From 0b74bbb3dcf07489e1dbd1976f07093ad7821e51 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 7 Jul 2010 14:53:43 -0700 Subject: glsl: Fix the setup of refract()'s output for vec3/vec4 and k < 0.0. caught by valgrind. --- src/glsl/builtins/110/refract | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/glsl/builtins') diff --git a/src/glsl/builtins/110/refract b/src/glsl/builtins/110/refract index e9b1475294..522ab41173 100644 --- a/src/glsl/builtins/110/refract +++ b/src/glsl/builtins/110/refract @@ -64,7 +64,7 @@ (expression float dot (var_ref n) (var_ref i)) (expression float dot (var_ref n) (var_ref i)))))))) (if (expression bool < (var_ref k) (constant float (0.0))) - ((return (constant vec3 (0.0 0.0)))) + ((return (constant vec3 (0.0 0.0 0.0)))) ((return (expression vec3 - (expression vec3 * (var_ref eta) (var_ref i)) (expression vec3 * @@ -89,7 +89,7 @@ (expression float dot (var_ref n) (var_ref i)) (expression float dot (var_ref n) (var_ref i)))))))) (if (expression bool < (var_ref k) (constant float (0.0))) - ((return (constant vec4 (0.0 0.0)))) + ((return (constant vec4 (0.0 0.0 0.0 0.0)))) ((return (expression vec4 - (expression vec4 * (var_ref eta) (var_ref i)) (expression vec4 * -- cgit v1.2.3