From f9995b30756140724f41daf963fa06167912be7f Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:26:10 -0400 Subject: Drop GLcontext typedef and use struct gl_context instead --- src/glsl/linker.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/glsl/linker.cpp') diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index c612fe5466..2cbfd78ba0 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -719,7 +719,7 @@ get_main_function_signature(gl_shader *sh) * shader is returned. */ static struct gl_shader * -link_intrastage_shaders(GLcontext *ctx, +link_intrastage_shaders(struct gl_context *ctx, struct gl_shader_program *prog, struct gl_shader **shader_list, unsigned num_shaders) @@ -1386,7 +1386,7 @@ assign_varying_locations(struct gl_shader_program *prog, void -link_shaders(GLcontext *ctx, struct gl_shader_program *prog) +link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) { prog->LinkStatus = false; prog->Validated = false; -- cgit v1.2.3