From 491f384c3958067e6c4c994041f5d8d413b806bc Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Thu, 10 Dec 2009 16:29:04 +0000 Subject: scons: Get GLSL code building correctly when cross compiling. This is quite messy. GLSL code has to be built twice: one for the host OS, another for the target OS. --- src/glsl/cl/SConscript | 11 ----------- 1 file changed, 11 deletions(-) delete mode 100644 src/glsl/cl/SConscript (limited to 'src/glsl/cl') diff --git a/src/glsl/cl/SConscript b/src/glsl/cl/SConscript deleted file mode 100644 index 9a4e4c15b6..0000000000 --- a/src/glsl/cl/SConscript +++ /dev/null @@ -1,11 +0,0 @@ -Import('*') - -env = env.Clone() - -glslcl = env.StaticLibrary( - target = 'glslcl', - source = [ - 'sl_cl_parse.c', - ], -) -Export('glslcl') -- cgit v1.2.3