From 01a584d09350d2c726312e2c9e88c5dbc54bdb70 Mon Sep 17 00:00:00 2001 From: Chad Versace Date: Thu, 20 Jan 2011 14:12:16 -0800 Subject: glsl: Mark 'in' variables at global scope as read-only Fixes Piglit tests: spec/glsl-1.30/compiler/storage-qualifiers/static-write-centroid-in-01.frag spec/glsl-1.30/compiler/storage-qualifiers/static-write-in-01.frag spec/glsl-1.30/compiler/storage-qualifiers/static-write-in-02.frag --- src/glsl/ast_to_hir.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/glsl/ast_to_hir.cpp') diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 7a171f3a2b..dfb016cf7d 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -1809,7 +1809,6 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, } } - /* FINISHME: Mark 'in' variables at global scope as read-only. */ if (qual->flags.q.constant || qual->flags.q.attribute || qual->flags.q.uniform || (qual->flags.q.varying && (state->target == fragment_shader))) @@ -2206,6 +2205,8 @@ ast_declarator_list::hir(exec_list *instructions, mode, var->name, extra); } } else if (var->mode == ir_var_in) { + var->read_only = true; + if (state->target == vertex_shader) { bool error_emitted = false; -- cgit v1.2.3