From 33d0c44910860e0522bd56a0f8637a69e0c4a456 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Fri, 7 Jan 2011 14:30:14 -0800 Subject: glsl: Autogenerate builtin_functions.cpp as part of the build process. Python is already necessary for other parts of Mesa, so there's no reason we can't just generate it. This patch updates both make and SCons to do so. --- src/glsl/Makefile | 19 ++++++++----------- 1 file changed, 8 insertions(+), 11 deletions(-) (limited to 'src/glsl/Makefile') diff --git a/src/glsl/Makefile b/src/glsl/Makefile index 86a577e0ae..15f70298be 100644 --- a/src/glsl/Makefile +++ b/src/glsl/Makefile @@ -24,7 +24,6 @@ CXX_SOURCES = \ ast_function.cpp \ ast_to_hir.cpp \ ast_type.cpp \ - builtin_function.cpp \ glsl_lexer.cpp \ glsl_parser.cpp \ glsl_parser_extras.cpp \ @@ -130,8 +129,8 @@ ALL_SOURCES = \ default: depend lib$(LIBNAME).a $(APPS) -lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template - $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) +lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template + $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o depend: $(ALL_SOURCES) Makefile rm -f depend @@ -140,7 +139,7 @@ depend: $(ALL_SOURCES) Makefile # Remove .o and backup files clean: - rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak + rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler -rm -f $(APPS) # Dummy target @@ -174,13 +173,11 @@ glcpp/glcpp-lex.c: glcpp/glcpp-lex.l glcpp/glcpp-parse.c: glcpp/glcpp-parse.y bison -v -o "$@" --defines=glcpp/glcpp-parse.h $< -builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py - @echo Bootstrapping the compiler... - cp builtins/tools/builtin_function.cpp . - make glsl_compiler +builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o + $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(TALLOC_LIBS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o builtin_compiler + +builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler @echo Regenerating builtin_function.cpp... - $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py > builtin_function.cpp - @echo Rebuilding the real compiler... - make glsl_compiler + $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py $(PWD)/builtin_compiler > builtin_function.cpp -include depend -- cgit v1.2.3