From fb5db0570cad458232ad61b7af39622bacbe9af6 Mon Sep 17 00:00:00 2001 From: Chad Versace Date: Thu, 27 Jan 2011 01:40:14 -0800 Subject: glsl: Add support for AMD_conservative_depth to parser When AMD_conservative_depth is enabled: * Let 'layout' be a token. * Extend the production rule of layout_qualifier_id to process the tokens: depth_any depth_greater depth_less depth_unchanged --- src/glsl/glsl_parser_extras.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/glsl/glsl_parser_extras.h') diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 030d27a262..92029e2e8d 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -144,6 +144,8 @@ struct _mesa_glsl_parse_state { unsigned EXT_texture_array_warn:1; unsigned ARB_shader_stencil_export_enable:1; unsigned ARB_shader_stencil_export_warn:1; + unsigned AMD_conservative_depth_enable:1; + unsigned AMD_conservative_depth_warn:1; /*@}*/ /** Extensions supported by the OpenGL implementation. */ -- cgit v1.2.3