From 74e1802f5dd8921750851abc6128e4073602d405 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Tue, 20 Jul 2010 01:06:33 -0700 Subject: glsl2: Extend ir_constant to store constant arrays, and generate them. Since GLSL permits arrays of structures, we need to store each element as an ir_constant*, not just ir_constant_data. Fixes parser tests const-array-01.frag, const-array-03.frag, const-array-04.frag, const-array-05.frag, though 03 and 04 generate the wrong code. --- src/glsl/ir.cpp | 23 +++++++++++++++++++++-- 1 file changed, 21 insertions(+), 2 deletions(-) (limited to 'src/glsl/ir.cpp') diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index a2732962f0..d3f7302b54 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -253,9 +253,20 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list) this->ir_type = ir_type_constant; this->type = type; - /* FINISHME: Support array types. */ assert(type->is_scalar() || type->is_vector() || type->is_matrix() - || type->is_record()); + || type->is_record() || type->is_array()); + + if (type->is_array()) { + this->array_elements = talloc_array(this, ir_constant *, type->length); + unsigned i = 0; + foreach_list(node, value_list) { + ir_constant *value = (ir_constant *) node; + assert(value->as_constant() != NULL); + + this->array_elements[i++] = value; + } + return; + } /* If the constant is a record, the types of each of the entries in * value_list must be a 1-for-1 match with the structure components. Each @@ -378,6 +389,14 @@ ir_constant::get_uint_component(unsigned i) const return 0; } +ir_constant * +ir_constant::get_array_element(unsigned i) const +{ + assert(this->type->is_array()); + assert(i < this->type->length); + + return array_elements[i]; +} ir_constant * ir_constant::get_record_field(const char *name) -- cgit v1.2.3