From b70a47736ad42bf10a9d6d051204fb140c1c67e8 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Fri, 20 May 2005 18:40:11 +0000 Subject: Add support for modes with a depth-buffer but no stencil-buffer. This eliminates various "3D driver claims to not support visual" messages in 16-bit color mode. --- src/mesa/drivers/dri/i915/intel_screen.c | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/mesa/drivers/dri/i915') diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c index 082c36b88e..a73137f758 100644 --- a/src/mesa/drivers/dri/i915/intel_screen.c +++ b/src/mesa/drivers/dri/i915/intel_screen.c @@ -405,28 +405,30 @@ intelFillInModes( unsigned pixel_bits, unsigned depth_bits, GLenum fb_format; GLenum fb_type; - /* GLX_SWAP_COPY_OML is only supported because the MGA driver doesn't + /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't * support pageflipping at all. */ static const GLenum back_buffer_modes[] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + u_int8_t depth_bits_array[3]; + u_int8_t stencil_bits_array[3]; depth_bits_array[0] = 0; depth_bits_array[1] = depth_bits; + depth_bits_array[2] = depth_bits; /* Just like with the accumulation buffer, always provide some modes * with a stencil buffer. It will be a sw fallback, but some apps won't * care about that. */ stencil_bits_array[0] = 0; - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + stencil_bits_array[1] = 0; + stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; back_buffer_factor = (have_back_buffer) ? 3 : 1; num_modes = depth_buffer_factor * back_buffer_factor * 4; -- cgit v1.2.3