From 6104044f6bd9464b5972234f95801ca6ba5db510 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Mon, 16 Jul 2007 15:33:09 +0200 Subject: get rid of more fake cliprects (drawpixel), and enable blit draw with scissor --- src/mesa/drivers/dri/i915tex/intel_pixel_draw.c | 104 ++++++++++++++++++------ 1 file changed, 77 insertions(+), 27 deletions(-) (limited to 'src/mesa/drivers/dri/i915tex/intel_pixel_draw.c') diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c index 2d46c4b8c0..b1ecf2b0ce 100644 --- a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c @@ -43,7 +43,7 @@ #include "intel_pixel.h" #include "intel_buffer_objects.h" #include "intel_tris.h" - +#include "intel_fbo.h" static GLboolean @@ -138,9 +138,8 @@ do_texture_drawpixels(GLcontext * ctx, LOCK_HARDWARE(intel); - if (intel->numClipRects) { - assert(intel->numClipRects == 1); - int bufHeight = intel->pClipRects->y2; + { + int bufHeight = ctx->DrawBuffer->Height; GLint srcx, srcy; GLint dstx, dsty; @@ -208,22 +207,50 @@ do_texture_drawpixels(GLcontext * ctx, */ static GLboolean do_blit_drawpixels(GLcontext * ctx, - GLint x, GLint y, + GLint dstx, GLint dsty, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, const GLvoid * pixels) { struct intel_context *intel = intel_context(ctx); - struct intel_region *dest = intel_drawbuf_region(intel); + struct intel_renderbuffer *irbdraw; + struct intel_region *dest; struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj); GLuint src_offset; GLuint rowLength; + GLuint height_orig = height; struct _DriFenceObject *fence = NULL; if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s\n", __FUNCTION__); + if (type == GL_COLOR) { + irbdraw = intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]); + if (!irbdraw || !irbdraw->region) + return GL_FALSE; + } + else if (type == GL_DEPTH) { + /* Don't think this is really possible execpt at 16bpp, when we have no stencil. + */ + irbdraw = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped); + if (!irbdraw || !irbdraw->region || !(irbdraw->region->cpp == 2)) + return GL_FALSE; + } + else if (GL_DEPTH_STENCIL_EXT) { + /* Does it matter whether it is stencil/depth or depth/stencil? + */ + irbdraw = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped); + if (!irbdraw || !irbdraw->region) + return GL_FALSE; + } + else if (GL_STENCIL) { + /* Don't think this is really possible. + */ + return GL_FALSE; + } + + dest = irbdraw->region; if (!dest) { if (INTEL_DEBUG & DEBUG_PIXEL) @@ -277,7 +304,7 @@ do_blit_drawpixels(GLcontext * ctx, if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s - bad PixelZoomY for blit\n", __FUNCTION__); return GL_FALSE; /* later */ - y -= height; + dsty -= height; } else if (ctx->Pixel.ZoomY == 1.0F) { rowLength = -rowLength; @@ -291,38 +318,59 @@ do_blit_drawpixels(GLcontext * ctx, src_offset = (GLuint) _mesa_image_address(2, unpack, pixels, width, height, format, type, 0, 0, 0); - /* don't need a lock as cliprects shouldn't change */ + /* don't need a lock as we have no cliprects ? */ intelFlush(&intel->ctx); - if (intel->numClipRects) { - assert(intel->numClipRects == 1); - int nbox = intel->numClipRects; - drm_clip_rect_t *box = intel->pClipRects; - drm_clip_rect_t rect; - drm_clip_rect_t dest_rect; + { + GLuint srcx = 0; + GLuint srcy = 0; + GLint dx = dstx; + GLint dy = dsty; + + /* Do scissoring in GL coordinates: + */ + if (ctx->Scissor.Enabled) + { + GLint x = ctx->Scissor.X; + GLint y = ctx->Scissor.Y; + GLuint w = ctx->Scissor.Width; + GLuint h = ctx->Scissor.Height; + height_orig = height; + + + if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height)) + goto out; + + } + + /* no need to clip against pbo src region, but clip against dest */ + { + if (!_mesa_clip_to_region(0, 0, irbdraw->Base.Width - 1, + irbdraw->Base.Height - 1, + &dstx, &dsty, &width, &height)) + goto out; + + srcx = dstx - dx; + srcy = dsty - dy; + } + struct _DriBufferObject *src_buffer = intel_bufferobj_buffer(intel, src, INTEL_READ); - int i; - dest_rect.x1 = x; - dest_rect.y1 = box->y2 - (y + height); - dest_rect.x2 = dest_rect.x1 + width; - dest_rect.y2 = dest_rect.y1 + height; - - for (i = 0; i < nbox; i++) { - if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i])) - continue; + /* Convert from GL to hardware coordinates: + */ + dsty = irbdraw->Base.Height - dsty - height; + srcy = height_orig - srcy - height; + { intelEmitCopyBlit(intel, dest->cpp, rowLength, src_buffer, src_offset, dest->pitch, dest->buffer, 0, - rect.x1 - dest_rect.x1, - rect.y2 - dest_rect.y2, - rect.x1, - rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1, + srcx, srcy, + dstx, dsty, width, height, ctx->Color.ColorLogicOpEnabled ? ctx->Color.LogicOp : GL_COPY); } @@ -335,6 +383,8 @@ do_blit_drawpixels(GLcontext * ctx, driFenceUnReference(fence); } + out: + if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s - DONE\n", __FUNCTION__); -- cgit v1.2.3