From 14ec34d64733478b773190cb62be37b7b2871a7f Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Wed, 6 Sep 2006 18:30:00 +0000 Subject: Simplify the immediate and displaylist code. Treat VertexAttrib*ARB as non-aliasing and cope with the >32 attributes that result, taking materials into account. --- src/mesa/drivers/dri/i965/brw_vs_constval.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/i965/brw_vs_constval.c') diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c index 9407f9a1a8..502d828397 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_constval.c +++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c @@ -176,6 +176,8 @@ static void calc_wm_input_sizes( struct brw_context *brw ) struct tracker t; GLuint insn; GLuint i; + GLuint64EXT inputs = brw_translate_inputs(brw->intel.ctx.VertexProgram._Enabled, + vp->program.Base.InputsRead); memset(&t, 0, sizeof(t)); @@ -184,7 +186,7 @@ static void calc_wm_input_sizes( struct brw_context *brw ) t.twoside = 1; for (i = 0; i < BRW_ATTRIB_MAX; i++) - if (vp->program.Base.InputsRead & (1<