From 38b317d508a2a3a4cc6d700ebca80c3b06c913e2 Mon Sep 17 00:00:00 2001 From: Alan Hourihane Date: Tue, 14 Dec 2004 09:11:52 +0000 Subject: uint*t -> u_int*t changes --- src/mesa/drivers/dri/gamma/gamma_state.c | 34 ++++++++++++++++---------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'src/mesa/drivers/dri/gamma/gamma_state.c') diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index 29f1a57959..4d9d92fdb6 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -45,9 +45,9 @@ static void gammaUpdateAlphaMode( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t a = gmesa->AlphaTestMode; - uint32_t b = gmesa->AlphaBlendMode; - uint32_t f = gmesa->AB_FBReadMode_Save = 0; + u_int32_t a = gmesa->AlphaTestMode; + u_int32_t b = gmesa->AlphaBlendMode; + u_int32_t f = gmesa->AB_FBReadMode_Save = 0; GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0); a &= ~(AT_CompareMask | AT_RefValueMask); @@ -420,10 +420,10 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, static void gammaUpdateZMode( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t z = gmesa->DepthMode; - uint32_t delta = gmesa->DeltaMode; - uint32_t window = gmesa->Window; - uint32_t lbread = gmesa->LBReadMode; + u_int32_t z = gmesa->DepthMode; + u_int32_t delta = gmesa->DeltaMode; + u_int32_t window = gmesa->Window; + u_int32_t lbread = gmesa->LBReadMode; z &= ~DM_CompareMask; @@ -539,9 +539,9 @@ static void gammaDDFlush( GLcontext *ctx ) static void gammaUpdateFogAttrib( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t f = gmesa->FogMode; - uint32_t g = gmesa->GeometryMode; - uint32_t d = gmesa->DeltaMode; + u_int32_t f = gmesa->FogMode; + u_int32_t g = gmesa->GeometryMode; + u_int32_t d = gmesa->DeltaMode; if (ctx->Fog.Enabled) { f |= FogModeEnable; @@ -637,7 +637,7 @@ static void gammaDDPointSize( GLcontext *ctx, GLfloat size ) static void gammaUpdatePolygon( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t g = gmesa->GeometryMode; + u_int32_t g = gmesa->GeometryMode; g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable | GM_PolyOffsetLineEnable); @@ -755,7 +755,7 @@ static void gammaDDScissor( GLcontext *ctx, static void gammaUpdateCull( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t g = gmesa->GeometryMode; + u_int32_t g = gmesa->GeometryMode; g &= ~(GM_PolyCullMask | GM_FFMask); @@ -975,8 +975,8 @@ static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname, static void gammaDDShadeModel( GLcontext *ctx, GLenum mode ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t g = gmesa->GeometryMode; - uint32_t c = gmesa->ColorDDAMode; + u_int32_t g = gmesa->GeometryMode; + u_int32_t c = gmesa->ColorDDAMode; g &= ~GM_ShadingMask; c &= ~ColorDDAShadingMask; @@ -1245,7 +1245,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_DITHER: do { - uint32_t d = gmesa->DitherMode; + u_int32_t d = gmesa->DitherMode; FLUSH_BATCH( gmesa ); if ( state ) { @@ -1277,7 +1277,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) #if ENABLELIGHTING case GL_LIGHTING: do { - uint32_t l = gmesa->LightingMode; + u_int32_t l = gmesa->LightingMode; FLUSH_BATCH( gmesa ); if ( state ) { @@ -1295,7 +1295,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_COLOR_MATERIAL: do { - uint32_t m = gmesa->MaterialMode; + u_int32_t m = gmesa->MaterialMode; FLUSH_BATCH( gmesa ); if ( state ) { -- cgit v1.2.3