From 3e45db67294faaf0a06c42bdd6dbdb96f87c8801 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 27 Mar 2007 09:51:52 -0600 Subject: Restore the UseTexEnvProgram logic. Was removed during glsl-compiler work. Still need to go back and revisit this because of the interaction with fragment shaders... --- src/mesa/drivers/dri/i915tex/i915_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/i915tex/i915_context.c') diff --git a/src/mesa/drivers/dri/i915tex/i915_context.c b/src/mesa/drivers/dri/i915tex/i915_context.c index d4187238f3..4887d80e19 100644 --- a/src/mesa/drivers/dri/i915tex/i915_context.c +++ b/src/mesa/drivers/dri/i915tex/i915_context.c @@ -158,7 +158,7 @@ i915CreateContext(const __GLcontextModes * mesaVis, ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* I don't think we have one */ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; - /*ctx->_UseTexEnvProgram = 1;*/ + ctx->_UseTexEnvProgram = GL_TRUE; driInitExtensions(ctx, i915_extensions, GL_FALSE); -- cgit v1.2.3