From e591c4625cae63660c5000fbab366e40fe154ab0 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Sun, 5 Sep 2010 22:29:58 +0200 Subject: glsl: add several EmitNo* options, and MaxUnrollIterations This increases the chance that GLSL programs will actually work. Note that continues and returns are not yet lowered, so linking will just fail if not supported. Signed-off-by: Ian Romanick --- src/glsl/linker.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/glsl/linker.cpp') diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 78f3a7402b..c2c662152e 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -1471,7 +1471,7 @@ link_shaders(GLcontext *ctx, struct gl_shader_program *prog) * some of that unused. */ for (unsigned i = 0; i < prog->_NumLinkedShaders; i++) { - while (do_common_optimization(prog->_LinkedShaders[i]->ir, true)) + while (do_common_optimization(prog->_LinkedShaders[i]->ir, true, 32)) ; } -- cgit v1.2.3