From 2e4e34689022ecfcc7dc107427db90cc52a94d63 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 13 May 2009 10:28:00 -0600 Subject: intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638 gl_array_object encapsulates a set of vertex arrays (see the GL_APPLE_vertex_array_object extension). Create a private gl_array_object for drawing the quad for intel_clear_tris() so we don't have to worry about the user's vertex array state. This fixes the no-op glClear bug #21638 and removes the need to call _mesa_PushClientAttrib() and _mesa_PopClientAttrib(). --- src/mesa/drivers/dri/intel/intel_context.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mesa/drivers/dri/intel/intel_context.c') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index a6d8729d8f..07d53aad23 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -28,6 +28,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/arrayobj.h" #include "main/extensions.h" #include "main/framebuffer.h" #include "main/imports.h" @@ -755,6 +756,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) INTEL_FIREVERTICES(intel); + _mesa_delete_array_object(&intel->ctx, intel->clear.arrayObj); + intel->vtbl.destroy(intel); release_texture_heaps = (intel->ctx.Shared->RefCount == 1); -- cgit v1.2.3