From d9671863eaae41ba28b6fe82e3e7d1dac12f514c Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 6 Oct 2010 09:36:02 +1000 Subject: glsl: add support for shader stencil export This adds proper support for the GL_ARB_shader_stencil_export extension to the GLSL compiler. Thanks to Ian for pointing out where I need to add things. --- src/glsl/glsl_parser_extras.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/glsl/glsl_parser_extras.cpp') diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 844a746c65..1337bed2b4 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -203,6 +203,14 @@ _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, state->EXT_texture_array_warn = (ext_mode == extension_warn); unsupported = !state->extensions->EXT_texture_array; + } else if (strcmp(name, "GL_ARB_shader_stencil_export") == 0) { + if (state->target != fragment_shader) { + unsupported = true; + } else { + state->ARB_shader_stencil_export_enable = (ext_mode != extension_disable); + state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn); + unsupported = !state->extensions->ARB_shader_stencil_export; + } } else { unsupported = true; } -- cgit v1.2.3