000 +#define FLIP 0 + +/* pipe_*_state structs */ +#include "pipe/p_state.h" +/* pipe_context */ +#include "pipe/p_context.h" +/* pipe_screen */ +#include "pipe/p_screen.h" +/* PIPE_* */ +#include "pipe/p_defines.h" +/* TGSI_SEMANTIC_{POSITION|GENERIC} */ +#include "pipe/p_shader_tokens.h" +/* pipe_buffer_* helpers */ +#include "util/u_inlines.h" + +/* constant state object helper */ +#include "cso_cache/cso_context.h" + +/* u_sampler_view_default_template */ +#include "util/u_sampler.h" +/* debug_dump_surface_bmp */ +#include "util/u_debug.h" +/* util_draw_vertex_buffer helper */ +#include "util/u_draw_quad.h" +/* FREE & CALLOC_STRUCT */ +#include "util/u_memory.h" +/* util_make_[fragment|vertex]_passthrough_shader */ +#include "util/u_simple_shaders.h" + +/* softpipe software driver */ +#include "softpipe/sp_public.h" + +/* null software winsys */ +#include "sw/null/null_sw_winsys.h" + +/* traceing support see src/gallium/drivers/trace/README for more info. */ +#if USE_TRACE +#include "trace/tr_screen.h" +#include "trace/tr_context.h" +#endif + +struct program +{ + struct pipe_screen *screen; + struct pipe_context *pipe; + struct cso_context *cso; + + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state depthstencil; + struct pipe_rasterizer_state rasterizer; + struct pipe_sampler_state sampler; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state framebuffer; + struct pipe_vertex_element velem[2]; + + void *vs; + void *fs; + + float clear_color[4]; + + struct pipe_buffer *vbuf; + struct pipe_texture *target; + struct pipe_texture *tex; + struct pipe_sampler_view *view; +}; + +static void init_prog(struct program *p) +{ + /* create the software rasterizer */ + p->screen = softpipe_create_screen(null_sw_create()); +#if USE_TRACE + p->screen = trace_screen_create(p->screen); +#endif + p->pipe = p->screen->context_create(p->screen, NULL); + p->cso = cso_create_context(p->pipe); + + /* set clear color */ + p->clear_color[0] = 0.3; + p->clear_color[1] = 0.1; + p->clear_color[2] = 0.3; + p->clear_color[3] = 1.0; + + /* vertex buffer */ + { + float vertices[4][2][4] = { + { + { 0.9f, 0.9f, 0.0f, 1.0f }, + { 1.0f, 1.0f, 0.0f, 1.0f } + }, + { + { -0.9f, 0.9f, 0.0f, 1.0f }, + { 0.0f, 1.0f, 0.0f, 1.0f } + }, + { + { -0.9f, -0.9f, 0.0f, 1.0f }, + { 0.0f, 0.0f, 1.0f, 1.0f } + }, + { + { 0.9f, -0.9f, 0.0f, 1.0f }, + { 1.0f, 0.0f, 1.0f, 1.0f } + } + }; + + p->vbuf = pipe_buffer_create(p->screen, 16, PIPE_BUFFER_USAGE_VERTEX, sizeof(vertices)); + pipe_buffer_write(p->screen, p->vbuf, 0, sizeof(vertices), vertices); + } + + /* render target texture */ + { + struct pipe_texture tmplt; + memset(&tmplt, 0, sizeof(tmplt)); + tmplt.target = PIPE_TEXTURE_2D; + tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */ + tmplt.width0 = WIDTH; + tmplt.height0 = HEIGHT; + tmplt.depth0 = 1; + tmplt.last_level = 0; + tmplt.bind = PIPE_BIND_RENDER_TARGET; + + p->target = p->screen->resource_create(p->screen, &tmplt); + } + + /* sampler texture */ + { + uint32_t *ptr; + struct pipe_transfer *t; + struct pipe_texture t_tmplt; + struct pipe_sampler_view v_tmplt; + + memset(&t_tmplt, 0, sizeof(t_tmplt)); + t_tmplt.target = PIPE_TEXTURE_2D; + t_tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */ + t_tmplt.width0 = 2; + t_tmplt.height0 = 2; + t_tmplt.depth0 = 1; + t_tmplt.last_level = 0; + t_tmplt.bind = PIPE_BIND_RENDER_TARGET; + + p->tex = p->screen->resource_create(p->screen, &t_tmplt); + + t = p->pipe->get_tex_transfer(p->pipe, p->tex, + 0, 0, 0, /* face, level, zslice */ + PIPE_TRANSFER_WRITE, + 0, 0, 2, 2); /* x, y, width, height */ + + ptr = p->pipe->transfer_map(p->pipe, t); + ptr[0] = 0xffff0000; + ptr[1] = 0xff0000ff; + ptr[2] = 0xff00ff00; + ptr[3] = 0xffffff00; + p->pipe->transfer_unmap(p->pipe, t); + + p->pipe->tex_transfer_destroy(p->pipe, t); + + u_sampler_view_default_template(&v_tmplt, p->tex, p->tex->format); + + p->view = p->pipe->create_sampler_view(p->pipe, p->tex, &v_tmplt); + } + + /* disabled blending/masking */ + memset(&p->blend, 0, sizeof(p->blend)); + p->blend.rt[0].colormask = PIPE_MASK_RGBA; + + /* no-op depth/stencil/alpha */ + memset(&p->depthstencil, 0, sizeof(p->depthstencil)); + + /* rasterizer */ + memset(&p->rasterizer, 0, sizeof(p->rasterizer)); + p->rasterizer.front_winding = PIPE_WINDING_CW; + p->rasterizer.cull_mode = PIPE_WINDING_NONE; + p->rasterizer.gl_rasterization_rules = 1; + + /* sampler */ + memset(&p->sampler, 0, sizeof(p->sampler)); + p->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + p->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + p->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + p->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + p->sampler.min_img_filter = PIPE_TEX_MIPFILTER_LINEAR; + p->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR; + p->sampler.normalized_coords = 1; + + /* drawing destination */ + memset(&p->framebuffer, 0, sizeof(p->framebuffer)); + p->framebuffer.width = WIDTH; + p->framebuffer.height = HEIGHT; + p->framebuffer.nr_cbufs = 1; + p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); + + /* viewport, depth isn't really needed */ + { + float x = 0; + float y = 0; + float z = FAR; + float half_width = (float)WIDTH / 2.0f; + float half_height = (float)HEIGHT / 2.0f; + float half_depth = ((float)FAR - (float)NEAR) / 2.0f; + float scale, bias; + + if (FLIP) { + scale = -1.0f; + bias = (float)HEIGHT; + } else { + scale = 1.0f; + bias = 0.0f; + } + + p->viewport.scale[0] = half_width; + p->viewport.scale[1] = half_height * scale; + p->viewport.scale[2] = half_depth; + p->viewport.scale[3] = 1.0f; + + p->viewport.translate[0] = half_width + x; + p->viewport.translate[1] = (half_height + y) * scale + bias; + p->viewport.translate[2] = half_depth + z; + p->viewport.translate[3] = 0.0f; + } + + /* vertex elements state */ + memset(p->velem, 0, sizeof(p->velem)); + p->velem[0].src_offset = 0 * 4 * sizeof(float); /* offset 0, first element */ + p->velem[0].instance_divisor = 0; + p->velem[0].vertex_buffer_index = 0; + p->velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + + p->velem[1].src_offset = 1 * 4 * sizeof(float); /* offset 16, second element */ + p->velem[1].instance_divisor = 0; + p->velem[1].vertex_buffer_index = 0; + p->velem[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + + /* vertex shader */ + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_GENERIC }; + const uint semantic_indexes[] = { 0, 0 }; + p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); + } + + /* fragment shader */ + p->fs = util_make_fragment_tex_shader(p->pipe, TGSI_TEXTURE_2D); +} + +static void close_prog(struct program *p) +{ + /* unset bound textures as well */ + cso_set_fragment_sampler_views(p->cso, 0, NULL); + + /* unset all state */ + cso_release_all(p->cso); + + p->pipe->delete_vs_state(p->pipe, p->vs); + p->pipe->delete_fs_state(p->pipe, p->fs); + + pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); + pipe_sampler_view_reference(&p->view, NULL); + pipe_texture_reference(&p->target, NULL); + pipe_texture_reference(&p->tex, NULL); + pipe_buffer_reference(&p->vbuf, NULL); + + cso_destroy_context(p->cso); + p->pipe->destroy(p->pipe); + p->screen->destroy(p->screen); + + FREE(p); +} + +static void draw(struct program *p) +{ + /* set the render target */ + cso_set_framebuffer(p->cso, &p->framebuffer); + + /* clear the render target */ + p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, p->clear_color, 0, 0); + + /* set misc state we care about */ + cso_set_blend(p->cso, &p->blend); + cso_set_depth_stencil_alpha(p->cso, &p->depthstencil); + cso_set_rasterizer(p->cso, &p->rasterizer); + cso_set_viewport(p->cso, &p->viewport); + + /* sampler */ + cso_single_sampler(p->cso, 0, &p->sampler); + cso_single_sampler_done(p->cso); + + /* texture sampler view */ + cso_set_fragment_sampler_views(p->cso, 1, &p->view); + + /* shaders */ + cso_set_fragment_shader_handle(p->cso, p->fs); + cso_set_vertex_shader_handle(p->cso, p->vs); + + /* vertex element data */ + cso_set_vertex_elements(p->cso, 2, p->velem); + + util_draw_vertex_buffer(p->pipe, + p->vbuf, 0, + PIPE_PRIM_QUADS, + 4, /* verts */ + 2); /* attribs/vert */ + + p->pipe->flush(p->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]); +} + +int main(int argc, char** argv) +{ + struct program *p = CALLOC_STRUCT(program); + + init_prog(p); + draw(p); + close_prog(p); + + return 0; +} diff --git a/src/gallium/tests/trivial/tri.c b/src/gallium/tests/trivial/tri.c new file mode 100644 index 0000000000..6286aefe31 --- /dev/null +++ b/src/gallium/tests/trivial/tri.c @@ -0,0 +1,278 @@ +/************************************************************************** + * + * Copyright © 2010 Jakob Bornecrantz + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#define USE_TRACE 0 +#define WIDTH 300 +#define HEIGHT 300 +#define NEAR 30 +#define FAR 1000 +#define FLIP 0 + +/* pipe_*_state structs */ +#include "pipe/p_state.h" +/* pipe_context */ +#include "pipe/p_context.h" +/* pipe_screen */ +#include "pipe/p_screen.h" +/* PIPE_* */ +#include "pipe/p_defines.h" +/* TGSI_SEMANTIC_{POSITION|GENERIC} */ +#include "pipe/p_shader_tokens.h" +/* pipe_buffer_* helpers */ +#include "util/u_inlines.h" + +/* constant state object helper */ +#include "cso_cache/cso_context.h" + +/* debug_dump_surface_bmp */ +#include "util/u_debug.h" +/* util_draw_vertex_buffer helper */ +#include "util/u_draw_quad.h" +/* FREE & CALLOC_STRUCT */ +#include "util/u_memory.h" +/* util_make_[fragment|vertex]_passthrough_shader */ +#include "util/u_simple_shaders.h" + +/* softpipe software driver */ +#include "softpipe/sp_public.h" + +/* null software winsys */ +#include "sw/null/null_sw_winsys.h" + +/* traceing support see src/gallium/drivers/trace/README for more info. */ +#if USE_TRACE +#include "trace/tr_screen.h" +#include "trace/tr_context.h" +#endif + +struct program +{ + struct pipe_screen *screen; + struct pipe_context *pipe; + struct cso_context *cso; + + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state depthstencil; + struct pipe_rasterizer_state rasterizer; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state framebuffer; + struct pipe_vertex_element velem[2]; + + void *vs; + void *fs; + + float clear_color[4]; + + struct pipe_buffer *vbuf; + struct pipe_texture *target; +}; + +static void init_prog(struct program *p) +{ + /* create the software rasterizer */ + p->screen = softpipe_create_screen(null_sw_create()); +#if USE_TRACE + p->screen = trace_screen_create(p->screen); +#endif + p->pipe = p->screen->context_create(p->screen, NULL); + p->cso = cso_create_context(p->pipe); + + /* set clear color */ + p->clear_color[0] = 0.3; + p->clear_color[1] = 0.1; + p->clear_color[2] = 0.3; + p->clear_color[3] = 1.0; + + /* vertex buffer */ + { + float vertices[4][2][4] = { + { + { 0.0f, -0.9f, 0.0f, 1.0f }, + { 1.0f, 0.0f, 0.0f, 1.0f } + }, + { + { -0.9f, 0.9f, 0.0f, 1.0f }, + { 0.0f, 1.0f, 0.0f, 1.0f } + }, + { + { 0.9f, 0.9f, 0.0f, 1.0f }, + { 0.0f, 0.0f, 1.0f, 1.0f } + } + }; + + p->vbuf = pipe_buffer_create(p->screen, 16, PIPE_BUFFER_USAGE_VERTEX, sizeof(vertices)); + pipe_buffer_write(p->screen, p->vbuf, 0, sizeof(vertices), vertices); + } + + /* render target texture */ + { + struct pipe_texture tmplt; + memset(&tmplt, 0, sizeof(tmplt)); + tmplt.target = PIPE_TEXTURE_2D; + tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */ + tmplt.width0 = WIDTH; + tmplt.height0 = HEIGHT; + tmplt.depth0 = 1; + tmplt.last_level = 0; + tmplt.bind = PIPE_BIND_RENDER_TARGET; + + p->target = p->screen->resource_create(p->screen, &tmplt); + } + + /* disabled blending/masking */ + memset(&p->blend, 0, sizeof(p->blend)); + p->blend.rt[0].colormask = PIPE_MASK_RGBA; + + /* no-op depth/stencil/alpha */ + memset(&p->depthstencil, 0, sizeof(p->depthstencil)); + + /* rasterizer */ + memset(&p->rasterizer, 0, sizeof(p->rasterizer)); + p->rasterizer.front_winding = PIPE_WINDING_CW; + p->rasterizer.cull_mode = PIPE_WINDING_NONE; + p->rasterizer.gl_rasterization_rules = 1; + + /* drawing destination */ + memset(&p->framebuffer, 0, sizeof(p->framebuffer)); + p->framebuffer.width = WIDTH; + p->framebuffer.height = HEIGHT; + p->framebuffer.nr_cbufs = 1; + p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); + + /* viewport, depth isn't really needed */ + { + float x = 0; + float y = 0; + float z = FAR; + float half_width = (float)WIDTH / 2.0f; + float half_height = (float)HEIGHT / 2.0f; + float half_depth = ((float)FAR - (float)NEAR) / 2.0f; + float scale, bias; + + if (FLIP) { + scale = -1.0f; + bias = (float)HEIGHT; + } else { + scale = 1.0f; + bias = 0.0f; + } + + p->viewport.scale[0] = half_width; + p->viewport.scale[1] = half_height * scale; + p->viewport.scale[2] = half_depth; + p->viewport.scale[3] = 1.0f; + + p->viewport.translate[0] = half_width + x; + p->viewport.translate[1] = (half_height + y) * scale + bias; + p->viewport.translate[2] = half_depth + z; + p->viewport.translate[3] = 0.0f; + } + + /* vertex elements state */ + memset(p->velem, 0, sizeof(p->velem)); + p->velem[0].src_offset = 0 * 4 * sizeof(float); /* offset 0, first element */ + p->velem[0].instance_divisor = 0; + p->velem[0].vertex_buffer_index = 0; + p->velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + + p->velem[1].src_offset = 1 * 4 * sizeof(float); /* offset 16, second element */ + p->velem[1].instance_divisor = 0; + p->velem[1].vertex_buffer_index = 0; + p->velem[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + + /* vertex shader */ + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_COLOR }; + const uint semantic_indexes[] = { 0, 0 }; + p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); + } + + /* fragment shader */ + p->fs = util_make_fragment_passthrough_shader(p->pipe); +} + +static void close_prog(struct program *p) +{ + /* unset all state */ + cso_release_all(p->cso); + + p->pipe->delete_vs_state(p->pipe, p->vs); + p->pipe->delete_fs_state(p->pipe, p->fs); + + pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); + pipe_texture_reference(&p->target, NULL); + pipe_buffer_reference(&p->vbuf, NULL); + + cso_destroy_context(p->cso); + p->pipe->destroy(p->pipe); + p->screen->destroy(p->screen); + + FREE(p); +} + +static void draw(struct program *p) +{ + /* set the render target */ + cso_set_framebuffer(p->cso, &p->framebuffer); + + /* clear the render target */ + p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, p->clear_color, 0, 0); + + /* set misc state we care about */ + cso_set_blend(p->cso, &p->blend); + cso_set_depth_stencil_alpha(p->cso, &p->depthstencil); + cso_set_rasterizer(p->cso, &p->rasterizer); + cso_set_viewport(p->cso, &p->viewport); + + /* shaders */ + cso_set_fragment_shader_handle(p->cso, p->fs); + cso_set_vertex_shader_handle(p->cso, p->vs); + + /* vertex element data */ + cso_set_vertex_elements(p->cso, 2, p->velem); + + util_draw_vertex_buffer(p->pipe, + p->vbuf, 0, + PIPE_PRIM_TRIANGLES, + 3, /* verts */ + 2); /* attribs/vert */ + + p->pipe->flush(p->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]); +} + +int main(int argc, char** argv) +{ + struct program *p = CALLOC_STRUCT(program); + + init_prog(p); + draw(p); + close_prog(p); + + return 0; +} diff --git a/src/gallium/tests/unit/Makefile b/src/gallium/tests/unit/Makefile new file mode 100644 index 0000000000..f3dbd7695c --- /dev/null +++ b/src/gallium/tests/unit/Makefile @@ -0,0 +1,44 @@ +# progs/gallium/simple/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + +INCLUDES = \ + -I. \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/winsys \ + $(PROG_INCLUDES) + +LINKS = \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/winsys/sw/null/libws_null.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(GALLIUM_AUXILIARIES) \ + $(PROG_LINKS) + +SOURCES = \ + u_format_test.c \ + u_half_test.c + +OBJECTS = $(SOURCES:.c=.o) + +PROGS = $(OBJECTS:.o=) + +##### TARGETS ##### + +default: $(PROGS) + +clean: + -rm -f $(PROGS) + -rm -f *.o + -rm -f result.bmp + +##### RULES ##### + +$(OBJECTS): %.o: %.c + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $(PROG_DEFINES) $< -o $@ + +$(PROGS): %: %.o + $(CC) $(LDFLAGS) $< $(LINKS) -lm -lpthread -ldl -o $@ diff --git a/src/gallium/tests/unit/SConscript b/src/gallium/tests/unit/SConscript new file mode 100644 index 0000000000..0db3bb687c --- /dev/null +++ b/src/gallium/tests/unit/SConscript @@ -0,0 +1,23 @@ +Import('*') + +env = env.Clone() + +env.Prepend(LIBS = [gallium]) + +progs = [ + 'u_format_test', + 'u_half_test' +] + +for prog in progs: + prog = env.Program( + target = prog, + source = prog + '.c', + ) + + env.InstallProgram(prog) + + # http://www.scons.org/wiki/UnitTests + test_alias = env.Alias('unit', [prog], prog[0].abspath) + AlwaysBuild(test_alias) + diff --git a/src/gallium/tests/unit/u_format_test.c b/src/gallium/tests/unit/u_format_test.c new file mode 100644 index 0000000000..cfde6af75e --- /dev/null +++ b/src/gallium/tests/unit/u_format_test.c @@ -0,0 +1,708 @@ +/************************************************************************** + * + * Copyright 2009-2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include +#include +#include + +#include "util/u_half.h" +#include "util/u_format.h" +#include "util/u_format_tests.h" +#include "util/u_format_s3tc.h" + + +static boolean +compare_float(float x, float y) +{ + float error = y - x; + + if (error < 0.0f) + error = -error; + + if (error > FLT_EPSILON) { + return FALSE; + } + + return TRUE; +} + + +static void +print_packed(const struct util_format_description *format_desc, + const char *prefix, + const uint8_t *packed, + const char *suffix) +{ + unsigned i; + const char *sep = ""; + + printf("%s", prefix); + for (i = 0; i < format_desc->block.bits/8; ++i) { + printf("%s%02x", sep, packed[i]); + sep = " "; + } + printf("%s", suffix); +} + + +static void +print_unpacked_rgba_doubl(const struct util_format_description *format_desc, + const char *prefix, + const double unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4], + const char *suffix) +{ + unsigned i, j; + const char *sep = ""; + + printf("%s", prefix); + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + printf("%s{%f, %f, %f, %f}", sep, unpacked[i][j][0], unpacked[i][j][1], unpacked[i][j][2], unpacked[i][j][3]); + sep = ", "; + } + sep = ",\n"; + } + printf("%s", suffix); +} + + +static void +print_unpacked_rgba_float(const struct util_format_description *format_desc, + const char *prefix, + float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4], + const char *suffix) +{ + unsigned i, j; + const char *sep = ""; + + printf("%s", prefix); + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + printf("%s{%f, %f, %f, %f}", sep, unpacked[i][j][0], unpacked[i][j][1], unpacked[i][j][2], unpacked[i][j][3]); + sep = ", "; + } + sep = ",\n"; + } + printf("%s", suffix); +} + + +static void +print_unpacked_rgba_8unorm(const struct util_format_description *format_desc, + const char *prefix, + uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4], + const char *suffix) +{ + unsigned i, j; + const char *sep = ""; + + printf("%s", prefix); + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + printf("%s{0x%02x, 0x%02x, 0x%02x, 0x%02x}", sep, unpacked[i][j][0], unpacked[i][j][1], unpacked[i][j][2], unpacked[i][j][3]); + sep = ", "; + } + } + printf("%s", suffix); +} + + +static void +print_unpacked_z_float(const struct util_format_description *format_desc, + const char *prefix, + float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH], + const char *suffix) +{ + unsigned i, j; + const char *sep = ""; + + printf("%s", prefix); + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + printf("%s%f", sep, unpacked[i][j]); + sep = ", "; + } + sep = ",\n"; + } + printf("%s", suffix); +} + + +static void +print_unpacked_z_32unorm(const struct util_format_description *format_desc, + const char *prefix, + uint32_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH], + const char *suffix) +{ + unsigned i, j; + const char *sep = ""; + + printf("%s", prefix); + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + printf("%s0x%08x", sep, unpacked[i][j]); + sep = ", "; + } + } + printf("%s", suffix); +} + + +static void +print_unpacked_s_8uscaled(const struct util_format_description *format_desc, + const char *prefix, + uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH], + const char *suffix) +{ + unsigned i, j; + const char *sep = ""; + + printf("%s", prefix); + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + printf("%s0x%02x", sep, unpacked[i][j]); + sep = ", "; + } + } + printf("%s", suffix); +} + + +static boolean +test_format_fetch_rgba_float(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } }; + unsigned i, j, k; + boolean success; + + success = TRUE; + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + format_desc->fetch_rgba_float(unpacked[i][j], test->packed, j, i); + for (k = 0; k < 4; ++k) { + if (!compare_float(test->unpacked[i][j][k], unpacked[i][j][k])) { + success = FALSE; + } + } + } + } + + if (!success) { + print_unpacked_rgba_float(format_desc, "FAILED: ", unpacked, " obtained\n"); + print_unpacked_rgba_doubl(format_desc, " ", test->unpacked, " expected\n"); + } + + return success; +} + + +static boolean +test_format_unpack_rgba_float(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } }; + unsigned i, j, k; + boolean success; + + format_desc->unpack_rgba_float(&unpacked[0][0][0], sizeof unpacked[0], + test->packed, 0, + format_desc->block.width, format_desc->block.height); + + success = TRUE; + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + for (k = 0; k < 4; ++k) { + if (!compare_float(test->unpacked[i][j][k], unpacked[i][j][k])) { + success = FALSE; + } + } + } + } + + if (!success) { + print_unpacked_rgba_float(format_desc, "FAILED: ", unpacked, " obtained\n"); + print_unpacked_rgba_doubl(format_desc, " ", test->unpacked, " expected\n"); + } + + return success; +} + + +static boolean +test_format_pack_rgba_float(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4]; + uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES]; + unsigned i, j, k; + boolean success; + + if (test->format == PIPE_FORMAT_DXT1_RGBA) { + /* + * Skip S3TC as packed representation is not canonical. + * + * TODO: Do a round trip conversion. + */ + return TRUE; + } + + memset(packed, 0, sizeof packed); + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + for (k = 0; k < 4; ++k) { + unpacked[i][j][k] = (float) test->unpacked[i][j][k]; + } + } + } + + format_desc->pack_rgba_float(packed, 0, + &unpacked[0][0][0], sizeof unpacked[0], + format_desc->block.width, format_desc->block.height); + + success = TRUE; + for (i = 0; i < format_desc->block.bits/8; ++i) + if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i])) + success = FALSE; + + if (!success) { + print_packed(format_desc, "FAILED: ", packed, " obtained\n"); + print_packed(format_desc, " ", test->packed, " expected\n"); + } + + return success; +} + + +static boolean +convert_float_to_8unorm(uint8_t *dst, const double *src) +{ + unsigned i; + boolean accurate = TRUE; + + for (i = 0; i < UTIL_FORMAT_MAX_UNPACKED_HEIGHT*UTIL_FORMAT_MAX_UNPACKED_WIDTH*4; ++i) { + if (src[i] < 0.0) { + accurate = FALSE; + dst[i] = 0; + } + else if (src[i] > 1.0) { + accurate = FALSE; + dst[i] = 255; + } + else { + dst[i] = src[i] * 255.0; + } + } + + return accurate; +} + + +static boolean +test_format_unpack_rgba_8unorm(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } }; + uint8_t expected[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } }; + unsigned i, j, k; + boolean success; + + format_desc->unpack_rgba_8unorm(&unpacked[0][0][0], sizeof unpacked[0], + test->packed, 0, + format_desc->block.width, format_desc->block.height); + + convert_float_to_8unorm(&expected[0][0][0], &test->unpacked[0][0][0]); + + success = TRUE; + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + for (k = 0; k < 4; ++k) { + if (expected[i][j][k] != unpacked[i][j][k]) { + success = FALSE; + } + } + } + } + + if (!success) { + print_unpacked_rgba_8unorm(format_desc, "FAILED: ", unpacked, " obtained\n"); + print_unpacked_rgba_8unorm(format_desc, " ", expected, " expected\n"); + } + + return success; +} + + +static boolean +test_format_pack_rgba_8unorm(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4]; + uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES]; + unsigned i; + boolean success; + + if (test->format == PIPE_FORMAT_DXT1_RGBA) { + /* + * Skip S3TC as packed representation is not canonical. + * + * TODO: Do a round trip conversion. + */ + return TRUE; + } + + if (!convert_float_to_8unorm(&unpacked[0][0][0], &test->unpacked[0][0][0])) { + /* + * Skip test cases which cannot be represented by four unorm bytes. + */ + return TRUE; + } + + memset(packed, 0, sizeof packed); + + format_desc->pack_rgba_8unorm(packed, 0, + &unpacked[0][0][0], sizeof unpacked[0], + format_desc->block.width, format_desc->block.height); + + success = TRUE; + for (i = 0; i < format_desc->block.bits/8; ++i) + if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i])) + success = FALSE; + + if (!success) { + print_packed(format_desc, "FAILED: ", packed, " obtained\n"); + print_packed(format_desc, " ", test->packed, " expected\n"); + } + + return success; +} + + +static boolean +test_format_unpack_z_float(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } }; + unsigned i, j; + boolean success; + + format_desc->unpack_z_float(&unpacked[0][0], sizeof unpacked[0], + test->packed, 0, + format_desc->block.width, format_desc->block.height); + + success = TRUE; + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + if (!compare_float(test->unpacked[i][j][0], unpacked[i][j])) { + success = FALSE; + } + } + } + + if (!success) { + print_unpacked_z_float(format_desc, "FAILED: ", unpacked, " obtained\n"); + print_unpacked_rgba_doubl(format_desc, " ", test->unpacked, " expected\n"); + } + + return success; +} + + +static boolean +test_format_pack_z_float(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH]; + uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES]; + unsigned i, j; + boolean success; + + memset(packed, 0, sizeof packed); + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + unpacked[i][j] = (float) test->unpacked[i][j][0]; + if (test->unpacked[i][j][1]) { + return TRUE; + } + } + } + + format_desc->pack_z_float(packed, 0, + &unpacked[0][0], sizeof unpacked[0], + format_desc->block.width, format_desc->block.height); + + success = TRUE; + for (i = 0; i < format_desc->block.bits/8; ++i) + if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i])) + success = FALSE; + + if (!success) { + print_packed(format_desc, "FAILED: ", packed, " obtained\n"); + print_packed(format_desc, " ", test->packed, " expected\n"); + } + + return success; +} + + +static boolean +test_format_unpack_z_32unorm(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + uint32_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } }; + uint32_t expected[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } }; + unsigned i, j; + boolean success; + + format_desc->unpack_z_32unorm(&unpacked[0][0], sizeof unpacked[0], + test->packed, 0, + format_desc->block.width, format_desc->block.height); + + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + expected[i][j] = test->unpacked[i][j][0] * 0xffffffff; + } + } + + success = TRUE; + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + if (expected[i][j] != unpacked[i][j]) { + success = FALSE; + } + } + } + + if (!success) { + print_unpacked_z_32unorm(format_desc, "FAILED: ", unpacked, " obtained\n"); + print_unpacked_z_32unorm(format_desc, " ", expected, " expected\n"); + } + + return success; +} + + +static boolean +test_format_pack_z_32unorm(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + uint32_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH]; + uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES]; + unsigned i, j; + boolean success; + + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + unpacked[i][j] = test->unpacked[i][j][0] * 0xffffffff; + if (test->unpacked[i][j][1]) { + return TRUE; + } + } + } + + memset(packed, 0, sizeof packed); + + format_desc->pack_z_32unorm(packed, 0, + &unpacked[0][0], sizeof unpacked[0], + format_desc->block.width, format_desc->block.height); + + success = TRUE; + for (i = 0; i < format_desc->block.bits/8; ++i) + if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i])) + success = FALSE; + + if (!success) { + print_packed(format_desc, "FAILED: ", packed, " obtained\n"); + print_packed(format_desc, " ", test->packed, " expected\n"); + } + + return success; +} + + +static boolean +test_format_unpack_s_8uscaled(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } }; + uint8_t expected[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } }; + unsigned i, j; + boolean success; + + format_desc->unpack_s_8uscaled(&unpacked[0][0], sizeof unpacked[0], + test->packed, 0, + format_desc->block.width, format_desc->block.height); + + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + expected[i][j] = test->unpacked[i][j][1]; + } + } + + success = TRUE; + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + if (expected[i][j] != unpacked[i][j]) { + success = FALSE; + } + } + } + + if (!success) { + print_unpacked_s_8uscaled(format_desc, "FAILED: ", unpacked, " obtained\n"); + print_unpacked_s_8uscaled(format_desc, " ", expected, " expected\n"); + } + + return success; +} + + +static boolean +test_format_pack_s_8uscaled(const struct util_format_description *format_desc, + const struct util_format_test_case *test) +{ + uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH]; + uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES]; + unsigned i, j; + boolean success; + + for (i = 0; i < format_desc->block.height; ++i) { + for (j = 0; j < format_desc->block.width; ++j) { + unpacked[i][j] = test->unpacked[i][j][1]; + if (test->unpacked[i][j][0]) { + return TRUE; + } + } + } + + memset(packed, 0, sizeof packed); + + format_desc->pack_s_8uscaled(packed, 0, + &unpacked[0][0], sizeof unpacked[0], + format_desc->block.width, format_desc->block.height); + + success = TRUE; + for (i = 0; i < format_desc->block.bits/8; ++i) + if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i])) + success = FALSE; + + if (!success) { + print_packed(format_desc, "FAILED: ", packed, " obtained\n"); + print_packed(format_desc, " ", test->packed, " expected\n"); + } + + return success; +} + + +typedef boolean +(*test_func_t)(const struct util_format_description *format_desc, + const struct util_format_test_case *test); + + +static boolean +test_one_func(const struct util_format_description *format_desc, + test_func_t func, + const char *suffix) +{ + unsigned i; + bool success = TRUE; + + printf("Testing util_format_%s_%s ...\n", + format_desc->short_name, suffix); + + for (i = 0; i < util_format_nr_test_cases; ++i) { + const struct util_format_test_case *test = &util_format_test_cases[i]; + + if (test->format == format_desc->format) { + if (!func(format_desc, &util_format_test_cases[i])) { + success = FALSE; + } + } + } + + return success; +} + + +static boolean +test_all(void) +{ + enum pipe_format format; + bool success = TRUE; + + for (format = 1; format < PIPE_FORMAT_COUNT; ++format) { + const struct util_format_description *format_desc; + + format_desc = util_format_description(format); + if (!format_desc) { + continue; + } + + if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC && + !util_format_s3tc_enabled) { + continue; + } + +# define TEST_ONE_FUNC(name) \ + if (format_desc->name) { \ + if (!test_one_func(format_desc, &test_format_##name, #name)) { \ + success = FALSE; \ + } \ + } + + TEST_ONE_FUNC(fetch_rgba_float); + TEST_ONE_FUNC(pack_rgba_float); + TEST_ONE_FUNC(unpack_rgba_float); + TEST_ONE_FUNC(pack_rgba_8unorm); + TEST_ONE_FUNC(unpack_rgba_8unorm); + + TEST_ONE_FUNC(unpack_z_32unorm); + TEST_ONE_FUNC(pack_z_32unorm); + TEST_ONE_FUNC(unpack_z_float); + TEST_ONE_FUNC(pack_z_float); + TEST_ONE_FUNC(unpack_s_8uscaled); + TEST_ONE_FUNC(pack_s_8uscaled); + +# undef TEST_ONE_FUNC + } + + return success; +} + + +int main(int argc, char **argv) +{ + boolean success; + + util_format_s3tc_init(); + + success = test_all(); + + return success ? 0 : 1; +} diff --git a/src/gallium/tests/unit/u_half_test.c b/src/gallium/tests/unit/u_half_test.c new file mode 100644 index 0000000000..00bda7f50a --- /dev/null +++ b/src/gallium/tests/unit/u_half_test.c @@ -0,0 +1,32 @@ +#include +#include +#include + +#include "util/u_math.h" +#include "util/u_half.h" + +int +main(int argc, char **argv) +{ + unsigned i; + unsigned roundtrip_fails = 0; + for(i = 0; i < 1 << 16; ++i) + { + uint16_t h = (uint16_t) i; + union fi f; + uint16_t rh; + f.ui = util_half_to_floatui(h); + rh = util_floatui_to_half(f.ui); + if(h != rh) + { + printf("Roundtrip failed: %x -> %x = %f -> %x\n", h, f.ui, f.f, rh); + ++roundtrip_fails; + } + } + + if(roundtrip_fails) + printf("Failure! %u/65536 half floats failed a conversion to float and back.\n", roundtrip_fails); + else + printf("Success!\n"); + return 0; +} -- cgit v1.2.3