From 18fa367ac6e035341f5eb86ecc4231124b2921e3 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 27 Jan 2004 16:34:45 +0000 Subject: Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single array, texObj->Image[face][level]. --- src/mesa/drivers/dri/i830/i830_texstate.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/mesa/drivers/dri/i830') diff --git a/src/mesa/drivers/dri/i830/i830_texstate.c b/src/mesa/drivers/dri/i830/i830_texstate.c index 34f13d8133..8e93a5b8fe 100644 --- a/src/mesa/drivers/dri/i830/i830_texstate.c +++ b/src/mesa/drivers/dri/i830/i830_texstate.c @@ -61,7 +61,7 @@ static void i830SetTexImages( i830ContextPtr imesa, { GLuint total_height, pitch, i, textureFormat; i830TextureObjectPtr t = (i830TextureObjectPtr) tObj->DriverData; - const struct gl_texture_image *baseImage = tObj->Image[tObj->BaseLevel]; + const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; GLint numLevels; switch( baseImage->TexFormat->MesaFormat ) { @@ -135,11 +135,11 @@ static void i830SetTexImages( i830ContextPtr imesa, */ if (0) { pitch = 128; - while (pitch < tObj->Image[t->base.firstLevel]->Width * t->texelBytes) + while (pitch < tObj->Image[0][t->base.firstLevel]->Width * t->texelBytes) pitch *= 2; } else { - pitch = tObj->Image[t->base.firstLevel]->Width * t->texelBytes; + pitch = tObj->Image[0][t->base.firstLevel]->Width * t->texelBytes; pitch = (pitch + 3) & ~3; } @@ -148,7 +148,7 @@ static void i830SetTexImages( i830ContextPtr imesa, * lines required: */ for ( total_height = i = 0 ; i < numLevels ; i++ ) { - t->image[0][i].image = tObj->Image[t->base.firstLevel + i]; + t->image[0][i].image = tObj->Image[0][t->base.firstLevel + i]; if (!t->image[0][i].image) break; @@ -160,8 +160,8 @@ static void i830SetTexImages( i830ContextPtr imesa, t->Pitch = pitch; t->base.totalSize = total_height*pitch; t->Setup[I830_TEXREG_TM0S1] = - (((tObj->Image[t->base.firstLevel]->Height - 1) << TM0S1_HEIGHT_SHIFT) | - ((tObj->Image[t->base.firstLevel]->Width - 1) << TM0S1_WIDTH_SHIFT) | + (((tObj->Image[0][t->base.firstLevel]->Height - 1) << TM0S1_HEIGHT_SHIFT) | + ((tObj->Image[0][t->base.firstLevel]->Width - 1) << TM0S1_WIDTH_SHIFT) | textureFormat); t->Setup[I830_TEXREG_TM0S2] = ((((pitch / 4) - 1) << TM0S2_PITCH_SHIFT)); @@ -1328,7 +1328,7 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit ) i830TextureObjectPtr t = (i830TextureObjectPtr)tObj->DriverData; /* Fallback if there's a texture border */ - if ( tObj->Image[tObj->BaseLevel]->Border > 0 ) { + if ( tObj->Image[0][tObj->BaseLevel]->Border > 0 ) { return GL_FALSE; } @@ -1366,9 +1366,9 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit ) * missed (need to update last stage flag?). Call * i830UpdateTexEnv always. */ - if (tObj->Image[tObj->BaseLevel]->Format != + if (tObj->Image[0][tObj->BaseLevel]->Format != imesa->TexEnvImageFmt[unit]) { - imesa->TexEnvImageFmt[unit] = tObj->Image[tObj->BaseLevel]->Format; + imesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->Format; } i830UpdateTexEnv( ctx, unit ); imesa->TexEnabledMask |= I830_TEX_UNIT_ENABLED(unit); -- cgit v1.2.3