From d42acef139740a54fe571f99b62cba7720734d8c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 14 Jan 2011 17:45:23 -0700 Subject: glsl: fix implicit int to bool warning Maybe preprocess() should return a bool. --- src/glsl/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/glsl/main.cpp') diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 847540ddd9..2d146caca5 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -185,7 +185,7 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader) const char *source = shader->Source; state->error = preprocess(state, &source, &state->info_log, - state->extensions, ctx->API); + state->extensions, ctx->API) != 0; if (!state->error) { _mesa_glsl_lexer_ctor(state, source); -- cgit v1.2.3