From f547fef2d066607650635136910bbcc781cf6bff Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Sat, 15 Jan 2011 14:58:03 +0800 Subject: android: Add pre-generated files. make -C src/glsl builtin_function.cpp make -C src/es1api make -C src/es2api make -C src/shared-glapi make -C src/mesa/mai/api_exec_es{12}.c --- src/mapi/es1api/glapi_mapi_tmp.h | 3394 ++++++++++++++++++++++++++++++++++ src/mapi/es1api/main/glapidispatch.h | 2524 +++++++++++++++++++++++++ src/mapi/es1api/main/remap_helper.h | 2335 +++++++++++++++++++++++ 3 files changed, 8253 insertions(+) create mode 100644 src/mapi/es1api/glapi_mapi_tmp.h create mode 100644 src/mapi/es1api/main/glapidispatch.h create mode 100644 src/mapi/es1api/main/remap_helper.h (limited to 'src/mapi/es1api') diff --git a/src/mapi/es1api/glapi_mapi_tmp.h b/src/mapi/es1api/glapi_mapi_tmp.h new file mode 100644 index 0000000000..28dafc3443 --- /dev/null +++ b/src/mapi/es1api/glapi_mapi_tmp.h @@ -0,0 +1,3394 @@ +/* This file is automatically generated by mapi_abi.py. Do not modify. */ + +#ifndef _GLAPI_TMP_H_ +#define _GLAPI_TMP_H_ +typedef int GLfixed; +typedef int GLclampx; +#endif /* _GLAPI_TMP_H_ */ + +#ifdef MAPI_TMP_DEFINES +#define GL_GLEXT_PROTOTYPES +#include "GL/gl.h" +#include "GL/glext.h" + +void APIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode); +void APIENTRY gl_dispatch_stub_1(void); +void APIENTRY gl_dispatch_stub_2(GLuint list); +void APIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists); +void APIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range); +GLuint APIENTRY gl_dispatch_stub_5(GLsizei range); +void APIENTRY gl_dispatch_stub_6(GLuint base); +void APIENTRY gl_dispatch_stub_7(GLenum mode); +void APIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +void APIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue); +void APIENTRY gl_dispatch_stub_10(const GLbyte *v); +void APIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue); +void APIENTRY gl_dispatch_stub_12(const GLdouble *v); +void APIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue); +void APIENTRY gl_dispatch_stub_14(const GLfloat *v); +void APIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue); +void APIENTRY gl_dispatch_stub_16(const GLint *v); +void APIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue); +void APIENTRY gl_dispatch_stub_18(const GLshort *v); +void APIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue); +void APIENTRY gl_dispatch_stub_20(const GLubyte *v); +void APIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue); +void APIENTRY gl_dispatch_stub_22(const GLuint *v); +void APIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue); +void APIENTRY gl_dispatch_stub_24(const GLushort *v); +void APIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +void APIENTRY gl_dispatch_stub_26(const GLbyte *v); +void APIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +void APIENTRY gl_dispatch_stub_28(const GLdouble *v); +GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +void APIENTRY gl_dispatch_stub_30(const GLfloat *v); +void APIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha); +void APIENTRY gl_dispatch_stub_32(const GLint *v); +void APIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha); +void APIENTRY gl_dispatch_stub_34(const GLshort *v); +GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +void APIENTRY gl_dispatch_stub_36(const GLubyte *v); +void APIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha); +void APIENTRY gl_dispatch_stub_38(const GLuint *v); +void APIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha); +void APIENTRY gl_dispatch_stub_40(const GLushort *v); +void APIENTRY gl_dispatch_stub_41(GLboolean flag); +void APIENTRY gl_dispatch_stub_42(const GLboolean *flag); +void APIENTRY gl_dispatch_stub_43(void); +void APIENTRY gl_dispatch_stub_44(GLdouble c); +void APIENTRY gl_dispatch_stub_45(const GLdouble *c); +void APIENTRY gl_dispatch_stub_46(GLfloat c); +void APIENTRY gl_dispatch_stub_47(const GLfloat *c); +void APIENTRY gl_dispatch_stub_48(GLint c); +void APIENTRY gl_dispatch_stub_49(const GLint *c); +void APIENTRY gl_dispatch_stub_50(GLshort c); +void APIENTRY gl_dispatch_stub_51(const GLshort *c); +void APIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz); +void APIENTRY gl_dispatch_stub_53(const GLbyte *v); +void APIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz); +void APIENTRY gl_dispatch_stub_55(const GLdouble *v); +GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); +void APIENTRY gl_dispatch_stub_57(const GLfloat *v); +void APIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz); +void APIENTRY gl_dispatch_stub_59(const GLint *v); +void APIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz); +void APIENTRY gl_dispatch_stub_61(const GLshort *v); +void APIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_63(const GLdouble *v); +void APIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_65(const GLfloat *v); +void APIENTRY gl_dispatch_stub_66(GLint x, GLint y); +void APIENTRY gl_dispatch_stub_67(const GLint *v); +void APIENTRY gl_dispatch_stub_68(GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_69(const GLshort *v); +void APIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_71(const GLdouble *v); +void APIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_73(const GLfloat *v); +void APIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_75(const GLint *v); +void APIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_77(const GLshort *v); +void APIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_79(const GLdouble *v); +void APIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_81(const GLfloat *v); +void APIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_83(const GLint *v); +void APIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_85(const GLshort *v); +void APIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +void APIENTRY gl_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2); +void APIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +void APIENTRY gl_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2); +void APIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2); +void APIENTRY gl_dispatch_stub_91(const GLint *v1, const GLint *v2); +void APIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +void APIENTRY gl_dispatch_stub_93(const GLshort *v1, const GLshort *v2); +void APIENTRY gl_dispatch_stub_94(GLdouble s); +void APIENTRY gl_dispatch_stub_95(const GLdouble *v); +void APIENTRY gl_dispatch_stub_96(GLfloat s); +void APIENTRY gl_dispatch_stub_97(const GLfloat *v); +void APIENTRY gl_dispatch_stub_98(GLint s); +void APIENTRY gl_dispatch_stub_99(const GLint *v); +void APIENTRY gl_dispatch_stub_100(GLshort s); +void APIENTRY gl_dispatch_stub_101(const GLshort *v); +void APIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t); +void APIENTRY gl_dispatch_stub_103(const GLdouble *v); +void APIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t); +void APIENTRY gl_dispatch_stub_105(const GLfloat *v); +void APIENTRY gl_dispatch_stub_106(GLint s, GLint t); +void APIENTRY gl_dispatch_stub_107(const GLint *v); +void APIENTRY gl_dispatch_stub_108(GLshort s, GLshort t); +void APIENTRY gl_dispatch_stub_109(const GLshort *v); +void APIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r); +void APIENTRY gl_dispatch_stub_111(const GLdouble *v); +void APIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r); +void APIENTRY gl_dispatch_stub_113(const GLfloat *v); +void APIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r); +void APIENTRY gl_dispatch_stub_115(const GLint *v); +void APIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r); +void APIENTRY gl_dispatch_stub_117(const GLshort *v); +void APIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +void APIENTRY gl_dispatch_stub_119(const GLdouble *v); +void APIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +void APIENTRY gl_dispatch_stub_121(const GLfloat *v); +void APIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q); +void APIENTRY gl_dispatch_stub_123(const GLint *v); +void APIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q); +void APIENTRY gl_dispatch_stub_125(const GLshort *v); +void APIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_127(const GLdouble *v); +void APIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_129(const GLfloat *v); +void APIENTRY gl_dispatch_stub_130(GLint x, GLint y); +void APIENTRY gl_dispatch_stub_131(const GLint *v); +void APIENTRY gl_dispatch_stub_132(GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_133(const GLshort *v); +void APIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_135(const GLdouble *v); +void APIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_137(const GLfloat *v); +void APIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_139(const GLint *v); +void APIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_141(const GLshort *v); +void APIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_143(const GLdouble *v); +void APIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_145(const GLfloat *v); +void APIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_147(const GLint *v); +void APIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_149(const GLshort *v); +void APIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble *equation); +void APIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode); +GLAPI void APIENTRY glCullFace(GLenum mode); +GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param); +GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_155(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_156(GLenum pname, const GLint *params); +GLAPI void APIENTRY glFrontFace(GLenum mode); +GLAPI void APIENTRY glHint(GLenum target, GLenum mode); +GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param); +GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params); +GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param); +GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_165(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_166(GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern); +GLAPI void APIENTRY glLineWidth(GLfloat width); +GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params); +GLAPI void APIENTRY glPointSize(GLfloat size); +void APIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode); +void APIENTRY gl_dispatch_stub_175(const GLubyte *mask); +GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glShadeModel(GLenum mode); +GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param); +void APIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params); +void APIENTRY gl_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_192(GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer); +void APIENTRY gl_dispatch_stub_195(GLsizei size, GLuint *buffer); +GLint APIENTRY gl_dispatch_stub_196(GLenum mode); +void APIENTRY gl_dispatch_stub_197(void); +void APIENTRY gl_dispatch_stub_198(GLuint name); +void APIENTRY gl_dispatch_stub_199(GLfloat token); +void APIENTRY gl_dispatch_stub_200(void); +void APIENTRY gl_dispatch_stub_201(GLuint name); +void APIENTRY gl_dispatch_stub_202(GLenum mode); +GLAPI void APIENTRY glClear(GLbitfield mask); +void APIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +void APIENTRY gl_dispatch_stub_205(GLfloat c); +GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY glClearStencil(GLint s); +void APIENTRY gl_dispatch_stub_208(GLclampd depth); +GLAPI void APIENTRY glStencilMask(GLuint mask); +GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void APIENTRY glDepthMask(GLboolean flag); +void APIENTRY gl_dispatch_stub_212(GLuint mask); +void APIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value); +GLAPI void APIENTRY glDisable(GLenum cap); +GLAPI void APIENTRY glEnable(GLenum cap); +GLAPI void APIENTRY glFinish(void); +GLAPI void APIENTRY glFlush(void); +void APIENTRY gl_dispatch_stub_218(void); +void APIENTRY gl_dispatch_stub_219(GLbitfield mask); +void APIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +void APIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +void APIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +void APIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +void APIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2); +void APIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2); +void APIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +void APIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +void APIENTRY gl_dispatch_stub_228(GLdouble u); +void APIENTRY gl_dispatch_stub_229(const GLdouble *u); +void APIENTRY gl_dispatch_stub_230(GLfloat u); +void APIENTRY gl_dispatch_stub_231(const GLfloat *u); +void APIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v); +void APIENTRY gl_dispatch_stub_233(const GLdouble *u); +void APIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v); +void APIENTRY gl_dispatch_stub_235(const GLfloat *u); +void APIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2); +void APIENTRY gl_dispatch_stub_237(GLint i); +void APIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +void APIENTRY gl_dispatch_stub_239(GLint i, GLint j); +GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref); +GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor); +GLAPI void APIENTRY glLogicOp(GLenum opcode); +GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void APIENTRY glDepthFunc(GLenum func); +void APIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor); +void APIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_248(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values); +void APIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values); +void APIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values); +void APIENTRY gl_dispatch_stub_254(GLenum mode); +void APIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +void APIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params); +void APIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble *equation); +void APIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY glGetError(void); +GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params); +GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v); +void APIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v); +void APIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint *v); +GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_271(GLenum map, GLfloat *values); +void APIENTRY gl_dispatch_stub_272(GLenum map, GLuint *values); +void APIENTRY gl_dispatch_stub_273(GLenum map, GLushort *values); +void APIENTRY gl_dispatch_stub_274(GLubyte *mask); +GLAPI const GLubyte * APIENTRY glGetString(GLenum name); +GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap); +GLboolean APIENTRY gl_dispatch_stub_287(GLuint list); +void APIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar); +void APIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glLoadIdentity(void); +GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m); +void APIENTRY gl_dispatch_stub_292(const GLdouble *m); +GLAPI void APIENTRY glMatrixMode(GLenum mode); +GLAPI void APIENTRY glMultMatrixf(const GLfloat *m); +void APIENTRY gl_dispatch_stub_295(const GLdouble *m); +void APIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glPopMatrix(void); +GLAPI void APIENTRY glPushMatrix(void); +void APIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_306(GLint i); +GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture); +GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glDisableClientState(GLenum array); +GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +void APIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glEnableClientState(GLenum array); +void APIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_315(GLubyte c); +void APIENTRY gl_dispatch_stub_316(const GLubyte *c); +void APIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units); +GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLboolean APIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences); +void APIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +void APIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures); +GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params); +GLAPI GLboolean APIENTRY glIsTexture(GLuint texture); +void APIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities); +void APIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY gl_dispatch_stub_334(void); +void APIENTRY gl_dispatch_stub_335(GLbitfield mask); +void APIENTRY gl_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +void APIENTRY gl_dispatch_stub_337(GLenum mode); +GLAPI void APIENTRY glBlendEquationOES(GLenum mode); +void APIENTRY gl_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +void APIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +void APIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +void APIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table); +void APIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +void APIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +void APIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +void APIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +void APIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params); +void APIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params); +void APIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +void APIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image); +void APIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +void APIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +void APIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +void APIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink); +void APIENTRY gl_dispatch_stub_369(GLenum target); +void APIENTRY gl_dispatch_stub_370(GLenum target); +void APIENTRY gl_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY gl_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY gl_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_374(GLenum texture); +GLAPI void APIENTRY glActiveTexture(GLenum texture); +void APIENTRY gl_dispatch_stub_375(GLenum texture); +GLAPI void APIENTRY glClientActiveTexture(GLenum texture); +void APIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s); +void APIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s); +void APIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_380(GLenum target, GLint s); +void APIENTRY gl_dispatch_stub_381(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_382(GLenum target, GLshort s); +void APIENTRY gl_dispatch_stub_383(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t); +void APIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t); +void APIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t); +void APIENTRY gl_dispatch_stub_389(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t); +void APIENTRY gl_dispatch_stub_391(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r); +void APIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r); +void APIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r); +void APIENTRY gl_dispatch_stub_397(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r); +void APIENTRY gl_dispatch_stub_399(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +void APIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble *v); +void APIENTRY gl_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +void APIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat *v); +void APIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q); +void APIENTRY gl_dispatch_stub_405(GLenum target, const GLint *v); +void APIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +void APIENTRY gl_dispatch_stub_407(GLenum target, const GLshort *v); +void APIENTRY gl_dispatch_stub_408(GLuint program, GLuint shader); +GLuint APIENTRY gl_dispatch_stub_409(void); +GLuint APIENTRY gl_dispatch_stub_410(GLenum type); +void APIENTRY gl_dispatch_stub_411(GLuint program); +void APIENTRY gl_dispatch_stub_412(GLuint program); +void APIENTRY gl_dispatch_stub_413(GLuint program, GLuint shader); +void APIENTRY gl_dispatch_stub_414(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +void APIENTRY gl_dispatch_stub_415(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +void APIENTRY gl_dispatch_stub_416(GLuint program, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_417(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +void APIENTRY gl_dispatch_stub_418(GLuint shader, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_419(GLuint program); +GLboolean APIENTRY gl_dispatch_stub_420(GLuint shader); +void APIENTRY gl_dispatch_stub_421(GLenum face, GLenum func, GLint ref, GLuint mask); +void APIENTRY gl_dispatch_stub_422(GLenum face, GLuint mask); +void APIENTRY gl_dispatch_stub_423(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); +void APIENTRY gl_dispatch_stub_424(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_425(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_426(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_427(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_428(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_429(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_430(GLenum target, GLenum clamp); +void APIENTRY gl_dispatch_stub_431(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); +void APIENTRY gl_dispatch_stub_432(GLenum buffer, GLint drawbuffer, const GLfloat *value); +void APIENTRY gl_dispatch_stub_433(GLenum buffer, GLint drawbuffer, const GLint *value); +void APIENTRY gl_dispatch_stub_434(GLenum buffer, GLint drawbuffer, const GLuint *value); +const GLubyte * APIENTRY gl_dispatch_stub_435(GLenum name, GLuint index); +void APIENTRY gl_dispatch_stub_436(GLenum target, GLenum internalFormat, GLuint buffer); +void APIENTRY gl_dispatch_stub_437(GLenum target, GLenum attachment, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_438(GLenum target, GLenum pname, GLint64 *params); +void APIENTRY gl_dispatch_stub_439(GLenum cap, GLuint index, GLint64 *data); +void APIENTRY gl_dispatch_stub_440(GLuint index, GLuint divisor); +void APIENTRY gl_dispatch_stub_441(const GLdouble *m); +void APIENTRY gl_dispatch_stub_442(const GLfloat *m); +void APIENTRY gl_dispatch_stub_443(const GLdouble *m); +void APIENTRY gl_dispatch_stub_444(const GLfloat *m); +void APIENTRY gl_dispatch_stub_445(GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert); +void APIENTRY gl_dispatch_stub_446(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_447(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_448(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_449(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_450(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_451(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY gl_dispatch_stub_452(GLenum target, GLint level, GLvoid *img); +void APIENTRY gl_dispatch_stub_453(GLuint index); +void APIENTRY gl_dispatch_stub_454(GLuint index); +void APIENTRY gl_dispatch_stub_455(GLenum target, GLuint index, GLdouble *params); +void APIENTRY gl_dispatch_stub_456(GLenum target, GLuint index, GLfloat *params); +void APIENTRY gl_dispatch_stub_457(GLenum target, GLuint index, GLdouble *params); +void APIENTRY gl_dispatch_stub_458(GLenum target, GLuint index, GLfloat *params); +void APIENTRY gl_dispatch_stub_459(GLenum target, GLenum pname, GLvoid *string); +void APIENTRY gl_dispatch_stub_460(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_461(GLuint index, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_462(GLuint index, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_463(GLuint index, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_464(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_465(GLenum target, GLuint index, const GLdouble *params); +void APIENTRY gl_dispatch_stub_466(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_467(GLenum target, GLuint index, const GLfloat *params); +void APIENTRY gl_dispatch_stub_468(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_469(GLenum target, GLuint index, const GLdouble *params); +void APIENTRY gl_dispatch_stub_470(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_471(GLenum target, GLuint index, const GLfloat *params); +void APIENTRY gl_dispatch_stub_472(GLenum target, GLenum format, GLsizei len, const GLvoid *string); +void APIENTRY gl_dispatch_stub_473(GLuint index, GLdouble x); +void APIENTRY gl_dispatch_stub_474(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_475(GLuint index, GLfloat x); +void APIENTRY gl_dispatch_stub_476(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_477(GLuint index, GLshort x); +void APIENTRY gl_dispatch_stub_478(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_479(GLuint index, GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_480(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_481(GLuint index, GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_482(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_483(GLuint index, GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_484(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_485(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_486(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_487(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_488(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_489(GLuint index, GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_490(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_491(GLuint index, const GLbyte *v); +void APIENTRY gl_dispatch_stub_492(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_493(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_494(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void APIENTRY gl_dispatch_stub_495(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_496(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_497(GLuint index, const GLushort *v); +void APIENTRY gl_dispatch_stub_498(GLuint index, const GLbyte *v); +void APIENTRY gl_dispatch_stub_499(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_500(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_501(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_502(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_503(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_504(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_505(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_506(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_507(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_508(GLuint index, const GLushort *v); +void APIENTRY gl_dispatch_stub_509(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_510(GLenum target, GLuint buffer); +GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer); +void APIENTRY gl_dispatch_stub_511(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +void APIENTRY gl_dispatch_stub_512(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +void APIENTRY gl_dispatch_stub_513(GLsizei n, const GLuint *buffer); +GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer); +void APIENTRY gl_dispatch_stub_514(GLsizei n, GLuint *buffer); +GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer); +void APIENTRY gl_dispatch_stub_515(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_516(GLenum target, GLenum pname, GLvoid **params); +GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY gl_dispatch_stub_517(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +GLboolean APIENTRY gl_dispatch_stub_518(GLuint buffer); +GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer); +GLvoid * APIENTRY gl_dispatch_stub_519(GLenum target, GLenum access); +GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access); +GLboolean APIENTRY gl_dispatch_stub_520(GLenum target); +GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target); +void APIENTRY gl_dispatch_stub_521(GLenum target, GLuint id); +void APIENTRY gl_dispatch_stub_522(GLsizei n, const GLuint *ids); +void APIENTRY gl_dispatch_stub_523(GLenum target); +void APIENTRY gl_dispatch_stub_524(GLsizei n, GLuint *ids); +void APIENTRY gl_dispatch_stub_525(GLuint id, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_526(GLuint id, GLenum pname, GLuint *params); +void APIENTRY gl_dispatch_stub_527(GLenum target, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_528(GLuint id); +void APIENTRY gl_dispatch_stub_529(GLhandleARB containerObj, GLhandleARB obj); +void APIENTRY gl_dispatch_stub_530(GLhandleARB shader); +GLhandleARB APIENTRY gl_dispatch_stub_531(void); +GLhandleARB APIENTRY gl_dispatch_stub_532(GLenum shaderType); +void APIENTRY gl_dispatch_stub_533(GLhandleARB obj); +void APIENTRY gl_dispatch_stub_534(GLhandleARB containerObj, GLhandleARB attachedObj); +void APIENTRY gl_dispatch_stub_535(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +void APIENTRY gl_dispatch_stub_536(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog); +GLhandleARB APIENTRY gl_dispatch_stub_537(GLenum pname); +void APIENTRY gl_dispatch_stub_538(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +void APIENTRY gl_dispatch_stub_539(GLhandleARB obj, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_540(GLhandleARB obj, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_541(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source); +GLint APIENTRY gl_dispatch_stub_542(GLhandleARB program, const GLcharARB *name); +void APIENTRY gl_dispatch_stub_543(GLhandleARB program, GLint location, GLfloat *params); +void APIENTRY gl_dispatch_stub_544(GLhandleARB program, GLint location, GLint *params); +void APIENTRY gl_dispatch_stub_545(GLhandleARB program); +void APIENTRY gl_dispatch_stub_546(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length); +void APIENTRY gl_dispatch_stub_547(GLint location, GLfloat v0); +void APIENTRY gl_dispatch_stub_548(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_549(GLint location, GLint v0); +void APIENTRY gl_dispatch_stub_550(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_551(GLint location, GLfloat v0, GLfloat v1); +void APIENTRY gl_dispatch_stub_552(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_553(GLint location, GLint v0, GLint v1); +void APIENTRY gl_dispatch_stub_554(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_555(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +void APIENTRY gl_dispatch_stub_556(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_557(GLint location, GLint v0, GLint v1, GLint v2); +void APIENTRY gl_dispatch_stub_558(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_559(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +void APIENTRY gl_dispatch_stub_560(GLint location, GLsizei count, const GLfloat *value); +void APIENTRY gl_dispatch_stub_561(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +void APIENTRY gl_dispatch_stub_562(GLint location, GLsizei count, const GLint *value); +void APIENTRY gl_dispatch_stub_563(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY gl_dispatch_stub_566(GLhandleARB program); +void APIENTRY gl_dispatch_stub_567(GLhandleARB program); +void APIENTRY gl_dispatch_stub_568(GLhandleARB program, GLuint index, const GLcharARB *name); +void APIENTRY gl_dispatch_stub_569(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLint APIENTRY gl_dispatch_stub_570(GLhandleARB program, const GLcharARB *name); +void APIENTRY gl_dispatch_stub_571(GLsizei n, const GLenum *bufs); +void APIENTRY gl_dispatch_stub_572(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +void APIENTRY gl_dispatch_stub_573(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +void APIENTRY gl_dispatch_stub_574(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_575(GLenum target, GLenum attachment, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_576(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +void APIENTRY gl_dispatch_stub_577(GLuint program, GLenum pname, GLint value); +void APIENTRY gl_dispatch_stub_578(GLuint index, GLuint divisor); +void APIENTRY gl_dispatch_stub_579(GLenum target, GLintptr offset, GLsizeiptr length); +GLvoid * APIENTRY gl_dispatch_stub_580(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +void APIENTRY gl_dispatch_stub_581(GLuint array); +void APIENTRY gl_dispatch_stub_582(GLsizei n, GLuint *arrays); +void APIENTRY gl_dispatch_stub_583(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLenum APIENTRY gl_dispatch_stub_584(GLsync sync, GLbitfield flags, GLuint64 timeout); +void APIENTRY gl_dispatch_stub_585(GLsync sync); +GLsync APIENTRY gl_dispatch_stub_586(GLenum condition, GLbitfield flags); +void APIENTRY gl_dispatch_stub_587(GLenum pname, GLint64 *params); +void APIENTRY gl_dispatch_stub_588(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLboolean APIENTRY gl_dispatch_stub_589(GLsync sync); +void APIENTRY gl_dispatch_stub_590(GLsync sync, GLbitfield flags, GLuint64 timeout); +void APIENTRY gl_dispatch_stub_591(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +void APIENTRY gl_dispatch_stub_592(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +void APIENTRY gl_dispatch_stub_593(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex); +void APIENTRY gl_dispatch_stub_594(GLuint buf, GLenum modeRGB, GLenum modeA); +void APIENTRY gl_dispatch_stub_595(GLuint buf, GLenum mode); +void APIENTRY gl_dispatch_stub_596(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); +void APIENTRY gl_dispatch_stub_597(GLuint buf, GLenum src, GLenum dst); +void APIENTRY gl_dispatch_stub_598(GLenum target, GLuint id); +void APIENTRY gl_dispatch_stub_599(GLsizei n, const GLuint *ids); +void APIENTRY gl_dispatch_stub_600(GLenum mode, GLuint id); +void APIENTRY gl_dispatch_stub_601(GLsizei n, GLuint *ids); +GLboolean APIENTRY gl_dispatch_stub_602(GLuint id); +void APIENTRY gl_dispatch_stub_603(void); +void APIENTRY gl_dispatch_stub_604(void); +GLAPI void APIENTRY glClearDepthf(GLclampf depth); +GLAPI void APIENTRY glClearDepthfOES(GLclampf depth); +GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar); +GLAPI void APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar); +void APIENTRY gl_dispatch_stub_607(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +void APIENTRY gl_dispatch_stub_608(void); +void APIENTRY gl_dispatch_stub_609(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +void APIENTRY gl_dispatch_stub_610(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +void APIENTRY gl_dispatch_stub_611(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +void APIENTRY gl_dispatch_stub_612(GLuint program, GLenum pname, GLint value); +void APIENTRY gl_dispatch_stub_613(GLfloat factor, GLfloat bias); +GLAPI void APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +GLAPI void APIENTRY glDrawTexfvOES(const GLfloat *coords); +GLAPI void APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height); +GLAPI void APIENTRY glDrawTexivOES(const GLint *coords); +GLAPI void APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +GLAPI void APIENTRY glDrawTexsvOES(const GLshort *coords); +GLAPI void APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +GLAPI void APIENTRY glDrawTexxvOES(const GLfixed *coords); +GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_623(GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_624(GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_625(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_626(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_627(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_628(GLenum pname, const GLint *params); +GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent); +void APIENTRY gl_dispatch_stub_630(GLclampf value, GLboolean invert); +void APIENTRY gl_dispatch_stub_631(GLenum pattern); +void APIENTRY gl_dispatch_stub_632(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_633(GLsizei stride, GLsizei count, const GLboolean *pointer); +void APIENTRY gl_dispatch_stub_634(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_635(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_636(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_637(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_638(GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_639(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_640(GLint first, GLsizei count); +void APIENTRY gl_dispatch_stub_641(void); +void APIENTRY gl_dispatch_stub_642(GLbyte red, GLbyte green, GLbyte blue); +void APIENTRY gl_dispatch_stub_643(const GLbyte *v); +void APIENTRY gl_dispatch_stub_644(GLdouble red, GLdouble green, GLdouble blue); +void APIENTRY gl_dispatch_stub_645(const GLdouble *v); +void APIENTRY gl_dispatch_stub_646(GLfloat red, GLfloat green, GLfloat blue); +void APIENTRY gl_dispatch_stub_647(const GLfloat *v); +void APIENTRY gl_dispatch_stub_648(GLint red, GLint green, GLint blue); +void APIENTRY gl_dispatch_stub_649(const GLint *v); +void APIENTRY gl_dispatch_stub_650(GLshort red, GLshort green, GLshort blue); +void APIENTRY gl_dispatch_stub_651(const GLshort *v); +void APIENTRY gl_dispatch_stub_652(GLubyte red, GLubyte green, GLubyte blue); +void APIENTRY gl_dispatch_stub_653(const GLubyte *v); +void APIENTRY gl_dispatch_stub_654(GLuint red, GLuint green, GLuint blue); +void APIENTRY gl_dispatch_stub_655(const GLuint *v); +void APIENTRY gl_dispatch_stub_656(GLushort red, GLushort green, GLushort blue); +void APIENTRY gl_dispatch_stub_657(const GLushort *v); +void APIENTRY gl_dispatch_stub_658(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +void APIENTRY gl_dispatch_stub_661(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_662(GLdouble coord); +void APIENTRY gl_dispatch_stub_663(const GLdouble *coord); +void APIENTRY gl_dispatch_stub_664(GLfloat coord); +void APIENTRY gl_dispatch_stub_665(const GLfloat *coord); +void APIENTRY gl_dispatch_stub_666(GLenum mode); +void APIENTRY gl_dispatch_stub_667(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +void APIENTRY gl_dispatch_stub_668(void); +void APIENTRY gl_dispatch_stub_669(GLsizei length, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_670(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +void APIENTRY gl_dispatch_stub_671(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +void APIENTRY gl_dispatch_stub_672(GLenum pname, GLfloat param); +void APIENTRY gl_dispatch_stub_673(GLenum pname, const GLfloat *params); +void APIENTRY gl_dispatch_stub_674(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_675(GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_676(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +void APIENTRY gl_dispatch_stub_677(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_678(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_679(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_680(GLenum stage, GLenum portion, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_681(GLenum variable, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_682(GLenum variable, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_683(void); +void APIENTRY gl_dispatch_stub_684(GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_685(const GLdouble *v); +void APIENTRY gl_dispatch_stub_686(GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_687(const GLfloat *v); +void APIENTRY gl_dispatch_stub_688(GLint x, GLint y); +void APIENTRY gl_dispatch_stub_689(const GLint *v); +void APIENTRY gl_dispatch_stub_690(GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_691(const GLshort *v); +void APIENTRY gl_dispatch_stub_692(GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_693(const GLdouble *v); +void APIENTRY gl_dispatch_stub_694(GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_695(const GLfloat *v); +void APIENTRY gl_dispatch_stub_696(GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_697(const GLint *v); +void APIENTRY gl_dispatch_stub_698(GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_699(const GLshort *v); +void APIENTRY gl_dispatch_stub_700(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_701(const GLdouble *v); +void APIENTRY gl_dispatch_stub_702(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_703(const GLfloat *v); +void APIENTRY gl_dispatch_stub_704(GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_705(const GLint *v); +void APIENTRY gl_dispatch_stub_706(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_707(const GLshort *v); +void APIENTRY gl_dispatch_stub_708(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +void APIENTRY gl_dispatch_stub_709(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); +void APIENTRY gl_dispatch_stub_710(GLsizei n, const GLuint *fences); +void APIENTRY gl_dispatch_stub_711(GLuint fence); +void APIENTRY gl_dispatch_stub_712(GLsizei n, GLuint *fences); +void APIENTRY gl_dispatch_stub_713(GLuint fence, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_714(GLuint fence); +void APIENTRY gl_dispatch_stub_715(GLuint fence, GLenum condition); +GLboolean APIENTRY gl_dispatch_stub_716(GLuint fence); +GLboolean APIENTRY gl_dispatch_stub_717(GLsizei n, const GLuint *ids, GLboolean *residences); +void APIENTRY gl_dispatch_stub_718(GLenum target, GLuint program); +void APIENTRY gl_dispatch_stub_719(GLsizei n, const GLuint *programs); +void APIENTRY gl_dispatch_stub_720(GLenum target, GLuint id, const GLfloat *params); +void APIENTRY gl_dispatch_stub_721(GLsizei n, GLuint *programs); +void APIENTRY gl_dispatch_stub_722(GLenum target, GLuint index, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_723(GLenum target, GLuint index, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_724(GLuint id, GLenum pname, GLubyte *program); +void APIENTRY gl_dispatch_stub_725(GLuint id, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_726(GLenum target, GLuint address, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_727(GLuint index, GLenum pname, GLvoid **pointer); +void APIENTRY gl_dispatch_stub_728(GLuint index, GLenum pname, GLdouble *params); +void APIENTRY gl_dispatch_stub_729(GLuint index, GLenum pname, GLfloat *params); +void APIENTRY gl_dispatch_stub_730(GLuint index, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_731(GLuint program); +void APIENTRY gl_dispatch_stub_732(GLenum target, GLuint id, GLsizei len, const GLubyte *program); +void APIENTRY gl_dispatch_stub_733(GLenum target, GLuint index, GLsizei num, const GLdouble *params); +void APIENTRY gl_dispatch_stub_734(GLenum target, GLuint index, GLsizei num, const GLfloat *params); +void APIENTRY gl_dispatch_stub_735(GLsizei n, const GLuint *ids); +void APIENTRY gl_dispatch_stub_736(GLenum target, GLuint address, GLenum matrix, GLenum transform); +void APIENTRY gl_dispatch_stub_737(GLuint index, GLdouble x); +void APIENTRY gl_dispatch_stub_738(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_739(GLuint index, GLfloat x); +void APIENTRY gl_dispatch_stub_740(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_741(GLuint index, GLshort x); +void APIENTRY gl_dispatch_stub_742(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_743(GLuint index, GLdouble x, GLdouble y); +void APIENTRY gl_dispatch_stub_744(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_745(GLuint index, GLfloat x, GLfloat y); +void APIENTRY gl_dispatch_stub_746(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_747(GLuint index, GLshort x, GLshort y); +void APIENTRY gl_dispatch_stub_748(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_749(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY gl_dispatch_stub_750(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_751(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY gl_dispatch_stub_752(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_753(GLuint index, GLshort x, GLshort y, GLshort z); +void APIENTRY gl_dispatch_stub_754(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_755(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_756(GLuint index, const GLdouble *v); +void APIENTRY gl_dispatch_stub_757(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_758(GLuint index, const GLfloat *v); +void APIENTRY gl_dispatch_stub_759(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY gl_dispatch_stub_760(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_761(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void APIENTRY gl_dispatch_stub_762(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_763(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_764(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_765(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_766(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_767(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_768(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_769(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_770(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_771(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_772(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_773(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY gl_dispatch_stub_774(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY gl_dispatch_stub_775(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY gl_dispatch_stub_776(GLuint index, GLsizei n, const GLubyte *v); +void APIENTRY gl_dispatch_stub_777(GLenum pname, GLfloat *param); +void APIENTRY gl_dispatch_stub_778(GLenum pname, GLint *param); +void APIENTRY gl_dispatch_stub_779(GLenum pname, const GLfloat *param); +void APIENTRY gl_dispatch_stub_780(GLenum pname, const GLint *param); +void APIENTRY gl_dispatch_stub_781(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void APIENTRY gl_dispatch_stub_782(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void APIENTRY gl_dispatch_stub_783(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void APIENTRY gl_dispatch_stub_784(void); +void APIENTRY gl_dispatch_stub_785(GLuint id); +void APIENTRY gl_dispatch_stub_786(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void APIENTRY gl_dispatch_stub_787(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void APIENTRY gl_dispatch_stub_788(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void APIENTRY gl_dispatch_stub_789(GLuint id); +void APIENTRY gl_dispatch_stub_790(void); +GLuint APIENTRY gl_dispatch_stub_791(GLuint range); +void APIENTRY gl_dispatch_stub_792(GLuint dst, GLuint coord, GLenum swizzle); +void APIENTRY gl_dispatch_stub_793(GLuint dst, GLuint interp, GLenum swizzle); +void APIENTRY gl_dispatch_stub_794(GLuint dst, const GLfloat *value); +void APIENTRY gl_dispatch_stub_795(GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_796(GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_797(GLenum face); +void APIENTRY gl_dispatch_stub_798(GLuint array); +void APIENTRY gl_dispatch_stub_799(GLsizei n, const GLuint *arrays); +void APIENTRY gl_dispatch_stub_800(GLsizei n, GLuint *arrays); +GLboolean APIENTRY gl_dispatch_stub_801(GLuint array); +void APIENTRY gl_dispatch_stub_802(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +void APIENTRY gl_dispatch_stub_803(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +void APIENTRY gl_dispatch_stub_804(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY gl_dispatch_stub_805(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +void APIENTRY gl_dispatch_stub_806(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY gl_dispatch_stub_807(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +void APIENTRY gl_dispatch_stub_808(GLuint index); +void APIENTRY gl_dispatch_stub_809(void); +GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref); +GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref); +GLAPI void APIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GLAPI void APIENTRY glClearDepthxOES(GLclampx depth); +GLAPI void APIENTRY glClearDepthx(GLclampx depth); +GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed *equation); +GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation); +GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar); +GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar); +GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param); +GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param); +GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed *equation); +GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation); +GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLineWidthxOES(GLfixed width); +GLAPI void APIENTRY glLineWidthx(GLfixed width); +GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed *m); +GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m); +GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glMultMatrixxOES(const GLfixed *m); +GLAPI void APIENTRY glMultMatrixx(const GLfixed *m); +GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz); +GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz); +GLAPI void APIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GLAPI void APIENTRY glPointParameterxOES(GLenum pname, GLfixed param); +GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param); +GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glPointSizexOES(GLfixed size); +GLAPI void APIENTRY glPointSizex(GLfixed size); +GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units); +GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units); +GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert); +GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert); +GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat *equation); +GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation); +GLAPI void APIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat *equation); +GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation); +GLAPI void APIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY gl_dispatch_stub_856(GLclampd zmin, GLclampd zmax); +void APIENTRY gl_dispatch_stub_857(GLenum modeRGB, GLenum modeA); +GLAPI void APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA); +void APIENTRY gl_dispatch_stub_858(GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer); +void APIENTRY gl_dispatch_stub_859(GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer); +GLenum APIENTRY gl_dispatch_stub_860(GLenum target); +GLAPI GLenum APIENTRY glCheckFramebufferStatusOES(GLenum target); +void APIENTRY gl_dispatch_stub_861(GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers); +void APIENTRY gl_dispatch_stub_862(GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers); +void APIENTRY gl_dispatch_stub_863(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +void APIENTRY gl_dispatch_stub_864(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_865(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void APIENTRY gl_dispatch_stub_866(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +void APIENTRY gl_dispatch_stub_867(GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffersOES(GLsizei n, GLuint *framebuffers); +void APIENTRY gl_dispatch_stub_868(GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers); +void APIENTRY gl_dispatch_stub_869(GLenum target); +GLAPI void APIENTRY glGenerateMipmapOES(GLenum target); +void APIENTRY gl_dispatch_stub_870(GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_871(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params); +GLboolean APIENTRY gl_dispatch_stub_872(GLuint framebuffer); +GLAPI GLboolean APIENTRY glIsFramebufferOES(GLuint framebuffer); +GLboolean APIENTRY gl_dispatch_stub_873(GLuint renderbuffer); +GLAPI GLboolean APIENTRY glIsRenderbufferOES(GLuint renderbuffer); +void APIENTRY gl_dispatch_stub_874(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY gl_dispatch_stub_875(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void APIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLint param); +void APIENTRY gl_dispatch_stub_877(GLenum target, GLintptr offset, GLsizeiptr size); +void APIENTRY gl_dispatch_stub_878(GLuint program, GLuint colorNumber, const GLchar *name); +GLint APIENTRY gl_dispatch_stub_879(GLuint program, const GLchar *name); +void APIENTRY gl_dispatch_stub_880(GLuint program, GLint location, GLuint *params); +void APIENTRY gl_dispatch_stub_881(GLuint index, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_882(GLuint index, GLenum pname, GLuint *params); +void APIENTRY gl_dispatch_stub_883(GLint location, GLuint x); +void APIENTRY gl_dispatch_stub_884(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_885(GLint location, GLuint x, GLuint y); +void APIENTRY gl_dispatch_stub_886(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_887(GLint location, GLuint x, GLuint y, GLuint z); +void APIENTRY gl_dispatch_stub_888(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_889(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void APIENTRY gl_dispatch_stub_890(GLint location, GLsizei count, const GLuint *value); +void APIENTRY gl_dispatch_stub_891(GLuint index, GLint x); +void APIENTRY gl_dispatch_stub_892(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_893(GLuint index, GLuint x); +void APIENTRY gl_dispatch_stub_894(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_895(GLuint index, GLint x, GLint y); +void APIENTRY gl_dispatch_stub_896(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_897(GLuint index, GLuint x, GLuint y); +void APIENTRY gl_dispatch_stub_898(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_899(GLuint index, GLint x, GLint y, GLint z); +void APIENTRY gl_dispatch_stub_900(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_901(GLuint index, GLuint x, GLuint y, GLuint z); +void APIENTRY gl_dispatch_stub_902(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_903(GLuint index, const GLbyte *v); +void APIENTRY gl_dispatch_stub_904(GLuint index, GLint x, GLint y, GLint z, GLint w); +void APIENTRY gl_dispatch_stub_905(GLuint index, const GLint *v); +void APIENTRY gl_dispatch_stub_906(GLuint index, const GLshort *v); +void APIENTRY gl_dispatch_stub_907(GLuint index, const GLubyte *v); +void APIENTRY gl_dispatch_stub_908(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +void APIENTRY gl_dispatch_stub_909(GLuint index, const GLuint *v); +void APIENTRY gl_dispatch_stub_910(GLuint index, const GLushort *v); +void APIENTRY gl_dispatch_stub_911(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY gl_dispatch_stub_912(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +void APIENTRY gl_dispatch_stub_913(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +void APIENTRY gl_dispatch_stub_914(GLenum target, GLuint index); +void APIENTRY gl_dispatch_stub_915(GLenum target, GLuint index); +void APIENTRY gl_dispatch_stub_916(GLenum value, GLuint index, GLboolean *data); +void APIENTRY gl_dispatch_stub_917(GLenum value, GLuint index, GLint *data); +GLboolean APIENTRY gl_dispatch_stub_918(GLenum target, GLuint index); +void APIENTRY gl_dispatch_stub_919(GLint r, GLint g, GLint b, GLint a); +void APIENTRY gl_dispatch_stub_920(GLuint r, GLuint g, GLuint b, GLuint a); +void APIENTRY gl_dispatch_stub_921(GLenum target, GLenum pname, GLint *params); +void APIENTRY gl_dispatch_stub_922(GLenum target, GLenum pname, GLuint *params); +void APIENTRY gl_dispatch_stub_923(GLenum target, GLenum pname, const GLint *params); +void APIENTRY gl_dispatch_stub_924(GLenum target, GLenum pname, const GLuint *params); +void APIENTRY gl_dispatch_stub_925(GLuint query, GLenum mode); +void APIENTRY gl_dispatch_stub_926(void); +void APIENTRY gl_dispatch_stub_927(GLenum mode); +void APIENTRY gl_dispatch_stub_928(GLenum target, GLuint index, GLuint buffer); +void APIENTRY gl_dispatch_stub_929(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +void APIENTRY gl_dispatch_stub_930(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +void APIENTRY gl_dispatch_stub_931(void); +void APIENTRY gl_dispatch_stub_932(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +void APIENTRY gl_dispatch_stub_933(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); +void APIENTRY gl_dispatch_stub_934(GLenum mode); +void APIENTRY gl_dispatch_stub_935(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY gl_dispatch_stub_936(GLenum target, GLsizei length, GLvoid *pointer); +void APIENTRY gl_dispatch_stub_937(GLenum objectType, GLuint name, GLenum pname, GLint *value); +GLenum APIENTRY gl_dispatch_stub_938(GLenum objectType, GLuint name, GLenum option); +GLenum APIENTRY gl_dispatch_stub_939(GLenum objectType, GLuint name, GLenum option); +void APIENTRY gl_dispatch_stub_940(GLuint program); +GLuint APIENTRY gl_dispatch_stub_941(GLenum type, const GLchar *string); +void APIENTRY gl_dispatch_stub_942(GLenum type, GLuint program); +void APIENTRY gl_dispatch_stub_943(void); +void APIENTRY gl_dispatch_stub_944(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void APIENTRY gl_dispatch_stub_945(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY gl_dispatch_stub_946(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY gl_dispatch_stub_947(GLuint id, GLenum pname, GLint64EXT *params); +void APIENTRY gl_dispatch_stub_948(GLuint id, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset); +GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset); +#undef MAPI_TMP_DEFINES +#endif /* MAPI_TMP_DEFINES */ + +#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN +GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[29]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[35]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[56]; + ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY glCullFace(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[152]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[153]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[154]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glFrontFace(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[157]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glHint(GLenum target, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[158]; + ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); +} + +GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[159]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param); +} + +GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[160]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[163]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[164]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glLineWidth(GLfloat width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[168]; + ((void (APIENTRY *)(GLfloat width)) _func)(width); +} + +GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[169]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param); +} + +GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[170]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY glPointSize(GLfloat size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[173]; + ((void (APIENTRY *)(GLfloat size)) _func)(size); +} + +GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[176]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +GLAPI void APIENTRY glShadeModel(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[177]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[178]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[179]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[180]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[181]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[183]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); +} + +GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[184]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[185]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[186]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[187]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[190]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[191]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[192]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[193]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glClear(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[203]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[206]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glClearStencil(GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[207]; + ((void (APIENTRY *)(GLint s)) _func)(s); +} + +GLAPI void APIENTRY glStencilMask(GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[209]; + ((void (APIENTRY *)(GLuint mask)) _func)(mask); +} + +GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[210]; + ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glDepthMask(GLboolean flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[211]; + ((void (APIENTRY *)(GLboolean flag)) _func)(flag); +} + +GLAPI void APIENTRY glDisable(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[214]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY glEnable(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[215]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY glFinish(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[216]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glFlush(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[217]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[240]; + ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref); +} + +GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[241]; + ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); +} + +GLAPI void APIENTRY glLogicOp(GLenum opcode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[242]; + ((void (APIENTRY *)(GLenum opcode)) _func)(opcode); +} + +GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[243]; + ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); +} + +GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[244]; + ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); +} + +GLAPI void APIENTRY glDepthFunc(GLenum func) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[245]; + ((void (APIENTRY *)(GLenum func)) _func)(func); +} + +GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[250]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[256]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels); +} + +GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[258]; + ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params); +} + +GLAPI GLenum APIENTRY glGetError(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[261]; + return ((GLenum (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[262]; + ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[263]; + ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[264]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[269]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params); +} + +GLAPI const GLubyte * APIENTRY glGetString(GLenum name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[275]; + return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); +} + +GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[276]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[277]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[279]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[280]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[282]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[283]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[286]; + return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY glLoadIdentity(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[290]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[291]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY glMatrixMode(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[293]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glMultMatrixf(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[294]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY glPopMatrix(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[297]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glPushMatrix(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[298]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[300]; + ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z); +} + +GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[302]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[304]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[305]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[307]; + ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); +} + +GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[308]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY glDisableClientState(GLenum array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[309]; + ((void (APIENTRY *)(GLenum array)) _func)(array); +} + +GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[310]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); +} + +GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[311]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices); +} + +GLAPI void APIENTRY glEnableClientState(GLenum array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[313]; + ((void (APIENTRY *)(GLenum array)) _func)(array); +} + +GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[318]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[319]; + ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); +} + +GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[320]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[321]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[324]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); +} + +GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[326]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); +} + +GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[327]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); +} + +GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[328]; + ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); +} + +GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[329]; + ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); +} + +GLAPI GLboolean APIENTRY glIsTexture(GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[330]; + return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); +} + +GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[333]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); +} + +GLAPI void APIENTRY glBlendEquationOES(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[337]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY glActiveTexture(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[374]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY glClientActiveTexture(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[375]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[402]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[445]; + ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[447]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); +} + +GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[450]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); +} + +GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[510]; + ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); +} + +GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[511]; + ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); +} + +GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[512]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[513]; + ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[514]; + ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[515]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[516]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[518]; + return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); +} + +GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[519]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); +} + +GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[520]; + return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY glClearDepthf(GLclampf depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[605]; + ((void (APIENTRY *)(GLclampf depth)) _func)(depth); +} + +GLAPI void APIENTRY glClearDepthfOES(GLclampf depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[605]; + ((void (APIENTRY *)(GLclampf depth)) _func)(depth); +} + +GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[606]; + ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[606]; + ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[614]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)) _func)(x, y, z, width, height); +} + +GLAPI void APIENTRY glDrawTexfvOES(const GLfloat *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[615]; + ((void (APIENTRY *)(const GLfloat *coords)) _func)(coords); +} + +GLAPI void APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[616]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint width, GLint height)) _func)(x, y, z, width, height); +} + +GLAPI void APIENTRY glDrawTexivOES(const GLint *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[617]; + ((void (APIENTRY *)(const GLint *coords)) _func)(coords); +} + +GLAPI void APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[618]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)) _func)(x, y, z, width, height); +} + +GLAPI void APIENTRY glDrawTexsvOES(const GLshort *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[619]; + ((void (APIENTRY *)(const GLshort *coords)) _func)(coords); +} + +GLAPI void APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[620]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)) _func)(x, y, z, width, height); +} + +GLAPI void APIENTRY glDrawTexxvOES(const GLfixed *coords) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[621]; + ((void (APIENTRY *)(const GLfixed *coords)) _func)(coords); +} + +GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[622]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[629]; + return ((GLbitfield (APIENTRY *)(GLfixed *mantissa, GLint *exponent)) _func)(mantissa, exponent); +} + +GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[638]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[639]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[659]; + ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[660]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[667]; + ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); +} + +GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[810]; + ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref); +} + +GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[810]; + ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref); +} + +GLAPI void APIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[811]; + ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[811]; + ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glClearDepthxOES(GLclampx depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[812]; + ((void (APIENTRY *)(GLclampx depth)) _func)(depth); +} + +GLAPI void APIENTRY glClearDepthx(GLclampx depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[812]; + ((void (APIENTRY *)(GLclampx depth)) _func)(depth); +} + +GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[813]; + ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[813]; + ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[814]; + ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[814]; + ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[815]; + ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[815]; + ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[816]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[816]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[817]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[817]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[818]; + ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[818]; + ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[819]; + ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[819]; + ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[820]; + ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[820]; + ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[821]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[821]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[822]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[822]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[823]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[823]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[824]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfixed *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[825]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[825]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[826]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[826]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[827]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[827]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[828]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); +} + +GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[828]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); +} + +GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[829]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[829]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY glLineWidthxOES(GLfixed width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[830]; + ((void (APIENTRY *)(GLfixed width)) _func)(width); +} + +GLAPI void APIENTRY glLineWidthx(GLfixed width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[830]; + ((void (APIENTRY *)(GLfixed width)) _func)(width); +} + +GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[831]; + ((void (APIENTRY *)(const GLfixed *m)) _func)(m); +} + +GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[831]; + ((void (APIENTRY *)(const GLfixed *m)) _func)(m); +} + +GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[832]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); +} + +GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[832]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); +} + +GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[833]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[833]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY glMultMatrixxOES(const GLfixed *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[834]; + ((void (APIENTRY *)(const GLfixed *m)) _func)(m); +} + +GLAPI void APIENTRY glMultMatrixx(const GLfixed *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[834]; + ((void (APIENTRY *)(const GLfixed *m)) _func)(m); +} + +GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[835]; + ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[835]; + ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[836]; + ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[836]; + ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[837]; + ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[837]; + ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glPointParameterxOES(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[838]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[838]; + ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); +} + +GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[839]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[839]; + ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); +} + +GLAPI void APIENTRY glPointSizexOES(GLfixed size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[840]; + ((void (APIENTRY *)(GLfixed size)) _func)(size); +} + +GLAPI void APIENTRY glPointSizex(GLfixed size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[840]; + ((void (APIENTRY *)(GLfixed size)) _func)(size); +} + +GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[841]; + ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); +} + +GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[841]; + ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); +} + +GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[842]; + ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); +} + +GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[842]; + ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); +} + +GLAPI void APIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[843]; + ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[843]; + ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[844]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[844]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[845]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[845]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[846]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[846]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[847]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[848]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfixed *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[849]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[849]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[850]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[850]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[851]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[851]; + ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); +} + +GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[852]; + ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[852]; + ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[853]; + ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[853]; + ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[854]; + ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[854]; + ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[855]; + ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[855]; + ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[857]; + ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); +} + +GLAPI void APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[858]; + ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); +} + +GLAPI void APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[859]; + ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); +} + +GLAPI GLenum APIENTRY glCheckFramebufferStatusOES(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[860]; + return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[861]; + ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[862]; + ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[863]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); +} + +GLAPI void APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[865]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY glGenFramebuffersOES(GLsizei n, GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[867]; + ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[868]; + ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY glGenerateMipmapOES(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[869]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[870]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); +} + +GLAPI void APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[871]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY glIsFramebufferOES(GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[872]; + return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); +} + +GLAPI GLboolean APIENTRY glIsRenderbufferOES(GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[873]; + return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); +} + +GLAPI void APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[874]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); +} + +GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[949]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[950]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +/* does not need public_entries */ +#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN +#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ + +#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN +__asm__( +STUB_ASM_ENTRY("glColor4f")"\n" +"\t"STUB_ASM_CODE("29")"\n" + +STUB_ASM_ENTRY("glColor4ub")"\n" +"\t"STUB_ASM_CODE("35")"\n" + +STUB_ASM_ENTRY("glNormal3f")"\n" +"\t"STUB_ASM_CODE("56")"\n" + +STUB_ASM_ENTRY("glCullFace")"\n" +"\t"STUB_ASM_CODE("152")"\n" + +STUB_ASM_ENTRY("glFogf")"\n" +"\t"STUB_ASM_CODE("153")"\n" + +STUB_ASM_ENTRY("glFogfv")"\n" +"\t"STUB_ASM_CODE("154")"\n" + +STUB_ASM_ENTRY("glFrontFace")"\n" +"\t"STUB_ASM_CODE("157")"\n" + +STUB_ASM_ENTRY("glHint")"\n" +"\t"STUB_ASM_CODE("158")"\n" + +STUB_ASM_ENTRY("glLightf")"\n" +"\t"STUB_ASM_CODE("159")"\n" + +STUB_ASM_ENTRY("glLightfv")"\n" +"\t"STUB_ASM_CODE("160")"\n" + +STUB_ASM_ENTRY("glLightModelf")"\n" +"\t"STUB_ASM_CODE("163")"\n" + +STUB_ASM_ENTRY("glLightModelfv")"\n" +"\t"STUB_ASM_CODE("164")"\n" + +STUB_ASM_ENTRY("glLineWidth")"\n" +"\t"STUB_ASM_CODE("168")"\n" + +STUB_ASM_ENTRY("glMaterialf")"\n" +"\t"STUB_ASM_CODE("169")"\n" + +STUB_ASM_ENTRY("glMaterialfv")"\n" +"\t"STUB_ASM_CODE("170")"\n" + +STUB_ASM_ENTRY("glPointSize")"\n" +"\t"STUB_ASM_CODE("173")"\n" + +STUB_ASM_ENTRY("glScissor")"\n" +"\t"STUB_ASM_CODE("176")"\n" + +STUB_ASM_ENTRY("glShadeModel")"\n" +"\t"STUB_ASM_CODE("177")"\n" + +STUB_ASM_ENTRY("glTexParameterf")"\n" +"\t"STUB_ASM_CODE("178")"\n" + +STUB_ASM_ENTRY("glTexParameterfv")"\n" +"\t"STUB_ASM_CODE("179")"\n" + +STUB_ASM_ENTRY("glTexParameteri")"\n" +"\t"STUB_ASM_CODE("180")"\n" + +STUB_ASM_ENTRY("glTexParameteriv")"\n" +"\t"STUB_ASM_CODE("181")"\n" + +STUB_ASM_ENTRY("glTexImage2D")"\n" +"\t"STUB_ASM_CODE("183")"\n" + +STUB_ASM_ENTRY("glTexEnvf")"\n" +"\t"STUB_ASM_CODE("184")"\n" + +STUB_ASM_ENTRY("glTexEnvfv")"\n" +"\t"STUB_ASM_CODE("185")"\n" + +STUB_ASM_ENTRY("glTexEnvi")"\n" +"\t"STUB_ASM_CODE("186")"\n" + +STUB_ASM_ENTRY("glTexEnviv")"\n" +"\t"STUB_ASM_CODE("187")"\n" + +STUB_ASM_ENTRY("glTexGenfOES")"\n" +"\t"STUB_ASM_CODE("190")"\n" + +STUB_ASM_ENTRY("glTexGenfvOES")"\n" +"\t"STUB_ASM_CODE("191")"\n" + +STUB_ASM_ENTRY("glTexGeniOES")"\n" +"\t"STUB_ASM_CODE("192")"\n" + +STUB_ASM_ENTRY("glTexGenivOES")"\n" +"\t"STUB_ASM_CODE("193")"\n" + +STUB_ASM_ENTRY("glClear")"\n" +"\t"STUB_ASM_CODE("203")"\n" + +STUB_ASM_ENTRY("glClearColor")"\n" +"\t"STUB_ASM_CODE("206")"\n" + +STUB_ASM_ENTRY("glClearStencil")"\n" +"\t"STUB_ASM_CODE("207")"\n" + +STUB_ASM_ENTRY("glStencilMask")"\n" +"\t"STUB_ASM_CODE("209")"\n" + +STUB_ASM_ENTRY("glColorMask")"\n" +"\t"STUB_ASM_CODE("210")"\n" + +STUB_ASM_ENTRY("glDepthMask")"\n" +"\t"STUB_ASM_CODE("211")"\n" + +STUB_ASM_ENTRY("glDisable")"\n" +"\t"STUB_ASM_CODE("214")"\n" + +STUB_ASM_ENTRY("glEnable")"\n" +"\t"STUB_ASM_CODE("215")"\n" + +STUB_ASM_ENTRY("glFinish")"\n" +"\t"STUB_ASM_CODE("216")"\n" + +STUB_ASM_ENTRY("glFlush")"\n" +"\t"STUB_ASM_CODE("217")"\n" + +STUB_ASM_ENTRY("glAlphaFunc")"\n" +"\t"STUB_ASM_CODE("240")"\n" + +STUB_ASM_ENTRY("glBlendFunc")"\n" +"\t"STUB_ASM_CODE("241")"\n" + +STUB_ASM_ENTRY("glLogicOp")"\n" +"\t"STUB_ASM_CODE("242")"\n" + +STUB_ASM_ENTRY("glStencilFunc")"\n" +"\t"STUB_ASM_CODE("243")"\n" + +STUB_ASM_ENTRY("glStencilOp")"\n" +"\t"STUB_ASM_CODE("244")"\n" + +STUB_ASM_ENTRY("glDepthFunc")"\n" +"\t"STUB_ASM_CODE("245")"\n" + +STUB_ASM_ENTRY("glPixelStorei")"\n" +"\t"STUB_ASM_CODE("250")"\n" + +STUB_ASM_ENTRY("glReadPixels")"\n" +"\t"STUB_ASM_CODE("256")"\n" + +STUB_ASM_ENTRY("glGetBooleanv")"\n" +"\t"STUB_ASM_CODE("258")"\n" + +STUB_ASM_ENTRY("glGetError")"\n" +"\t"STUB_ASM_CODE("261")"\n" + +STUB_ASM_ENTRY("glGetFloatv")"\n" +"\t"STUB_ASM_CODE("262")"\n" + +STUB_ASM_ENTRY("glGetIntegerv")"\n" +"\t"STUB_ASM_CODE("263")"\n" + +STUB_ASM_ENTRY("glGetLightfv")"\n" +"\t"STUB_ASM_CODE("264")"\n" + +STUB_ASM_ENTRY("glGetMaterialfv")"\n" +"\t"STUB_ASM_CODE("269")"\n" + +STUB_ASM_ENTRY("glGetString")"\n" +"\t"STUB_ASM_CODE("275")"\n" + +STUB_ASM_ENTRY("glGetTexEnvfv")"\n" +"\t"STUB_ASM_CODE("276")"\n" + +STUB_ASM_ENTRY("glGetTexEnviv")"\n" +"\t"STUB_ASM_CODE("277")"\n" + +STUB_ASM_ENTRY("glGetTexGenfvOES")"\n" +"\t"STUB_ASM_CODE("279")"\n" + +STUB_ASM_ENTRY("glGetTexGenivOES")"\n" +"\t"STUB_ASM_CODE("280")"\n" + +STUB_ASM_ENTRY("glGetTexParameterfv")"\n" +"\t"STUB_ASM_CODE("282")"\n" + +STUB_ASM_ENTRY("glGetTexParameteriv")"\n" +"\t"STUB_ASM_CODE("283")"\n" + +STUB_ASM_ENTRY("glIsEnabled")"\n" +"\t"STUB_ASM_CODE("286")"\n" + +STUB_ASM_ENTRY("glLoadIdentity")"\n" +"\t"STUB_ASM_CODE("290")"\n" + +STUB_ASM_ENTRY("glLoadMatrixf")"\n" +"\t"STUB_ASM_CODE("291")"\n" + +STUB_ASM_ENTRY("glMatrixMode")"\n" +"\t"STUB_ASM_CODE("293")"\n" + +STUB_ASM_ENTRY("glMultMatrixf")"\n" +"\t"STUB_ASM_CODE("294")"\n" + +STUB_ASM_ENTRY("glPopMatrix")"\n" +"\t"STUB_ASM_CODE("297")"\n" + +STUB_ASM_ENTRY("glPushMatrix")"\n" +"\t"STUB_ASM_CODE("298")"\n" + +STUB_ASM_ENTRY("glRotatef")"\n" +"\t"STUB_ASM_CODE("300")"\n" + +STUB_ASM_ENTRY("glScalef")"\n" +"\t"STUB_ASM_CODE("302")"\n" + +STUB_ASM_ENTRY("glTranslatef")"\n" +"\t"STUB_ASM_CODE("304")"\n" + +STUB_ASM_ENTRY("glViewport")"\n" +"\t"STUB_ASM_CODE("305")"\n" + +STUB_ASM_ENTRY("glBindTexture")"\n" +"\t"STUB_ASM_CODE("307")"\n" + +STUB_ASM_ENTRY("glColorPointer")"\n" +"\t"STUB_ASM_CODE("308")"\n" + +STUB_ASM_ENTRY("glDisableClientState")"\n" +"\t"STUB_ASM_CODE("309")"\n" + +STUB_ASM_ENTRY("glDrawArrays")"\n" +"\t"STUB_ASM_CODE("310")"\n" + +STUB_ASM_ENTRY("glDrawElements")"\n" +"\t"STUB_ASM_CODE("311")"\n" + +STUB_ASM_ENTRY("glEnableClientState")"\n" +"\t"STUB_ASM_CODE("313")"\n" + +STUB_ASM_ENTRY("glNormalPointer")"\n" +"\t"STUB_ASM_CODE("318")"\n" + +STUB_ASM_ENTRY("glPolygonOffset")"\n" +"\t"STUB_ASM_CODE("319")"\n" + +STUB_ASM_ENTRY("glTexCoordPointer")"\n" +"\t"STUB_ASM_CODE("320")"\n" + +STUB_ASM_ENTRY("glVertexPointer")"\n" +"\t"STUB_ASM_CODE("321")"\n" + +STUB_ASM_ENTRY("glCopyTexImage2D")"\n" +"\t"STUB_ASM_CODE("324")"\n" + +STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n" +"\t"STUB_ASM_CODE("326")"\n" + +STUB_ASM_ENTRY("glDeleteTextures")"\n" +"\t"STUB_ASM_CODE("327")"\n" + +STUB_ASM_ENTRY("glGenTextures")"\n" +"\t"STUB_ASM_CODE("328")"\n" + +STUB_ASM_ENTRY("glGetPointerv")"\n" +"\t"STUB_ASM_CODE("329")"\n" + +STUB_ASM_ENTRY("glIsTexture")"\n" +"\t"STUB_ASM_CODE("330")"\n" + +STUB_ASM_ENTRY("glTexSubImage2D")"\n" +"\t"STUB_ASM_CODE("333")"\n" + +STUB_ASM_ENTRY("glBlendEquationOES")"\n" +"\t"STUB_ASM_CODE("337")"\n" + +STUB_ASM_ENTRY("glActiveTexture")"\n" +"\t"STUB_ASM_CODE("374")"\n" + +STUB_ASM_ENTRY("glClientActiveTexture")"\n" +"\t"STUB_ASM_CODE("375")"\n" + +STUB_ASM_ENTRY("glMultiTexCoord4f")"\n" +"\t"STUB_ASM_CODE("402")"\n" + +STUB_ASM_ENTRY("glSampleCoverage")"\n" +"\t"STUB_ASM_CODE("445")"\n" + +STUB_ASM_ENTRY("glCompressedTexImage2D")"\n" +"\t"STUB_ASM_CODE("447")"\n" + +STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n" +"\t"STUB_ASM_CODE("450")"\n" + +STUB_ASM_ENTRY("glBindBuffer")"\n" +"\t"STUB_ASM_CODE("510")"\n" + +STUB_ASM_ENTRY("glBufferData")"\n" +"\t"STUB_ASM_CODE("511")"\n" + +STUB_ASM_ENTRY("glBufferSubData")"\n" +"\t"STUB_ASM_CODE("512")"\n" + +STUB_ASM_ENTRY("glDeleteBuffers")"\n" +"\t"STUB_ASM_CODE("513")"\n" + +STUB_ASM_ENTRY("glGenBuffers")"\n" +"\t"STUB_ASM_CODE("514")"\n" + +STUB_ASM_ENTRY("glGetBufferParameteriv")"\n" +"\t"STUB_ASM_CODE("515")"\n" + +STUB_ASM_ENTRY("glGetBufferPointervOES")"\n" +"\t"STUB_ASM_CODE("516")"\n" + +STUB_ASM_ENTRY("glIsBuffer")"\n" +"\t"STUB_ASM_CODE("518")"\n" + +STUB_ASM_ENTRY("glMapBufferOES")"\n" +"\t"STUB_ASM_CODE("519")"\n" + +STUB_ASM_ENTRY("glUnmapBufferOES")"\n" +"\t"STUB_ASM_CODE("520")"\n" + +STUB_ASM_ENTRY("glClearDepthf")"\n" +"\t"STUB_ASM_CODE("605")"\n" + +".globl ""glClearDepthfOES""\n" +".set ""glClearDepthfOES"", ""glClearDepthf""\n" + +STUB_ASM_ENTRY("glDepthRangef")"\n" +"\t"STUB_ASM_CODE("606")"\n" + +".globl ""glDepthRangefOES""\n" +".set ""glDepthRangefOES"", ""glDepthRangef""\n" + +STUB_ASM_ENTRY("glDrawTexfOES")"\n" +"\t"STUB_ASM_CODE("614")"\n" + +STUB_ASM_ENTRY("glDrawTexfvOES")"\n" +"\t"STUB_ASM_CODE("615")"\n" + +STUB_ASM_ENTRY("glDrawTexiOES")"\n" +"\t"STUB_ASM_CODE("616")"\n" + +STUB_ASM_ENTRY("glDrawTexivOES")"\n" +"\t"STUB_ASM_CODE("617")"\n" + +STUB_ASM_ENTRY("glDrawTexsOES")"\n" +"\t"STUB_ASM_CODE("618")"\n" + +STUB_ASM_ENTRY("glDrawTexsvOES")"\n" +"\t"STUB_ASM_CODE("619")"\n" + +STUB_ASM_ENTRY("glDrawTexxOES")"\n" +"\t"STUB_ASM_CODE("620")"\n" + +STUB_ASM_ENTRY("glDrawTexxvOES")"\n" +"\t"STUB_ASM_CODE("621")"\n" + +STUB_ASM_ENTRY("glPointSizePointerOES")"\n" +"\t"STUB_ASM_CODE("622")"\n" + +STUB_ASM_ENTRY("glQueryMatrixxOES")"\n" +"\t"STUB_ASM_CODE("629")"\n" + +STUB_ASM_ENTRY("glPointParameterf")"\n" +"\t"STUB_ASM_CODE("638")"\n" + +STUB_ASM_ENTRY("glPointParameterfv")"\n" +"\t"STUB_ASM_CODE("639")"\n" + +STUB_ASM_ENTRY("glMultiDrawArraysEXT")"\n" +"\t"STUB_ASM_CODE("659")"\n" + +STUB_ASM_ENTRY("glMultiDrawElementsEXT")"\n" +"\t"STUB_ASM_CODE("660")"\n" + +STUB_ASM_ENTRY("glBlendFuncSeparateOES")"\n" +"\t"STUB_ASM_CODE("667")"\n" + +STUB_ASM_ENTRY("glAlphaFuncxOES")"\n" +"\t"STUB_ASM_CODE("810")"\n" + +".globl ""glAlphaFuncx""\n" +".set ""glAlphaFuncx"", ""glAlphaFuncxOES""\n" + +STUB_ASM_ENTRY("glClearColorxOES")"\n" +"\t"STUB_ASM_CODE("811")"\n" + +".globl ""glClearColorx""\n" +".set ""glClearColorx"", ""glClearColorxOES""\n" + +STUB_ASM_ENTRY("glClearDepthxOES")"\n" +"\t"STUB_ASM_CODE("812")"\n" + +".globl ""glClearDepthx""\n" +".set ""glClearDepthx"", ""glClearDepthxOES""\n" + +STUB_ASM_ENTRY("glClipPlanexOES")"\n" +"\t"STUB_ASM_CODE("813")"\n" + +".globl ""glClipPlanex""\n" +".set ""glClipPlanex"", ""glClipPlanexOES""\n" + +STUB_ASM_ENTRY("glColor4xOES")"\n" +"\t"STUB_ASM_CODE("814")"\n" + +".globl ""glColor4x""\n" +".set ""glColor4x"", ""glColor4xOES""\n" + +STUB_ASM_ENTRY("glDepthRangexOES")"\n" +"\t"STUB_ASM_CODE("815")"\n" + +".globl ""glDepthRangex""\n" +".set ""glDepthRangex"", ""glDepthRangexOES""\n" + +STUB_ASM_ENTRY("glFogxOES")"\n" +"\t"STUB_ASM_CODE("816")"\n" + +".globl ""glFogx""\n" +".set ""glFogx"", ""glFogxOES""\n" + +STUB_ASM_ENTRY("glFogxvOES")"\n" +"\t"STUB_ASM_CODE("817")"\n" + +".globl ""glFogxv""\n" +".set ""glFogxv"", ""glFogxvOES""\n" + +STUB_ASM_ENTRY("glFrustumxOES")"\n" +"\t"STUB_ASM_CODE("818")"\n" + +".globl ""glFrustumx""\n" +".set ""glFrustumx"", ""glFrustumxOES""\n" + +STUB_ASM_ENTRY("glGetClipPlanexOES")"\n" +"\t"STUB_ASM_CODE("819")"\n" + +".globl ""glGetClipPlanex""\n" +".set ""glGetClipPlanex"", ""glGetClipPlanexOES""\n" + +STUB_ASM_ENTRY("glGetFixedvOES")"\n" +"\t"STUB_ASM_CODE("820")"\n" + +".globl ""glGetFixedv""\n" +".set ""glGetFixedv"", ""glGetFixedvOES""\n" + +STUB_ASM_ENTRY("glGetLightxvOES")"\n" +"\t"STUB_ASM_CODE("821")"\n" + +".globl ""glGetLightxv""\n" +".set ""glGetLightxv"", ""glGetLightxvOES""\n" + +STUB_ASM_ENTRY("glGetMaterialxvOES")"\n" +"\t"STUB_ASM_CODE("822")"\n" + +".globl ""glGetMaterialxv""\n" +".set ""glGetMaterialxv"", ""glGetMaterialxvOES""\n" + +STUB_ASM_ENTRY("glGetTexEnvxvOES")"\n" +"\t"STUB_ASM_CODE("823")"\n" + +".globl ""glGetTexEnvxv""\n" +".set ""glGetTexEnvxv"", ""glGetTexEnvxvOES""\n" + +STUB_ASM_ENTRY("glGetTexGenxvOES")"\n" +"\t"STUB_ASM_CODE("824")"\n" + +STUB_ASM_ENTRY("glGetTexParameterxvOES")"\n" +"\t"STUB_ASM_CODE("825")"\n" + +".globl ""glGetTexParameterxv""\n" +".set ""glGetTexParameterxv"", ""glGetTexParameterxvOES""\n" + +STUB_ASM_ENTRY("glLightModelxOES")"\n" +"\t"STUB_ASM_CODE("826")"\n" + +".globl ""glLightModelx""\n" +".set ""glLightModelx"", ""glLightModelxOES""\n" + +STUB_ASM_ENTRY("glLightModelxvOES")"\n" +"\t"STUB_ASM_CODE("827")"\n" + +".globl ""glLightModelxv""\n" +".set ""glLightModelxv"", ""glLightModelxvOES""\n" + +STUB_ASM_ENTRY("glLightxOES")"\n" +"\t"STUB_ASM_CODE("828")"\n" + +".globl ""glLightx""\n" +".set ""glLightx"", ""glLightxOES""\n" + +STUB_ASM_ENTRY("glLightxvOES")"\n" +"\t"STUB_ASM_CODE("829")"\n" + +".globl ""glLightxv""\n" +".set ""glLightxv"", ""glLightxvOES""\n" + +STUB_ASM_ENTRY("glLineWidthxOES")"\n" +"\t"STUB_ASM_CODE("830")"\n" + +".globl ""glLineWidthx""\n" +".set ""glLineWidthx"", ""glLineWidthxOES""\n" + +STUB_ASM_ENTRY("glLoadMatrixxOES")"\n" +"\t"STUB_ASM_CODE("831")"\n" + +".globl ""glLoadMatrixx""\n" +".set ""glLoadMatrixx"", ""glLoadMatrixxOES""\n" + +STUB_ASM_ENTRY("glMaterialxOES")"\n" +"\t"STUB_ASM_CODE("832")"\n" + +".globl ""glMaterialx""\n" +".set ""glMaterialx"", ""glMaterialxOES""\n" + +STUB_ASM_ENTRY("glMaterialxvOES")"\n" +"\t"STUB_ASM_CODE("833")"\n" + +".globl ""glMaterialxv""\n" +".set ""glMaterialxv"", ""glMaterialxvOES""\n" + +STUB_ASM_ENTRY("glMultMatrixxOES")"\n" +"\t"STUB_ASM_CODE("834")"\n" + +".globl ""glMultMatrixx""\n" +".set ""glMultMatrixx"", ""glMultMatrixxOES""\n" + +STUB_ASM_ENTRY("glMultiTexCoord4xOES")"\n" +"\t"STUB_ASM_CODE("835")"\n" + +".globl ""glMultiTexCoord4x""\n" +".set ""glMultiTexCoord4x"", ""glMultiTexCoord4xOES""\n" + +STUB_ASM_ENTRY("glNormal3xOES")"\n" +"\t"STUB_ASM_CODE("836")"\n" + +".globl ""glNormal3x""\n" +".set ""glNormal3x"", ""glNormal3xOES""\n" + +STUB_ASM_ENTRY("glOrthoxOES")"\n" +"\t"STUB_ASM_CODE("837")"\n" + +".globl ""glOrthox""\n" +".set ""glOrthox"", ""glOrthoxOES""\n" + +STUB_ASM_ENTRY("glPointParameterxOES")"\n" +"\t"STUB_ASM_CODE("838")"\n" + +".globl ""glPointParameterx""\n" +".set ""glPointParameterx"", ""glPointParameterxOES""\n" + +STUB_ASM_ENTRY("glPointParameterxvOES")"\n" +"\t"STUB_ASM_CODE("839")"\n" + +".globl ""glPointParameterxv""\n" +".set ""glPointParameterxv"", ""glPointParameterxvOES""\n" + +STUB_ASM_ENTRY("glPointSizexOES")"\n" +"\t"STUB_ASM_CODE("840")"\n" + +".globl ""glPointSizex""\n" +".set ""glPointSizex"", ""glPointSizexOES""\n" + +STUB_ASM_ENTRY("glPolygonOffsetxOES")"\n" +"\t"STUB_ASM_CODE("841")"\n" + +".globl ""glPolygonOffsetx""\n" +".set ""glPolygonOffsetx"", ""glPolygonOffsetxOES""\n" + +STUB_ASM_ENTRY("glRotatexOES")"\n" +"\t"STUB_ASM_CODE("842")"\n" + +".globl ""glRotatex""\n" +".set ""glRotatex"", ""glRotatexOES""\n" + +STUB_ASM_ENTRY("glSampleCoveragexOES")"\n" +"\t"STUB_ASM_CODE("843")"\n" + +".globl ""glSampleCoveragex""\n" +".set ""glSampleCoveragex"", ""glSampleCoveragexOES""\n" + +STUB_ASM_ENTRY("glScalexOES")"\n" +"\t"STUB_ASM_CODE("844")"\n" + +".globl ""glScalex""\n" +".set ""glScalex"", ""glScalexOES""\n" + +STUB_ASM_ENTRY("glTexEnvxOES")"\n" +"\t"STUB_ASM_CODE("845")"\n" + +".globl ""glTexEnvx""\n" +".set ""glTexEnvx"", ""glTexEnvxOES""\n" + +STUB_ASM_ENTRY("glTexEnvxvOES")"\n" +"\t"STUB_ASM_CODE("846")"\n" + +".globl ""glTexEnvxv""\n" +".set ""glTexEnvxv"", ""glTexEnvxvOES""\n" + +STUB_ASM_ENTRY("glTexGenxOES")"\n" +"\t"STUB_ASM_CODE("847")"\n" + +STUB_ASM_ENTRY("glTexGenxvOES")"\n" +"\t"STUB_ASM_CODE("848")"\n" + +STUB_ASM_ENTRY("glTexParameterxOES")"\n" +"\t"STUB_ASM_CODE("849")"\n" + +".globl ""glTexParameterx""\n" +".set ""glTexParameterx"", ""glTexParameterxOES""\n" + +STUB_ASM_ENTRY("glTexParameterxvOES")"\n" +"\t"STUB_ASM_CODE("850")"\n" + +".globl ""glTexParameterxv""\n" +".set ""glTexParameterxv"", ""glTexParameterxvOES""\n" + +STUB_ASM_ENTRY("glTranslatexOES")"\n" +"\t"STUB_ASM_CODE("851")"\n" + +".globl ""glTranslatex""\n" +".set ""glTranslatex"", ""glTranslatexOES""\n" + +STUB_ASM_ENTRY("glClipPlanefOES")"\n" +"\t"STUB_ASM_CODE("852")"\n" + +".globl ""glClipPlanef""\n" +".set ""glClipPlanef"", ""glClipPlanefOES""\n" + +STUB_ASM_ENTRY("glFrustumfOES")"\n" +"\t"STUB_ASM_CODE("853")"\n" + +".globl ""glFrustumf""\n" +".set ""glFrustumf"", ""glFrustumfOES""\n" + +STUB_ASM_ENTRY("glGetClipPlanefOES")"\n" +"\t"STUB_ASM_CODE("854")"\n" + +".globl ""glGetClipPlanef""\n" +".set ""glGetClipPlanef"", ""glGetClipPlanefOES""\n" + +STUB_ASM_ENTRY("glOrthofOES")"\n" +"\t"STUB_ASM_CODE("855")"\n" + +".globl ""glOrthof""\n" +".set ""glOrthof"", ""glOrthofOES""\n" + +STUB_ASM_ENTRY("glBlendEquationSeparateOES")"\n" +"\t"STUB_ASM_CODE("857")"\n" + +STUB_ASM_ENTRY("glBindFramebufferOES")"\n" +"\t"STUB_ASM_CODE("858")"\n" + +STUB_ASM_ENTRY("glBindRenderbufferOES")"\n" +"\t"STUB_ASM_CODE("859")"\n" + +STUB_ASM_ENTRY("glCheckFramebufferStatusOES")"\n" +"\t"STUB_ASM_CODE("860")"\n" + +STUB_ASM_ENTRY("glDeleteFramebuffersOES")"\n" +"\t"STUB_ASM_CODE("861")"\n" + +STUB_ASM_ENTRY("glDeleteRenderbuffersOES")"\n" +"\t"STUB_ASM_CODE("862")"\n" + +STUB_ASM_ENTRY("glFramebufferRenderbufferOES")"\n" +"\t"STUB_ASM_CODE("863")"\n" + +STUB_ASM_ENTRY("glFramebufferTexture2DOES")"\n" +"\t"STUB_ASM_CODE("865")"\n" + +STUB_ASM_ENTRY("glGenFramebuffersOES")"\n" +"\t"STUB_ASM_CODE("867")"\n" + +STUB_ASM_ENTRY("glGenRenderbuffersOES")"\n" +"\t"STUB_ASM_CODE("868")"\n" + +STUB_ASM_ENTRY("glGenerateMipmapOES")"\n" +"\t"STUB_ASM_CODE("869")"\n" + +STUB_ASM_ENTRY("glGetFramebufferAttachmentParameterivOES")"\n" +"\t"STUB_ASM_CODE("870")"\n" + +STUB_ASM_ENTRY("glGetRenderbufferParameterivOES")"\n" +"\t"STUB_ASM_CODE("871")"\n" + +STUB_ASM_ENTRY("glIsFramebufferOES")"\n" +"\t"STUB_ASM_CODE("872")"\n" + +STUB_ASM_ENTRY("glIsRenderbufferOES")"\n" +"\t"STUB_ASM_CODE("873")"\n" + +STUB_ASM_ENTRY("glRenderbufferStorageOES")"\n" +"\t"STUB_ASM_CODE("874")"\n" + +STUB_ASM_ENTRY("glEGLImageTargetRenderbufferStorageOES")"\n" +"\t"STUB_ASM_CODE("949")"\n" + +STUB_ASM_ENTRY("glEGLImageTargetTexture2DOES")"\n" +"\t"STUB_ASM_CODE("950")"\n" + +); +#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN +#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */ diff --git a/src/mapi/es1api/main/glapidispatch.h b/src/mapi/es1api/main/glapidispatch.h new file mode 100644 index 0000000000..59b0a1e708 --- /dev/null +++ b/src/mapi/es1api/main/glapidispatch.h @@ -0,0 +1,2524 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_DISPATCH_H_ ) +# define _GLAPI_DISPATCH_H_ + + +/* this file should not be included directly in mesa */ + +/** + * \file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +/* total number of offsets below */ +#define _gloffset_COUNT 506 + +#define _gloffset_NewList 0 +#define _gloffset_EndList 1 +#define _gloffset_CallList 2 +#define _gloffset_CallLists 3 +#define _gloffset_DeleteLists 4 +#define _gloffset_GenLists 5 +#define _gloffset_ListBase 6 +#define _gloffset_Begin 7 +#define _gloffset_Bitmap 8 +#define _gloffset_Color3b 9 +#define _gloffset_Color3bv 10 +#define _gloffset_Color3d 11 +#define _gloffset_Color3dv 12 +#define _gloffset_Color3f 13 +#define _gloffset_Color3fv 14 +#define _gloffset_Color3i 15 +#define _gloffset_Color3iv 16 +#define _gloffset_Color3s 17 +#define _gloffset_Color3sv 18 +#define _gloffset_Color3ub 19 +#define _gloffset_Color3ubv 20 +#define _gloffset_Color3ui 21 +#define _gloffset_Color3uiv 22 +#define _gloffset_Color3us 23 +#define _gloffset_Color3usv 24 +#define _gloffset_Color4b 25 +#define _gloffset_Color4bv 26 +#define _gloffset_Color4d 27 +#define _gloffset_Color4dv 28 +#define _gloffset_Color4f 29 +#define _gloffset_Color4fv 30 +#define _gloffset_Color4i 31 +#define _gloffset_Color4iv 32 +#define _gloffset_Color4s 33 +#define _gloffset_Color4sv 34 +#define _gloffset_Color4ub 35 +#define _gloffset_Color4ubv 36 +#define _gloffset_Color4ui 37 +#define _gloffset_Color4uiv 38 +#define _gloffset_Color4us 39 +#define _gloffset_Color4usv 40 +#define _gloffset_EdgeFlag 41 +#define _gloffset_EdgeFlagv 42 +#define _gloffset_End 43 +#define _gloffset_Indexd 44 +#define _gloffset_Indexdv 45 +#define _gloffset_Indexf 46 +#define _gloffset_Indexfv 47 +#define _gloffset_Indexi 48 +#define _gloffset_Indexiv 49 +#define _gloffset_Indexs 50 +#define _gloffset_Indexsv 51 +#define _gloffset_Normal3b 52 +#define _gloffset_Normal3bv 53 +#define _gloffset_Normal3d 54 +#define _gloffset_Normal3dv 55 +#define _gloffset_Normal3f 56 +#define _gloffset_Normal3fv 57 +#define _gloffset_Normal3i 58 +#define _gloffset_Normal3iv 59 +#define _gloffset_Normal3s 60 +#define _gloffset_Normal3sv 61 +#define _gloffset_RasterPos2d 62 +#define _gloffset_RasterPos2dv 63 +#define _gloffset_RasterPos2f 64 +#define _gloffset_RasterPos2fv 65 +#define _gloffset_RasterPos2i 66 +#define _gloffset_RasterPos2iv 67 +#define _gloffset_RasterPos2s 68 +#define _gloffset_RasterPos2sv 69 +#define _gloffset_RasterPos3d 70 +#define _gloffset_RasterPos3dv 71 +#define _gloffset_RasterPos3f 72 +#define _gloffset_RasterPos3fv 73 +#define _gloffset_RasterPos3i 74 +#define _gloffset_RasterPos3iv 75 +#define _gloffset_RasterPos3s 76 +#define _gloffset_RasterPos3sv 77 +#define _gloffset_RasterPos4d 78 +#define _gloffset_RasterPos4dv 79 +#define _gloffset_RasterPos4f 80 +#define _gloffset_RasterPos4fv 81 +#define _gloffset_RasterPos4i 82 +#define _gloffset_RasterPos4iv 83 +#define _gloffset_RasterPos4s 84 +#define _gloffset_RasterPos4sv 85 +#define _gloffset_Rectd 86 +#define _gloffset_Rectdv 87 +#define _gloffset_Rectf 88 +#define _gloffset_Rectfv 89 +#define _gloffset_Recti 90 +#define _gloffset_Rectiv 91 +#define _gloffset_Rects 92 +#define _gloffset_Rectsv 93 +#define _gloffset_TexCoord1d 94 +#define _gloffset_TexCoord1dv 95 +#define _gloffset_TexCoord1f 96 +#define _gloffset_TexCoord1fv 97 +#define _gloffset_TexCoord1i 98 +#define _gloffset_TexCoord1iv 99 +#define _gloffset_TexCoord1s 100 +#define _gloffset_TexCoord1sv 101 +#define _gloffset_TexCoord2d 102 +#define _gloffset_TexCoord2dv 103 +#define _gloffset_TexCoord2f 104 +#define _gloffset_TexCoord2fv 105 +#define _gloffset_TexCoord2i 106 +#define _gloffset_TexCoord2iv 107 +#define _gloffset_TexCoord2s 108 +#define _gloffset_TexCoord2sv 109 +#define _gloffset_TexCoord3d 110 +#define _gloffset_TexCoord3dv 111 +#define _gloffset_TexCoord3f 112 +#define _gloffset_TexCoord3fv 113 +#define _gloffset_TexCoord3i 114 +#define _gloffset_TexCoord3iv 115 +#define _gloffset_TexCoord3s 116 +#define _gloffset_TexCoord3sv 117 +#define _gloffset_TexCoord4d 118 +#define _gloffset_TexCoord4dv 119 +#define _gloffset_TexCoord4f 120 +#define _gloffset_TexCoord4fv 121 +#define _gloffset_TexCoord4i 122 +#define _gloffset_TexCoord4iv 123 +#define _gloffset_TexCoord4s 124 +#define _gloffset_TexCoord4sv 125 +#define _gloffset_Vertex2d 126 +#define _gloffset_Vertex2dv 127 +#define _gloffset_Vertex2f 128 +#define _gloffset_Vertex2fv 129 +#define _gloffset_Vertex2i 130 +#define _gloffset_Vertex2iv 131 +#define _gloffset_Vertex2s 132 +#define _gloffset_Vertex2sv 133 +#define _gloffset_Vertex3d 134 +#define _gloffset_Vertex3dv 135 +#define _gloffset_Vertex3f 136 +#define _gloffset_Vertex3fv 137 +#define _gloffset_Vertex3i 138 +#define _gloffset_Vertex3iv 139 +#define _gloffset_Vertex3s 140 +#define _gloffset_Vertex3sv 141 +#define _gloffset_Vertex4d 142 +#define _gloffset_Vertex4dv 143 +#define _gloffset_Vertex4f 144 +#define _gloffset_Vertex4fv 145 +#define _gloffset_Vertex4i 146 +#define _gloffset_Vertex4iv 147 +#define _gloffset_Vertex4s 148 +#define _gloffset_Vertex4sv 149 +#define _gloffset_ClipPlane 150 +#define _gloffset_ColorMaterial 151 +#define _gloffset_CullFace 152 +#define _gloffset_Fogf 153 +#define _gloffset_Fogfv 154 +#define _gloffset_Fogi 155 +#define _gloffset_Fogiv 156 +#define _gloffset_FrontFace 157 +#define _gloffset_Hint 158 +#define _gloffset_Lightf 159 +#define _gloffset_Lightfv 160 +#define _gloffset_Lighti 161 +#define _gloffset_Lightiv 162 +#define _gloffset_LightModelf 163 +#define _gloffset_LightModelfv 164 +#define _gloffset_LightModeli 165 +#define _gloffset_LightModeliv 166 +#define _gloffset_LineStipple 167 +#define _gloffset_LineWidth 168 +#define _gloffset_Materialf 169 +#define _gloffset_Materialfv 170 +#define _gloffset_Materiali 171 +#define _gloffset_Materialiv 172 +#define _gloffset_PointSize 173 +#define _gloffset_PolygonMode 174 +#define _gloffset_PolygonStipple 175 +#define _gloffset_Scissor 176 +#define _gloffset_ShadeModel 177 +#define _gloffset_TexParameterf 178 +#define _gloffset_TexParameterfv 179 +#define _gloffset_TexParameteri 180 +#define _gloffset_TexParameteriv 181 +#define _gloffset_TexImage1D 182 +#define _gloffset_TexImage2D 183 +#define _gloffset_TexEnvf 184 +#define _gloffset_TexEnvfv 185 +#define _gloffset_TexEnvi 186 +#define _gloffset_TexEnviv 187 +#define _gloffset_TexGend 188 +#define _gloffset_TexGendv 189 +#define _gloffset_TexGenfOES 190 +#define _gloffset_TexGenfvOES 191 +#define _gloffset_TexGeniOES 192 +#define _gloffset_TexGenivOES 193 +#define _gloffset_FeedbackBuffer 194 +#define _gloffset_SelectBuffer 195 +#define _gloffset_RenderMode 196 +#define _gloffset_InitNames 197 +#define _gloffset_LoadName 198 +#define _gloffset_PassThrough 199 +#define _gloffset_PopName 200 +#define _gloffset_PushName 201 +#define _gloffset_DrawBuffer 202 +#define _gloffset_Clear 203 +#define _gloffset_ClearAccum 204 +#define _gloffset_ClearIndex 205 +#define _gloffset_ClearColor 206 +#define _gloffset_ClearStencil 207 +#define _gloffset_ClearDepth 208 +#define _gloffset_StencilMask 209 +#define _gloffset_ColorMask 210 +#define _gloffset_DepthMask 211 +#define _gloffset_IndexMask 212 +#define _gloffset_Accum 213 +#define _gloffset_Disable 214 +#define _gloffset_Enable 215 +#define _gloffset_Finish 216 +#define _gloffset_Flush 217 +#define _gloffset_PopAttrib 218 +#define _gloffset_PushAttrib 219 +#define _gloffset_Map1d 220 +#define _gloffset_Map1f 221 +#define _gloffset_Map2d 222 +#define _gloffset_Map2f 223 +#define _gloffset_MapGrid1d 224 +#define _gloffset_MapGrid1f 225 +#define _gloffset_MapGrid2d 226 +#define _gloffset_MapGrid2f 227 +#define _gloffset_EvalCoord1d 228 +#define _gloffset_EvalCoord1dv 229 +#define _gloffset_EvalCoord1f 230 +#define _gloffset_EvalCoord1fv 231 +#define _gloffset_EvalCoord2d 232 +#define _gloffset_EvalCoord2dv 233 +#define _gloffset_EvalCoord2f 234 +#define _gloffset_EvalCoord2fv 235 +#define _gloffset_EvalMesh1 236 +#define _gloffset_EvalPoint1 237 +#define _gloffset_EvalMesh2 238 +#define _gloffset_EvalPoint2 239 +#define _gloffset_AlphaFunc 240 +#define _gloffset_BlendFunc 241 +#define _gloffset_LogicOp 242 +#define _gloffset_StencilFunc 243 +#define _gloffset_StencilOp 244 +#define _gloffset_DepthFunc 245 +#define _gloffset_PixelZoom 246 +#define _gloffset_PixelTransferf 247 +#define _gloffset_PixelTransferi 248 +#define _gloffset_PixelStoref 249 +#define _gloffset_PixelStorei 250 +#define _gloffset_PixelMapfv 251 +#define _gloffset_PixelMapuiv 252 +#define _gloffset_PixelMapusv 253 +#define _gloffset_ReadBuffer 254 +#define _gloffset_CopyPixels 255 +#define _gloffset_ReadPixels 256 +#define _gloffset_DrawPixels 257 +#define _gloffset_GetBooleanv 258 +#define _gloffset_GetClipPlane 259 +#define _gloffset_GetDoublev 260 +#define _gloffset_GetError 261 +#define _gloffset_GetFloatv 262 +#define _gloffset_GetIntegerv 263 +#define _gloffset_GetLightfv 264 +#define _gloffset_GetLightiv 265 +#define _gloffset_GetMapdv 266 +#define _gloffset_GetMapfv 267 +#define _gloffset_GetMapiv 268 +#define _gloffset_GetMaterialfv 269 +#define _gloffset_GetMaterialiv 270 +#define _gloffset_GetPixelMapfv 271 +#define _gloffset_GetPixelMapuiv 272 +#define _gloffset_GetPixelMapusv 273 +#define _gloffset_GetPolygonStipple 274 +#define _gloffset_GetString 275 +#define _gloffset_GetTexEnvfv 276 +#define _gloffset_GetTexEnviv 277 +#define _gloffset_GetTexGendv 278 +#define _gloffset_GetTexGenfvOES 279 +#define _gloffset_GetTexGenivOES 280 +#define _gloffset_GetTexImage 281 +#define _gloffset_GetTexParameterfv 282 +#define _gloffset_GetTexParameteriv 283 +#define _gloffset_GetTexLevelParameterfv 284 +#define _gloffset_GetTexLevelParameteriv 285 +#define _gloffset_IsEnabled 286 +#define _gloffset_IsList 287 +#define _gloffset_DepthRange 288 +#define _gloffset_Frustum 289 +#define _gloffset_LoadIdentity 290 +#define _gloffset_LoadMatrixf 291 +#define _gloffset_LoadMatrixd 292 +#define _gloffset_MatrixMode 293 +#define _gloffset_MultMatrixf 294 +#define _gloffset_MultMatrixd 295 +#define _gloffset_Ortho 296 +#define _gloffset_PopMatrix 297 +#define _gloffset_PushMatrix 298 +#define _gloffset_Rotated 299 +#define _gloffset_Rotatef 300 +#define _gloffset_Scaled 301 +#define _gloffset_Scalef 302 +#define _gloffset_Translated 303 +#define _gloffset_Translatef 304 +#define _gloffset_Viewport 305 +#define _gloffset_ArrayElement 306 +#define _gloffset_BindTexture 307 +#define _gloffset_ColorPointer 308 +#define _gloffset_DisableClientState 309 +#define _gloffset_DrawArrays 310 +#define _gloffset_DrawElements 311 +#define _gloffset_EdgeFlagPointer 312 +#define _gloffset_EnableClientState 313 +#define _gloffset_IndexPointer 314 +#define _gloffset_Indexub 315 +#define _gloffset_Indexubv 316 +#define _gloffset_InterleavedArrays 317 +#define _gloffset_NormalPointer 318 +#define _gloffset_PolygonOffset 319 +#define _gloffset_TexCoordPointer 320 +#define _gloffset_VertexPointer 321 +#define _gloffset_AreTexturesResident 322 +#define _gloffset_CopyTexImage1D 323 +#define _gloffset_CopyTexImage2D 324 +#define _gloffset_CopyTexSubImage1D 325 +#define _gloffset_CopyTexSubImage2D 326 +#define _gloffset_DeleteTextures 327 +#define _gloffset_GenTextures 328 +#define _gloffset_GetPointerv 329 +#define _gloffset_IsTexture 330 +#define _gloffset_PrioritizeTextures 331 +#define _gloffset_TexSubImage1D 332 +#define _gloffset_TexSubImage2D 333 +#define _gloffset_PopClientAttrib 334 +#define _gloffset_PushClientAttrib 335 +#define _gloffset_BlendColor 336 +#define _gloffset_BlendEquationOES 337 +#define _gloffset_DrawRangeElements 338 +#define _gloffset_ColorTable 339 +#define _gloffset_ColorTableParameterfv 340 +#define _gloffset_ColorTableParameteriv 341 +#define _gloffset_CopyColorTable 342 +#define _gloffset_GetColorTable 343 +#define _gloffset_GetColorTableParameterfv 344 +#define _gloffset_GetColorTableParameteriv 345 +#define _gloffset_ColorSubTable 346 +#define _gloffset_CopyColorSubTable 347 +#define _gloffset_ConvolutionFilter1D 348 +#define _gloffset_ConvolutionFilter2D 349 +#define _gloffset_ConvolutionParameterf 350 +#define _gloffset_ConvolutionParameterfv 351 +#define _gloffset_ConvolutionParameteri 352 +#define _gloffset_ConvolutionParameteriv 353 +#define _gloffset_CopyConvolutionFilter1D 354 +#define _gloffset_CopyConvolutionFilter2D 355 +#define _gloffset_GetConvolutionFilter 356 +#define _gloffset_GetConvolutionParameterfv 357 +#define _gloffset_GetConvolutionParameteriv 358 +#define _gloffset_GetSeparableFilter 359 +#define _gloffset_SeparableFilter2D 360 +#define _gloffset_GetHistogram 361 +#define _gloffset_GetHistogramParameterfv 362 +#define _gloffset_GetHistogramParameteriv 363 +#define _gloffset_GetMinmax 364 +#define _gloffset_GetMinmaxParameterfv 365 +#define _gloffset_GetMinmaxParameteriv 366 +#define _gloffset_Histogram 367 +#define _gloffset_Minmax 368 +#define _gloffset_ResetHistogram 369 +#define _gloffset_ResetMinmax 370 +#define _gloffset_TexImage3D 371 +#define _gloffset_TexSubImage3D 372 +#define _gloffset_CopyTexSubImage3D 373 +#define _gloffset_ActiveTexture 374 +#define _gloffset_ClientActiveTexture 375 +#define _gloffset_MultiTexCoord1dARB 376 +#define _gloffset_MultiTexCoord1dvARB 377 +#define _gloffset_MultiTexCoord1fARB 378 +#define _gloffset_MultiTexCoord1fvARB 379 +#define _gloffset_MultiTexCoord1iARB 380 +#define _gloffset_MultiTexCoord1ivARB 381 +#define _gloffset_MultiTexCoord1sARB 382 +#define _gloffset_MultiTexCoord1svARB 383 +#define _gloffset_MultiTexCoord2dARB 384 +#define _gloffset_MultiTexCoord2dvARB 385 +#define _gloffset_MultiTexCoord2fARB 386 +#define _gloffset_MultiTexCoord2fvARB 387 +#define _gloffset_MultiTexCoord2iARB 388 +#define _gloffset_MultiTexCoord2ivARB 389 +#define _gloffset_MultiTexCoord2sARB 390 +#define _gloffset_MultiTexCoord2svARB 391 +#define _gloffset_MultiTexCoord3dARB 392 +#define _gloffset_MultiTexCoord3dvARB 393 +#define _gloffset_MultiTexCoord3fARB 394 +#define _gloffset_MultiTexCoord3fvARB 395 +#define _gloffset_MultiTexCoord3iARB 396 +#define _gloffset_MultiTexCoord3ivARB 397 +#define _gloffset_MultiTexCoord3sARB 398 +#define _gloffset_MultiTexCoord3svARB 399 +#define _gloffset_MultiTexCoord4dARB 400 +#define _gloffset_MultiTexCoord4dvARB 401 +#define _gloffset_MultiTexCoord4f 402 +#define _gloffset_MultiTexCoord4fvARB 403 +#define _gloffset_MultiTexCoord4iARB 404 +#define _gloffset_MultiTexCoord4ivARB 405 +#define _gloffset_MultiTexCoord4sARB 406 +#define _gloffset_MultiTexCoord4svARB 407 + +#if !defined(_GLAPI_USE_REMAP_TABLE) + +#define _gloffset_BlendEquationSeparateOES 408 +#define _gloffset_BlendFuncSeparateOES 409 +#define _gloffset_DrawTexfOES 410 +#define _gloffset_DrawTexfvOES 411 +#define _gloffset_DrawTexiOES 412 +#define _gloffset_DrawTexivOES 413 +#define _gloffset_DrawTexsOES 414 +#define _gloffset_DrawTexsvOES 415 +#define _gloffset_DrawTexxOES 416 +#define _gloffset_DrawTexxvOES 417 +#define _gloffset_BindFramebufferOES 418 +#define _gloffset_BindRenderbufferOES 419 +#define _gloffset_CheckFramebufferStatusOES 420 +#define _gloffset_DeleteFramebuffersOES 421 +#define _gloffset_DeleteRenderbuffersOES 422 +#define _gloffset_FramebufferRenderbufferOES 423 +#define _gloffset_FramebufferTexture2DOES 424 +#define _gloffset_GenFramebuffersOES 425 +#define _gloffset_GenRenderbuffersOES 426 +#define _gloffset_GenerateMipmapOES 427 +#define _gloffset_GetFramebufferAttachmentParameterivOES 428 +#define _gloffset_GetRenderbufferParameterivOES 429 +#define _gloffset_IsFramebufferOES 430 +#define _gloffset_IsRenderbufferOES 431 +#define _gloffset_RenderbufferStorageOES 432 +#define _gloffset_PointSizePointerOES 433 +#define _gloffset_QueryMatrixxOES 434 +#define _gloffset_GetTexGenxvOES 435 +#define _gloffset_TexGenxOES 436 +#define _gloffset_TexGenxvOES 437 +#define _gloffset_GetBufferPointervOES 438 +#define _gloffset_MapBufferOES 439 +#define _gloffset_UnmapBufferOES 440 +#define _gloffset_MultiDrawArraysEXT 441 +#define _gloffset_MultiDrawElementsEXT 442 +#define _gloffset_BindVertexArrayAPPLE 443 +#define _gloffset_DeleteVertexArraysAPPLE 444 +#define _gloffset_GenVertexArraysAPPLE 445 +#define _gloffset_IsVertexArrayAPPLE 446 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 447 +#define _gloffset_EGLImageTargetTexture2DOES 448 +#define _gloffset_CompressedTexImage2D 449 +#define _gloffset_CompressedTexSubImage2D 450 +#define _gloffset_SampleCoverage 451 +#define _gloffset_BindBuffer 452 +#define _gloffset_BufferData 453 +#define _gloffset_BufferSubData 454 +#define _gloffset_DeleteBuffers 455 +#define _gloffset_GenBuffers 456 +#define _gloffset_GetBufferParameteriv 457 +#define _gloffset_IsBuffer 458 +#define _gloffset_PointParameterf 459 +#define _gloffset_PointParameterfv 460 +#define _gloffset_AlphaFuncx 461 +#define _gloffset_ClearColorx 462 +#define _gloffset_ClearDepthf 463 +#define _gloffset_ClearDepthx 464 +#define _gloffset_Color4x 465 +#define _gloffset_DepthRangef 466 +#define _gloffset_DepthRangex 467 +#define _gloffset_Fogx 468 +#define _gloffset_Fogxv 469 +#define _gloffset_Frustumf 470 +#define _gloffset_Frustumx 471 +#define _gloffset_LightModelx 472 +#define _gloffset_LightModelxv 473 +#define _gloffset_Lightx 474 +#define _gloffset_Lightxv 475 +#define _gloffset_LineWidthx 476 +#define _gloffset_LoadMatrixx 477 +#define _gloffset_Materialx 478 +#define _gloffset_Materialxv 479 +#define _gloffset_MultMatrixx 480 +#define _gloffset_MultiTexCoord4x 481 +#define _gloffset_Normal3x 482 +#define _gloffset_Orthof 483 +#define _gloffset_Orthox 484 +#define _gloffset_PointSizex 485 +#define _gloffset_PolygonOffsetx 486 +#define _gloffset_Rotatex 487 +#define _gloffset_SampleCoveragex 488 +#define _gloffset_Scalex 489 +#define _gloffset_TexEnvx 490 +#define _gloffset_TexEnvxv 491 +#define _gloffset_TexParameterx 492 +#define _gloffset_Translatex 493 +#define _gloffset_ClipPlanef 494 +#define _gloffset_ClipPlanex 495 +#define _gloffset_GetClipPlanef 496 +#define _gloffset_GetClipPlanex 497 +#define _gloffset_GetFixedv 498 +#define _gloffset_GetLightxv 499 +#define _gloffset_GetMaterialxv 500 +#define _gloffset_GetTexEnvxv 501 +#define _gloffset_GetTexParameterxv 502 +#define _gloffset_PointParameterx 503 +#define _gloffset_PointParameterxv 504 +#define _gloffset_TexParameterxv 505 + +#else /* !_GLAPI_USE_REMAP_TABLE */ + +#define driDispatchRemapTable_size 98 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define BlendEquationSeparateOES_remap_index 0 +#define BlendFuncSeparateOES_remap_index 1 +#define DrawTexfOES_remap_index 2 +#define DrawTexfvOES_remap_index 3 +#define DrawTexiOES_remap_index 4 +#define DrawTexivOES_remap_index 5 +#define DrawTexsOES_remap_index 6 +#define DrawTexsvOES_remap_index 7 +#define DrawTexxOES_remap_index 8 +#define DrawTexxvOES_remap_index 9 +#define BindFramebufferOES_remap_index 10 +#define BindRenderbufferOES_remap_index 11 +#define CheckFramebufferStatusOES_remap_index 12 +#define DeleteFramebuffersOES_remap_index 13 +#define DeleteRenderbuffersOES_remap_index 14 +#define FramebufferRenderbufferOES_remap_index 15 +#define FramebufferTexture2DOES_remap_index 16 +#define GenFramebuffersOES_remap_index 17 +#define GenRenderbuffersOES_remap_index 18 +#define GenerateMipmapOES_remap_index 19 +#define GetFramebufferAttachmentParameterivOES_remap_index 20 +#define GetRenderbufferParameterivOES_remap_index 21 +#define IsFramebufferOES_remap_index 22 +#define IsRenderbufferOES_remap_index 23 +#define RenderbufferStorageOES_remap_index 24 +#define PointSizePointerOES_remap_index 25 +#define QueryMatrixxOES_remap_index 26 +#define GetTexGenxvOES_remap_index 27 +#define TexGenxOES_remap_index 28 +#define TexGenxvOES_remap_index 29 +#define GetBufferPointervOES_remap_index 30 +#define MapBufferOES_remap_index 31 +#define UnmapBufferOES_remap_index 32 +#define MultiDrawArraysEXT_remap_index 33 +#define MultiDrawElementsEXT_remap_index 34 +#define BindVertexArrayAPPLE_remap_index 35 +#define DeleteVertexArraysAPPLE_remap_index 36 +#define GenVertexArraysAPPLE_remap_index 37 +#define IsVertexArrayAPPLE_remap_index 38 +#define EGLImageTargetRenderbufferStorageOES_remap_index 39 +#define EGLImageTargetTexture2DOES_remap_index 40 +#define CompressedTexImage2D_remap_index 41 +#define CompressedTexSubImage2D_remap_index 42 +#define SampleCoverage_remap_index 43 +#define BindBuffer_remap_index 44 +#define BufferData_remap_index 45 +#define BufferSubData_remap_index 46 +#define DeleteBuffers_remap_index 47 +#define GenBuffers_remap_index 48 +#define GetBufferParameteriv_remap_index 49 +#define IsBuffer_remap_index 50 +#define PointParameterf_remap_index 51 +#define PointParameterfv_remap_index 52 +#define AlphaFuncx_remap_index 53 +#define ClearColorx_remap_index 54 +#define ClearDepthf_remap_index 55 +#define ClearDepthx_remap_index 56 +#define Color4x_remap_index 57 +#define DepthRangef_remap_index 58 +#define DepthRangex_remap_index 59 +#define Fogx_remap_index 60 +#define Fogxv_remap_index 61 +#define Frustumf_remap_index 62 +#define Frustumx_remap_index 63 +#define LightModelx_remap_index 64 +#define LightModelxv_remap_index 65 +#define Lightx_remap_index 66 +#define Lightxv_remap_index 67 +#define LineWidthx_remap_index 68 +#define LoadMatrixx_remap_index 69 +#define Materialx_remap_index 70 +#define Materialxv_remap_index 71 +#define MultMatrixx_remap_index 72 +#define MultiTexCoord4x_remap_index 73 +#define Normal3x_remap_index 74 +#define Orthof_remap_index 75 +#define Orthox_remap_index 76 +#define PointSizex_remap_index 77 +#define PolygonOffsetx_remap_index 78 +#define Rotatex_remap_index 79 +#define SampleCoveragex_remap_index 80 +#define Scalex_remap_index 81 +#define TexEnvx_remap_index 82 +#define TexEnvxv_remap_index 83 +#define TexParameterx_remap_index 84 +#define Translatex_remap_index 85 +#define ClipPlanef_remap_index 86 +#define ClipPlanex_remap_index 87 +#define GetClipPlanef_remap_index 88 +#define GetClipPlanex_remap_index 89 +#define GetFixedv_remap_index 90 +#define GetLightxv_remap_index 91 +#define GetMaterialxv_remap_index 92 +#define GetTexEnvxv_remap_index 93 +#define GetTexParameterxv_remap_index 94 +#define PointParameterx_remap_index 95 +#define PointParameterxv_remap_index 96 +#define TexParameterxv_remap_index 97 + +#define _gloffset_BlendEquationSeparateOES driDispatchRemapTable[BlendEquationSeparateOES_remap_index] +#define _gloffset_BlendFuncSeparateOES driDispatchRemapTable[BlendFuncSeparateOES_remap_index] +#define _gloffset_DrawTexfOES driDispatchRemapTable[DrawTexfOES_remap_index] +#define _gloffset_DrawTexfvOES driDispatchRemapTable[DrawTexfvOES_remap_index] +#define _gloffset_DrawTexiOES driDispatchRemapTable[DrawTexiOES_remap_index] +#define _gloffset_DrawTexivOES driDispatchRemapTable[DrawTexivOES_remap_index] +#define _gloffset_DrawTexsOES driDispatchRemapTable[DrawTexsOES_remap_index] +#define _gloffset_DrawTexsvOES driDispatchRemapTable[DrawTexsvOES_remap_index] +#define _gloffset_DrawTexxOES driDispatchRemapTable[DrawTexxOES_remap_index] +#define _gloffset_DrawTexxvOES driDispatchRemapTable[DrawTexxvOES_remap_index] +#define _gloffset_BindFramebufferOES driDispatchRemapTable[BindFramebufferOES_remap_index] +#define _gloffset_BindRenderbufferOES driDispatchRemapTable[BindRenderbufferOES_remap_index] +#define _gloffset_CheckFramebufferStatusOES driDispatchRemapTable[CheckFramebufferStatusOES_remap_index] +#define _gloffset_DeleteFramebuffersOES driDispatchRemapTable[DeleteFramebuffersOES_remap_index] +#define _gloffset_DeleteRenderbuffersOES driDispatchRemapTable[DeleteRenderbuffersOES_remap_index] +#define _gloffset_FramebufferRenderbufferOES driDispatchRemapTable[FramebufferRenderbufferOES_remap_index] +#define _gloffset_FramebufferTexture2DOES driDispatchRemapTable[FramebufferTexture2DOES_remap_index] +#define _gloffset_GenFramebuffersOES driDispatchRemapTable[GenFramebuffersOES_remap_index] +#define _gloffset_GenRenderbuffersOES driDispatchRemapTable[GenRenderbuffersOES_remap_index] +#define _gloffset_GenerateMipmapOES driDispatchRemapTable[GenerateMipmapOES_remap_index] +#define _gloffset_GetFramebufferAttachmentParameterivOES driDispatchRemapTable[GetFramebufferAttachmentParameterivOES_remap_index] +#define _gloffset_GetRenderbufferParameterivOES driDispatchRemapTable[GetRenderbufferParameterivOES_remap_index] +#define _gloffset_IsFramebufferOES driDispatchRemapTable[IsFramebufferOES_remap_index] +#define _gloffset_IsRenderbufferOES driDispatchRemapTable[IsRenderbufferOES_remap_index] +#define _gloffset_RenderbufferStorageOES driDispatchRemapTable[RenderbufferStorageOES_remap_index] +#define _gloffset_PointSizePointerOES driDispatchRemapTable[PointSizePointerOES_remap_index] +#define _gloffset_QueryMatrixxOES driDispatchRemapTable[QueryMatrixxOES_remap_index] +#define _gloffset_GetTexGenxvOES driDispatchRemapTable[GetTexGenxvOES_remap_index] +#define _gloffset_TexGenxOES driDispatchRemapTable[TexGenxOES_remap_index] +#define _gloffset_TexGenxvOES driDispatchRemapTable[TexGenxvOES_remap_index] +#define _gloffset_GetBufferPointervOES driDispatchRemapTable[GetBufferPointervOES_remap_index] +#define _gloffset_MapBufferOES driDispatchRemapTable[MapBufferOES_remap_index] +#define _gloffset_UnmapBufferOES driDispatchRemapTable[UnmapBufferOES_remap_index] +#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] +#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] +#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] +#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] +#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] +#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] +#define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index] +#define _gloffset_CompressedTexSubImage2D driDispatchRemapTable[CompressedTexSubImage2D_remap_index] +#define _gloffset_SampleCoverage driDispatchRemapTable[SampleCoverage_remap_index] +#define _gloffset_BindBuffer driDispatchRemapTable[BindBuffer_remap_index] +#define _gloffset_BufferData driDispatchRemapTable[BufferData_remap_index] +#define _gloffset_BufferSubData driDispatchRemapTable[BufferSubData_remap_index] +#define _gloffset_DeleteBuffers driDispatchRemapTable[DeleteBuffers_remap_index] +#define _gloffset_GenBuffers driDispatchRemapTable[GenBuffers_remap_index] +#define _gloffset_GetBufferParameteriv driDispatchRemapTable[GetBufferParameteriv_remap_index] +#define _gloffset_IsBuffer driDispatchRemapTable[IsBuffer_remap_index] +#define _gloffset_PointParameterf driDispatchRemapTable[PointParameterf_remap_index] +#define _gloffset_PointParameterfv driDispatchRemapTable[PointParameterfv_remap_index] +#define _gloffset_AlphaFuncx driDispatchRemapTable[AlphaFuncx_remap_index] +#define _gloffset_ClearColorx driDispatchRemapTable[ClearColorx_remap_index] +#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index] +#define _gloffset_ClearDepthx driDispatchRemapTable[ClearDepthx_remap_index] +#define _gloffset_Color4x driDispatchRemapTable[Color4x_remap_index] +#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index] +#define _gloffset_DepthRangex driDispatchRemapTable[DepthRangex_remap_index] +#define _gloffset_Fogx driDispatchRemapTable[Fogx_remap_index] +#define _gloffset_Fogxv driDispatchRemapTable[Fogxv_remap_index] +#define _gloffset_Frustumf driDispatchRemapTable[Frustumf_remap_index] +#define _gloffset_Frustumx driDispatchRemapTable[Frustumx_remap_index] +#define _gloffset_LightModelx driDispatchRemapTable[LightModelx_remap_index] +#define _gloffset_LightModelxv driDispatchRemapTable[LightModelxv_remap_index] +#define _gloffset_Lightx driDispatchRemapTable[Lightx_remap_index] +#define _gloffset_Lightxv driDispatchRemapTable[Lightxv_remap_index] +#define _gloffset_LineWidthx driDispatchRemapTable[LineWidthx_remap_index] +#define _gloffset_LoadMatrixx driDispatchRemapTable[LoadMatrixx_remap_index] +#define _gloffset_Materialx driDispatchRemapTable[Materialx_remap_index] +#define _gloffset_Materialxv driDispatchRemapTable[Materialxv_remap_index] +#define _gloffset_MultMatrixx driDispatchRemapTable[MultMatrixx_remap_index] +#define _gloffset_MultiTexCoord4x driDispatchRemapTable[MultiTexCoord4x_remap_index] +#define _gloffset_Normal3x driDispatchRemapTable[Normal3x_remap_index] +#define _gloffset_Orthof driDispatchRemapTable[Orthof_remap_index] +#define _gloffset_Orthox driDispatchRemapTable[Orthox_remap_index] +#define _gloffset_PointSizex driDispatchRemapTable[PointSizex_remap_index] +#define _gloffset_PolygonOffsetx driDispatchRemapTable[PolygonOffsetx_remap_index] +#define _gloffset_Rotatex driDispatchRemapTable[Rotatex_remap_index] +#define _gloffset_SampleCoveragex driDispatchRemapTable[SampleCoveragex_remap_index] +#define _gloffset_Scalex driDispatchRemapTable[Scalex_remap_index] +#define _gloffset_TexEnvx driDispatchRemapTable[TexEnvx_remap_index] +#define _gloffset_TexEnvxv driDispatchRemapTable[TexEnvxv_remap_index] +#define _gloffset_TexParameterx driDispatchRemapTable[TexParameterx_remap_index] +#define _gloffset_Translatex driDispatchRemapTable[Translatex_remap_index] +#define _gloffset_ClipPlanef driDispatchRemapTable[ClipPlanef_remap_index] +#define _gloffset_ClipPlanex driDispatchRemapTable[ClipPlanex_remap_index] +#define _gloffset_GetClipPlanef driDispatchRemapTable[GetClipPlanef_remap_index] +#define _gloffset_GetClipPlanex driDispatchRemapTable[GetClipPlanex_remap_index] +#define _gloffset_GetFixedv driDispatchRemapTable[GetFixedv_remap_index] +#define _gloffset_GetLightxv driDispatchRemapTable[GetLightxv_remap_index] +#define _gloffset_GetMaterialxv driDispatchRemapTable[GetMaterialxv_remap_index] +#define _gloffset_GetTexEnvxv driDispatchRemapTable[GetTexEnvxv_remap_index] +#define _gloffset_GetTexParameterxv driDispatchRemapTable[GetTexParameterxv_remap_index] +#define _gloffset_PointParameterx driDispatchRemapTable[PointParameterx_remap_index] +#define _gloffset_PointParameterxv driDispatchRemapTable[PointParameterxv_remap_index] +#define _gloffset_TexParameterxv driDispatchRemapTable[TexParameterxv_remap_index] + +#endif /* _GLAPI_USE_REMAP_TABLE */ + +#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters) +#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList) +#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn) +#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters) +#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList) +#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn) +#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters) +#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList) +#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn) +#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters) +#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists) +#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn) +#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters) +#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists) +#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn) +#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters) +#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists) +#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn) +#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters) +#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase) +#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn) +#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters) +#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin) +#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn) +#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters) +#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap) +#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn) +#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters) +#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b) +#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn) +#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters) +#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv) +#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn) +#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters) +#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d) +#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn) +#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters) +#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv) +#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn) +#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters) +#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f) +#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn) +#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters) +#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv) +#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn) +#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters) +#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i) +#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn) +#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters) +#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv) +#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn) +#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters) +#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s) +#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn) +#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters) +#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv) +#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn) +#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters) +#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub) +#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn) +#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters) +#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv) +#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn) +#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters) +#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui) +#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn) +#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters) +#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv) +#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn) +#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters) +#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us) +#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn) +#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters) +#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv) +#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn) +#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters) +#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b) +#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn) +#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters) +#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv) +#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn) +#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters) +#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d) +#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn) +#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters) +#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv) +#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn) +#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters) +#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f) +#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn) +#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters) +#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv) +#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn) +#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters) +#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i) +#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn) +#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters) +#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv) +#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn) +#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters) +#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s) +#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn) +#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters) +#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv) +#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn) +#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters) +#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub) +#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn) +#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters) +#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv) +#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn) +#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters) +#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui) +#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn) +#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters) +#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv) +#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn) +#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters) +#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us) +#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn) +#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters) +#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv) +#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn) +#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters) +#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag) +#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn) +#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters) +#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn) +#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters) +#define GET_End(disp) GET_by_offset(disp, _gloffset_End) +#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn) +#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters) +#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd) +#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn) +#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters) +#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv) +#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn) +#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters) +#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf) +#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn) +#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters) +#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv) +#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn) +#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters) +#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi) +#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn) +#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters) +#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv) +#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn) +#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters) +#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs) +#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn) +#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters) +#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv) +#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn) +#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters) +#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b) +#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn) +#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters) +#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv) +#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn) +#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters) +#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d) +#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn) +#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters) +#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv) +#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn) +#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters) +#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f) +#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn) +#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters) +#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv) +#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn) +#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters) +#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i) +#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn) +#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters) +#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv) +#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn) +#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters) +#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s) +#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn) +#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters) +#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv) +#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn) +#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters) +#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d) +#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn) +#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters) +#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn) +#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters) +#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f) +#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn) +#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters) +#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn) +#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters) +#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i) +#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn) +#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters) +#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn) +#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters) +#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s) +#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn) +#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters) +#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn) +#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters) +#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d) +#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn) +#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters) +#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn) +#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters) +#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f) +#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn) +#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters) +#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn) +#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters) +#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i) +#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn) +#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters) +#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn) +#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters) +#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s) +#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn) +#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters) +#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn) +#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters) +#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d) +#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn) +#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters) +#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn) +#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters) +#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f) +#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn) +#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters) +#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn) +#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters) +#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i) +#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn) +#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters) +#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn) +#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters) +#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s) +#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn) +#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters) +#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn) +#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters) +#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd) +#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn) +#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters) +#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv) +#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn) +#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters) +#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf) +#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn) +#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters) +#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv) +#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn) +#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters) +#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti) +#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn) +#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters) +#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv) +#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn) +#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters) +#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects) +#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn) +#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters) +#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv) +#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn) +#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters) +#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d) +#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn) +#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters) +#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn) +#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters) +#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f) +#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn) +#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters) +#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn) +#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters) +#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i) +#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn) +#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters) +#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn) +#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters) +#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s) +#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn) +#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters) +#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn) +#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters) +#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d) +#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn) +#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters) +#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn) +#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters) +#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f) +#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn) +#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters) +#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn) +#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters) +#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i) +#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn) +#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters) +#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn) +#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters) +#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s) +#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn) +#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters) +#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn) +#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters) +#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d) +#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn) +#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters) +#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn) +#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters) +#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f) +#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn) +#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters) +#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn) +#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters) +#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i) +#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn) +#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters) +#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn) +#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters) +#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s) +#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn) +#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters) +#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn) +#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters) +#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d) +#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn) +#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters) +#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn) +#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters) +#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f) +#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn) +#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters) +#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn) +#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters) +#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i) +#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn) +#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters) +#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn) +#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters) +#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s) +#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn) +#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters) +#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn) +#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters) +#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d) +#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn) +#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters) +#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv) +#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn) +#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters) +#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f) +#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn) +#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters) +#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv) +#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn) +#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters) +#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i) +#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn) +#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters) +#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv) +#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn) +#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters) +#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s) +#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn) +#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters) +#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv) +#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn) +#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters) +#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d) +#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn) +#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters) +#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv) +#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn) +#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters) +#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f) +#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn) +#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters) +#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv) +#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn) +#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters) +#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i) +#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn) +#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters) +#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv) +#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn) +#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters) +#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s) +#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn) +#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters) +#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv) +#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn) +#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters) +#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d) +#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn) +#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters) +#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv) +#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn) +#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters) +#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f) +#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn) +#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters) +#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv) +#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn) +#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters) +#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i) +#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn) +#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters) +#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv) +#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn) +#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters) +#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s) +#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn) +#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters) +#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv) +#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn) +#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters) +#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane) +#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn) +#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters) +#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial) +#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn) +#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters) +#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace) +#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn) +#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters) +#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf) +#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn) +#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters) +#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv) +#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn) +#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters) +#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi) +#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn) +#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters) +#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv) +#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn) +#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters) +#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace) +#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn) +#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters) +#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint) +#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn) +#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters) +#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf) +#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn) +#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters) +#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv) +#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn) +#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters) +#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti) +#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn) +#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters) +#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv) +#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn) +#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters) +#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf) +#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn) +#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters) +#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv) +#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn) +#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters) +#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli) +#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn) +#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters) +#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv) +#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn) +#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters) +#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple) +#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn) +#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters) +#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth) +#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn) +#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters) +#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf) +#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn) +#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters) +#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv) +#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn) +#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters) +#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali) +#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn) +#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters) +#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv) +#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn) +#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters) +#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize) +#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn) +#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters) +#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode) +#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn) +#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters) +#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple) +#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn) +#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters) +#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor) +#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn) +#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters) +#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel) +#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn) +#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters) +#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf) +#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn) +#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters) +#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv) +#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn) +#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters) +#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri) +#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn) +#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters) +#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv) +#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn) +#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters) +#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D) +#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn) +#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters) +#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D) +#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn) +#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters) +#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf) +#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn) +#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters) +#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv) +#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn) +#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters) +#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi) +#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn) +#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters) +#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv) +#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn) +#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters) +#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend) +#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn) +#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters) +#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv) +#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn) +#define CALL_TexGenfOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenfOES, parameters) +#define GET_TexGenfOES(disp) GET_by_offset(disp, _gloffset_TexGenfOES) +#define SET_TexGenfOES(disp, fn) SET_by_offset(disp, _gloffset_TexGenfOES, fn) +#define CALL_TexGenfvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfvOES, parameters) +#define GET_TexGenfvOES(disp) GET_by_offset(disp, _gloffset_TexGenfvOES) +#define SET_TexGenfvOES(disp, fn) SET_by_offset(disp, _gloffset_TexGenfvOES, fn) +#define CALL_TexGeniOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeniOES, parameters) +#define GET_TexGeniOES(disp) GET_by_offset(disp, _gloffset_TexGeniOES) +#define SET_TexGeniOES(disp, fn) SET_by_offset(disp, _gloffset_TexGeniOES, fn) +#define CALL_TexGenivOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGenivOES, parameters) +#define GET_TexGenivOES(disp) GET_by_offset(disp, _gloffset_TexGenivOES) +#define SET_TexGenivOES(disp, fn) SET_by_offset(disp, _gloffset_TexGenivOES, fn) +#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters) +#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn) +#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters) +#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer) +#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn) +#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters) +#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode) +#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn) +#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters) +#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames) +#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn) +#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters) +#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName) +#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn) +#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters) +#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough) +#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn) +#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters) +#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName) +#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn) +#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters) +#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName) +#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn) +#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters) +#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer) +#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn) +#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters) +#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear) +#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn) +#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters) +#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum) +#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn) +#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters) +#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex) +#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn) +#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters) +#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor) +#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn) +#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters) +#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil) +#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn) +#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters) +#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth) +#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn) +#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters) +#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask) +#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn) +#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters) +#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask) +#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn) +#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters) +#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask) +#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn) +#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters) +#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask) +#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn) +#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters) +#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum) +#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn) +#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters) +#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable) +#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn) +#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters) +#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable) +#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn) +#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters) +#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish) +#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn) +#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters) +#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush) +#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn) +#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters) +#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib) +#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn) +#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters) +#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib) +#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn) +#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters) +#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d) +#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn) +#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters) +#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f) +#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn) +#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters) +#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d) +#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn) +#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters) +#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f) +#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn) +#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters) +#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d) +#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn) +#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters) +#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f) +#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn) +#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters) +#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d) +#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn) +#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters) +#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f) +#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn) +#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters) +#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn) +#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters) +#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn) +#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters) +#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn) +#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters) +#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn) +#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters) +#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn) +#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters) +#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn) +#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters) +#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn) +#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters) +#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn) +#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters) +#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1) +#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn) +#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters) +#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1) +#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn) +#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters) +#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2) +#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn) +#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters) +#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2) +#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn) +#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters) +#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc) +#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn) +#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters) +#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc) +#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn) +#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters) +#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp) +#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn) +#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters) +#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc) +#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn) +#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters) +#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp) +#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn) +#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters) +#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc) +#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn) +#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters) +#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom) +#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn) +#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters) +#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf) +#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn) +#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters) +#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi) +#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn) +#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters) +#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref) +#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn) +#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters) +#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei) +#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn) +#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters) +#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv) +#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn) +#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters) +#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn) +#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters) +#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv) +#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn) +#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters) +#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer) +#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn) +#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters) +#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels) +#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn) +#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters) +#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels) +#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn) +#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters) +#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels) +#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn) +#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters) +#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv) +#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn) +#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters) +#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane) +#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn) +#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters) +#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev) +#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn) +#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters) +#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError) +#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn) +#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters) +#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv) +#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn) +#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters) +#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv) +#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn) +#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters) +#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv) +#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn) +#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters) +#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv) +#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn) +#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters) +#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv) +#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn) +#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters) +#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv) +#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn) +#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters) +#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv) +#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn) +#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters) +#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn) +#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters) +#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn) +#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters) +#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn) +#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters) +#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn) +#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters) +#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn) +#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters) +#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn) +#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters) +#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString) +#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn) +#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters) +#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn) +#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters) +#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn) +#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters) +#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv) +#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn) +#define CALL_GetTexGenfvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfvOES, parameters) +#define GET_GetTexGenfvOES(disp) GET_by_offset(disp, _gloffset_GetTexGenfvOES) +#define SET_GetTexGenfvOES(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfvOES, fn) +#define CALL_GetTexGenivOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGenivOES, parameters) +#define GET_GetTexGenivOES(disp) GET_by_offset(disp, _gloffset_GetTexGenivOES) +#define SET_GetTexGenivOES(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenivOES, fn) +#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters) +#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage) +#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn) +#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters) +#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn) +#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters) +#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters) +#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters) +#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn) +#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters) +#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled) +#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn) +#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters) +#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList) +#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn) +#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters) +#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange) +#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn) +#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters) +#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum) +#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn) +#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters) +#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity) +#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn) +#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters) +#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn) +#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters) +#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn) +#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters) +#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode) +#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn) +#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters) +#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf) +#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn) +#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters) +#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd) +#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn) +#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters) +#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho) +#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn) +#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters) +#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix) +#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn) +#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters) +#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix) +#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn) +#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters) +#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated) +#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn) +#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters) +#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef) +#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn) +#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters) +#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled) +#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn) +#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters) +#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef) +#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn) +#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters) +#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated) +#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn) +#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters) +#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef) +#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn) +#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters) +#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport) +#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn) +#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters) +#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement) +#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn) +#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters) +#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture) +#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn) +#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters) +#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer) +#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn) +#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters) +#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState) +#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn) +#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters) +#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays) +#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn) +#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters) +#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements) +#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn) +#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters) +#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn) +#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters) +#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState) +#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn) +#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters) +#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer) +#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn) +#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters) +#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub) +#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn) +#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters) +#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv) +#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn) +#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters) +#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn) +#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters) +#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer) +#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn) +#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters) +#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset) +#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn) +#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters) +#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn) +#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters) +#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer) +#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn) +#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters) +#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn) +#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters) +#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn) +#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters) +#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn) +#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters) +#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn) +#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters) +#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn) +#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters) +#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures) +#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn) +#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters) +#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures) +#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn) +#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters) +#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv) +#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn) +#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters) +#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture) +#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn) +#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters) +#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn) +#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters) +#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn) +#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters) +#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn) +#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters) +#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn) +#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters) +#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn) +#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters) +#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor) +#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn) +#define CALL_BlendEquationOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquationOES, parameters) +#define GET_BlendEquationOES(disp) GET_by_offset(disp, _gloffset_BlendEquationOES) +#define SET_BlendEquationOES(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationOES, fn) +#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters) +#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn) +#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters) +#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable) +#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn) +#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters) +#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn) +#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters) +#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn) +#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters) +#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable) +#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn) +#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters) +#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable) +#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn) +#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters) +#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn) +#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters) +#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn) +#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters) +#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable) +#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn) +#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters) +#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn) +#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters) +#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn) +#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters) +#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn) +#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters) +#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn) +#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters) +#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn) +#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters) +#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn) +#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters) +#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters) +#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters) +#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn) +#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters) +#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters) +#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters) +#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn) +#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters) +#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn) +#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters) +#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn) +#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters) +#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram) +#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn) +#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters) +#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn) +#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters) +#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn) +#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters) +#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax) +#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters) +#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters) +#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn) +#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters) +#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram) +#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn) +#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters) +#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax) +#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn) +#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters) +#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram) +#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn) +#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters) +#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax) +#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn) +#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters) +#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D) +#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn) +#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters) +#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn) +#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters) +#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn) +#define CALL_ActiveTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTexture, parameters) +#define GET_ActiveTexture(disp) GET_by_offset(disp, _gloffset_ActiveTexture) +#define SET_ActiveTexture(disp, fn) SET_by_offset(disp, _gloffset_ActiveTexture, fn) +#define CALL_ClientActiveTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTexture, parameters) +#define GET_ClientActiveTexture(disp) GET_by_offset(disp, _gloffset_ClientActiveTexture) +#define SET_ClientActiveTexture(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTexture, fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters) +#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters) +#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters) +#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters) +#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters) +#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters) +#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters) +#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters) +#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters) +#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters) +#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters) +#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters) +#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters) +#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters) +#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters) +#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters) +#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters) +#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters) +#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters) +#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters) +#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters) +#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters) +#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters) +#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters) +#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters) +#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters) +#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn) +#define CALL_MultiTexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4f, parameters) +#define GET_MultiTexCoord4f(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4f) +#define SET_MultiTexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4f, fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters) +#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters) +#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters) +#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters) +#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters) +#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn) +#define CALL_BlendEquationSeparateOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateOES, parameters) +#define GET_BlendEquationSeparateOES(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateOES) +#define SET_BlendEquationSeparateOES(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateOES, fn) +#define CALL_BlendFuncSeparateOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateOES, parameters) +#define GET_BlendFuncSeparateOES(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateOES) +#define SET_BlendFuncSeparateOES(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateOES, fn) +#define CALL_DrawTexfOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_DrawTexfOES, parameters) +#define GET_DrawTexfOES(disp) GET_by_offset(disp, _gloffset_DrawTexfOES) +#define SET_DrawTexfOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexfOES, fn) +#define CALL_DrawTexfvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_DrawTexfvOES, parameters) +#define GET_DrawTexfvOES(disp) GET_by_offset(disp, _gloffset_DrawTexfvOES) +#define SET_DrawTexfvOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexfvOES, fn) +#define CALL_DrawTexiOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_DrawTexiOES, parameters) +#define GET_DrawTexiOES(disp) GET_by_offset(disp, _gloffset_DrawTexiOES) +#define SET_DrawTexiOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexiOES, fn) +#define CALL_DrawTexivOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_DrawTexivOES, parameters) +#define GET_DrawTexivOES(disp) GET_by_offset(disp, _gloffset_DrawTexivOES) +#define SET_DrawTexivOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexivOES, fn) +#define CALL_DrawTexsOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort, GLshort)), _gloffset_DrawTexsOES, parameters) +#define GET_DrawTexsOES(disp) GET_by_offset(disp, _gloffset_DrawTexsOES) +#define SET_DrawTexsOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexsOES, fn) +#define CALL_DrawTexsvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_DrawTexsvOES, parameters) +#define GET_DrawTexsvOES(disp) GET_by_offset(disp, _gloffset_DrawTexsvOES) +#define SET_DrawTexsvOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexsvOES, fn) +#define CALL_DrawTexxOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_DrawTexxOES, parameters) +#define GET_DrawTexxOES(disp) GET_by_offset(disp, _gloffset_DrawTexxOES) +#define SET_DrawTexxOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexxOES, fn) +#define CALL_DrawTexxvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfixed *)), _gloffset_DrawTexxvOES, parameters) +#define GET_DrawTexxvOES(disp) GET_by_offset(disp, _gloffset_DrawTexxvOES) +#define SET_DrawTexxvOES(disp, fn) SET_by_offset(disp, _gloffset_DrawTexxvOES, fn) +#define CALL_BindFramebufferOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferOES, parameters) +#define GET_BindFramebufferOES(disp) GET_by_offset(disp, _gloffset_BindFramebufferOES) +#define SET_BindFramebufferOES(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferOES, fn) +#define CALL_BindRenderbufferOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferOES, parameters) +#define GET_BindRenderbufferOES(disp) GET_by_offset(disp, _gloffset_BindRenderbufferOES) +#define SET_BindRenderbufferOES(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferOES, fn) +#define CALL_CheckFramebufferStatusOES(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusOES, parameters) +#define GET_CheckFramebufferStatusOES(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusOES) +#define SET_CheckFramebufferStatusOES(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusOES, fn) +#define CALL_DeleteFramebuffersOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersOES, parameters) +#define GET_DeleteFramebuffersOES(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersOES) +#define SET_DeleteFramebuffersOES(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersOES, fn) +#define CALL_DeleteRenderbuffersOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersOES, parameters) +#define GET_DeleteRenderbuffersOES(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersOES) +#define SET_DeleteRenderbuffersOES(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersOES, fn) +#define CALL_FramebufferRenderbufferOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferOES, parameters) +#define GET_FramebufferRenderbufferOES(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferOES) +#define SET_FramebufferRenderbufferOES(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferOES, fn) +#define CALL_FramebufferTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DOES, parameters) +#define GET_FramebufferTexture2DOES(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DOES) +#define SET_FramebufferTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DOES, fn) +#define CALL_GenFramebuffersOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersOES, parameters) +#define GET_GenFramebuffersOES(disp) GET_by_offset(disp, _gloffset_GenFramebuffersOES) +#define SET_GenFramebuffersOES(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersOES, fn) +#define CALL_GenRenderbuffersOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersOES, parameters) +#define GET_GenRenderbuffersOES(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersOES) +#define SET_GenRenderbuffersOES(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersOES, fn) +#define CALL_GenerateMipmapOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapOES, parameters) +#define GET_GenerateMipmapOES(disp) GET_by_offset(disp, _gloffset_GenerateMipmapOES) +#define SET_GenerateMipmapOES(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapOES, fn) +#define CALL_GetFramebufferAttachmentParameterivOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivOES, parameters) +#define GET_GetFramebufferAttachmentParameterivOES(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivOES) +#define SET_GetFramebufferAttachmentParameterivOES(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivOES, fn) +#define CALL_GetRenderbufferParameterivOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivOES, parameters) +#define GET_GetRenderbufferParameterivOES(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivOES) +#define SET_GetRenderbufferParameterivOES(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivOES, fn) +#define CALL_IsFramebufferOES(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferOES, parameters) +#define GET_IsFramebufferOES(disp) GET_by_offset(disp, _gloffset_IsFramebufferOES) +#define SET_IsFramebufferOES(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferOES, fn) +#define CALL_IsRenderbufferOES(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferOES, parameters) +#define GET_IsRenderbufferOES(disp) GET_by_offset(disp, _gloffset_IsRenderbufferOES) +#define SET_IsRenderbufferOES(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferOES, fn) +#define CALL_RenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageOES, parameters) +#define GET_RenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageOES) +#define SET_RenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageOES, fn) +#define CALL_PointSizePointerOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_PointSizePointerOES, parameters) +#define GET_PointSizePointerOES(disp) GET_by_offset(disp, _gloffset_PointSizePointerOES) +#define SET_PointSizePointerOES(disp, fn) SET_by_offset(disp, _gloffset_PointSizePointerOES, fn) +#define CALL_QueryMatrixxOES(disp, parameters) CALL_by_offset(disp, (GLbitfield (GLAPIENTRYP)(GLfixed *, GLint *)), _gloffset_QueryMatrixxOES, parameters) +#define GET_QueryMatrixxOES(disp) GET_by_offset(disp, _gloffset_QueryMatrixxOES) +#define SET_QueryMatrixxOES(disp, fn) SET_by_offset(disp, _gloffset_QueryMatrixxOES, fn) +#define CALL_GetTexGenxvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed *)), _gloffset_GetTexGenxvOES, parameters) +#define GET_GetTexGenxvOES(disp) GET_by_offset(disp, _gloffset_GetTexGenxvOES) +#define SET_GetTexGenxvOES(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenxvOES, fn) +#define CALL_TexGenxOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGenxOES, parameters) +#define GET_TexGenxOES(disp) GET_by_offset(disp, _gloffset_TexGenxOES) +#define SET_TexGenxOES(disp, fn) SET_by_offset(disp, _gloffset_TexGenxOES, fn) +#define CALL_TexGenxvOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfixed *)), _gloffset_TexGenxvOES, parameters) +#define GET_TexGenxvOES(disp) GET_by_offset(disp, _gloffset_TexGenxvOES) +#define SET_TexGenxvOES(disp, fn) SET_by_offset(disp, _gloffset_TexGenxvOES, fn) +#define CALL_GetBufferPointervOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervOES, parameters) +#define GET_GetBufferPointervOES(disp) GET_by_offset(disp, _gloffset_GetBufferPointervOES) +#define SET_GetBufferPointervOES(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervOES, fn) +#define CALL_MapBufferOES(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferOES, parameters) +#define GET_MapBufferOES(disp) GET_by_offset(disp, _gloffset_MapBufferOES) +#define SET_MapBufferOES(disp, fn) SET_by_offset(disp, _gloffset_MapBufferOES, fn) +#define CALL_UnmapBufferOES(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferOES, parameters) +#define GET_UnmapBufferOES(disp) GET_by_offset(disp, _gloffset_UnmapBufferOES) +#define SET_UnmapBufferOES(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferOES, fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn) +#define CALL_CompressedTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2D, parameters) +#define GET_CompressedTexImage2D(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2D) +#define SET_CompressedTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2D, fn) +#define CALL_CompressedTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2D, parameters) +#define GET_CompressedTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2D) +#define SET_CompressedTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2D, fn) +#define CALL_SampleCoverage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverage, parameters) +#define GET_SampleCoverage(disp) GET_by_offset(disp, _gloffset_SampleCoverage) +#define SET_SampleCoverage(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverage, fn) +#define CALL_BindBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBuffer, parameters) +#define GET_BindBuffer(disp) GET_by_offset(disp, _gloffset_BindBuffer) +#define SET_BindBuffer(disp, fn) SET_by_offset(disp, _gloffset_BindBuffer, fn) +#define CALL_BufferData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptr, const GLvoid *, GLenum)), _gloffset_BufferData, parameters) +#define GET_BufferData(disp) GET_by_offset(disp, _gloffset_BufferData) +#define SET_BufferData(disp, fn) SET_by_offset(disp, _gloffset_BufferData, fn) +#define CALL_BufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, const GLvoid *)), _gloffset_BufferSubData, parameters) +#define GET_BufferSubData(disp) GET_by_offset(disp, _gloffset_BufferSubData) +#define SET_BufferSubData(disp, fn) SET_by_offset(disp, _gloffset_BufferSubData, fn) +#define CALL_DeleteBuffers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffers, parameters) +#define GET_DeleteBuffers(disp) GET_by_offset(disp, _gloffset_DeleteBuffers) +#define SET_DeleteBuffers(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffers, fn) +#define CALL_GenBuffers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffers, parameters) +#define GET_GenBuffers(disp) GET_by_offset(disp, _gloffset_GenBuffers) +#define SET_GenBuffers(disp, fn) SET_by_offset(disp, _gloffset_GenBuffers, fn) +#define CALL_GetBufferParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameteriv, parameters) +#define GET_GetBufferParameteriv(disp) GET_by_offset(disp, _gloffset_GetBufferParameteriv) +#define SET_GetBufferParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteriv, fn) +#define CALL_IsBuffer(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBuffer, parameters) +#define GET_IsBuffer(disp) GET_by_offset(disp, _gloffset_IsBuffer) +#define SET_IsBuffer(disp, fn) SET_by_offset(disp, _gloffset_IsBuffer, fn) +#define CALL_PointParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterf, parameters) +#define GET_PointParameterf(disp) GET_by_offset(disp, _gloffset_PointParameterf) +#define SET_PointParameterf(disp, fn) SET_by_offset(disp, _gloffset_PointParameterf, fn) +#define CALL_PointParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfv, parameters) +#define GET_PointParameterfv(disp) GET_by_offset(disp, _gloffset_PointParameterfv) +#define SET_PointParameterfv(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfv, fn) +#define CALL_AlphaFuncx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampx)), _gloffset_AlphaFuncx, parameters) +#define GET_AlphaFuncx(disp) GET_by_offset(disp, _gloffset_AlphaFuncx) +#define SET_AlphaFuncx(disp, fn) SET_by_offset(disp, _gloffset_AlphaFuncx, fn) +#define CALL_ClearColorx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampx, GLclampx, GLclampx, GLclampx)), _gloffset_ClearColorx, parameters) +#define GET_ClearColorx(disp) GET_by_offset(disp, _gloffset_ClearColorx) +#define SET_ClearColorx(disp, fn) SET_by_offset(disp, _gloffset_ClearColorx, fn) +#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters) +#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf) +#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn) +#define CALL_ClearDepthx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampx)), _gloffset_ClearDepthx, parameters) +#define GET_ClearDepthx(disp) GET_by_offset(disp, _gloffset_ClearDepthx) +#define SET_ClearDepthx(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthx, fn) +#define CALL_Color4x(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_Color4x, parameters) +#define GET_Color4x(disp) GET_by_offset(disp, _gloffset_Color4x) +#define SET_Color4x(disp, fn) SET_by_offset(disp, _gloffset_Color4x, fn) +#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters) +#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef) +#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn) +#define CALL_DepthRangex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampx, GLclampx)), _gloffset_DepthRangex, parameters) +#define GET_DepthRangex(disp) GET_by_offset(disp, _gloffset_DepthRangex) +#define SET_DepthRangex(disp, fn) SET_by_offset(disp, _gloffset_DepthRangex, fn) +#define CALL_Fogx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed)), _gloffset_Fogx, parameters) +#define GET_Fogx(disp) GET_by_offset(disp, _gloffset_Fogx) +#define SET_Fogx(disp, fn) SET_by_offset(disp, _gloffset_Fogx, fn) +#define CALL_Fogxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfixed *)), _gloffset_Fogxv, parameters) +#define GET_Fogxv(disp) GET_by_offset(disp, _gloffset_Fogxv) +#define SET_Fogxv(disp, fn) SET_by_offset(disp, _gloffset_Fogxv, fn) +#define CALL_Frustumf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Frustumf, parameters) +#define GET_Frustumf(disp) GET_by_offset(disp, _gloffset_Frustumf) +#define SET_Frustumf(disp, fn) SET_by_offset(disp, _gloffset_Frustumf, fn) +#define CALL_Frustumx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_Frustumx, parameters) +#define GET_Frustumx(disp) GET_by_offset(disp, _gloffset_Frustumx) +#define SET_Frustumx(disp, fn) SET_by_offset(disp, _gloffset_Frustumx, fn) +#define CALL_LightModelx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed)), _gloffset_LightModelx, parameters) +#define GET_LightModelx(disp) GET_by_offset(disp, _gloffset_LightModelx) +#define SET_LightModelx(disp, fn) SET_by_offset(disp, _gloffset_LightModelx, fn) +#define CALL_LightModelxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfixed *)), _gloffset_LightModelxv, parameters) +#define GET_LightModelxv(disp) GET_by_offset(disp, _gloffset_LightModelxv) +#define SET_LightModelxv(disp, fn) SET_by_offset(disp, _gloffset_LightModelxv, fn) +#define CALL_Lightx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed)), _gloffset_Lightx, parameters) +#define GET_Lightx(disp) GET_by_offset(disp, _gloffset_Lightx) +#define SET_Lightx(disp, fn) SET_by_offset(disp, _gloffset_Lightx, fn) +#define CALL_Lightxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfixed *)), _gloffset_Lightxv, parameters) +#define GET_Lightxv(disp) GET_by_offset(disp, _gloffset_Lightxv) +#define SET_Lightxv(disp, fn) SET_by_offset(disp, _gloffset_Lightxv, fn) +#define CALL_LineWidthx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed)), _gloffset_LineWidthx, parameters) +#define GET_LineWidthx(disp) GET_by_offset(disp, _gloffset_LineWidthx) +#define SET_LineWidthx(disp, fn) SET_by_offset(disp, _gloffset_LineWidthx, fn) +#define CALL_LoadMatrixx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfixed *)), _gloffset_LoadMatrixx, parameters) +#define GET_LoadMatrixx(disp) GET_by_offset(disp, _gloffset_LoadMatrixx) +#define SET_LoadMatrixx(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixx, fn) +#define CALL_Materialx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed)), _gloffset_Materialx, parameters) +#define GET_Materialx(disp) GET_by_offset(disp, _gloffset_Materialx) +#define SET_Materialx(disp, fn) SET_by_offset(disp, _gloffset_Materialx, fn) +#define CALL_Materialxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfixed *)), _gloffset_Materialxv, parameters) +#define GET_Materialxv(disp) GET_by_offset(disp, _gloffset_Materialxv) +#define SET_Materialxv(disp, fn) SET_by_offset(disp, _gloffset_Materialxv, fn) +#define CALL_MultMatrixx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfixed *)), _gloffset_MultMatrixx, parameters) +#define GET_MultMatrixx(disp) GET_by_offset(disp, _gloffset_MultMatrixx) +#define SET_MultMatrixx(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixx, fn) +#define CALL_MultiTexCoord4x(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_MultiTexCoord4x, parameters) +#define GET_MultiTexCoord4x(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4x) +#define SET_MultiTexCoord4x(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4x, fn) +#define CALL_Normal3x(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed)), _gloffset_Normal3x, parameters) +#define GET_Normal3x(disp) GET_by_offset(disp, _gloffset_Normal3x) +#define SET_Normal3x(disp, fn) SET_by_offset(disp, _gloffset_Normal3x, fn) +#define CALL_Orthof(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Orthof, parameters) +#define GET_Orthof(disp) GET_by_offset(disp, _gloffset_Orthof) +#define SET_Orthof(disp, fn) SET_by_offset(disp, _gloffset_Orthof, fn) +#define CALL_Orthox(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_Orthox, parameters) +#define GET_Orthox(disp) GET_by_offset(disp, _gloffset_Orthox) +#define SET_Orthox(disp, fn) SET_by_offset(disp, _gloffset_Orthox, fn) +#define CALL_PointSizex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed)), _gloffset_PointSizex, parameters) +#define GET_PointSizex(disp) GET_by_offset(disp, _gloffset_PointSizex) +#define SET_PointSizex(disp, fn) SET_by_offset(disp, _gloffset_PointSizex, fn) +#define CALL_PolygonOffsetx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed)), _gloffset_PolygonOffsetx, parameters) +#define GET_PolygonOffsetx(disp) GET_by_offset(disp, _gloffset_PolygonOffsetx) +#define SET_PolygonOffsetx(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetx, fn) +#define CALL_Rotatex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed, GLfixed)), _gloffset_Rotatex, parameters) +#define GET_Rotatex(disp) GET_by_offset(disp, _gloffset_Rotatex) +#define SET_Rotatex(disp, fn) SET_by_offset(disp, _gloffset_Rotatex, fn) +#define CALL_SampleCoveragex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampx, GLboolean)), _gloffset_SampleCoveragex, parameters) +#define GET_SampleCoveragex(disp) GET_by_offset(disp, _gloffset_SampleCoveragex) +#define SET_SampleCoveragex(disp, fn) SET_by_offset(disp, _gloffset_SampleCoveragex, fn) +#define CALL_Scalex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed)), _gloffset_Scalex, parameters) +#define GET_Scalex(disp) GET_by_offset(disp, _gloffset_Scalex) +#define SET_Scalex(disp, fn) SET_by_offset(disp, _gloffset_Scalex, fn) +#define CALL_TexEnvx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed)), _gloffset_TexEnvx, parameters) +#define GET_TexEnvx(disp) GET_by_offset(disp, _gloffset_TexEnvx) +#define SET_TexEnvx(disp, fn) SET_by_offset(disp, _gloffset_TexEnvx, fn) +#define CALL_TexEnvxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfixed *)), _gloffset_TexEnvxv, parameters) +#define GET_TexEnvxv(disp) GET_by_offset(disp, _gloffset_TexEnvxv) +#define SET_TexEnvxv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvxv, fn) +#define CALL_TexParameterx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed)), _gloffset_TexParameterx, parameters) +#define GET_TexParameterx(disp) GET_by_offset(disp, _gloffset_TexParameterx) +#define SET_TexParameterx(disp, fn) SET_by_offset(disp, _gloffset_TexParameterx, fn) +#define CALL_Translatex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfixed, GLfixed, GLfixed)), _gloffset_Translatex, parameters) +#define GET_Translatex(disp) GET_by_offset(disp, _gloffset_Translatex) +#define SET_Translatex(disp, fn) SET_by_offset(disp, _gloffset_Translatex, fn) +#define CALL_ClipPlanef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_ClipPlanef, parameters) +#define GET_ClipPlanef(disp) GET_by_offset(disp, _gloffset_ClipPlanef) +#define SET_ClipPlanef(disp, fn) SET_by_offset(disp, _gloffset_ClipPlanef, fn) +#define CALL_ClipPlanex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfixed *)), _gloffset_ClipPlanex, parameters) +#define GET_ClipPlanex(disp) GET_by_offset(disp, _gloffset_ClipPlanex) +#define SET_ClipPlanex(disp, fn) SET_by_offset(disp, _gloffset_ClipPlanex, fn) +#define CALL_GetClipPlanef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetClipPlanef, parameters) +#define GET_GetClipPlanef(disp) GET_by_offset(disp, _gloffset_GetClipPlanef) +#define SET_GetClipPlanef(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlanef, fn) +#define CALL_GetClipPlanex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed *)), _gloffset_GetClipPlanex, parameters) +#define GET_GetClipPlanex(disp) GET_by_offset(disp, _gloffset_GetClipPlanex) +#define SET_GetClipPlanex(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlanex, fn) +#define CALL_GetFixedv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed *)), _gloffset_GetFixedv, parameters) +#define GET_GetFixedv(disp) GET_by_offset(disp, _gloffset_GetFixedv) +#define SET_GetFixedv(disp, fn) SET_by_offset(disp, _gloffset_GetFixedv, fn) +#define CALL_GetLightxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed *)), _gloffset_GetLightxv, parameters) +#define GET_GetLightxv(disp) GET_by_offset(disp, _gloffset_GetLightxv) +#define SET_GetLightxv(disp, fn) SET_by_offset(disp, _gloffset_GetLightxv, fn) +#define CALL_GetMaterialxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed *)), _gloffset_GetMaterialxv, parameters) +#define GET_GetMaterialxv(disp) GET_by_offset(disp, _gloffset_GetMaterialxv) +#define SET_GetMaterialxv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialxv, fn) +#define CALL_GetTexEnvxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed *)), _gloffset_GetTexEnvxv, parameters) +#define GET_GetTexEnvxv(disp) GET_by_offset(disp, _gloffset_GetTexEnvxv) +#define SET_GetTexEnvxv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvxv, fn) +#define CALL_GetTexParameterxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfixed *)), _gloffset_GetTexParameterxv, parameters) +#define GET_GetTexParameterxv(disp) GET_by_offset(disp, _gloffset_GetTexParameterxv) +#define SET_GetTexParameterxv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterxv, fn) +#define CALL_PointParameterx(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfixed)), _gloffset_PointParameterx, parameters) +#define GET_PointParameterx(disp) GET_by_offset(disp, _gloffset_PointParameterx) +#define SET_PointParameterx(disp, fn) SET_by_offset(disp, _gloffset_PointParameterx, fn) +#define CALL_PointParameterxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfixed *)), _gloffset_PointParameterxv, parameters) +#define GET_PointParameterxv(disp) GET_by_offset(disp, _gloffset_PointParameterxv) +#define SET_PointParameterxv(disp, fn) SET_by_offset(disp, _gloffset_PointParameterxv, fn) +#define CALL_TexParameterxv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfixed *)), _gloffset_TexParameterxv, parameters) +#define GET_TexParameterxv(disp) GET_by_offset(disp, _gloffset_TexParameterxv) +#define SET_TexParameterxv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterxv, fn) + +/* define aliases for compatibility */ +#define CALL_TexGenf(disp, parameters) CALL_TexGenfOES(disp, parameters) +#define GET_TexGenf(disp) GET_TexGenfOES(disp) +#define SET_TexGenf(disp, fn) SET_TexGenfOES(disp, fn) +#define CALL_TexGenfv(disp, parameters) CALL_TexGenfvOES(disp, parameters) +#define GET_TexGenfv(disp) GET_TexGenfvOES(disp) +#define SET_TexGenfv(disp, fn) SET_TexGenfvOES(disp, fn) +#define CALL_TexGeni(disp, parameters) CALL_TexGeniOES(disp, parameters) +#define GET_TexGeni(disp) GET_TexGeniOES(disp) +#define SET_TexGeni(disp, fn) SET_TexGeniOES(disp, fn) +#define CALL_TexGeniv(disp, parameters) CALL_TexGenivOES(disp, parameters) +#define GET_TexGeniv(disp) GET_TexGenivOES(disp) +#define SET_TexGeniv(disp, fn) SET_TexGenivOES(disp, fn) +#define CALL_GetTexGenfv(disp, parameters) CALL_GetTexGenfvOES(disp, parameters) +#define GET_GetTexGenfv(disp) GET_GetTexGenfvOES(disp) +#define SET_GetTexGenfv(disp, fn) SET_GetTexGenfvOES(disp, fn) +#define CALL_GetTexGeniv(disp, parameters) CALL_GetTexGenivOES(disp, parameters) +#define GET_GetTexGeniv(disp) GET_GetTexGenivOES(disp) +#define SET_GetTexGeniv(disp, fn) SET_GetTexGenivOES(disp, fn) +#define CALL_BlendEquation(disp, parameters) CALL_BlendEquationOES(disp, parameters) +#define GET_BlendEquation(disp) GET_BlendEquationOES(disp) +#define SET_BlendEquation(disp, fn) SET_BlendEquationOES(disp, fn) +#define CALL_ActiveTextureARB(disp, parameters) CALL_ActiveTexture(disp, parameters) +#define GET_ActiveTextureARB(disp) GET_ActiveTexture(disp) +#define SET_ActiveTextureARB(disp, fn) SET_ActiveTexture(disp, fn) +#define CALL_ClientActiveTextureARB(disp, parameters) CALL_ClientActiveTexture(disp, parameters) +#define GET_ClientActiveTextureARB(disp) GET_ClientActiveTexture(disp) +#define SET_ClientActiveTextureARB(disp, fn) SET_ClientActiveTexture(disp, fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_MultiTexCoord4f(disp, parameters) +#define GET_MultiTexCoord4fARB(disp) GET_MultiTexCoord4f(disp) +#define SET_MultiTexCoord4fARB(disp, fn) SET_MultiTexCoord4f(disp, fn) +#define CALL_AlphaFuncxOES(disp, parameters) CALL_AlphaFuncx(disp, parameters) +#define GET_AlphaFuncxOES(disp) GET_AlphaFuncx(disp) +#define SET_AlphaFuncxOES(disp, fn) SET_AlphaFuncx(disp, fn) +#define CALL_ClearColorxOES(disp, parameters) CALL_ClearColorx(disp, parameters) +#define GET_ClearColorxOES(disp) GET_ClearColorx(disp) +#define SET_ClearColorxOES(disp, fn) SET_ClearColorx(disp, fn) +#define CALL_ClearDepthfOES(disp, parameters) CALL_ClearDepthf(disp, parameters) +#define GET_ClearDepthfOES(disp) GET_ClearDepthf(disp) +#define SET_ClearDepthfOES(disp, fn) SET_ClearDepthf(disp, fn) +#define CALL_ClearDepthxOES(disp, parameters) CALL_ClearDepthx(disp, parameters) +#define GET_ClearDepthxOES(disp) GET_ClearDepthx(disp) +#define SET_ClearDepthxOES(disp, fn) SET_ClearDepthx(disp, fn) +#define CALL_Color4xOES(disp, parameters) CALL_Color4x(disp, parameters) +#define GET_Color4xOES(disp) GET_Color4x(disp) +#define SET_Color4xOES(disp, fn) SET_Color4x(disp, fn) +#define CALL_DepthRangefOES(disp, parameters) CALL_DepthRangef(disp, parameters) +#define GET_DepthRangefOES(disp) GET_DepthRangef(disp) +#define SET_DepthRangefOES(disp, fn) SET_DepthRangef(disp, fn) +#define CALL_DepthRangexOES(disp, parameters) CALL_DepthRangex(disp, parameters) +#define GET_DepthRangexOES(disp) GET_DepthRangex(disp) +#define SET_DepthRangexOES(disp, fn) SET_DepthRangex(disp, fn) +#define CALL_FogxOES(disp, parameters) CALL_Fogx(disp, parameters) +#define GET_FogxOES(disp) GET_Fogx(disp) +#define SET_FogxOES(disp, fn) SET_Fogx(disp, fn) +#define CALL_FogxvOES(disp, parameters) CALL_Fogxv(disp, parameters) +#define GET_FogxvOES(disp) GET_Fogxv(disp) +#define SET_FogxvOES(disp, fn) SET_Fogxv(disp, fn) +#define CALL_FrustumfOES(disp, parameters) CALL_Frustumf(disp, parameters) +#define GET_FrustumfOES(disp) GET_Frustumf(disp) +#define SET_FrustumfOES(disp, fn) SET_Frustumf(disp, fn) +#define CALL_FrustumxOES(disp, parameters) CALL_Frustumx(disp, parameters) +#define GET_FrustumxOES(disp) GET_Frustumx(disp) +#define SET_FrustumxOES(disp, fn) SET_Frustumx(disp, fn) +#define CALL_LightModelxOES(disp, parameters) CALL_LightModelx(disp, parameters) +#define GET_LightModelxOES(disp) GET_LightModelx(disp) +#define SET_LightModelxOES(disp, fn) SET_LightModelx(disp, fn) +#define CALL_LightModelxvOES(disp, parameters) CALL_LightModelxv(disp, parameters) +#define GET_LightModelxvOES(disp) GET_LightModelxv(disp) +#define SET_LightModelxvOES(disp, fn) SET_LightModelxv(disp, fn) +#define CALL_LightxOES(disp, parameters) CALL_Lightx(disp, parameters) +#define GET_LightxOES(disp) GET_Lightx(disp) +#define SET_LightxOES(disp, fn) SET_Lightx(disp, fn) +#define CALL_LightxvOES(disp, parameters) CALL_Lightxv(disp, parameters) +#define GET_LightxvOES(disp) GET_Lightxv(disp) +#define SET_LightxvOES(disp, fn) SET_Lightxv(disp, fn) +#define CALL_LineWidthxOES(disp, parameters) CALL_LineWidthx(disp, parameters) +#define GET_LineWidthxOES(disp) GET_LineWidthx(disp) +#define SET_LineWidthxOES(disp, fn) SET_LineWidthx(disp, fn) +#define CALL_LoadMatrixxOES(disp, parameters) CALL_LoadMatrixx(disp, parameters) +#define GET_LoadMatrixxOES(disp) GET_LoadMatrixx(disp) +#define SET_LoadMatrixxOES(disp, fn) SET_LoadMatrixx(disp, fn) +#define CALL_MaterialxOES(disp, parameters) CALL_Materialx(disp, parameters) +#define GET_MaterialxOES(disp) GET_Materialx(disp) +#define SET_MaterialxOES(disp, fn) SET_Materialx(disp, fn) +#define CALL_MaterialxvOES(disp, parameters) CALL_Materialxv(disp, parameters) +#define GET_MaterialxvOES(disp) GET_Materialxv(disp) +#define SET_MaterialxvOES(disp, fn) SET_Materialxv(disp, fn) +#define CALL_MultMatrixxOES(disp, parameters) CALL_MultMatrixx(disp, parameters) +#define GET_MultMatrixxOES(disp) GET_MultMatrixx(disp) +#define SET_MultMatrixxOES(disp, fn) SET_MultMatrixx(disp, fn) +#define CALL_MultiTexCoord4xOES(disp, parameters) CALL_MultiTexCoord4x(disp, parameters) +#define GET_MultiTexCoord4xOES(disp) GET_MultiTexCoord4x(disp) +#define SET_MultiTexCoord4xOES(disp, fn) SET_MultiTexCoord4x(disp, fn) +#define CALL_Normal3xOES(disp, parameters) CALL_Normal3x(disp, parameters) +#define GET_Normal3xOES(disp) GET_Normal3x(disp) +#define SET_Normal3xOES(disp, fn) SET_Normal3x(disp, fn) +#define CALL_OrthofOES(disp, parameters) CALL_Orthof(disp, parameters) +#define GET_OrthofOES(disp) GET_Orthof(disp) +#define SET_OrthofOES(disp, fn) SET_Orthof(disp, fn) +#define CALL_OrthoxOES(disp, parameters) CALL_Orthox(disp, parameters) +#define GET_OrthoxOES(disp) GET_Orthox(disp) +#define SET_OrthoxOES(disp, fn) SET_Orthox(disp, fn) +#define CALL_PointSizexOES(disp, parameters) CALL_PointSizex(disp, parameters) +#define GET_PointSizexOES(disp) GET_PointSizex(disp) +#define SET_PointSizexOES(disp, fn) SET_PointSizex(disp, fn) +#define CALL_PolygonOffsetxOES(disp, parameters) CALL_PolygonOffsetx(disp, parameters) +#define GET_PolygonOffsetxOES(disp) GET_PolygonOffsetx(disp) +#define SET_PolygonOffsetxOES(disp, fn) SET_PolygonOffsetx(disp, fn) +#define CALL_RotatexOES(disp, parameters) CALL_Rotatex(disp, parameters) +#define GET_RotatexOES(disp) GET_Rotatex(disp) +#define SET_RotatexOES(disp, fn) SET_Rotatex(disp, fn) +#define CALL_SampleCoveragexOES(disp, parameters) CALL_SampleCoveragex(disp, parameters) +#define GET_SampleCoveragexOES(disp) GET_SampleCoveragex(disp) +#define SET_SampleCoveragexOES(disp, fn) SET_SampleCoveragex(disp, fn) +#define CALL_ScalexOES(disp, parameters) CALL_Scalex(disp, parameters) +#define GET_ScalexOES(disp) GET_Scalex(disp) +#define SET_ScalexOES(disp, fn) SET_Scalex(disp, fn) +#define CALL_TexEnvxOES(disp, parameters) CALL_TexEnvx(disp, parameters) +#define GET_TexEnvxOES(disp) GET_TexEnvx(disp) +#define SET_TexEnvxOES(disp, fn) SET_TexEnvx(disp, fn) +#define CALL_TexEnvxvOES(disp, parameters) CALL_TexEnvxv(disp, parameters) +#define GET_TexEnvxvOES(disp) GET_TexEnvxv(disp) +#define SET_TexEnvxvOES(disp, fn) SET_TexEnvxv(disp, fn) +#define CALL_TexParameterxOES(disp, parameters) CALL_TexParameterx(disp, parameters) +#define GET_TexParameterxOES(disp) GET_TexParameterx(disp) +#define SET_TexParameterxOES(disp, fn) SET_TexParameterx(disp, fn) +#define CALL_TranslatexOES(disp, parameters) CALL_Translatex(disp, parameters) +#define GET_TranslatexOES(disp) GET_Translatex(disp) +#define SET_TranslatexOES(disp, fn) SET_Translatex(disp, fn) +#define CALL_ClipPlanefOES(disp, parameters) CALL_ClipPlanef(disp, parameters) +#define GET_ClipPlanefOES(disp) GET_ClipPlanef(disp) +#define SET_ClipPlanefOES(disp, fn) SET_ClipPlanef(disp, fn) +#define CALL_ClipPlanexOES(disp, parameters) CALL_ClipPlanex(disp, parameters) +#define GET_ClipPlanexOES(disp) GET_ClipPlanex(disp) +#define SET_ClipPlanexOES(disp, fn) SET_ClipPlanex(disp, fn) +#define CALL_GetClipPlanefOES(disp, parameters) CALL_GetClipPlanef(disp, parameters) +#define GET_GetClipPlanefOES(disp) GET_GetClipPlanef(disp) +#define SET_GetClipPlanefOES(disp, fn) SET_GetClipPlanef(disp, fn) +#define CALL_GetClipPlanexOES(disp, parameters) CALL_GetClipPlanex(disp, parameters) +#define GET_GetClipPlanexOES(disp) GET_GetClipPlanex(disp) +#define SET_GetClipPlanexOES(disp, fn) SET_GetClipPlanex(disp, fn) +#define CALL_GetFixedvOES(disp, parameters) CALL_GetFixedv(disp, parameters) +#define GET_GetFixedvOES(disp) GET_GetFixedv(disp) +#define SET_GetFixedvOES(disp, fn) SET_GetFixedv(disp, fn) +#define CALL_GetLightxvOES(disp, parameters) CALL_GetLightxv(disp, parameters) +#define GET_GetLightxvOES(disp) GET_GetLightxv(disp) +#define SET_GetLightxvOES(disp, fn) SET_GetLightxv(disp, fn) +#define CALL_GetMaterialxvOES(disp, parameters) CALL_GetMaterialxv(disp, parameters) +#define GET_GetMaterialxvOES(disp) GET_GetMaterialxv(disp) +#define SET_GetMaterialxvOES(disp, fn) SET_GetMaterialxv(disp, fn) +#define CALL_GetTexEnvxvOES(disp, parameters) CALL_GetTexEnvxv(disp, parameters) +#define GET_GetTexEnvxvOES(disp) GET_GetTexEnvxv(disp) +#define SET_GetTexEnvxvOES(disp, fn) SET_GetTexEnvxv(disp, fn) +#define CALL_GetTexParameterxvOES(disp, parameters) CALL_GetTexParameterxv(disp, parameters) +#define GET_GetTexParameterxvOES(disp) GET_GetTexParameterxv(disp) +#define SET_GetTexParameterxvOES(disp, fn) SET_GetTexParameterxv(disp, fn) +#define CALL_PointParameterxOES(disp, parameters) CALL_PointParameterx(disp, parameters) +#define GET_PointParameterxOES(disp) GET_PointParameterx(disp) +#define SET_PointParameterxOES(disp, fn) SET_PointParameterx(disp, fn) +#define CALL_PointParameterxvOES(disp, parameters) CALL_PointParameterxv(disp, parameters) +#define GET_PointParameterxvOES(disp) GET_PointParameterxv(disp) +#define SET_PointParameterxvOES(disp, fn) SET_PointParameterxv(disp, fn) +#define CALL_TexParameterxvOES(disp, parameters) CALL_TexParameterxv(disp, parameters) +#define GET_TexParameterxvOES(disp) GET_TexParameterxv(disp) +#define SET_TexParameterxvOES(disp, fn) SET_TexParameterxv(disp, fn) + +#if defined(_GLAPI_USE_REMAP_TABLE) +#define TexGenf_remap_index TexGenfOES_remap_index +#define TexGenfv_remap_index TexGenfvOES_remap_index +#define TexGeni_remap_index TexGeniOES_remap_index +#define TexGeniv_remap_index TexGenivOES_remap_index +#define GetTexGenfv_remap_index GetTexGenfvOES_remap_index +#define GetTexGeniv_remap_index GetTexGenivOES_remap_index +#define BlendEquation_remap_index BlendEquationOES_remap_index +#define ActiveTextureARB_remap_index ActiveTexture_remap_index +#define ClientActiveTextureARB_remap_index ClientActiveTexture_remap_index +#define MultiTexCoord4fARB_remap_index MultiTexCoord4f_remap_index +#define AlphaFuncxOES_remap_index AlphaFuncx_remap_index +#define ClearColorxOES_remap_index ClearColorx_remap_index +#define ClearDepthfOES_remap_index ClearDepthf_remap_index +#define ClearDepthxOES_remap_index ClearDepthx_remap_index +#define Color4xOES_remap_index Color4x_remap_index +#define DepthRangefOES_remap_index DepthRangef_remap_index +#define DepthRangexOES_remap_index DepthRangex_remap_index +#define FogxOES_remap_index Fogx_remap_index +#define FogxvOES_remap_index Fogxv_remap_index +#define FrustumfOES_remap_index Frustumf_remap_index +#define FrustumxOES_remap_index Frustumx_remap_index +#define LightModelxOES_remap_index LightModelx_remap_index +#define LightModelxvOES_remap_index LightModelxv_remap_index +#define LightxOES_remap_index Lightx_remap_index +#define LightxvOES_remap_index Lightxv_remap_index +#define LineWidthxOES_remap_index LineWidthx_remap_index +#define LoadMatrixxOES_remap_index LoadMatrixx_remap_index +#define MaterialxOES_remap_index Materialx_remap_index +#define MaterialxvOES_remap_index Materialxv_remap_index +#define MultMatrixxOES_remap_index MultMatrixx_remap_index +#define MultiTexCoord4xOES_remap_index MultiTexCoord4x_remap_index +#define Normal3xOES_remap_index Normal3x_remap_index +#define OrthofOES_remap_index Orthof_remap_index +#define OrthoxOES_remap_index Orthox_remap_index +#define PointSizexOES_remap_index PointSizex_remap_index +#define PolygonOffsetxOES_remap_index PolygonOffsetx_remap_index +#define RotatexOES_remap_index Rotatex_remap_index +#define SampleCoveragexOES_remap_index SampleCoveragex_remap_index +#define ScalexOES_remap_index Scalex_remap_index +#define TexEnvxOES_remap_index TexEnvx_remap_index +#define TexEnvxvOES_remap_index TexEnvxv_remap_index +#define TexParameterxOES_remap_index TexParameterx_remap_index +#define TranslatexOES_remap_index Translatex_remap_index +#define ClipPlanefOES_remap_index ClipPlanef_remap_index +#define ClipPlanexOES_remap_index ClipPlanex_remap_index +#define GetClipPlanefOES_remap_index GetClipPlanef_remap_index +#define GetClipPlanexOES_remap_index GetClipPlanex_remap_index +#define GetFixedvOES_remap_index GetFixedv_remap_index +#define GetLightxvOES_remap_index GetLightxv_remap_index +#define GetMaterialxvOES_remap_index GetMaterialxv_remap_index +#define GetTexEnvxvOES_remap_index GetTexEnvxv_remap_index +#define GetTexParameterxvOES_remap_index GetTexParameterxv_remap_index +#define PointParameterxOES_remap_index PointParameterx_remap_index +#define PointParameterxvOES_remap_index PointParameterxv_remap_index +#define TexParameterxvOES_remap_index TexParameterxv_remap_index +#endif /* defined(_GLAPI_USE_REMAP_TABLE) */ + + +#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/src/mapi/es1api/main/remap_helper.h b/src/mapi/es1api/main/remap_helper.h new file mode 100644 index 0000000000..0f47c520f3 --- /dev/null +++ b/src/mapi/es1api/main/remap_helper.h @@ -0,0 +1,2335 @@ +/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */ + +/* + * Copyright (C) 2009 Chia-I Wu + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * Chia-I Wu, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "main/dispatch.h" +#include "main/remap.h" + +/* this is internal to remap.c */ +#ifdef need_MESA_remap_table + +static const char _mesa_function_pool[] = + /* _mesa_function_pool[0]: MapGrid1d (offset 224) */ + "idd\0" + "glMapGrid1d\0" + "\0" + /* _mesa_function_pool[17]: MapGrid1f (offset 225) */ + "iff\0" + "glMapGrid1f\0" + "\0" + /* _mesa_function_pool[34]: RasterPos4i (offset 82) */ + "iiii\0" + "glRasterPos4i\0" + "\0" + /* _mesa_function_pool[54]: RasterPos4d (offset 78) */ + "dddd\0" + "glRasterPos4d\0" + "\0" + /* _mesa_function_pool[74]: NewList (dynamic) */ + "ii\0" + "glNewList\0" + "\0" + /* _mesa_function_pool[88]: RasterPos4f (offset 80) */ + "ffff\0" + "glRasterPos4f\0" + "\0" + /* _mesa_function_pool[108]: LoadIdentity (offset 290) */ + "\0" + "glLoadIdentity\0" + "\0" + /* _mesa_function_pool[125]: ConvolutionFilter1D (offset 348) */ + "iiiiip\0" + "glConvolutionFilter1D\0" + "\0" + /* _mesa_function_pool[155]: RasterPos3dv (offset 71) */ + "p\0" + "glRasterPos3dv\0" + "\0" + /* _mesa_function_pool[173]: TexCoord1iv (offset 99) */ + "p\0" + "glTexCoord1iv\0" + "\0" + /* _mesa_function_pool[190]: TexCoord4sv (offset 125) */ + "p\0" + "glTexCoord4sv\0" + "\0" + /* _mesa_function_pool[207]: RasterPos4s (offset 84) */ + "iiii\0" + "glRasterPos4s\0" + "\0" + /* _mesa_function_pool[227]: TexCoord1f (offset 96) */ + "f\0" + "glTexCoord1f\0" + "\0" + /* _mesa_function_pool[243]: PolygonOffsetx (will be remapped) */ + "ii\0" + "glPolygonOffsetx\0" + "glPolygonOffsetxOES\0" + "\0" + /* _mesa_function_pool[284]: TexCoord1i (offset 98) */ + "i\0" + "glTexCoord1i\0" + "\0" + /* _mesa_function_pool[300]: Histogram (offset 367) */ + "iiii\0" + "glHistogram\0" + "\0" + /* _mesa_function_pool[318]: TexCoord1s (offset 100) */ + "i\0" + "glTexCoord1s\0" + "\0" + /* _mesa_function_pool[334]: GetMapfv (offset 267) */ + "iip\0" + "glGetMapfv\0" + "\0" + /* _mesa_function_pool[350]: EvalCoord1f (offset 230) */ + "f\0" + "glEvalCoord1f\0" + "\0" + /* _mesa_function_pool[367]: ConvolutionFilter2D (offset 349) */ + "iiiiiip\0" + "glConvolutionFilter2D\0" + "\0" + /* _mesa_function_pool[398]: PolygonStipple (offset 175) */ + "p\0" + "glPolygonStipple\0" + "\0" + /* _mesa_function_pool[418]: GetPixelMapfv (offset 271) */ + "ip\0" + "glGetPixelMapfv\0" + "\0" + /* _mesa_function_pool[438]: Color3uiv (offset 22) */ + "p\0" + "glColor3uiv\0" + "\0" + /* _mesa_function_pool[453]: IsEnabled (offset 286) */ + "i\0" + "glIsEnabled\0" + "\0" + /* _mesa_function_pool[468]: EvalCoord2fv (offset 235) */ + "p\0" + "glEvalCoord2fv\0" + "\0" + /* _mesa_function_pool[486]: GenerateMipmapOES (will be remapped) */ + "i\0" + "glGenerateMipmapOES\0" + "\0" + /* _mesa_function_pool[509]: GetMapiv (offset 268) */ + "iip\0" + "glGetMapiv\0" + "\0" + /* _mesa_function_pool[525]: Indexubv (offset 316) */ + "p\0" + "glIndexubv\0" + "\0" + /* _mesa_function_pool[539]: TexImage3D (offset 371) */ + "iiiiiiiiip\0" + "glTexImage3D\0" + "\0" + /* _mesa_function_pool[564]: EdgeFlagPointer (offset 312) */ + "ip\0" + "glEdgeFlagPointer\0" + "\0" + /* _mesa_function_pool[586]: Color3ubv (offset 20) */ + "p\0" + "glColor3ubv\0" + "\0" + /* _mesa_function_pool[601]: Vertex3dv (offset 135) */ + "p\0" + "glVertex3dv\0" + "\0" + /* _mesa_function_pool[616]: Disable (offset 214) */ + "i\0" + "glDisable\0" + "\0" + /* _mesa_function_pool[629]: LightModeliv (offset 166) */ + "ip\0" + "glLightModeliv\0" + "\0" + /* _mesa_function_pool[648]: GetClipPlanex (will be remapped) */ + "ip\0" + "glGetClipPlanex\0" + "glGetClipPlanexOES\0" + "\0" + /* _mesa_function_pool[687]: Vertex3iv (offset 139) */ + "p\0" + "glVertex3iv\0" + "\0" + /* _mesa_function_pool[702]: GetClipPlanef (will be remapped) */ + "ip\0" + "glGetClipPlanef\0" + "glGetClipPlanefOES\0" + "\0" + /* _mesa_function_pool[741]: BlendColor (offset 336) */ + "ffff\0" + "glBlendColor\0" + "\0" + /* _mesa_function_pool[760]: MultiTexCoord3fARB (offset 394) */ + "ifff\0" + "glMultiTexCoord3fARB\0" + "\0" + /* _mesa_function_pool[787]: DeleteVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glDeleteVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[817]: Scalef (offset 302) */ + "fff\0" + "glScalef\0" + "\0" + /* _mesa_function_pool[831]: Normal3iv (offset 59) */ + "p\0" + "glNormal3iv\0" + "\0" + /* _mesa_function_pool[846]: PointSizex (will be remapped) */ + "i\0" + "glPointSizex\0" + "glPointSizexOES\0" + "\0" + /* _mesa_function_pool[878]: DrawTexiOES (will be remapped) */ + "iiiii\0" + "glDrawTexiOES\0" + "\0" + /* _mesa_function_pool[899]: PassThrough (offset 199) */ + "f\0" + "glPassThrough\0" + "\0" + /* _mesa_function_pool[916]: Viewport (offset 305) */ + "iiii\0" + "glViewport\0" + "\0" + /* _mesa_function_pool[933]: DepthRange (offset 288) */ + "dd\0" + "glDepthRange\0" + "\0" + /* _mesa_function_pool[950]: ResetHistogram (offset 369) */ + "i\0" + "glResetHistogram\0" + "\0" + /* _mesa_function_pool[970]: CompressedTexSubImage2D (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexSubImage2D\0" + "\0" + /* _mesa_function_pool[1007]: MultiTexCoord2dvARB (offset 385) */ + "ip\0" + "glMultiTexCoord2dvARB\0" + "\0" + /* _mesa_function_pool[1033]: GetMaterialxv (will be remapped) */ + "iip\0" + "glGetMaterialxv\0" + "glGetMaterialxvOES\0" + "\0" + /* _mesa_function_pool[1073]: TexCoord2sv (offset 109) */ + "p\0" + "glTexCoord2sv\0" + "\0" + /* _mesa_function_pool[1090]: TexCoord2dv (offset 103) */ + "p\0" + "glTexCoord2dv\0" + "\0" + /* _mesa_function_pool[1107]: TexCoord1d (offset 94) */ + "d\0" + "glTexCoord1d\0" + "\0" + /* _mesa_function_pool[1123]: Color3sv (offset 18) */ + "p\0" + "glColor3sv\0" + "\0" + /* _mesa_function_pool[1137]: GetLightxv (will be remapped) */ + "iip\0" + "glGetLightxv\0" + "glGetLightxvOES\0" + "\0" + /* _mesa_function_pool[1171]: GetConvolutionParameteriv (offset 358) */ + "iip\0" + "glGetConvolutionParameteriv\0" + "\0" + /* _mesa_function_pool[1204]: AlphaFunc (offset 240) */ + "if\0" + "glAlphaFunc\0" + "\0" + /* _mesa_function_pool[1220]: DrawTexsOES (will be remapped) */ + "iiiii\0" + "glDrawTexsOES\0" + "\0" + /* _mesa_function_pool[1241]: MultiTexCoord1fvARB (offset 379) */ + "ip\0" + "glMultiTexCoord1fvARB\0" + "\0" + /* _mesa_function_pool[1267]: TexCoord3iv (offset 115) */ + "p\0" + "glTexCoord3iv\0" + "\0" + /* _mesa_function_pool[1284]: Color3fv (offset 14) */ + "p\0" + "glColor3fv\0" + "\0" + /* _mesa_function_pool[1298]: Translated (offset 303) */ + "ddd\0" + "glTranslated\0" + "\0" + /* _mesa_function_pool[1316]: PointSize (offset 173) */ + "f\0" + "glPointSize\0" + "\0" + /* _mesa_function_pool[1331]: PopName (offset 200) */ + "\0" + "glPopName\0" + "\0" + /* _mesa_function_pool[1343]: Vertex4sv (offset 149) */ + "p\0" + "glVertex4sv\0" + "\0" + /* _mesa_function_pool[1358]: GetTexEnvfv (offset 276) */ + "iip\0" + "glGetTexEnvfv\0" + "\0" + /* _mesa_function_pool[1377]: ColorTableParameteriv (offset 341) */ + "iip\0" + "glColorTableParameteriv\0" + "\0" + /* _mesa_function_pool[1406]: LineStipple (offset 167) */ + "ii\0" + "glLineStipple\0" + "\0" + /* _mesa_function_pool[1424]: TexEnvi (offset 186) */ + "iii\0" + "glTexEnvi\0" + "\0" + /* _mesa_function_pool[1439]: GetClipPlane (offset 259) */ + "ip\0" + "glGetClipPlane\0" + "\0" + /* _mesa_function_pool[1458]: Scalex (will be remapped) */ + "iii\0" + "glScalex\0" + "glScalexOES\0" + "\0" + /* _mesa_function_pool[1484]: Scaled (offset 301) */ + "ddd\0" + "glScaled\0" + "\0" + /* _mesa_function_pool[1498]: CallLists (offset 3) */ + "iip\0" + "glCallLists\0" + "\0" + /* _mesa_function_pool[1515]: Vertex2dv (offset 127) */ + "p\0" + "glVertex2dv\0" + "\0" + /* _mesa_function_pool[1530]: EdgeFlag (offset 41) */ + "i\0" + "glEdgeFlag\0" + "\0" + /* _mesa_function_pool[1544]: TexCoord2iv (offset 107) */ + "p\0" + "glTexCoord2iv\0" + "\0" + /* _mesa_function_pool[1561]: BlendEquationSeparateOES (will be remapped) */ + "ii\0" + "glBlendEquationSeparateOES\0" + "\0" + /* _mesa_function_pool[1592]: TexParameterx (will be remapped) */ + "iii\0" + "glTexParameterx\0" + "glTexParameterxOES\0" + "\0" + /* _mesa_function_pool[1632]: ReadPixels (offset 256) */ + "iiiiiip\0" + "glReadPixels\0" + "\0" + /* _mesa_function_pool[1654]: TexParameteri (offset 180) */ + "iii\0" + "glTexParameteri\0" + "\0" + /* _mesa_function_pool[1675]: Color4iv (offset 32) */ + "p\0" + "glColor4iv\0" + "\0" + /* _mesa_function_pool[1689]: TexParameterf (offset 178) */ + "iif\0" + "glTexParameterf\0" + "\0" + /* _mesa_function_pool[1710]: EdgeFlagv (offset 42) */ + "p\0" + "glEdgeFlagv\0" + "\0" + /* _mesa_function_pool[1725]: MultiTexCoord3dARB (offset 392) */ + "iddd\0" + "glMultiTexCoord3dARB\0" + "\0" + /* _mesa_function_pool[1752]: MultiTexCoord2iARB (offset 388) */ + "iii\0" + "glMultiTexCoord2iARB\0" + "\0" + /* _mesa_function_pool[1778]: DrawPixels (offset 257) */ + "iiiip\0" + "glDrawPixels\0" + "\0" + /* _mesa_function_pool[1798]: DepthRangex (will be remapped) */ + "ii\0" + "glDepthRangex\0" + "glDepthRangexOES\0" + "\0" + /* _mesa_function_pool[1833]: GenLists (offset 5) */ + "i\0" + "glGenLists\0" + "\0" + /* _mesa_function_pool[1847]: DepthRangef (will be remapped) */ + "ff\0" + "glDepthRangef\0" + "glDepthRangefOES\0" + "\0" + /* _mesa_function_pool[1882]: MapGrid2d (offset 226) */ + "iddidd\0" + "glMapGrid2d\0" + "\0" + /* _mesa_function_pool[1902]: MapGrid2f (offset 227) */ + "iffiff\0" + "glMapGrid2f\0" + "\0" + /* _mesa_function_pool[1922]: Fogx (will be remapped) */ + "ii\0" + "glFogx\0" + "glFogxOES\0" + "\0" + /* _mesa_function_pool[1943]: GetTexGenivOES (offset 280) */ + "iip\0" + "glGetTexGenivOES\0" + "glGetTexGeniv\0" + "\0" + /* _mesa_function_pool[1979]: Scissor (offset 176) */ + "iiii\0" + "glScissor\0" + "\0" + /* _mesa_function_pool[1995]: Fogf (offset 153) */ + "if\0" + "glFogf\0" + "\0" + /* _mesa_function_pool[2006]: TexSubImage1D (offset 332) */ + "iiiiiip\0" + "glTexSubImage1D\0" + "\0" + /* _mesa_function_pool[2031]: Color4usv (offset 40) */ + "p\0" + "glColor4usv\0" + "\0" + /* _mesa_function_pool[2046]: Fogi (offset 155) */ + "ii\0" + "glFogi\0" + "\0" + /* _mesa_function_pool[2057]: MultiTexCoord3sARB (offset 398) */ + "iiii\0" + "glMultiTexCoord3sARB\0" + "\0" + /* _mesa_function_pool[2084]: RasterPos3iv (offset 75) */ + "p\0" + "glRasterPos3iv\0" + "\0" + /* _mesa_function_pool[2102]: FramebufferRenderbufferOES (will be remapped) */ + "iiii\0" + "glFramebufferRenderbufferOES\0" + "\0" + /* _mesa_function_pool[2137]: TexCoord2i (offset 106) */ + "ii\0" + "glTexCoord2i\0" + "\0" + /* _mesa_function_pool[2154]: DepthFunc (offset 245) */ + "i\0" + "glDepthFunc\0" + "\0" + /* _mesa_function_pool[2169]: Color4ui (offset 37) */ + "iiii\0" + "glColor4ui\0" + "\0" + /* _mesa_function_pool[2186]: RasterPos3s (offset 76) */ + "iii\0" + "glRasterPos3s\0" + "\0" + /* _mesa_function_pool[2205]: Color3usv (offset 24) */ + "p\0" + "glColor3usv\0" + "\0" + /* _mesa_function_pool[2220]: TexCoord2f (offset 104) */ + "ff\0" + "glTexCoord2f\0" + "\0" + /* _mesa_function_pool[2237]: TexCoord2d (offset 102) */ + "dd\0" + "glTexCoord2d\0" + "\0" + /* _mesa_function_pool[2254]: RasterPos3d (offset 70) */ + "ddd\0" + "glRasterPos3d\0" + "\0" + /* _mesa_function_pool[2273]: RasterPos3f (offset 72) */ + "fff\0" + "glRasterPos3f\0" + "\0" + /* _mesa_function_pool[2292]: AreTexturesResident (offset 322) */ + "ipp\0" + "glAreTexturesResident\0" + "\0" + /* _mesa_function_pool[2319]: TexCoord2s (offset 108) */ + "ii\0" + "glTexCoord2s\0" + "\0" + /* _mesa_function_pool[2336]: RasterPos3i (offset 74) */ + "iii\0" + "glRasterPos3i\0" + "\0" + /* _mesa_function_pool[2355]: Color4us (offset 39) */ + "iiii\0" + "glColor4us\0" + "\0" + /* _mesa_function_pool[2372]: GetTexParameteriv (offset 283) */ + "iip\0" + "glGetTexParameteriv\0" + "\0" + /* _mesa_function_pool[2397]: MapBufferOES (will be remapped) */ + "ii\0" + "glMapBufferOES\0" + "\0" + /* _mesa_function_pool[2416]: DrawTexfOES (will be remapped) */ + "fffff\0" + "glDrawTexfOES\0" + "\0" + /* _mesa_function_pool[2437]: MultiTexCoord2fARB (offset 386) */ + "iff\0" + "glMultiTexCoord2fARB\0" + "\0" + /* _mesa_function_pool[2463]: ColorTable (offset 339) */ + "iiiiip\0" + "glColorTable\0" + "\0" + /* _mesa_function_pool[2484]: IndexPointer (offset 314) */ + "iip\0" + "glIndexPointer\0" + "\0" + /* _mesa_function_pool[2504]: Accum (offset 213) */ + "if\0" + "glAccum\0" + "\0" + /* _mesa_function_pool[2516]: GetTexImage (offset 281) */ + "iiiip\0" + "glGetTexImage\0" + "\0" + /* _mesa_function_pool[2537]: LoadName (offset 198) */ + "i\0" + "glLoadName\0" + "\0" + /* _mesa_function_pool[2551]: Finish (offset 216) */ + "\0" + "glFinish\0" + "\0" + /* _mesa_function_pool[2562]: ClearStencil (offset 207) */ + "i\0" + "glClearStencil\0" + "\0" + /* _mesa_function_pool[2580]: Color4x (will be remapped) */ + "iiii\0" + "glColor4x\0" + "glColor4xOES\0" + "\0" + /* _mesa_function_pool[2609]: ConvolutionParameteriv (offset 353) */ + "iip\0" + "glConvolutionParameteriv\0" + "\0" + /* _mesa_function_pool[2639]: GenBuffers (will be remapped) */ + "ip\0" + "glGenBuffers\0" + "\0" + /* _mesa_function_pool[2656]: InterleavedArrays (offset 317) */ + "iip\0" + "glInterleavedArrays\0" + "\0" + /* _mesa_function_pool[2681]: RasterPos2fv (offset 65) */ + "p\0" + "glRasterPos2fv\0" + "\0" + /* _mesa_function_pool[2699]: TexCoord1fv (offset 97) */ + "p\0" + "glTexCoord1fv\0" + "\0" + /* _mesa_function_pool[2716]: Vertex2d (offset 126) */ + "dd\0" + "glVertex2d\0" + "\0" + /* _mesa_function_pool[2731]: PixelTransferf (offset 247) */ + "if\0" + "glPixelTransferf\0" + "\0" + /* _mesa_function_pool[2752]: Color4i (offset 31) */ + "iiii\0" + "glColor4i\0" + "\0" + /* _mesa_function_pool[2768]: Color4f (offset 29) */ + "ffff\0" + "glColor4f\0" + "\0" + /* _mesa_function_pool[2784]: RasterPos4fv (offset 81) */ + "p\0" + "glRasterPos4fv\0" + "\0" + /* _mesa_function_pool[2802]: Color4d (offset 27) */ + "dddd\0" + "glColor4d\0" + "\0" + /* _mesa_function_pool[2818]: ClearIndex (offset 205) */ + "f\0" + "glClearIndex\0" + "\0" + /* _mesa_function_pool[2834]: Color4b (offset 25) */ + "iiii\0" + "glColor4b\0" + "\0" + /* _mesa_function_pool[2850]: LoadMatrixd (offset 292) */ + "p\0" + "glLoadMatrixd\0" + "\0" + /* _mesa_function_pool[2867]: PushMatrix (offset 298) */ + "\0" + "glPushMatrix\0" + "\0" + /* _mesa_function_pool[2882]: ConvolutionParameterfv (offset 351) */ + "iip\0" + "glConvolutionParameterfv\0" + "\0" + /* _mesa_function_pool[2912]: BlendFuncSeparateOES (will be remapped) */ + "iiii\0" + "glBlendFuncSeparateOES\0" + "\0" + /* _mesa_function_pool[2941]: GetTexGendv (offset 278) */ + "iip\0" + "glGetTexGendv\0" + "\0" + /* _mesa_function_pool[2960]: EndList (offset 1) */ + "\0" + "glEndList\0" + "\0" + /* _mesa_function_pool[2972]: Fogiv (offset 156) */ + "ip\0" + "glFogiv\0" + "\0" + /* _mesa_function_pool[2984]: EvalCoord1fv (offset 231) */ + "p\0" + "glEvalCoord1fv\0" + "\0" + /* _mesa_function_pool[3002]: DrawRangeElements (offset 338) */ + "iiiiip\0" + "glDrawRangeElements\0" + "\0" + /* _mesa_function_pool[3030]: EvalMesh2 (offset 238) */ + "iiiii\0" + "glEvalMesh2\0" + "\0" + /* _mesa_function_pool[3049]: GetTexGenxvOES (will be remapped) */ + "iip\0" + "glGetTexGenxvOES\0" + "\0" + /* _mesa_function_pool[3071]: Vertex4fv (offset 145) */ + "p\0" + "glVertex4fv\0" + "\0" + /* _mesa_function_pool[3086]: VertexPointer (offset 321) */ + "iiip\0" + "glVertexPointer\0" + "\0" + /* _mesa_function_pool[3108]: GetMinmax (offset 364) */ + "iiiip\0" + "glGetMinmax\0" + "\0" + /* _mesa_function_pool[3127]: Normal3fv (offset 57) */ + "p\0" + "glNormal3fv\0" + "\0" + /* _mesa_function_pool[3142]: Color3us (offset 23) */ + "iii\0" + "glColor3us\0" + "\0" + /* _mesa_function_pool[3158]: End (offset 43) */ + "\0" + "glEnd\0" + "\0" + /* _mesa_function_pool[3166]: MultiTexCoord3fvARB (offset 395) */ + "ip\0" + "glMultiTexCoord3fvARB\0" + "\0" + /* _mesa_function_pool[3192]: Color3ub (offset 19) */ + "iii\0" + "glColor3ub\0" + "\0" + /* _mesa_function_pool[3208]: BufferData (will be remapped) */ + "iipi\0" + "glBufferData\0" + "\0" + /* _mesa_function_pool[3227]: BlendEquationOES (offset 337) */ + "i\0" + "glBlendEquationOES\0" + "glBlendEquation\0" + "\0" + /* _mesa_function_pool[3265]: Color3ui (offset 21) */ + "iii\0" + "glColor3ui\0" + "\0" + /* _mesa_function_pool[3281]: TexSubImage2D (offset 333) */ + "iiiiiiiip\0" + "glTexSubImage2D\0" + "\0" + /* _mesa_function_pool[3308]: Enable (offset 215) */ + "i\0" + "glEnable\0" + "\0" + /* _mesa_function_pool[3320]: MultiTexCoord4sARB (offset 406) */ + "iiiii\0" + "glMultiTexCoord4sARB\0" + "\0" + /* _mesa_function_pool[3348]: Normal3x (will be remapped) */ + "iii\0" + "glNormal3x\0" + "glNormal3xOES\0" + "\0" + /* _mesa_function_pool[3378]: LineWidthx (will be remapped) */ + "i\0" + "glLineWidthx\0" + "glLineWidthxOES\0" + "\0" + /* _mesa_function_pool[3410]: GetError (offset 261) */ + "\0" + "glGetError\0" + "\0" + /* _mesa_function_pool[3423]: TexCoord3dv (offset 111) */ + "p\0" + "glTexCoord3dv\0" + "\0" + /* _mesa_function_pool[3440]: Indexdv (offset 45) */ + "p\0" + "glIndexdv\0" + "\0" + /* _mesa_function_pool[3453]: Normal3s (offset 60) */ + "iii\0" + "glNormal3s\0" + "\0" + /* _mesa_function_pool[3469]: PushName (offset 201) */ + "i\0" + "glPushName\0" + "\0" + /* _mesa_function_pool[3483]: Materialxv (will be remapped) */ + "iip\0" + "glMaterialxv\0" + "glMaterialxvOES\0" + "\0" + /* _mesa_function_pool[3517]: Normal3i (offset 58) */ + "iii\0" + "glNormal3i\0" + "\0" + /* _mesa_function_pool[3533]: Normal3b (offset 52) */ + "iii\0" + "glNormal3b\0" + "\0" + /* _mesa_function_pool[3549]: Normal3d (offset 54) */ + 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"glMultMatrixd\0" + "\0" + /* _mesa_function_pool[6854]: MultMatrixf (offset 294) */ + "p\0" + "glMultMatrixf\0" + "\0" + /* _mesa_function_pool[6871]: GetFramebufferAttachmentParameterivOES (will be remapped) */ + "iiip\0" + "glGetFramebufferAttachmentParameterivOES\0" + "\0" + /* _mesa_function_pool[6918]: MultiTexCoord4fvARB (offset 403) */ + "ip\0" + "glMultiTexCoord4fvARB\0" + "\0" + /* _mesa_function_pool[6944]: MultMatrixx (will be remapped) */ + "p\0" + "glMultMatrixx\0" + "glMultMatrixxOES\0" + "\0" + /* _mesa_function_pool[6978]: PointParameterx (will be remapped) */ + "ii\0" + "glPointParameterx\0" + "glPointParameterxOES\0" + "\0" + /* _mesa_function_pool[7021]: DrawArrays (offset 310) */ + "iii\0" + "glDrawArrays\0" + "\0" + /* _mesa_function_pool[7039]: PointParameterf (will be remapped) */ + "if\0" + "glPointParameterf\0" + "\0" + /* _mesa_function_pool[7061]: TexEnviv (offset 187) */ + "iip\0" + "glTexEnviv\0" + "\0" + /* _mesa_function_pool[7077]: TexSubImage3D (offset 372) */ + "iiiiiiiiiip\0" + "glTexSubImage3D\0" + "\0" + /* _mesa_function_pool[7106]: GetColorTableParameterfv (offset 344) */ + "iip\0" + "glGetColorTableParameterfv\0" + "\0" + /* _mesa_function_pool[7138]: Bitmap (offset 8) */ + "iiffffp\0" + "glBitmap\0" + "\0" + /* _mesa_function_pool[7156]: TexGeniOES (offset 192) */ + "iii\0" + "glTexGeniOES\0" + "glTexGeni\0" + "\0" + /* _mesa_function_pool[7184]: GetTexLevelParameterfv (offset 284) */ + "iiip\0" + "glGetTexLevelParameterfv\0" + "\0" + /* _mesa_function_pool[7215]: QueryMatrixxOES (will be remapped) */ + "pp\0" + "glQueryMatrixxOES\0" + "\0" + /* _mesa_function_pool[7237]: Vertex2sv (offset 133) */ + "p\0" + "glVertex2sv\0" + "\0" + /* _mesa_function_pool[7252]: GetIntegerv (offset 263) */ + "ip\0" + "glGetIntegerv\0" + "\0" + /* _mesa_function_pool[7270]: Rotated (offset 299) */ + "dddd\0" + "glRotated\0" + "\0" + /* _mesa_function_pool[7286]: DeleteBuffers (will be remapped) */ + "ip\0" + "glDeleteBuffers\0" + "\0" + /* _mesa_function_pool[7306]: AlphaFuncx (will be remapped) */ + "ii\0" + "glAlphaFuncx\0" + "glAlphaFuncxOES\0" + "\0" + /* _mesa_function_pool[7339]: GetTexEnviv (offset 277) */ + "iip\0" + "glGetTexEnviv\0" + "\0" + /* _mesa_function_pool[7358]: PopClientAttrib (offset 334) */ + "\0" + "glPopClientAttrib\0" + "\0" + /* _mesa_function_pool[7378]: SeparableFilter2D (offset 360) */ + "iiiiiipp\0" + "glSeparableFilter2D\0" + "\0" + /* _mesa_function_pool[7408]: Map1d (offset 220) */ + "iddiip\0" + "glMap1d\0" + "\0" + /* _mesa_function_pool[7424]: Map1f (offset 221) */ + "iffiip\0" + "glMap1f\0" + "\0" + /* _mesa_function_pool[7440]: ArrayElement (offset 306) */ + "i\0" + "glArrayElement\0" + "\0" + /* _mesa_function_pool[7458]: TexImage2D (offset 183) */ + "iiiiiiiip\0" + "glTexImage2D\0" + "\0" + /* _mesa_function_pool[7482]: GetMinmaxParameteriv (offset 366) */ + "iip\0" + "glGetMinmaxParameteriv\0" + "\0" + /* _mesa_function_pool[7510]: DrawTexivOES (will be remapped) */ + "p\0" + "glDrawTexivOES\0" + "\0" + /* _mesa_function_pool[7528]: CopyTexImage1D (offset 323) */ + "iiiiiii\0" + "glCopyTexImage1D\0" + "\0" + /* _mesa_function_pool[7554]: RasterPos2dv (offset 63) */ + "p\0" + "glRasterPos2dv\0" + "\0" + /* _mesa_function_pool[7572]: SampleCoveragex (will be remapped) */ + "ii\0" + "glSampleCoveragex\0" + "glSampleCoveragexOES\0" + "\0" + /* _mesa_function_pool[7615]: TexCoord1dv (offset 95) */ + "p\0" + "glTexCoord1dv\0" + "\0" + /* _mesa_function_pool[7632]: PixelTransferi (offset 248) */ + "ii\0" + "glPixelTransferi\0" + "\0" + /* _mesa_function_pool[7653]: Rotatef (offset 300) */ + "ffff\0" + "glRotatef\0" + "\0" + /* _mesa_function_pool[7669]: Vertex3i (offset 138) */ + "iii\0" + "glVertex3i\0" + "\0" + /* _mesa_function_pool[7685]: Vertex3f (offset 136) */ + "fff\0" + "glVertex3f\0" + "\0" + /* _mesa_function_pool[7701]: Clear (offset 203) */ + "i\0" + "glClear\0" + "\0" + /* _mesa_function_pool[7712]: Vertex3d (offset 134) */ + "ddd\0" + "glVertex3d\0" + "\0" + /* _mesa_function_pool[7728]: ReadBuffer (offset 254) */ + "i\0" + "glReadBuffer\0" + "\0" + /* _mesa_function_pool[7744]: ConvolutionParameteri (offset 352) */ + "iii\0" + "glConvolutionParameteri\0" + "\0" + /* _mesa_function_pool[7773]: Ortho (offset 296) */ + "dddddd\0" + "glOrtho\0" + "\0" + /* _mesa_function_pool[7789]: ListBase (offset 6) */ + "i\0" + "glListBase\0" + "\0" + /* _mesa_function_pool[7803]: Vertex3s (offset 140) */ + "iii\0" + "glVertex3s\0" + "\0" + /* _mesa_function_pool[7819]: ConvolutionParameterf (offset 350) */ + "iif\0" + "glConvolutionParameterf\0" + "\0" + /* _mesa_function_pool[7848]: GetColorTableParameteriv (offset 345) */ + "iip\0" + "glGetColorTableParameteriv\0" + "\0" + /* _mesa_function_pool[7880]: CallList (offset 2) */ + "i\0" + "glCallList\0" + "\0" + /* _mesa_function_pool[7894]: Rectiv (offset 91) */ + "pp\0" + "glRectiv\0" + "\0" + /* _mesa_function_pool[7907]: TexGenivOES (offset 193) */ + "iip\0" + "glTexGenivOES\0" + "glTexGeniv\0" + "\0" + /* _mesa_function_pool[7937]: TexParameterxv (will be remapped) */ + "iip\0" + "glTexParameterxv\0" + "glTexParameterxvOES\0" + "\0" + /* _mesa_function_pool[7979]: Vertex2fv (offset 129) */ + "p\0" + "glVertex2fv\0" + "\0" + /* _mesa_function_pool[7994]: MultiDrawArraysEXT (will be remapped) */ + "ippi\0" + "glMultiDrawArraysEXT\0" + "\0" + /* _mesa_function_pool[8021]: MultiTexCoord4dARB (offset 400) */ + "idddd\0" + "glMultiTexCoord4dARB\0" + "\0" + /* _mesa_function_pool[8049]: Rotatex (will be remapped) */ + "iiii\0" + "glRotatex\0" + "glRotatexOES\0" + "\0" + /* _mesa_function_pool[8078]: Vertex3sv (offset 141) */ + "p\0" + "glVertex3sv\0" + "\0" + /* _mesa_function_pool[8093]: EvalMesh1 (offset 236) */ + "iii\0" + "glEvalMesh1\0" + "\0" + /* _mesa_function_pool[8110]: BindRenderbufferOES (will be remapped) */ + "ii\0" + "glBindRenderbufferOES\0" + "\0" + /* _mesa_function_pool[8136]: MultiTexCoord1sARB (offset 382) */ + "ii\0" + "glMultiTexCoord1sARB\0" + "\0" + /* _mesa_function_pool[8161]: GetTexParameterfv (offset 282) */ + "iip\0" + "glGetTexParameterfv\0" + "\0" + /* _mesa_function_pool[8186]: MultiTexCoord1dvARB (offset 377) */ + "ip\0" + "glMultiTexCoord1dvARB\0" + "\0" + /* _mesa_function_pool[8212]: Vertex2iv (offset 131) */ + "p\0" + "glVertex2iv\0" + "\0" + /* _mesa_function_pool[8227]: LineWidth (offset 168) */ + "f\0" + "glLineWidth\0" + "\0" + /* _mesa_function_pool[8242]: FramebufferTexture2DOES (will be remapped) */ + "iiiii\0" + "glFramebufferTexture2DOES\0" + "\0" + /* _mesa_function_pool[8275]: Lightxv (will be remapped) */ + "iip\0" + "glLightxv\0" + "glLightxvOES\0" + "\0" + /* _mesa_function_pool[8303]: TexGendv (offset 189) */ + "iip\0" + "glTexGendv\0" + "\0" + /* _mesa_function_pool[8319]: CheckFramebufferStatusOES (will be remapped) */ + "i\0" + "glCheckFramebufferStatusOES\0" + "\0" + /* _mesa_function_pool[8350]: ResetMinmax (offset 370) */ + "i\0" + "glResetMinmax\0" + "\0" + /* _mesa_function_pool[8367]: EnableClientState (offset 313) */ + "i\0" + "glEnableClientState\0" + "\0" + /* _mesa_function_pool[8390]: GetConvolutionParameterfv (offset 357) */ + "iip\0" + "glGetConvolutionParameterfv\0" + "\0" + /* _mesa_function_pool[8423]: GetMaterialfv (offset 269) */ + "iip\0" + "glGetMaterialfv\0" + "\0" + /* _mesa_function_pool[8444]: DeleteTextures (offset 327) */ + "ip\0" + "glDeleteTextures\0" + "\0" + /* _mesa_function_pool[8465]: ShadeModel (offset 177) */ + "i\0" + "glShadeModel\0" + "\0" + /* _mesa_function_pool[8481]: Materialfv (offset 170) */ + "iip\0" + "glMaterialfv\0" + "\0" + /* _mesa_function_pool[8499]: TexCoord3fv (offset 113) */ + "p\0" + "glTexCoord3fv\0" + "\0" + /* _mesa_function_pool[8516]: CopyConvolutionFilter1D (offset 354) */ + "iiiii\0" + "glCopyConvolutionFilter1D\0" + "\0" + /* _mesa_function_pool[8549]: TexGenfvOES (offset 191) */ + "iip\0" + "glTexGenfvOES\0" + "glTexGenfv\0" + "\0" + /* _mesa_function_pool[8579]: MultiTexCoord1ivARB (offset 381) */ + "ip\0" + "glMultiTexCoord1ivARB\0" + "\0" + /* _mesa_function_pool[8605]: MultiTexCoord2ivARB (offset 389) */ + "ip\0" + "glMultiTexCoord2ivARB\0" + "\0" + /* _mesa_function_pool[8631]: ClearDepthf (will be remapped) */ + "f\0" + "glClearDepthf\0" + "glClearDepthfOES\0" + "\0" + /* _mesa_function_pool[8665]: CopyTexSubImage2D (offset 326) */ + "iiiiiiii\0" + "glCopyTexSubImage2D\0" + "\0" + /* _mesa_function_pool[8695]: SampleCoverage (will be remapped) */ + "fi\0" + "glSampleCoverage\0" + "\0" + /* _mesa_function_pool[8716]: Color3iv (offset 16) */ + "p\0" + "glColor3iv\0" + "\0" + /* _mesa_function_pool[8730]: DrawElements (offset 311) */ + "iiip\0" + "glDrawElements\0" + "\0" + /* _mesa_function_pool[8751]: BindVertexArrayAPPLE (will be remapped) */ + "i\0" + "glBindVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[8777]: GetHistogramParameteriv (offset 363) */ + "iip\0" + "glGetHistogramParameteriv\0" + "\0" + /* _mesa_function_pool[8808]: MultiTexCoord1iARB (offset 380) */ + "ii\0" + "glMultiTexCoord1iARB\0" + "\0" + /* _mesa_function_pool[8833]: GetConvolutionFilter (offset 356) */ + "iiip\0" + "glGetConvolutionFilter\0" + "\0" + /* _mesa_function_pool[8862]: EvalPoint2 (offset 239) */ + "ii\0" + "glEvalPoint2\0" + "\0" + /* _mesa_function_pool[8879]: EvalPoint1 (offset 237) */ + "i\0" + "glEvalPoint1\0" + "\0" + /* _mesa_function_pool[8895]: TexGenxvOES (will be remapped) */ + "iip\0" + "glTexGenxvOES\0" + "\0" + /* _mesa_function_pool[8914]: Map2d (offset 222) */ + "iddiiddiip\0" + "glMap2d\0" + "\0" + /* _mesa_function_pool[8934]: Map2f (offset 223) */ + "iffiiffiip\0" + "glMap2f\0" + "\0" + /* _mesa_function_pool[8954]: MultiTexCoord4x (will be remapped) */ + "iiiii\0" + "glMultiTexCoord4x\0" + "glMultiTexCoord4xOES\0" + "\0" + /* _mesa_function_pool[9000]: Vertex4s (offset 148) */ + "iiii\0" + "glVertex4s\0" + "\0" + /* _mesa_function_pool[9017]: Vertex4f (offset 144) */ + "ffff\0" + "glVertex4f\0" + "\0" + /* _mesa_function_pool[9034]: EvalCoord1d (offset 228) */ + "d\0" + "glEvalCoord1d\0" + "\0" + /* _mesa_function_pool[9051]: Vertex4d (offset 142) */ + "dddd\0" + "glVertex4d\0" + "\0" + /* _mesa_function_pool[9068]: RasterPos4dv (offset 79) */ + "p\0" + "glRasterPos4dv\0" + "\0" + /* _mesa_function_pool[9086]: MultiTexCoord4f (offset 402) */ + "iffff\0" + "glMultiTexCoord4f\0" + "glMultiTexCoord4fARB\0" + "\0" + /* _mesa_function_pool[9132]: Vertex4i (offset 146) */ + "iiii\0" + "glVertex4i\0" + "\0" + /* _mesa_function_pool[9149]: GetHistogram (offset 361) */ + "iiiip\0" + "glGetHistogram\0" + "\0" + /* _mesa_function_pool[9171]: Translatex (will be remapped) */ + "iii\0" + "glTranslatex\0" + "glTranslatexOES\0" + "\0" + /* _mesa_function_pool[9205]: Materialf (offset 169) */ + "iif\0" + "glMaterialf\0" + "\0" + /* _mesa_function_pool[9222]: Materiali (offset 171) */ + "iii\0" + "glMateriali\0" + "\0" + /* _mesa_function_pool[9239]: Indexsv (offset 51) */ + "p\0" + "glIndexsv\0" + "\0" + /* _mesa_function_pool[9252]: MultiTexCoord4svARB (offset 407) */ + "ip\0" + "glMultiTexCoord4svARB\0" + "\0" + /* _mesa_function_pool[9278]: LightModelfv (offset 164) */ + "ip\0" + "glLightModelfv\0" + "\0" + /* _mesa_function_pool[9297]: Vertex4dv (offset 143) */ + "p\0" + "glVertex4dv\0" + "\0" + /* _mesa_function_pool[9312]: EvalCoord1dv (offset 229) */ + "p\0" + "glEvalCoord1dv\0" + "\0" + /* _mesa_function_pool[9330]: Materialx (will be remapped) */ + "iii\0" + "glMaterialx\0" + "glMaterialxOES\0" + "\0" + /* _mesa_function_pool[9362]: Translatef (offset 304) */ + "fff\0" + "glTranslatef\0" + "\0" + /* _mesa_function_pool[9380]: StencilMask (offset 209) */ + "i\0" + "glStencilMask\0" + "\0" + /* _mesa_function_pool[9397]: GetLightiv (offset 265) */ + "iip\0" + "glGetLightiv\0" + "\0" + /* _mesa_function_pool[9415]: IsList (offset 287) */ + "i\0" + "glIsList\0" + "\0" + /* _mesa_function_pool[9427]: RenderMode (offset 196) */ + "i\0" + "glRenderMode\0" + "\0" + /* _mesa_function_pool[9443]: MultiTexCoord1fARB (offset 378) */ + "if\0" + "glMultiTexCoord1fARB\0" + "\0" + /* _mesa_function_pool[9468]: BindBuffer (will be remapped) */ + "ii\0" + "glBindBuffer\0" + "\0" + /* _mesa_function_pool[9485]: Frustumf (will be remapped) */ + "ffffff\0" + "glFrustumf\0" + "glFrustumfOES\0" + "\0" + /* _mesa_function_pool[9518]: LightModelxv (will be remapped) */ + "ip\0" + "glLightModelxv\0" + "glLightModelxvOES\0" + "\0" + /* _mesa_function_pool[9555]: IsRenderbufferOES (will be remapped) */ + "i\0" + "glIsRenderbufferOES\0" + "\0" + /* _mesa_function_pool[9578]: CopyTexSubImage1D (offset 325) */ + "iiiiii\0" + "glCopyTexSubImage1D\0" + "\0" + /* _mesa_function_pool[9606]: Frustumx (will be remapped) */ + "iiiiii\0" + "glFrustumx\0" + "glFrustumxOES\0" + "\0" + /* _mesa_function_pool[9639]: CullFace (offset 152) */ + "i\0" + "glCullFace\0" + "\0" + /* _mesa_function_pool[9653]: BindTexture (offset 307) */ + "ii\0" + "glBindTexture\0" + "\0" + /* _mesa_function_pool[9671]: StencilFunc (offset 243) */ + "iii\0" + "glStencilFunc\0" + "\0" + /* _mesa_function_pool[9690]: CopyPixels (offset 255) */ + "iiiii\0" + "glCopyPixels\0" + "\0" + /* _mesa_function_pool[9710]: Rectsv (offset 93) */ + "pp\0" + "glRectsv\0" + "\0" + /* _mesa_function_pool[9723]: PopMatrix (offset 297) */ + "\0" + "glPopMatrix\0" + "\0" + /* _mesa_function_pool[9737]: CopyConvolutionFilter2D (offset 355) */ + "iiiiii\0" + "glCopyConvolutionFilter2D\0" + "\0" + /* _mesa_function_pool[9771]: DeleteRenderbuffersOES (will be remapped) */ + "ip\0" + "glDeleteRenderbuffersOES\0" + "\0" + /* _mesa_function_pool[9800]: NormalPointer (offset 318) */ + "iip\0" + "glNormalPointer\0" + "\0" + /* _mesa_function_pool[9821]: TexParameterfv (offset 179) */ + "iip\0" + "glTexParameterfv\0" + "\0" + /* _mesa_function_pool[9843]: ClipPlane (offset 150) */ + "ip\0" + "glClipPlane\0" + "\0" + /* _mesa_function_pool[9859]: Recti (offset 90) */ + "iiii\0" + "glRecti\0" + "\0" + /* _mesa_function_pool[9873]: GetPixelMapuiv (offset 272) */ + "ip\0" + "glGetPixelMapuiv\0" + "\0" + /* _mesa_function_pool[9894]: Rectf (offset 88) */ + "ffff\0" + "glRectf\0" + "\0" + /* _mesa_function_pool[9908]: Indexfv (offset 47) */ + "p\0" + "glIndexfv\0" + "\0" + /* _mesa_function_pool[9921]: GetPointerv (offset 329) */ + "ip\0" + "glGetPointerv\0" + "\0" + /* _mesa_function_pool[9939]: IndexMask (offset 212) */ + "i\0" + "glIndexMask\0" + "\0" + /* _mesa_function_pool[9954]: GetFloatv (offset 262) */ + "ip\0" + "glGetFloatv\0" + "\0" + /* _mesa_function_pool[9970]: TexCoord4s (offset 124) */ + "iiii\0" + "glTexCoord4s\0" + "\0" + /* _mesa_function_pool[9989]: TexCoord3sv (offset 117) */ + "p\0" + "glTexCoord3sv\0" + "\0" + /* _mesa_function_pool[10006]: TexEnvxv (will be remapped) */ + "iip\0" + "glTexEnvxv\0" + "glTexEnvxvOES\0" + "\0" + /* _mesa_function_pool[10036]: PopAttrib (offset 218) */ + "\0" + "glPopAttrib\0" + "\0" + /* _mesa_function_pool[10050]: Fogfv (offset 154) */ + "ip\0" + "glFogfv\0" + "\0" + /* _mesa_function_pool[10062]: InitNames (offset 197) */ + "\0" + "glInitNames\0" + "\0" + /* _mesa_function_pool[10076]: Normal3sv (offset 61) */ + "p\0" + "glNormal3sv\0" + "\0" + /* _mesa_function_pool[10091]: UnmapBufferOES (will be remapped) */ + "i\0" + "glUnmapBufferOES\0" + "\0" + /* _mesa_function_pool[10111]: TexCoord4d (offset 118) */ + "dddd\0" + "glTexCoord4d\0" + "\0" + /* _mesa_function_pool[10130]: TexCoord4f (offset 120) */ + "ffff\0" + "glTexCoord4f\0" + "\0" + /* _mesa_function_pool[10149]: GetBooleanv (offset 258) */ + "ip\0" + "glGetBooleanv\0" + "\0" + /* _mesa_function_pool[10167]: Hint (offset 158) */ + "ii\0" + "glHint\0" + "\0" + /* _mesa_function_pool[10178]: Color4dv (offset 28) */ + "p\0" + "glColor4dv\0" + "\0" + /* _mesa_function_pool[10192]: CopyColorSubTable (offset 347) */ + "iiiii\0" + "glCopyColorSubTable\0" + "\0" + /* _mesa_function_pool[10219]: IsVertexArrayAPPLE (will be remapped) */ + "i\0" + "glIsVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[10243]: Vertex4iv (offset 147) */ + "p\0" + "glVertex4iv\0" + "\0" + /* _mesa_function_pool[10258]: BufferSubData (will be remapped) */ + "iiip\0" + "glBufferSubData\0" + "\0" + /* _mesa_function_pool[10280]: TexCoord4dv (offset 119) */ + "p\0" + "glTexCoord4dv\0" + "\0" + /* _mesa_function_pool[10297]: GetTexEnvxv (will be remapped) */ + "iip\0" + "glGetTexEnvxv\0" + "glGetTexEnvxvOES\0" + "\0" + /* _mesa_function_pool[10333]: Begin (offset 7) */ + "i\0" + "glBegin\0" + "\0" + /* _mesa_function_pool[10344]: LightModeli (offset 165) */ + "ii\0" + "glLightModeli\0" + "\0" + /* _mesa_function_pool[10362]: RasterPos4sv (offset 85) */ + "p\0" + "glRasterPos4sv\0" + "\0" + /* _mesa_function_pool[10380]: Rectfv (offset 89) */ + "pp\0" + "glRectfv\0" + "\0" + /* _mesa_function_pool[10393]: ClipPlanex (will be remapped) */ + "ip\0" + "glClipPlanex\0" + "glClipPlanexOES\0" + "\0" + /* _mesa_function_pool[10426]: LightModelf (offset 163) */ + "if\0" + "glLightModelf\0" + "\0" + /* _mesa_function_pool[10444]: DrawTexsvOES (will be remapped) */ + "p\0" + "glDrawTexsvOES\0" + "\0" + /* _mesa_function_pool[10462]: GetLightfv (offset 264) */ + "iip\0" + "glGetLightfv\0" + "\0" + /* _mesa_function_pool[10480]: LightModelx (will be remapped) */ + "ii\0" + "glLightModelx\0" + "glLightModelxOES\0" + "\0" + /* _mesa_function_pool[10515]: ClearColorx (will be remapped) */ + "iiii\0" + "glClearColorx\0" + "glClearColorxOES\0" + "\0" + /* _mesa_function_pool[10552]: ClipPlanef (will be remapped) */ + "ip\0" + "glClipPlanef\0" + "glClipPlanefOES\0" + "\0" + /* _mesa_function_pool[10585]: MultiTexCoord2fvARB (offset 387) */ + "ip\0" + "glMultiTexCoord2fvARB\0" + "\0" + /* _mesa_function_pool[10611]: ClearColor (offset 206) */ + "ffff\0" + "glClearColor\0" + "\0" + /* _mesa_function_pool[10630]: ColorMask (offset 210) */ + "iiii\0" + "glColorMask\0" + "\0" + /* _mesa_function_pool[10648]: RasterPos4iv (offset 83) */ + "p\0" + "glRasterPos4iv\0" + "\0" + /* _mesa_function_pool[10666]: Indexub (offset 315) */ + "i\0" + "glIndexub\0" + "\0" + /* _mesa_function_pool[10679]: GetMinmaxParameterfv (offset 365) */ + "iip\0" + "glGetMinmaxParameterfv\0" + "\0" + /* _mesa_function_pool[10707]: ClientActiveTexture (offset 375) */ + "i\0" + "glClientActiveTexture\0" + "glClientActiveTextureARB\0" + "\0" + /* _mesa_function_pool[10757]: ClearDepth (offset 208) */ + "d\0" + "glClearDepth\0" + "\0" + /* _mesa_function_pool[10773]: MultiTexCoord2svARB (offset 391) */ + "ip\0" + "glMultiTexCoord2svARB\0" + "\0" + ; + +/* these functions need to be remapped */ +static const struct gl_function_pool_remap MESA_remap_table_functions[] = { + { 1561, BlendEquationSeparateOES_remap_index }, + { 2912, BlendFuncSeparateOES_remap_index }, + { 2416, DrawTexfOES_remap_index }, + { 3963, DrawTexfvOES_remap_index }, + { 878, DrawTexiOES_remap_index }, + { 7510, DrawTexivOES_remap_index }, + { 1220, DrawTexsOES_remap_index }, + { 10444, DrawTexsvOES_remap_index }, + { 4169, DrawTexxOES_remap_index }, + { 4223, DrawTexxvOES_remap_index }, + { 3811, BindFramebufferOES_remap_index }, + { 8110, BindRenderbufferOES_remap_index }, + { 8319, CheckFramebufferStatusOES_remap_index }, + { 5996, DeleteFramebuffersOES_remap_index }, + { 9771, DeleteRenderbuffersOES_remap_index }, + { 2102, FramebufferRenderbufferOES_remap_index }, + { 8242, FramebufferTexture2DOES_remap_index }, + { 4341, GenFramebuffersOES_remap_index }, + { 4143, GenRenderbuffersOES_remap_index }, + { 486, GenerateMipmapOES_remap_index }, + { 6871, GetFramebufferAttachmentParameterivOES_remap_index }, + { 6464, GetRenderbufferParameterivOES_remap_index }, + { 5452, IsFramebufferOES_remap_index }, + { 9555, IsRenderbufferOES_remap_index }, + { 6238, RenderbufferStorageOES_remap_index }, + { 5189, PointSizePointerOES_remap_index }, + { 7215, QueryMatrixxOES_remap_index }, + { 3049, GetTexGenxvOES_remap_index }, + { 5826, TexGenxOES_remap_index }, + { 8895, TexGenxvOES_remap_index }, + { 5488, GetBufferPointervOES_remap_index }, + { 2397, MapBufferOES_remap_index }, + { 10091, UnmapBufferOES_remap_index }, + { 7994, MultiDrawArraysEXT_remap_index }, + { 6395, MultiDrawElementsEXT_remap_index }, + { 8751, BindVertexArrayAPPLE_remap_index }, + { 787, DeleteVertexArraysAPPLE_remap_index }, + { 5243, GenVertexArraysAPPLE_remap_index }, + { 10219, IsVertexArrayAPPLE_remap_index }, + { 3859, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 3619, EGLImageTargetTexture2DOES_remap_index }, + { 4420, CompressedTexImage2D_remap_index }, + { 970, CompressedTexSubImage2D_remap_index }, + { 8695, SampleCoverage_remap_index }, + { 9468, BindBuffer_remap_index }, + { 3208, BufferData_remap_index }, + { 10258, BufferSubData_remap_index }, + { 7286, DeleteBuffers_remap_index }, + { 2639, GenBuffers_remap_index }, + { 5147, GetBufferParameteriv_remap_index }, + { 6175, IsBuffer_remap_index }, + { 7039, PointParameterf_remap_index }, + { 4823, PointParameterfv_remap_index }, + { 7306, AlphaFuncx_remap_index }, + { 10515, ClearColorx_remap_index }, + { 8631, ClearDepthf_remap_index }, + { 6734, ClearDepthx_remap_index }, + { 2580, Color4x_remap_index }, + { 1847, DepthRangef_remap_index }, + { 1798, DepthRangex_remap_index }, + { 1922, Fogx_remap_index }, + { 3836, Fogxv_remap_index }, + { 9485, Frustumf_remap_index }, + { 9606, Frustumx_remap_index }, + { 10480, LightModelx_remap_index }, + { 9518, LightModelxv_remap_index }, + { 6794, Lightx_remap_index }, + { 8275, Lightxv_remap_index }, + { 3378, LineWidthx_remap_index }, + { 3981, LoadMatrixx_remap_index }, + { 9330, Materialx_remap_index }, + { 3483, Materialxv_remap_index }, + { 6944, MultMatrixx_remap_index }, + { 8954, MultiTexCoord4x_remap_index }, + { 3348, Normal3x_remap_index }, + { 4391, Orthof_remap_index }, + { 4504, Orthox_remap_index }, + { 846, PointSizex_remap_index }, + { 243, PolygonOffsetx_remap_index }, + { 8049, Rotatex_remap_index }, + { 7572, SampleCoveragex_remap_index }, + { 1458, Scalex_remap_index }, + { 5013, TexEnvx_remap_index }, + { 10006, TexEnvxv_remap_index }, + { 1592, TexParameterx_remap_index }, + { 9171, Translatex_remap_index }, + { 10552, ClipPlanef_remap_index }, + { 10393, ClipPlanex_remap_index }, + { 702, GetClipPlanef_remap_index }, + { 648, GetClipPlanex_remap_index }, + { 6207, GetFixedv_remap_index }, + { 1137, GetLightxv_remap_index }, + { 1033, GetMaterialxv_remap_index }, + { 10297, GetTexEnvxv_remap_index }, + { 5584, GetTexParameterxv_remap_index }, + { 6978, PointParameterx_remap_index }, + { 5844, PointParameterxv_remap_index }, + { 7937, TexParameterxv_remap_index }, + { -1, -1 } +}; + +/* these functions are in the ABI, but have alternative names */ +static const struct gl_function_remap MESA_alt_functions[] = { + { -1, -1 } +}; + +#endif /* need_MESA_remap_table */ + +#if defined(need_GL_APPLE_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multi_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_EGL_image) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_EGL_image_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_blend_equation_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_blend_equation_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_blend_func_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_blend_func_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_draw_texture) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_draw_texture_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_fixed_point) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_fixed_point_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_framebuffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_framebuffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_mapbuffer) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_mapbuffer_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_matrix_palette) +static const struct gl_function_remap GL_OES_matrix_palette_functions[] = { + { 5364, -1 }, /* LoadPaletteFromModelViewMatrixOES */ + { 5700, -1 }, /* MatrixIndexPointerOES */ + { 6024, -1 }, /* WeightPointerOES */ + { 6049, -1 }, /* CurrentPaletteMatrixOES */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_point_size_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_point_size_array_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_query_matrix) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_query_matrix_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_single_precision) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_single_precision_functions[] = { + { -1, -1 } +}; +#endif + -- cgit v1.2.3