From 29285882676388aacff123e8bdf025904abf8ea9 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 24 Jun 2010 15:32:15 -0700 Subject: glsl2: Move the compiler to the subdirectory it will live in in Mesa. --- src/glsl/builtins/110/asin | 112 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 112 insertions(+) create mode 100644 src/glsl/builtins/110/asin (limited to 'src/glsl/builtins/110/asin') diff --git a/src/glsl/builtins/110/asin b/src/glsl/builtins/110/asin new file mode 100644 index 0000000000..fe93337bff --- /dev/null +++ b/src/glsl/builtins/110/asin @@ -0,0 +1,112 @@ +((function asin + (signature float + (parameters + (declare (in) float x)) + ((return (expression float * + (expression float - + (expression float * + (constant float (3.1415926)) + (constant float (0.5))) + (expression float sqrt + (expression float - + (constant float (1.0)) + (expression float abs (var_ref x))))) + (expression float + + (constant float (1.5707288)) + (expression float * + (expression float abs (var_ref x)) + (expression float + + (constant float (-0.2121144)) + (expression float * + (constant float (0.0742610)) + (expression float abs (var_ref x)))))))))) + + (signature vec2 + (parameters + (declare (in) vec2 x)) + ((return (expression vec2 * + (expression float - + (expression float * + (constant float (3.1415926)) + (constant float (0.5))) + (expression vec2 sqrt + (expression vec2 - + (constant float (1.0)) + (expression vec2 abs (var_ref x))))) + (expression vec2 + + (constant float (1.5707288)) + (expression vec2 * + (expression vec2 abs (var_ref x)) + (expression vec2 + + (constant float (-0.2121144)) + (expression vec2 * + (constant float (0.0742610)) + (expression vec2 abs (var_ref x)))))))))) + + (signature vec3 + (parameters + (declare (in) vec3 x)) + ((return (expression vec3 * + (expression vec3 - + (expression float * + (constant float (3.1415926)) + (constant float (0.5))) + (expression vec3 sqrt + (expression vec3 - + (constant float (1.0)) + (expression vec3 abs (var_ref x))))) + (expression vec3 + + (constant float (1.5707288)) + (expression vec3 * + (expression vec3 abs (var_ref x)) + (expression vec3 + + (constant float (-0.2121144)) + (expression vec3 * + (constant float (0.0742610)) + (expression vec3 abs (var_ref x)))))))))) + + (signature vec4 + (parameters + (declare (in) vec4 x)) + ((return (expression vec4 * + (expression vec4 - + (expression float * + (constant float (3.1415926)) + (constant float (0.5))) + (expression vec4 sqrt + (expression vec4 - + (constant float (1.0)) + (expression vec4 abs (var_ref x))))) + (expression vec4 + + (constant float (1.5707288)) + (expression vec4 * + (expression vec4 abs (var_ref x)) + (expression vec4 + + (constant float (-0.2121144)) + (expression vec4 * + (constant float (0.0742610)) + (expression vec4 abs (var_ref x)))))))))) +) + + (function acos + (signature float + (parameters + (declare (in) float x)) + ((return (expression float - (constant float (1.5707963)) + (call asin ((var_ref x))))))) + (signature vec2 + (parameters + (declare (in) vec2 x)) + ((return (expression vec2 - (constant float (1.5707963)) + (call asin ((var_ref x))))))) + (signature vec3 + (parameters + (declare (in) vec3 x)) + ((return (expression vec3 - (constant float (1.5707963)) + (call asin ((var_ref x))))))) + (signature vec4 + (parameters + (declare (in) vec4 x)) + ((return (expression vec4 - (constant float (1.5707963)) + (call asin ((var_ref x))))))) +)) -- cgit v1.2.3