From f9995b30756140724f41daf963fa06167912be7f Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:26:10 -0400 Subject: Drop GLcontext typedef and use struct gl_context instead --- src/mesa/drivers/dri/i915/i830_context.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/drivers/dri/i915/i830_context.h') diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index 87cfa8ff0b..4d568fc0f1 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -205,14 +205,14 @@ extern void i830InitStateFuncs(struct dd_function_table *functions); extern void i830EmitState(struct i830_context *i830); extern void i830InitState(struct i830_context *i830); -extern void i830_update_provoking_vertex(GLcontext *ctx); +extern void i830_update_provoking_vertex(struct gl_context *ctx); /*====================================================================== * Inline conversion functions. These are better-typed than the * macros used previously: */ static INLINE struct i830_context * -i830_context(GLcontext * ctx) +i830_context(struct gl_context * ctx) { return (struct i830_context *) ctx; } -- cgit v1.2.3