From 784695442c415cf0be882434a25671ecfb635d34 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 30 Jul 2010 17:04:49 -0700 Subject: glsl2: Add new tree grafting optimization pass. --- src/glsl/main.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/glsl/main.cpp') diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 08b133f124..d557dcc493 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -163,6 +163,7 @@ compile_shader(struct gl_shader *shader) progress = do_copy_propagation(shader->ir) || progress; progress = do_dead_code_local(shader->ir) || progress; progress = do_dead_code_unlinked(shader->ir) || progress; + progress = do_tree_grafting(shader->ir) || progress; progress = do_constant_variable_unlinked(shader->ir) || progress; progress = do_constant_folding(shader->ir) || progress; progress = do_algebraic(shader->ir) || progress; -- cgit v1.2.3