From e591c4625cae63660c5000fbab366e40fe154ab0 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Sun, 5 Sep 2010 22:29:58 +0200 Subject: glsl: add several EmitNo* options, and MaxUnrollIterations This increases the chance that GLSL programs will actually work. Note that continues and returns are not yet lowered, so linking will just fail if not supported. Signed-off-by: Ian Romanick --- src/glsl/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/glsl/main.cpp') diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 2a7a7136ff..94c14a58a7 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -215,7 +215,7 @@ compile_shader(GLcontext *ctx, struct gl_shader *shader) loop_state *ls = analyze_loop_variables(shader->ir); progress = set_loop_controls(shader->ir, ls) || progress; - progress = unroll_loops(shader->ir, ls) || progress; + progress = unroll_loops(shader->ir, ls, 32) || progress; delete ls; } while (progress); -- cgit v1.2.3