From ea6dab2537998d6910c04cd7bb68a79bee8fda68 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 4 Sep 2009 17:59:08 -0700 Subject: i965: Use the renderbuffer surface size instead of region size for WM surfaces. For drawing to lower mipmap levels, the region size makes the renderbuffer be the size of the lowest level, instead of the current level. On DRI1, Brian previously found that the RB size was incorrect, so leave this broken there. --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/mesa/drivers/dri/i965') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 096f74394e..c3f8750488 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -545,8 +545,13 @@ brw_update_renderbuffer_surface(struct brw_context *brw, irb->texformat->MesaFormat); } key.tiling = region->tiling; - key.width = region->width; - key.height = region->height; + if (brw->intel.intelScreen->driScrnPriv->dri2.enabled) { + key.width = rb->Width; + key.height = rb->Height; + } else { + key.width = region->width; + key.height = region->height; + } key.pitch = region->pitch; key.cpp = region->cpp; key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */ -- cgit v1.2.3