From 55ba0dccc92797a0411ce315328100e28f6343b7 Mon Sep 17 00:00:00 2001 From: Felix Kuehling Date: Mon, 11 Apr 2005 21:41:40 +0000 Subject: Manage option translations in separate .po files to make translations easier for non-programmers familiar with GNU gettext. For now there is only a German translation but more translations are encouraged. Translatable strings are extracted from t_options.h containing option definitions with English descriptions. A corresponding header options.h with all available translations of option descriptions is generated by gen_xmlpool.py and included by xmlpool.h. Many option descriptions were rephrased to make them unambiguous for translation without context. They are hopefully more helpful to users at the same time. --- src/mesa/drivers/dri/common/xmlpool.h | 270 ++-------------------------------- 1 file changed, 9 insertions(+), 261 deletions(-) (limited to 'src/mesa/drivers/dri/common/xmlpool.h') diff --git a/src/mesa/drivers/dri/common/xmlpool.h b/src/mesa/drivers/dri/common/xmlpool.h index 46096d8c92..7fbc6e800d 100644 --- a/src/mesa/drivers/dri/common/xmlpool.h +++ b/src/mesa/drivers/dri/common/xmlpool.h @@ -1,14 +1,3 @@ -/* -*- mode:C; coding: mult-utf-8-unix -*- - * - * !!! Important: This file is encoded in UTF-8 !!! - * - * Note (Emacs): You need Mule. In Debian the package is called - * mule-ucs. - * - * Note (Emacs): You may have to enable multibyte characters in the - * Mule customization group or by setting - * default-enable-multibyte-characters to t in your .emacs: - */ /* * XML DRI client-side driver configuration * Copyright (C) 2003 Felix Kuehling @@ -37,8 +26,11 @@ * \brief Pool of common options * \author Felix Kuehling * - * This file defines macros that can be used to construct driConfigOptions - * in the drivers. + * This file defines macros that can be used to construct + * driConfigOptions in the drivers. Common options are defined in + * xmlpool/t_options.h from which xmlpool/options.h is generated with + * translations. This file defines generic helper macros and includes + * xmlpool/options.h. */ #ifndef __XMLPOOL_H @@ -92,255 +84,11 @@ #define DRI_CONF_ENUM(value,text) \ "\n" + /* - * predefined option sections and options with multi-lingual descriptions + * Predefined option sections and options with multi-lingual descriptions + * are now automatically generated. */ - -/** \brief Debugging options */ -#define DRI_CONF_SECTION_DEBUG \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,"Debugging") \ - DRI_CONF_DESC(de,"Fehlersuche") - -#define DRI_CONF_NO_RAST(def) \ -DRI_CONF_OPT_BEGIN(no_rast,bool,def) \ - DRI_CONF_DESC(en,"Disable 3D acceleration") \ - DRI_CONF_DESC(de,"3D-Beschleunigung abschalten") \ -DRI_CONF_OPT_END - -#define DRI_CONF_PERFORMANCE_BOXES(def) \ -DRI_CONF_OPT_BEGIN(performance_boxes,bool,def) \ - DRI_CONF_DESC(en,"Show performance boxes") \ - DRI_CONF_DESC(de,"Zeige Performanceboxen") \ -DRI_CONF_OPT_END - -#define DRI_CONF_DEBUG_DMA(def) \ -DRI_CONF_OPT_BEGIN(debug_dma,bool,def) \ - DRI_CONF_DESC(en,"Debug DMA buffers") \ - DRI_CONF_DESC(de,"DMA Puffer debuggen") \ -DRI_CONF_OPT_END - - -/** \brief Texture-related options */ -#define DRI_CONF_SECTION_QUALITY \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,"Image Quality") \ - DRI_CONF_DESC(de,"Bildqualität") - -#define DRI_CONF_TEXTURE_DEPTH_FB 0 -#define DRI_CONF_TEXTURE_DEPTH_32 1 -#define DRI_CONF_TEXTURE_DEPTH_16 2 -#define DRI_CONF_TEXTURE_DEPTH_FORCE_16 3 -#define DRI_CONF_TEXTURE_DEPTH(def) \ -DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \ - DRI_CONF_DESC_BEGIN(en,"Texture color depth") \ - DRI_CONF_ENUM(0,"Prefer frame buffer color depth") \ - DRI_CONF_ENUM(1,"Prefer 32 bits") \ - DRI_CONF_ENUM(2,"Prefer 16 bits") \ - DRI_CONF_ENUM(3,"Force 16 bits") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Texturfarbtiefe") \ - DRI_CONF_ENUM(0,"Bevorzugt so wie Framebuffer") \ - DRI_CONF_ENUM(1,"Bevorzugt 32 Bits") \ - DRI_CONF_ENUM(2,"Bevorzugt 16 Bits") \ - DRI_CONF_ENUM(3,"Höchstens 16 Bits") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_DEF_MAX_ANISOTROPY(def,range) \ -DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \ - DRI_CONF_DESC(en,"Default maximum value for anisotropic texture filtering") \ - DRI_CONF_DESC(de,"Standard Maximalwert für anisotropische Texturfilterung") \ -DRI_CONF_OPT_END - -#define DRI_CONF_NO_NEG_LOD_BIAS(def) \ -DRI_CONF_OPT_BEGIN(no_neg_lod_bias,bool,def) \ - DRI_CONF_DESC(en,"Forbid negative texture LOD bias") \ - DRI_CONF_DESC(de,"Verbiete negativen Textur-LOD-Bias") \ -DRI_CONF_OPT_END - -#define DRI_CONF_FORCE_S3TC_ENABLE(def) \ -DRI_CONF_OPT_BEGIN(force_s3tc_enable,bool,def) \ - DRI_CONF_DESC(en,"enable s3tc even if software support is not available") \ - DRI_CONF_DESC(de,"Benutze s3tc auch ohne Softwareunterstuetzung") \ -DRI_CONF_OPT_END - -#define DRI_CONF_COLOR_REDUCTION_ROUND 0 -#define DRI_CONF_COLOR_REDUCTION_DITHER 1 -#define DRI_CONF_COLOR_REDUCTION(def) \ -DRI_CONF_OPT_BEGIN_V(color_reduction,enum,def,"0:1") \ - DRI_CONF_DESC_BEGIN(en,"Default color reduction method") \ - DRI_CONF_ENUM(0,"Round or truncate") \ - DRI_CONF_ENUM(1,"Dither") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Standardmethode zur Farbreduktion") \ - DRI_CONF_ENUM(0,"Runden oder Abschneiden") \ - DRI_CONF_ENUM(1,"Rastern") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_ROUND_TRUNC 0 -#define DRI_CONF_ROUND_ROUND 1 -#define DRI_CONF_ROUND_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(round_mode,enum,def,"0:1") \ - DRI_CONF_DESC_BEGIN(en,"Round or truncate colors") \ - DRI_CONF_ENUM(0,"Truncate") \ - DRI_CONF_ENUM(1,"Round") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Farben runden oder abschneiden") \ - DRI_CONF_ENUM(0,"Abschneiden") \ - DRI_CONF_ENUM(1,"Runden") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_DITHER_XERRORDIFF 0 -#define DRI_CONF_DITHER_XERRORDIFFRESET 1 -#define DRI_CONF_DITHER_ORDERED 2 -#define DRI_CONF_DITHER_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(dither_mode,enum,def,"0:2") \ - DRI_CONF_DESC_BEGIN(en,"Color dithering") \ - DRI_CONF_ENUM(0,"Horizontal error diffusion") \ - DRI_CONF_ENUM(1,"Horizontal error diffusion, reset error at line start") \ - DRI_CONF_ENUM(2,"Ordered 2D dithering") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Farben rastern") \ - DRI_CONF_ENUM(0,"Horizontale Fehlerstreuung") \ - DRI_CONF_ENUM(1,"Horizontale Fehlerstreuung, Fehler am Zeilenanfang zurücksetzen") \ - DRI_CONF_ENUM(2,"Geordnete 2D Farbrasterung") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_FLOAT_DEPTH(def) \ -DRI_CONF_OPT_BEGIN(float_depth,bool,def) \ - DRI_CONF_DESC(en,"Floating point depth buffer") \ - DRI_CONF_DESC(de,"Fließkomma z-Puffer") \ -DRI_CONF_OPT_END - -/** \brief Performance-related options */ -#define DRI_CONF_SECTION_PERFORMANCE \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,"Performance") \ - DRI_CONF_DESC(de,"Leistung") - -#define DRI_CONF_TCL_SW 0 -#define DRI_CONF_TCL_PIPELINED 1 -#define DRI_CONF_TCL_VTXFMT 2 -#define DRI_CONF_TCL_CODEGEN 3 -#define DRI_CONF_TCL_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(tcl_mode,enum,def,"0:3") \ - DRI_CONF_DESC_BEGIN(en,"TCL mode (Transformation, Clipping, Lighting)") \ - DRI_CONF_ENUM(0,"Software") \ - DRI_CONF_ENUM(1,"TCL stage in MESA pipeline") \ - DRI_CONF_ENUM(2,"Bypass MESA's pipeline") \ - DRI_CONF_ENUM(3,"Bypass MESA's pipeline with state-based code generation") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"TCL Modus (Transformation, Clipping, Licht)") \ - DRI_CONF_ENUM(0,"Software") \ - DRI_CONF_ENUM(1,"TCL Stufe in MESA Pipeline") \ - DRI_CONF_ENUM(2,"Umgehe MESAs Pipeline") \ - DRI_CONF_ENUM(3,"Umgehe MESAs Pipeline mit zustandsbasierter Codegenerierung") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_FTHROTTLE_BUSY 0 -#define DRI_CONF_FTHROTTLE_USLEEPS 1 -#define DRI_CONF_FTHROTTLE_IRQS 2 -#define DRI_CONF_FTHROTTLE_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(fthrottle_mode,enum,def,"0:2") \ - DRI_CONF_DESC_BEGIN(en,"Frame throttling") \ - DRI_CONF_ENUM(0,"Busy waiting") \ - DRI_CONF_ENUM(1,"Usleeps") \ - DRI_CONF_ENUM(2,"Software interrupts") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Framethrottling") \ - DRI_CONF_ENUM(0,"Aktives Warten") \ - DRI_CONF_ENUM(1,"Usleeps") \ - DRI_CONF_ENUM(2,"Software Interrutps") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_VBLANK_NEVER 0 -#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1 -#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2 -#define DRI_CONF_VBLANK_ALWAYS_SYNC 3 -#define DRI_CONF_VBLANK_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(vblank_mode,enum,def,"0:3") \ - DRI_CONF_DESC_BEGIN(en,"Synchronization with vertical refresh (swap intervals)") \ - DRI_CONF_ENUM(0,"Never, FPS rulez!") \ - DRI_CONF_ENUM(1,"Application preference, default interval 0") \ - DRI_CONF_ENUM(2,"Application preference, default interval 1") \ - DRI_CONF_ENUM(3,"Application preference, always synchronize with refresh") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Synchronisation mit dem vertikalen Bildaufbau (swap intervals)") \ - DRI_CONF_ENUM(0,"Niemals, immer die maximale Framerate") \ - DRI_CONF_ENUM(1,"Anwendung entscheidet, Standardinterval 0") \ - DRI_CONF_ENUM(2,"Anwendung entscheidet, Standardinterval 1") \ - DRI_CONF_ENUM(3,"Anwendung entscheidet, immer mit Bildaufbau synchronisieren") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_HYPERZ_DISABLED 0 -#define DRI_CONF_HYPERZ_ENABLED 1 -#define DRI_CONF_HYPERZ(def) \ -DRI_CONF_OPT_BEGIN(hyperz,bool,def) \ - DRI_CONF_DESC(en,"Use hyperz") \ - DRI_CONF_DESC(de,"Hyperz benutzen") \ -DRI_CONF_OPT_END - -#define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \ -DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \ - DRI_CONF_DESC(en,"Number of texture units") \ - DRI_CONF_DESC(de,"Anzahl der Textureinheiten") \ -DRI_CONF_OPT_END - -#define DRI_CONF_TEXTURE_LEVEL_HACK(def) \ -DRI_CONF_OPT_BEGIN(texture_level_hack,bool,def) \ - DRI_CONF_DESC(en,"Enable texture level hack for radeon/r200 for playing games with compressed textures") \ -DRI_CONF_OPT_END - -#define DRI_CONF_TEXTURE_BLEND_QUALITY(def,range) \ -DRI_CONF_OPT_BEGIN_V(texture_blend_quality,float,def,range) \ - DRI_CONF_DESC(en, "texture blend quality, aka brilinear texture filtering") \ - DRI_CONF_DESC(de, "Texturfilterqualität, auch bekannt als brilineare Texturfilterung") \ -DRI_CONF_OPT_END - -#define DRI_CONF_TEXTURE_HEAPS_ALL 0 -#define DRI_CONF_TEXTURE_HEAPS_CARD 1 -#define DRI_CONF_TEXTURE_HEAPS_GART 2 -#define DRI_CONF_TEXTURE_HEAPS(def) \ -DRI_CONF_OPT_BEGIN_V(texture_heaps,enum,def,"0:2") \ - DRI_CONF_DESC_BEGIN(en,"Used types of texture memory") \ - DRI_CONF_ENUM(0,"All available") \ - DRI_CONF_ENUM(1,"Only card memory (if available)") \ - DRI_CONF_ENUM(2,"Only GART (AGP/PCIE) memory (if available)") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Verwendete Texturspeicherarten") \ - DRI_CONF_ENUM(0,"Alle verfügbaren") \ - DRI_CONF_ENUM(1,"Nur Grafikspeicher (falls vorhanden)") \ - DRI_CONF_ENUM(2,"Nur GART (AGP/PCIE) Speicher (falls vorhanden)") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -/* Options for features that are not done in hardware by the driver (like GL_ARB_vertex_program - On cards where there is no documentation (r200) or on rasterization-only hardware). */ -#define DRI_CONF_SECTION_SOFTWARE \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(de,"Funktionalität, die nicht durch die Hardware beschleunigt wird") \ - DRI_CONF_DESC(en,"Features that are not hardware-accelerated") - -#define DRI_CONF_ARB_VERTEX_PROGRAM(def) \ -DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \ - DRI_CONF_DESC(de,"GL_ARB_vertex_program aktivieren") \ - DRI_CONF_DESC(en,"Enable GL_ARB_vertex_program") \ - DRI_CONF_DESC(fr,"Activer GL_ARB_vertex_program") \ -DRI_CONF_OPT_END - -#define DRI_CONF_NV_VERTEX_PROGRAM(def) \ -DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \ - DRI_CONF_DESC(de,"GL_NV_vertex_program aktivieren") \ - DRI_CONF_DESC(en,"Enable GL_NV_vertex_program") \ - DRI_CONF_DESC(fr,"Activer GL_NV_vertex_program") \ -DRI_CONF_OPT_END - +#include "xmlpool/options.h" #endif -- cgit v1.2.3