From 8e0f40d28777f1ae599a95312788fe29a0515a0d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 3 Nov 2009 17:18:36 -0800 Subject: intel: Use PIPE_CONTROL on gen4 hardware for doing pipeline flushing. This should do all the things that MI_FLUSH did, but it can be pipelined so that further rendering isn't blocked on the flush completion unless necessary. --- src/mesa/drivers/dri/i915/i830_vtbl.c | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'src/mesa/drivers/dri/i915/i830_vtbl.c') diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 4133696129..a6f554701e 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -719,15 +719,6 @@ i830_new_batch(struct intel_context *intel) assert(!intel->no_batch_wrap); } - - -static GLuint -i830_flush_cmd(void) -{ - return MI_FLUSH | FLUSH_MAP_CACHE; -} - - static void i830_assert_not_dirty( struct intel_context *intel ) { @@ -753,7 +744,6 @@ i830InitVtbl(struct i830_context *i830) i830->intel.vtbl.reduced_primitive_state = i830_reduced_primitive_state; i830->intel.vtbl.set_draw_region = i830_set_draw_region; i830->intel.vtbl.update_texture_state = i830UpdateTextureState; - i830->intel.vtbl.flush_cmd = i830_flush_cmd; i830->intel.vtbl.render_start = i830_render_start; i830->intel.vtbl.render_prevalidate = i830_render_prevalidate; i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty; -- cgit v1.2.3