From 7c1fda71acfbe01bf36356f6af90d9ac631e18c1 Mon Sep 17 00:00:00 2001 From: Benjamin Close Date: Mon, 22 Sep 2008 11:59:30 +0930 Subject: i965: fix compilation Found By: Tinderbox --- src/mesa/drivers/dri/i965/brw_vs_tnl.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa/drivers/dri/i965') diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c index aa338493d6..9b04f19112 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c +++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c @@ -35,6 +35,7 @@ #include "main/enums.h" #include "shader/prog_parameter.h" #include "shader/prog_print.h" +#include "shader/prog_statevars.h" #include "brw_vs.h" #include "brw_state.h" @@ -853,7 +854,7 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p, */ if (!p->state->unit[i].light_spotcutoff_is_180) { struct ureg spot_dir_norm = register_param3(p, STATE_INTERNAL, - STATE_SPOT_DIR_NORMALIZED, i); + STATE_LIGHT_SPOT_DIR_NORMALIZED, i); struct ureg spot = get_temp(p); struct ureg slt = get_temp(p); @@ -988,7 +989,7 @@ static void build_lighting( struct tnl_program *p ) * Attenuation never applies to infinite lights. */ VPpli = register_param3(p, STATE_LIGHT, i, - STATE_POSITION_NORMALIZED); + STATE_LIGHT_POSITION_NORMALIZED); if (p->state->light_local_viewer) { struct ureg eye_hat = get_eye_position_normalized(p); half = get_temp(p); -- cgit v1.2.3