From bacbf941d25b8c2c22cc991384ac7304bb951a03 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Fri, 3 Sep 2010 16:10:57 -0700 Subject: glsl/builtins: Convert assignments to new format (with write mask). --- src/glsl/builtins/ir/smoothstep | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) (limited to 'src/glsl/builtins/ir/smoothstep') diff --git a/src/glsl/builtins/ir/smoothstep b/src/glsl/builtins/ir/smoothstep index 663eec6341..0164219a05 100644 --- a/src/glsl/builtins/ir/smoothstep +++ b/src/glsl/builtins/ir/smoothstep @@ -6,7 +6,7 @@ (declare (in) float x)) ((declare () float t) - (assign (constant bool (1)) (var_ref t) + (assign (constant bool (1)) (x) (var_ref t) (expression float max (expression float min (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) @@ -22,21 +22,21 @@ ((declare () vec2 t) (declare () vec2 retval) - (assign (constant bool (1)) (swiz x (var_ref t)) + (assign (constant bool (1)) (x) (var_ref t) (expression float max (expression float min (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) (constant float (1.0))) (constant float (0.0)))) - (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t))))))) + (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t))))))) - (assign (constant bool (1)) (swiz y (var_ref t)) + (assign (constant bool (1)) (y) (var_ref t) (expression float max (expression float min (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) (constant float (1.0))) (constant float (0.0)))) - (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t))))))) + (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t))))))) (return (var_ref retval)) )) @@ -48,29 +48,29 @@ ((declare () vec3 t) (declare () vec3 retval) - (assign (constant bool (1)) (swiz x (var_ref t)) + (assign (constant bool (1)) (x) (var_ref t) (expression float max (expression float min (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) (constant float (1.0))) (constant float (0.0)))) - (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t))))))) + (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t))))))) - (assign (constant bool (1)) (swiz y (var_ref t)) + (assign (constant bool (1)) (y) (var_ref t) (expression float max (expression float min (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) (constant float (1.0))) (constant float (0.0)))) - (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t))))))) + (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t))))))) - (assign (constant bool (1)) (swiz z (var_ref t)) + (assign (constant bool (1)) (z) (var_ref t) (expression float max (expression float min (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) (constant float (1.0))) (constant float (0.0)))) - (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t))))))) + (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t))))))) (return (var_ref retval)) )) @@ -83,37 +83,37 @@ ((declare () vec4 t) (declare () vec4 retval) - (assign (constant bool (1)) (swiz x (var_ref t)) + (assign (constant bool (1)) (x) (var_ref t) (expression float max (expression float min (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) (constant float (1.0))) (constant float (0.0)))) - (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t))))))) + (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t))))))) - (assign (constant bool (1)) (swiz y (var_ref t)) + (assign (constant bool (1)) (y) (var_ref t) (expression float max (expression float min (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) (constant float (1.0))) (constant float (0.0)))) - (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t))))))) + (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t))))))) - (assign (constant bool (1)) (swiz z (var_ref t)) + (assign (constant bool (1)) (z) (var_ref t) (expression float max (expression float min (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) (constant float (1.0))) (constant float (0.0)))) - (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t))))))) + (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t))))))) - (assign (constant bool (1)) (swiz w (var_ref t)) + (assign (constant bool (1)) (w) (var_ref t) (expression float max (expression float min (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) (constant float (1.0))) (constant float (0.0)))) - (assign (constant bool (1)) (swiz w (var_ref retval)) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t))))))) + (assign (constant bool (1)) (w) (var_ref retval) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t))))))) (return (var_ref retval)) )) -- cgit v1.2.3