From 819d57fce94b20fa0d34da6f037f0a53c4a5bdc2 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Wed, 12 Jan 2011 15:37:37 -0800 Subject: glsl: Introduce a new "const_in" variable mode. This annotation is for an "in" function parameter for which it is only legal to pass constant expressions. The only known example of this, currently, is the textureOffset functions. This should never be used for globals. --- src/glsl/linker.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/glsl/linker.cpp') diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 3d1b8a2f70..c7fb62437d 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -299,6 +299,7 @@ mode_string(const ir_variable *var) case ir_var_out: return "shader output"; case ir_var_inout: return "shader inout"; + case ir_var_const_in: case ir_var_temporary: default: assert(!"Should not get here."); -- cgit v1.2.3