From 001eee52d461233b1e1d6ed3577965e9bcb209e8 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 5 Nov 2010 06:11:24 -0700 Subject: glsl: Make the symbol table's add_variable just use the variable's name. --- src/glsl/link_functions.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/glsl/link_functions.cpp') diff --git a/src/glsl/link_functions.cpp b/src/glsl/link_functions.cpp index 78c8b48cf1..05930edb80 100644 --- a/src/glsl/link_functions.cpp +++ b/src/glsl/link_functions.cpp @@ -183,7 +183,7 @@ public: * it to the linked shader. */ var = ir->var->clone(linked, NULL); - linked->symbols->add_variable(var->name, var); + linked->symbols->add_variable(var); linked->ir->push_head(var); } -- cgit v1.2.3