From 1f7c7df40f830e164f96df4468a2b4fa365c4b84 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Wed, 1 Sep 2010 15:31:06 -0700 Subject: glsl: Move generate_constructor_(matrix|vector) to ir_constant ctor. --- src/glsl/ast_function.cpp | 100 +--------------------------------------------- 1 file changed, 1 insertion(+), 99 deletions(-) (limited to 'src/glsl/ast_function.cpp') diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp index 0c9f890038..f639b8a1ba 100644 --- a/src/glsl/ast_function.cpp +++ b/src/glsl/ast_function.cpp @@ -469,79 +469,6 @@ constant_record_constructor(const glsl_type *constructor_type, } -/** - * Generate data for a constant matrix constructor w/a single scalar parameter - * - * Matrix constructors in GLSL can be passed a single scalar of the - * approriate type. In these cases, the resulting matrix is the identity - * matrix multipled by the specified scalar. This function generates data for - * that matrix. - * - * \param type Type of the desired matrix. - * \param initializer Scalar value used to initialize the matrix diagonal. - * \param data Location to store the resulting matrix. - */ -void -generate_constructor_matrix(const glsl_type *type, ir_constant *initializer, - ir_constant_data *data) -{ - assert(type->base_type == GLSL_TYPE_FLOAT); - assert(initializer->type->is_scalar()); - - for (unsigned i = 0; i < type->components(); i++) - data->f[i] = 0; - - for (unsigned i = 0; i < type->matrix_columns; i++) { - /* The array offset of the ith row and column of the matrix. */ - const unsigned idx = (i * type->vector_elements) + i; - - data->f[idx] = initializer->value.f[0]; - } -} - - -/** - * Generate data for a constant vector constructor w/a single scalar parameter - * - * Vector constructors in GLSL can be passed a single scalar of the - * approriate type. In these cases, the resulting vector contains the specified - * value in all components. This function generates data for that vector. - * - * \param type Type of the desired vector. - * \param initializer Scalar value used to initialize the vector. - * \param data Location to store the resulting vector data. - */ -void -generate_constructor_vector(const glsl_type *type, ir_constant *initializer, - ir_constant_data *data) -{ - switch (type->base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - for (unsigned i = 0; i < type->components(); i++) - data->u[i] = initializer->value.u[0]; - - break; - - case GLSL_TYPE_FLOAT: - for (unsigned i = 0; i < type->components(); i++) - data->f[i] = initializer->value.f[0]; - - break; - - case GLSL_TYPE_BOOL: - for (unsigned i = 0; i < type->components(); i++) - data->b[i] = initializer->value.b[0]; - - break; - - default: - assert(!"Should not get here."); - break; - } -} - - /** * Determine if a list consists of a single scalar r-value */ @@ -1219,32 +1146,7 @@ ast_function_expression::hir(exec_list *instructions, * constant representing the complete collection of parameters. */ if (all_parameters_are_constant) { - if (components_used >= type_components) - return new(ctx) ir_constant(constructor_type, - & actual_parameters); - - /* The above case must handle all scalar constructors. - */ - assert(constructor_type->is_vector() - || constructor_type->is_matrix()); - - /* Constructors with exactly one component are special for - * vectors and matrices. For vectors it causes all elements of - * the vector to be filled with the value. For matrices it - * causes the matrix to be filled with 0 and the diagonal to be - * filled with the value. - */ - ir_constant_data data = { { 0 } }; - ir_constant *const initializer = - (ir_constant *) actual_parameters.head; - if (constructor_type->is_matrix()) - generate_constructor_matrix(constructor_type, initializer, - &data); - else - generate_constructor_vector(constructor_type, initializer, - &data); - - return new(ctx) ir_constant(constructor_type, &data); + return new(ctx) ir_constant(constructor_type, &actual_parameters); } else if (constructor_type->is_scalar()) { return dereference_component((ir_rvalue *) actual_parameters.head, 0); -- cgit v1.2.3