From e2cf522de09bc4afa18ef8d98db69973ee489d58 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 12:43:58 -0600 Subject: i965: don't use GRF regs 126,127 for WM programs They seem to be used for something else and using them for shader temps seems to lead to GPU lock-ups. Call _mesa_warning() when we run out of temps. Also, clean up some debug code. --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 31 ++++++++++++++++++++++++++----- 1 file changed, 26 insertions(+), 5 deletions(-) (limited to 'src/mesa/drivers/dri/i965/brw_wm_glsl.c') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index cc2c6ab189..efe8b5126c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -96,8 +96,15 @@ alloc_grf(struct brw_wm_compile *c) for (r = 0; r < BRW_WM_MAX_GRF; r++) { assert(c->used_grf[r]); } - /*printf("Really out of temp regs!\n");*/ - return 60; + + /* really, no free GRF regs found */ + if (!c->out_of_regs) { + /* print warning once per compilation */ + _mesa_warning(NULL, "i965: ran out of registers for fragment program"); + c->out_of_regs = GL_TRUE; + } + + return -1; } @@ -143,7 +150,12 @@ static struct brw_reg alloc_tmp(struct brw_wm_compile *c) /* if we need to allocate another temp, grow the tmp_regs[] array */ if (c->tmp_index == c->tmp_max) { - c->tmp_regs[ c->tmp_max++ ] = alloc_grf(c); + int r = alloc_grf(c); + if (r < 0) { + /*printf("Out of temps in %s\n", __FUNCTION__);*/ + r = 50; /* XXX random register! */ + } + c->tmp_regs[ c->tmp_max++ ] = r; } /* form the GRF register */ @@ -210,6 +222,8 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, } assert(index < 256); + assert(component < 4); + /* see if we've already allocated a HW register for this Mesa register */ if (c->wm_regs[file][index][component].inited) { /* yes, re-use */ @@ -218,9 +232,10 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, else { /* no, allocate new register */ int grf = alloc_grf(c); + /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/ if (grf < 0) { /* totally out of temps */ - grf = 70; /* XXX !!!! */ + grf = 51; /* XXX random register! */ } reg = brw_vec8_grf(grf, 0); @@ -373,6 +388,10 @@ static void prealloc_reg(struct brw_wm_compile *c) for (i = 0; i < reg_index; i++) prealloc_grf(c, i); + /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */ + prealloc_grf(c, 126); + prealloc_grf(c, 127); + /* An instruction may reference up to three constants. * They'll be found in these registers. * XXX alloc these on demand! @@ -385,7 +404,7 @@ static void prealloc_reg(struct brw_wm_compile *c) } #if 0 printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer); - printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index); + printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index); #endif } @@ -2717,6 +2736,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) struct brw_compile *p = &c->func; struct brw_indirect stack_index = brw_indirect(0, 0); + c->out_of_regs = GL_FALSE; + prealloc_reg(c); brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); -- cgit v1.2.3