From b14dcea4184f5b0a283e5a0d05ce203c9feee759 Mon Sep 17 00:00:00 2001 From: Karl Schultz Date: Tue, 18 Sep 2001 16:39:38 +0000 Subject: remove carriage return chars --- src/glut/glx/Makefile.win | 200 +++++++++++++++++++++++----------------------- 1 file changed, 100 insertions(+), 100 deletions(-) (limited to 'src/glut/glx/Makefile.win') diff --git a/src/glut/glx/Makefile.win b/src/glut/glx/Makefile.win index c3f9614099..2823a00900 100644 --- a/src/glut/glx/Makefile.win +++ b/src/glut/glx/Makefile.win @@ -1,100 +1,100 @@ -# Makefile for Win32 - -!include - -TOP = .. - -# NOTE: glut_menu.c and glut_glxext.c are NOT compiled into Win32 GLUT - -SRCS = glut_8x13.c glut_9x15.c glut_bitmap.c glut_bwidth.c glut_cindex.c glut_cmap.c glut_cursor.c glut_dials.c glut_dstr.c glut_event.c glut_ext.c glut_fbc.c glut_fullscrn.c glut_gamemode.c glut_get.c glut_hel10.c glut_hel12.c glut_hel18.c glut_init.c glut_input.c glut_joy.c glut_key.c glut_keyctrl.c glut_keyup.c glut_mesa.c glut_modifier.c glut_mroman.c glut_overlay.c glut_roman.c glut_shapes.c glut_space.c glut_stroke.c glut_swap.c glut_swidth.c glut_tablet.c glut_teapot.c glut_tr10.c glut_tr24.c glut_util.c glut_vidresize.c glut_warp.c glut_win.c glut_winmisc.c win32_glx.c win32_menu.c win32_util.c win32_winproc.c win32_x11.c - -all : glutdll - -!include "$(TOP)/mesawin32.mak" - -glutdll : $(GLUTDLL) - -!IFDEF NODEBUG -OPTIMIZE_CFLAGS = -DNDEBUG -!ENDIF - -CFLAGS = $(cvarsdll) $(CFLAGS) $(OPTIMIZE_CFLAGS) -DMESA -DBUILD_GL32 -LFLAGS = $(dlllflags) $(LFLAGS) - -OBJS = $(SRCS:.c=.obj) -MS_LIBS = $(MS_OPENGL) $(MS_GLU) winmm.lib $(guilibsdll) -MS_LIBS = ../lib/opengl32.lib ../lib/glu32.lib winmm.lib $(guilibsdll) -SGI_LIBS = $(SGI_OPENGL) $(SGI_GLU) winmm.lib $(guilibsdll) - -glut32.dll : $(OBJS) glut.def - $(link) $(LFLAGS) -out:glut32.dll -def:glut.def $(OBJS) $(MS_LIBS) - @echo "copying GLUT dynamic link library to lib directory..." - -copy $(GLUTDLL) ..\lib - @echo "copying GLUT import library to lib directory..." - -copy $(GLUTLIB) ..\lib - -glut.dll : $(OBJS) glut.def - $(link) $(LFLAGS) -out:glut.dll -def:glut.def $(OBJS) $(SGI_LIBS) - -install : $(GLUTDLL) - @echo "copying GLUT dynamic link library to system directory..." - -copy $(GLUTDLL) $(DLLINSTALL) - @echo "copying GLUT header file to include directory..." - -copy ..\include\GL\glut.h $(INCLUDEINSTALL) - @echo "copying GLUT import library to library directory..." - -copy $(GLUTLIB) $(LIBINSTALL) - -.c.obj : - $(cc) $(CFLAGS) -I . $*.c - -# explicit object dependencies for all source files - -win32_glx.obj: win32_glx.c win32_glx.h -win32_x11.obj: win32_x11.c win32_x11.h -win32_menu.obj: win32_menu.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h -win32_util.obj: win32_util.c glutint.h ..\include\GL\glutf90.h -win32_winproc.obj: win32_winproc.c glutint.h ..\include\GL\glutf90.h - -glut_mroman.obj: glut_mroman.c glutstroke.h glutint.h ..\include\GL\glutf90.h -glut_roman.obj: glut_roman.c glutstroke.h glutint.h ..\include\GL\glutf90.h -glut_hel12.obj: glut_hel12.c glutbitmap.h glutint.h ..\include\GL\glutf90.h -glut_8x13.obj: glut_8x13.c glutbitmap.h glutint.h ..\include\GL\glutf90.h -glut_hel18.obj: glut_hel18.c glutbitmap.h glutint.h ..\include\GL\glutf90.h -glut_9x15.obj: glut_9x15.c glutbitmap.h glutint.h ..\include\GL\glutf90.h -glut_tr10.obj: glut_tr10.c glutbitmap.h glutint.h ..\include\GL\glutf90.h -glut_hel10.obj: glut_hel10.c glutbitmap.h glutint.h ..\include\GL\glutf90.h -glut_tr24.obj: glut_tr24.c glutbitmap.h glutint.h ..\include\GL\glutf90.h - -glut_bitmap.obj: glut_bitmap.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_bwidth.obj: glut_bwidth.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_cindex.obj: glut_cindex.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_cmap.obj: glut_cmap.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_cursor.obj: glut_cursor.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_dials.obj: glut_dials.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_dstr.obj: glut_dstr.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_event.obj: glut_event.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_ext.obj: glut_ext.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_fullscrn.obj: glut_fullscrn.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_gamemode.obj: glut_gamemode.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_get.obj: glut_get.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_init.obj: glut_init.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_input.obj: glut_input.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_joy.obj: glut_joy.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_key.obj: glut_key.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_keyctrl.obj: glut_keyctrl.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_keyup.obj: glut_keyup.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_mesa.obj: glut_mesa.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_modifier.obj: glut_modifier.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_overlay.obj: glut_overlay.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_shapes.obj: glut_shapes.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_space.obj: glut_space.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_swap.obj: glut_swap.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_swidth.obj: glut_swidth.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_tablet.obj: glut_tablet.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_teapot.obj: glut_teapot.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_util.obj: glut_util.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_vidresize.obj: glut_vidresize.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_warp.obj: glut_warp.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h -glut_win.obj: glut_win.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h -glut_winmisc.obj: glut_winmisc.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h - +# Makefile for Win32 + +!include + +TOP = .. + +# NOTE: glut_menu.c and glut_glxext.c are NOT compiled into Win32 GLUT + +SRCS = glut_8x13.c glut_9x15.c glut_bitmap.c glut_bwidth.c glut_cindex.c glut_cmap.c glut_cursor.c glut_dials.c glut_dstr.c glut_event.c glut_ext.c glut_fbc.c glut_fullscrn.c glut_gamemode.c glut_get.c glut_hel10.c glut_hel12.c glut_hel18.c glut_init.c glut_input.c glut_joy.c glut_key.c glut_keyctrl.c glut_keyup.c glut_mesa.c glut_modifier.c glut_mroman.c glut_overlay.c glut_roman.c glut_shapes.c glut_space.c glut_stroke.c glut_swap.c glut_swidth.c glut_tablet.c glut_teapot.c glut_tr10.c glut_tr24.c glut_util.c glut_vidresize.c glut_warp.c glut_win.c glut_winmisc.c win32_glx.c win32_menu.c win32_util.c win32_winproc.c win32_x11.c + +all : glutdll + +!include "$(TOP)/mesawin32.mak" + +glutdll : $(GLUTDLL) + +!IFDEF NODEBUG +OPTIMIZE_CFLAGS = -DNDEBUG +!ENDIF + +CFLAGS = $(cvarsdll) $(CFLAGS) $(OPTIMIZE_CFLAGS) -DMESA -DBUILD_GL32 +LFLAGS = $(dlllflags) $(LFLAGS) + +OBJS = $(SRCS:.c=.obj) +MS_LIBS = $(MS_OPENGL) $(MS_GLU) winmm.lib $(guilibsdll) +MS_LIBS = ../lib/opengl32.lib ../lib/glu32.lib winmm.lib $(guilibsdll) +SGI_LIBS = $(SGI_OPENGL) $(SGI_GLU) winmm.lib $(guilibsdll) + +glut32.dll : $(OBJS) glut.def + $(link) $(LFLAGS) -out:glut32.dll -def:glut.def $(OBJS) $(MS_LIBS) + @echo "copying GLUT dynamic link library to lib directory..." + -copy $(GLUTDLL) ..\lib + @echo "copying GLUT import library to lib directory..." + -copy $(GLUTLIB) ..\lib + +glut.dll : $(OBJS) glut.def + $(link) $(LFLAGS) -out:glut.dll -def:glut.def $(OBJS) $(SGI_LIBS) + +install : $(GLUTDLL) + @echo "copying GLUT dynamic link library to system directory..." + -copy $(GLUTDLL) $(DLLINSTALL) + @echo "copying GLUT header file to include directory..." + -copy ..\include\GL\glut.h $(INCLUDEINSTALL) + @echo "copying GLUT import library to library directory..." + -copy $(GLUTLIB) $(LIBINSTALL) + +.c.obj : + $(cc) $(CFLAGS) -I . $*.c + +# explicit object dependencies for all source files + +win32_glx.obj: win32_glx.c win32_glx.h +win32_x11.obj: win32_x11.c win32_x11.h +win32_menu.obj: win32_menu.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h +win32_util.obj: win32_util.c glutint.h ..\include\GL\glutf90.h +win32_winproc.obj: win32_winproc.c glutint.h ..\include\GL\glutf90.h + +glut_mroman.obj: glut_mroman.c glutstroke.h glutint.h ..\include\GL\glutf90.h +glut_roman.obj: glut_roman.c glutstroke.h glutint.h ..\include\GL\glutf90.h +glut_hel12.obj: glut_hel12.c glutbitmap.h glutint.h ..\include\GL\glutf90.h +glut_8x13.obj: glut_8x13.c glutbitmap.h glutint.h ..\include\GL\glutf90.h +glut_hel18.obj: glut_hel18.c glutbitmap.h glutint.h ..\include\GL\glutf90.h +glut_9x15.obj: glut_9x15.c glutbitmap.h glutint.h ..\include\GL\glutf90.h +glut_tr10.obj: glut_tr10.c glutbitmap.h glutint.h ..\include\GL\glutf90.h +glut_hel10.obj: glut_hel10.c glutbitmap.h glutint.h ..\include\GL\glutf90.h +glut_tr24.obj: glut_tr24.c glutbitmap.h glutint.h ..\include\GL\glutf90.h + +glut_bitmap.obj: glut_bitmap.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_bwidth.obj: glut_bwidth.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_cindex.obj: glut_cindex.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_cmap.obj: glut_cmap.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_cursor.obj: glut_cursor.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_dials.obj: glut_dials.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_dstr.obj: glut_dstr.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_event.obj: glut_event.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_ext.obj: glut_ext.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_fullscrn.obj: glut_fullscrn.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_gamemode.obj: glut_gamemode.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_get.obj: glut_get.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_init.obj: glut_init.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_input.obj: glut_input.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_joy.obj: glut_joy.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_key.obj: glut_key.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_keyctrl.obj: glut_keyctrl.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_keyup.obj: glut_keyup.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_mesa.obj: glut_mesa.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_modifier.obj: glut_modifier.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_overlay.obj: glut_overlay.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_shapes.obj: glut_shapes.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_space.obj: glut_space.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_swap.obj: glut_swap.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_swidth.obj: glut_swidth.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_tablet.obj: glut_tablet.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_teapot.obj: glut_teapot.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_util.obj: glut_util.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_vidresize.obj: glut_vidresize.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_warp.obj: glut_warp.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h +glut_win.obj: glut_win.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h +glut_winmisc.obj: glut_winmisc.c glutint.h ..\include\GL\glutf90.h ..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h + -- cgit v1.2.3