From f547fef2d066607650635136910bbcc781cf6bff Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Sat, 15 Jan 2011 14:58:03 +0800 Subject: android: Add pre-generated files. make -C src/glsl builtin_function.cpp make -C src/es1api make -C src/es2api make -C src/shared-glapi make -C src/mesa/mai/api_exec_es{12}.c --- src/mapi/es2api/main/remap_helper.h | 2269 +++++++++++++++++++++++++++++++++++ 1 file changed, 2269 insertions(+) create mode 100644 src/mapi/es2api/main/remap_helper.h (limited to 'src/mapi/es2api/main/remap_helper.h') diff --git a/src/mapi/es2api/main/remap_helper.h b/src/mapi/es2api/main/remap_helper.h new file mode 100644 index 0000000000..fb1c1ec7a5 --- /dev/null +++ b/src/mapi/es2api/main/remap_helper.h @@ -0,0 +1,2269 @@ +/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */ + +/* + * Copyright (C) 2009 Chia-I Wu + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * Chia-I Wu, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "main/dispatch.h" +#include "main/remap.h" + +/* this is internal to remap.c */ +#ifdef need_MESA_remap_table + +static const char _mesa_function_pool[] = + /* _mesa_function_pool[0]: MapGrid1d (offset 224) */ + "idd\0" + "glMapGrid1d\0" + "\0" + /* _mesa_function_pool[17]: MapGrid1f (offset 225) */ + "iff\0" + "glMapGrid1f\0" + "\0" + /* _mesa_function_pool[34]: RasterPos4i (offset 82) */ + "iiii\0" + "glRasterPos4i\0" + "\0" + /* _mesa_function_pool[54]: RasterPos4d (offset 78) */ + "dddd\0" + "glRasterPos4d\0" + "\0" + /* _mesa_function_pool[74]: NewList (dynamic) */ + "ii\0" + "glNewList\0" + "\0" + /* _mesa_function_pool[88]: RasterPos4f (offset 80) */ + "ffff\0" + "glRasterPos4f\0" + "\0" + /* _mesa_function_pool[108]: LoadIdentity (offset 290) */ + "\0" + "glLoadIdentity\0" + "\0" + /* _mesa_function_pool[125]: ConvolutionFilter1D (offset 348) */ + "iiiiip\0" + "glConvolutionFilter1D\0" + "\0" + /* _mesa_function_pool[155]: RasterPos3dv (offset 71) */ + "p\0" + "glRasterPos3dv\0" + "\0" + /* _mesa_function_pool[173]: GetProgramiv (will be remapped) */ + "iip\0" + "glGetProgramiv\0" + "\0" + /* _mesa_function_pool[193]: TexCoord1iv (offset 99) */ + "p\0" + "glTexCoord1iv\0" + "\0" + /* _mesa_function_pool[210]: TexCoord4sv (offset 125) */ + "p\0" + "glTexCoord4sv\0" + "\0" + /* _mesa_function_pool[227]: RasterPos4s (offset 84) */ + "iiii\0" + "glRasterPos4s\0" + "\0" + /* _mesa_function_pool[247]: TexCoord1f (offset 96) */ + "f\0" + "glTexCoord1f\0" + "\0" + /* _mesa_function_pool[263]: TexCoord1d (offset 94) */ + "d\0" + "glTexCoord1d\0" + "\0" + /* _mesa_function_pool[279]: TexCoord1i (offset 98) */ + "i\0" + "glTexCoord1i\0" + "\0" + /* _mesa_function_pool[295]: Histogram (offset 367) */ + "iiii\0" + "glHistogram\0" + "\0" + /* _mesa_function_pool[313]: TexCoord1s (offset 100) */ + "i\0" + "glTexCoord1s\0" + "\0" + /* _mesa_function_pool[329]: GetMapfv (offset 267) */ + "iip\0" + "glGetMapfv\0" + "\0" + /* _mesa_function_pool[345]: GetProgramInfoLog (will be remapped) */ + "iipp\0" + "glGetProgramInfoLog\0" + "\0" + /* _mesa_function_pool[371]: Uniform2fv (will be remapped) */ + "iip\0" + "glUniform2fv\0" + "\0" + /* _mesa_function_pool[389]: PolygonStipple (offset 175) */ + "p\0" + "glPolygonStipple\0" + "\0" + /* _mesa_function_pool[409]: TexImage3DOES (offset 371) */ + "iiiiiiiiip\0" + "glTexImage3DOES\0" + "glTexImage3D\0" + "\0" + /* _mesa_function_pool[450]: VertexAttrib4fv (will be remapped) */ + "ip\0" + "glVertexAttrib4fv\0" + "\0" + /* _mesa_function_pool[472]: GetPixelMapfv (offset 271) */ + "ip\0" + "glGetPixelMapfv\0" + "\0" + /* _mesa_function_pool[492]: Color3uiv (offset 22) */ + "p\0" + "glColor3uiv\0" + "\0" + /* _mesa_function_pool[507]: IsEnabled (offset 286) */ + "i\0" + "glIsEnabled\0" + "\0" + /* _mesa_function_pool[522]: EvalCoord2fv (offset 235) */ + "p\0" + "glEvalCoord2fv\0" + "\0" + /* _mesa_function_pool[540]: AttachShader (will be remapped) */ + "ii\0" + "glAttachShader\0" + "\0" + /* _mesa_function_pool[559]: GetMapiv (offset 268) */ + "iip\0" + "glGetMapiv\0" + "\0" + /* _mesa_function_pool[575]: Indexubv (offset 316) */ + "p\0" + "glIndexubv\0" + "\0" + /* _mesa_function_pool[589]: EdgeFlagPointer (offset 312) */ + "ip\0" + "glEdgeFlagPointer\0" + "\0" + /* _mesa_function_pool[611]: Color3ubv (offset 20) */ + "p\0" + "glColor3ubv\0" + "\0" + /* _mesa_function_pool[626]: Vertex3dv (offset 135) */ + "p\0" + "glVertex3dv\0" + "\0" + /* _mesa_function_pool[641]: LightModeliv (offset 166) */ + "ip\0" + "glLightModeliv\0" + "\0" + /* _mesa_function_pool[660]: GetVertexAttribfv (will be remapped) */ + "iip\0" + "glGetVertexAttribfv\0" + "\0" + /* _mesa_function_pool[685]: Normal3bv (offset 53) */ + "p\0" + "glNormal3bv\0" + "\0" + /* _mesa_function_pool[700]: TexGeniv (offset 193) */ + "iip\0" + "glTexGeniv\0" + "\0" + /* _mesa_function_pool[716]: Vertex3iv (offset 139) */ + "p\0" + "glVertex3iv\0" + "\0" + /* _mesa_function_pool[731]: RenderbufferStorage (will be remapped) */ + "iiii\0" + "glRenderbufferStorage\0" + "\0" + /* _mesa_function_pool[759]: CopyConvolutionFilter1D (offset 354) */ + "iiiii\0" + "glCopyConvolutionFilter1D\0" + "\0" + /* _mesa_function_pool[792]: ClearColor (offset 206) */ + "ffff\0" + "glClearColor\0" + "\0" + /* _mesa_function_pool[811]: Uniform3i (will be remapped) */ + "iiii\0" + "glUniform3i\0" + "\0" + /* _mesa_function_pool[829]: BlendColor (offset 336) */ + "ffff\0" + "glBlendColor\0" + "\0" + /* _mesa_function_pool[848]: DeleteVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glDeleteVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[878]: Scalef (offset 302) */ + "fff\0" + "glScalef\0" + "\0" + /* _mesa_function_pool[892]: Uniform3f (will be remapped) */ + "ifff\0" + "glUniform3f\0" + "\0" + /* _mesa_function_pool[910]: Normal3iv (offset 59) */ + "p\0" + "glNormal3iv\0" + "\0" + /* _mesa_function_pool[925]: Indexdv (offset 45) */ + "p\0" + "glIndexdv\0" + "\0" + /* _mesa_function_pool[938]: Viewport (offset 305) */ + "iiii\0" + "glViewport\0" + "\0" + /* _mesa_function_pool[955]: UniformMatrix3fv (will be remapped) */ + "iiip\0" + "glUniformMatrix3fv\0" + "\0" + /* _mesa_function_pool[980]: DepthRange (offset 288) */ + "dd\0" + "glDepthRange\0" + "\0" + /* _mesa_function_pool[997]: LoadMatrixf (offset 291) */ + "p\0" + "glLoadMatrixf\0" + "\0" + /* _mesa_function_pool[1014]: VertexAttrib3f (will be remapped) */ + "ifff\0" + "glVertexAttrib3f\0" + "\0" + /* _mesa_function_pool[1037]: CompressedTexSubImage2D (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexSubImage2D\0" + "\0" + /* _mesa_function_pool[1074]: TexCoord2sv (offset 109) */ + "p\0" + "glTexCoord2sv\0" + "\0" + /* _mesa_function_pool[1091]: TexCoord2dv (offset 103) */ + "p\0" + "glTexCoord2dv\0" + "\0" + /* _mesa_function_pool[1108]: StencilMaskSeparate (will be remapped) */ + "ii\0" + "glStencilMaskSeparate\0" + "\0" + /* _mesa_function_pool[1134]: Color3sv (offset 18) */ + "p\0" + "glColor3sv\0" + "\0" + /* _mesa_function_pool[1148]: EvalCoord1f (offset 230) */ + "f\0" + "glEvalCoord1f\0" + "\0" + /* _mesa_function_pool[1165]: GetConvolutionParameteriv (offset 358) */ + "iip\0" + "glGetConvolutionParameteriv\0" + "\0" + /* _mesa_function_pool[1198]: AlphaFunc (offset 240) */ + "if\0" + "glAlphaFunc\0" + "\0" + /* _mesa_function_pool[1214]: MultiTexCoord1fvARB (offset 379) */ + "ip\0" + "glMultiTexCoord1fvARB\0" + "\0" + /* _mesa_function_pool[1240]: TexCoord3iv (offset 115) */ + "p\0" + "glTexCoord3iv\0" + "\0" + /* _mesa_function_pool[1257]: Color3fv (offset 14) */ + "p\0" + "glColor3fv\0" + "\0" + /* _mesa_function_pool[1271]: CompressedTexImage3DOES (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexImage3DOES\0" + "\0" + /* _mesa_function_pool[1308]: Translatef (offset 304) */ + "fff\0" + "glTranslatef\0" + "\0" + /* _mesa_function_pool[1326]: PointSize (offset 173) */ + "f\0" + "glPointSize\0" + "\0" + /* _mesa_function_pool[1341]: PopName (offset 200) */ + "\0" + "glPopName\0" + "\0" + /* _mesa_function_pool[1353]: Vertex4sv (offset 149) */ + "p\0" + "glVertex4sv\0" + "\0" + /* _mesa_function_pool[1368]: GetTexEnvfv (offset 276) */ + "iip\0" + "glGetTexEnvfv\0" + "\0" + /* _mesa_function_pool[1387]: BindAttribLocation (will be remapped) */ + "iip\0" + "glBindAttribLocation\0" + "\0" + /* _mesa_function_pool[1413]: GetProgramBinaryOES (will be remapped) */ + "iippp\0" + "glGetProgramBinaryOES\0" + "\0" + /* _mesa_function_pool[1442]: LineStipple (offset 167) */ + "ii\0" + "glLineStipple\0" + "\0" + /* _mesa_function_pool[1460]: TexEnvi (offset 186) */ + "iii\0" + "glTexEnvi\0" + "\0" + /* _mesa_function_pool[1475]: GetClipPlane (offset 259) */ + "ip\0" + "glGetClipPlane\0" + "\0" + /* _mesa_function_pool[1494]: Scaled (offset 301) */ + "ddd\0" + "glScaled\0" + "\0" + /* _mesa_function_pool[1508]: CallLists (offset 3) */ + "iip\0" + "glCallLists\0" + "\0" + /* _mesa_function_pool[1525]: GetUniformfv (will be remapped) */ + "iip\0" + "glGetUniformfv\0" + "\0" + /* _mesa_function_pool[1545]: Vertex2dv (offset 127) */ + "p\0" + "glVertex2dv\0" + "\0" + /* _mesa_function_pool[1560]: EdgeFlag (offset 41) */ + "i\0" + "glEdgeFlag\0" + "\0" + /* _mesa_function_pool[1574]: TexCoord2iv (offset 107) */ + "p\0" + "glTexCoord2iv\0" + "\0" + /* _mesa_function_pool[1591]: Rotated (offset 299) */ + "dddd\0" + "glRotated\0" + "\0" + /* _mesa_function_pool[1607]: ReadPixels (offset 256) */ + "iiiiiip\0" + "glReadPixels\0" + "\0" + /* _mesa_function_pool[1629]: EdgeFlagv (offset 42) */ + "p\0" + "glEdgeFlagv\0" + "\0" + /* _mesa_function_pool[1644]: Indexd (offset 44) */ + "d\0" + "glIndexd\0" + "\0" + /* _mesa_function_pool[1656]: TexParameterf (offset 178) */ + "iif\0" + "glTexParameterf\0" + "\0" + /* _mesa_function_pool[1677]: TexParameteri (offset 180) */ + "iii\0" + "glTexParameteri\0" + "\0" + /* _mesa_function_pool[1698]: MultiTexCoord3dARB (offset 392) */ + "iddd\0" + "glMultiTexCoord3dARB\0" + "\0" + /* _mesa_function_pool[1725]: GetUniformiv (will be remapped) */ + "iip\0" + "glGetUniformiv\0" + "\0" + /* _mesa_function_pool[1745]: DrawPixels (offset 257) */ + "iiiip\0" + "glDrawPixels\0" + "\0" + /* _mesa_function_pool[1765]: MultiTexCoord2svARB (offset 391) */ + "ip\0" + "glMultiTexCoord2svARB\0" + "\0" + /* _mesa_function_pool[1791]: MultiTexCoord2iARB (offset 388) */ + "iii\0" + "glMultiTexCoord2iARB\0" + "\0" + /* _mesa_function_pool[1817]: MultiTexCoord3svARB (offset 399) */ + "ip\0" + "glMultiTexCoord3svARB\0" + "\0" + /* _mesa_function_pool[1843]: CreateProgram (will be remapped) */ + "\0" + "glCreateProgram\0" + "\0" + /* _mesa_function_pool[1861]: DepthRangef (will be remapped) */ + "ff\0" + "glDepthRangef\0" + "\0" + /* _mesa_function_pool[1879]: Uniform3fv (will be remapped) */ + "iip\0" + "glUniform3fv\0" + "\0" + /* _mesa_function_pool[1897]: MapGrid2f (offset 227) */ + "iffiff\0" + "glMapGrid2f\0" + "\0" + /* _mesa_function_pool[1917]: ValidateProgram (will be remapped) */ + "i\0" + "glValidateProgram\0" + "\0" + /* _mesa_function_pool[1938]: Scissor (offset 176) */ + "iiii\0" + "glScissor\0" + "\0" + /* _mesa_function_pool[1954]: Fogf (offset 153) */ + "if\0" + "glFogf\0" + "\0" + /* _mesa_function_pool[1965]: TexSubImage1D (offset 332) */ + "iiiiiip\0" + "glTexSubImage1D\0" + "\0" + /* _mesa_function_pool[1990]: Color4usv (offset 40) */ + "p\0" + "glColor4usv\0" + "\0" + /* _mesa_function_pool[2005]: Fogi (offset 155) */ + "ii\0" + "glFogi\0" + "\0" + /* _mesa_function_pool[2016]: MultiTexCoord3sARB (offset 398) */ + "iiii\0" + "glMultiTexCoord3sARB\0" + "\0" + /* _mesa_function_pool[2043]: RasterPos3iv (offset 75) */ + "p\0" + "glRasterPos3iv\0" + "\0" + /* _mesa_function_pool[2061]: GetActiveAttrib (will be remapped) */ + "iiipppp\0" + "glGetActiveAttrib\0" + "\0" + /* _mesa_function_pool[2088]: TexCoord2i (offset 106) */ + "ii\0" + "glTexCoord2i\0" + "\0" + /* _mesa_function_pool[2105]: DepthFunc (offset 245) */ + "i\0" + "glDepthFunc\0" + "\0" + /* _mesa_function_pool[2120]: Color4ui (offset 37) */ + "iiii\0" + "glColor4ui\0" + "\0" + /* _mesa_function_pool[2137]: RasterPos3s (offset 76) */ + "iii\0" + "glRasterPos3s\0" + "\0" + /* _mesa_function_pool[2156]: Color3usv (offset 24) */ + "p\0" + "glColor3usv\0" + "\0" + /* _mesa_function_pool[2171]: TexCoord2f (offset 104) */ + "ff\0" + "glTexCoord2f\0" + "\0" + /* _mesa_function_pool[2188]: TexCoord2d (offset 102) */ + "dd\0" + "glTexCoord2d\0" + "\0" + /* _mesa_function_pool[2205]: RasterPos3d (offset 70) */ + "ddd\0" + "glRasterPos3d\0" + "\0" + /* _mesa_function_pool[2224]: RasterPos3f (offset 72) */ + "fff\0" + "glRasterPos3f\0" + "\0" + /* _mesa_function_pool[2243]: AreTexturesResident (offset 322) */ + "ipp\0" + "glAreTexturesResident\0" + "\0" + /* _mesa_function_pool[2270]: TexCoord2s (offset 108) */ + "ii\0" + "glTexCoord2s\0" + "\0" + /* _mesa_function_pool[2287]: StencilOpSeparate (will be remapped) */ + "iiii\0" + "glStencilOpSeparate\0" + "\0" + /* _mesa_function_pool[2313]: RasterPos3i (offset 74) */ + "iii\0" + "glRasterPos3i\0" + "\0" + /* _mesa_function_pool[2332]: Color4us (offset 39) */ + "iiii\0" + "glColor4us\0" + "\0" + /* _mesa_function_pool[2349]: GetTexParameteriv (offset 283) */ + "iip\0" + "glGetTexParameteriv\0" + "\0" + /* _mesa_function_pool[2374]: MapBufferOES (will be remapped) */ + "ii\0" + "glMapBufferOES\0" + "\0" + /* _mesa_function_pool[2393]: MultiTexCoord2fARB (offset 386) */ + "iff\0" + "glMultiTexCoord2fARB\0" + "\0" + /* _mesa_function_pool[2419]: ColorTable (offset 339) */ + "iiiiip\0" + "glColorTable\0" + "\0" + /* _mesa_function_pool[2440]: IndexPointer (offset 314) */ + "iip\0" + "glIndexPointer\0" + "\0" + /* _mesa_function_pool[2460]: Accum (offset 213) */ + "if\0" + "glAccum\0" + "\0" + /* _mesa_function_pool[2472]: GetTexImage (offset 281) */ + "iiiip\0" + "glGetTexImage\0" + "\0" + /* _mesa_function_pool[2493]: LoadName (offset 198) */ + "i\0" + "glLoadName\0" + "\0" + /* _mesa_function_pool[2507]: Finish (offset 216) */ + "\0" + "glFinish\0" + "\0" + /* _mesa_function_pool[2518]: ClearStencil (offset 207) */ + "i\0" + "glClearStencil\0" + "\0" + /* _mesa_function_pool[2536]: ConvolutionParameteriv (offset 353) */ + "iip\0" + "glConvolutionParameteriv\0" + "\0" + /* _mesa_function_pool[2566]: GenBuffers (will be remapped) */ + "ip\0" + "glGenBuffers\0" + "\0" + /* _mesa_function_pool[2583]: InterleavedArrays (offset 317) */ + "iip\0" + "glInterleavedArrays\0" + "\0" + /* _mesa_function_pool[2608]: RasterPos2fv (offset 65) */ + "p\0" + "glRasterPos2fv\0" + "\0" + /* _mesa_function_pool[2626]: TexCoord1fv (offset 97) */ + "p\0" + "glTexCoord1fv\0" + "\0" + /* _mesa_function_pool[2643]: MultiTexCoord1sARB (offset 382) */ + "ii\0" + "glMultiTexCoord1sARB\0" + "\0" + /* _mesa_function_pool[2668]: EnableVertexAttribArray (will be remapped) */ + "i\0" + "glEnableVertexAttribArray\0" + "\0" + /* _mesa_function_pool[2697]: Color4i (offset 31) */ + "iiii\0" + "glColor4i\0" + "\0" + /* _mesa_function_pool[2713]: Color4f (offset 29) */ + "ffff\0" + "glColor4f\0" + "\0" + /* _mesa_function_pool[2729]: RasterPos4fv (offset 81) */ + "p\0" + "glRasterPos4fv\0" + "\0" + /* _mesa_function_pool[2747]: Color4d (offset 27) */ + "dddd\0" + "glColor4d\0" + "\0" + /* _mesa_function_pool[2763]: ClearIndex (offset 205) */ + "f\0" + "glClearIndex\0" + "\0" + /* _mesa_function_pool[2779]: Color4b (offset 25) */ + "iiii\0" + "glColor4b\0" + "\0" + /* _mesa_function_pool[2795]: LoadMatrixd (offset 292) */ + "p\0" + "glLoadMatrixd\0" + "\0" + /* _mesa_function_pool[2812]: PushMatrix (offset 298) */ + "\0" + "glPushMatrix\0" + "\0" + /* _mesa_function_pool[2827]: ConvolutionParameterfv (offset 351) */ + "iip\0" + "glConvolutionParameterfv\0" + "\0" + /* _mesa_function_pool[2857]: GetTexGendv (offset 278) */ + "iip\0" + "glGetTexGendv\0" + "\0" + /* _mesa_function_pool[2876]: EndList (offset 1) */ + "\0" + "glEndList\0" + "\0" + /* _mesa_function_pool[2888]: EvalCoord1fv (offset 231) */ + "p\0" + "glEvalCoord1fv\0" + "\0" + /* _mesa_function_pool[2906]: DrawRangeElements (offset 338) */ + "iiiiip\0" + "glDrawRangeElements\0" + "\0" + /* _mesa_function_pool[2934]: EvalMesh2 (offset 238) */ + "iiiii\0" + "glEvalMesh2\0" + "\0" + /* _mesa_function_pool[2953]: Vertex4fv (offset 145) */ + "p\0" + "glVertex4fv\0" + "\0" + /* _mesa_function_pool[2968]: BindFramebuffer (will be remapped) */ + "ii\0" + "glBindFramebuffer\0" + "\0" + /* _mesa_function_pool[2990]: GenLists (offset 5) */ + "i\0" + "glGenLists\0" + "\0" + /* _mesa_function_pool[3004]: ReleaseShaderCompiler (will be remapped) */ + "\0" + "glReleaseShaderCompiler\0" + "\0" + /* _mesa_function_pool[3030]: GetMinmax (offset 364) */ + "iiiip\0" + 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_mesa_function_pool[9805]: CopyColorSubTable (offset 347) */ + "iiiii\0" + "glCopyColorSubTable\0" + "\0" + /* _mesa_function_pool[9832]: IsVertexArrayAPPLE (will be remapped) */ + "i\0" + "glIsVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[9856]: Vertex4iv (offset 147) */ + "p\0" + "glVertex4iv\0" + "\0" + /* _mesa_function_pool[9871]: BufferSubData (will be remapped) */ + "iiip\0" + "glBufferSubData\0" + "\0" + /* _mesa_function_pool[9893]: TexCoord4dv (offset 119) */ + "p\0" + "glTexCoord4dv\0" + "\0" + /* _mesa_function_pool[9910]: Begin (offset 7) */ + "i\0" + "glBegin\0" + "\0" + /* _mesa_function_pool[9921]: LightModeli (offset 165) */ + "ii\0" + "glLightModeli\0" + "\0" + /* _mesa_function_pool[9939]: Rectfv (offset 89) */ + "pp\0" + "glRectfv\0" + "\0" + /* _mesa_function_pool[9952]: UniformMatrix2fv (will be remapped) */ + "iiip\0" + "glUniformMatrix2fv\0" + "\0" + /* _mesa_function_pool[9977]: LightModelf (offset 163) */ + "if\0" + "glLightModelf\0" + "\0" + /* _mesa_function_pool[9995]: GetTexParameterfv (offset 282) */ + "iip\0" + "glGetTexParameterfv\0" + "\0" + /* _mesa_function_pool[10020]: GetLightfv (offset 264) */ + "iip\0" + "glGetLightfv\0" + "\0" + /* _mesa_function_pool[10038]: Disable (offset 214) */ + "i\0" + "glDisable\0" + "\0" + /* _mesa_function_pool[10051]: MultiTexCoord2fvARB (offset 387) */ + "ip\0" + "glMultiTexCoord2fvARB\0" + "\0" + /* _mesa_function_pool[10077]: SelectBuffer (offset 195) */ + "ip\0" + "glSelectBuffer\0" + "\0" + /* _mesa_function_pool[10096]: ColorMask (offset 210) */ + "iiii\0" + "glColorMask\0" + "\0" + /* _mesa_function_pool[10114]: RasterPos4iv (offset 83) */ + "p\0" + "glRasterPos4iv\0" + "\0" + /* _mesa_function_pool[10132]: TexGenfv (offset 191) */ + "iip\0" + "glTexGenfv\0" + "\0" + /* _mesa_function_pool[10148]: GetRenderbufferParameteriv (will be remapped) */ + "iip\0" + "glGetRenderbufferParameteriv\0" + "\0" + /* _mesa_function_pool[10182]: Indexub (offset 315) */ + "i\0" + "glIndexub\0" + "\0" + /* _mesa_function_pool[10195]: GenRenderbuffers (will be remapped) */ + "ip\0" + "glGenRenderbuffers\0" + "\0" + /* _mesa_function_pool[10218]: UniformMatrix4fv (will be remapped) */ + "iiip\0" + "glUniformMatrix4fv\0" + "\0" + /* _mesa_function_pool[10243]: GetMinmaxParameterfv (offset 365) */ + "iip\0" + "glGetMinmaxParameterfv\0" + "\0" + /* _mesa_function_pool[10271]: Vertex3fv (offset 137) */ + "p\0" + "glVertex3fv\0" + "\0" + /* _mesa_function_pool[10286]: Uniform4iv (will be remapped) */ + "iip\0" + "glUniform4iv\0" + "\0" + ; + +/* these functions need to be remapped */ +static const struct gl_function_pool_remap MESA_remap_table_functions[] = { + { 5490, GetBufferPointervOES_remap_index }, + { 2374, MapBufferOES_remap_index }, + { 9674, UnmapBufferOES_remap_index }, + { 1271, CompressedTexImage3DOES_remap_index }, + { 8160, CompressedTexSubImage3DOES_remap_index }, + { 9542, FramebufferTexture3DOES_remap_index }, + { 1413, GetProgramBinaryOES_remap_index }, + { 4388, ProgramBinaryOES_remap_index }, + { 7698, MultiDrawArraysEXT_remap_index }, + { 6275, MultiDrawElementsEXT_remap_index }, + { 8350, BindVertexArrayAPPLE_remap_index }, + { 848, DeleteVertexArraysAPPLE_remap_index }, + { 5224, GenVertexArraysAPPLE_remap_index }, + { 9832, IsVertexArrayAPPLE_remap_index }, + { 3905, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 3678, EGLImageTargetTexture2DOES_remap_index }, + { 4413, CompressedTexImage2D_remap_index }, + { 1037, CompressedTexSubImage2D_remap_index }, + { 8294, SampleCoverage_remap_index }, + { 9132, BindBuffer_remap_index }, + { 3205, BufferData_remap_index }, + { 9871, BufferSubData_remap_index }, + { 7062, DeleteBuffers_remap_index }, + { 2566, GenBuffers_remap_index }, + { 5127, GetBufferParameteriv_remap_index }, + { 6117, IsBuffer_remap_index }, + { 540, AttachShader_remap_index }, + { 1387, BindAttribLocation_remap_index }, + { 6643, BlendEquationSeparate_remap_index }, + { 7868, CompileShader_remap_index }, + { 1843, CreateProgram_remap_index }, + { 6821, CreateShader_remap_index }, + { 8141, DeleteProgram_remap_index }, + { 7785, DeleteShader_remap_index }, + { 8228, DetachShader_remap_index }, + { 9775, DisableVertexAttribArray_remap_index }, + { 2668, EnableVertexAttribArray_remap_index }, + { 2061, GetActiveAttrib_remap_index }, + { 7034, GetActiveUniform_remap_index }, + { 5531, GetAttachedShaders_remap_index }, + { 4622, GetAttribLocation_remap_index }, + { 345, GetProgramInfoLog_remap_index }, + { 173, GetProgramiv_remap_index }, + { 3824, GetShaderInfoLog_remap_index }, + { 7010, GetShaderSource_remap_index }, + { 5442, GetShaderiv_remap_index }, + { 6030, GetUniformLocation_remap_index }, + { 1525, GetUniformfv_remap_index }, + { 1725, GetUniformiv_remap_index }, + { 5326, GetVertexAttribPointerv_remap_index }, + { 660, GetVertexAttribfv_remap_index }, + { 3279, GetVertexAttribiv_remap_index }, + { 4157, IsProgram_remap_index }, + { 3746, IsShader_remap_index }, + { 5616, LinkProgram_remap_index }, + { 3103, ShaderSource_remap_index }, + { 3075, StencilFuncSeparate_remap_index }, + { 1108, StencilMaskSeparate_remap_index }, + { 2287, StencilOpSeparate_remap_index }, + { 5633, Uniform1f_remap_index }, + { 7976, Uniform1fv_remap_index }, + { 5718, Uniform1i_remap_index }, + { 6554, Uniform1iv_remap_index }, + { 7825, Uniform2f_remap_index }, + { 371, Uniform2fv_remap_index }, + { 7943, Uniform2i_remap_index }, + { 8509, Uniform2iv_remap_index }, + { 892, Uniform3f_remap_index }, + { 1879, Uniform3fv_remap_index }, + { 811, Uniform3i_remap_index }, + { 4582, Uniform3iv_remap_index }, + { 5870, Uniform4f_remap_index }, + { 9026, Uniform4fv_remap_index }, + { 4369, Uniform4i_remap_index }, + { 10286, Uniform4iv_remap_index }, + { 9952, UniformMatrix2fv_remap_index }, + { 955, UniformMatrix3fv_remap_index }, + { 10218, UniformMatrix4fv_remap_index }, + { 5840, UseProgram_remap_index }, + { 1917, ValidateProgram_remap_index }, + { 6722, VertexAttrib1f_remap_index }, + { 9447, VertexAttrib1fv_remap_index }, + { 7803, VertexAttrib2f_remap_index }, + { 7151, VertexAttrib2fv_remap_index }, + { 1014, VertexAttrib3f_remap_index }, + { 4909, VertexAttrib3fv_remap_index }, + { 5757, VertexAttrib4f_remap_index }, + { 450, VertexAttrib4fv_remap_index }, + { 9417, VertexAttribPointer_remap_index }, + { 3049, BlendFuncSeparate_remap_index }, + { 2968, BindFramebuffer_remap_index }, + { 8527, BindRenderbuffer_remap_index }, + { 6320, CheckFramebufferStatus_remap_index }, + { 8247, ClearDepthf_remap_index }, + { 8597, DeleteFramebuffers_remap_index }, + { 3512, DeleteRenderbuffers_remap_index }, + { 1861, DepthRangef_remap_index }, + { 8667, FramebufferRenderbuffer_remap_index }, + { 6871, FramebufferTexture2D_remap_index }, + { 6586, GenFramebuffers_remap_index }, + { 10195, GenRenderbuffers_remap_index }, + { 7633, GenerateMipmap_remap_index }, + { 5266, GetFramebufferAttachmentParameteriv_remap_index }, + { 10148, GetRenderbufferParameteriv_remap_index }, + { 4472, GetShaderPrecisionFormat_remap_index }, + { 6624, IsFramebuffer_remap_index }, + { 3711, IsRenderbuffer_remap_index }, + { 3004, ReleaseShaderCompiler_remap_index }, + { 731, RenderbufferStorage_remap_index }, + { 3304, ShaderBinary_remap_index }, + { -1, -1 } +}; + +/* these functions are in the ABI, but have alternative names */ +static const struct gl_function_remap MESA_alt_functions[] = { + { -1, -1 } +}; + +#endif /* need_MESA_remap_table */ + +#if defined(need_GL_APPLE_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multi_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_EGL_image) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_EGL_image_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_get_program_binary) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_get_program_binary_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_mapbuffer) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_mapbuffer_functions[] = { + { -1, -1 } +}; +#endif + -- cgit v1.2.3