From bdaa06ad639821368ac8d1af7b7561fd7e83fb13 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 15 Jul 2008 14:26:19 -0700 Subject: intel: move renderbuffer mapping to separate functions. This lets us avoid duplicated code for doing so, including the depthstencil paths that aren't covered by SpanRenderStart/Finish. Those paths were missing the span funcs setup, leading to a null dereference in the fbotexture demo. --- src/mesa/drivers/dri/intel/intel_span.c | 103 ++++++++++++++++---------------- 1 file changed, 51 insertions(+), 52 deletions(-) (limited to 'src/mesa/drivers/dri/intel/intel_span.c') diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 4f0855df0a..c9d413ec43 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -474,7 +474,39 @@ static GLubyte *y_tile_swizzle(struct intel_renderbuffer *irb, struct intel_cont #define TAG(x) intel_YTile_##x##_z24_s8 #include "stenciltmp.h" +void +intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb) +{ + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + + if (irb == NULL || irb->region == NULL) + return; + + intel_region_map(intel, irb->region); + + irb->pfMap = irb->region->map; + irb->pfPitch = irb->region->pitch; + + intel_set_span_functions(intel, rb); +} + +void +intel_renderbuffer_unmap(struct intel_context *intel, + struct gl_renderbuffer *rb) +{ + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + + if (irb == NULL || irb->region == NULL) + return; + intel_region_unmap(intel, irb->region); + + irb->pfMap = NULL; + irb->pfPitch = 0; + + rb->GetRow = NULL; + rb->PutRow = NULL; +} /** * Map or unmap all the renderbuffers which we may need during @@ -493,21 +525,13 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) { GLcontext *ctx = &intel->ctx; GLuint i, j; - struct intel_renderbuffer *irb; /* color draw buffers */ for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++) { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[j]; - irb = intel_renderbuffer(rb); - if (irb && irb->region) { - intel_set_span_functions(intel, rb); - if (map) - intel_region_map(intel, irb->region); - else - intel_region_unmap(intel, irb->region); - irb->pfMap = irb->region->map; - irb->pfPitch = irb->region->pitch; - } + if (map) + intel_renderbuffer_map(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]); + else + intel_renderbuffer_unmap(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]); } /* check for render to textures */ @@ -530,16 +554,10 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) } /* color read buffers */ - irb = intel_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); - if (irb && irb->region) { - intel_set_span_functions(intel, ctx->ReadBuffer->_ColorReadBuffer); - if (map) - intel_region_map(intel, irb->region); - else - intel_region_unmap(intel, irb->region); - irb->pfMap = irb->region->map; - irb->pfPitch = irb->region->pitch; - } + if (map) + intel_renderbuffer_map(intel, ctx->ReadBuffer->_ColorReadBuffer); + else + intel_renderbuffer_unmap(intel, ctx->ReadBuffer->_ColorReadBuffer); /* Account for front/back color page flipping. * The span routines use the pfMap and pfPitch fields which will @@ -572,40 +590,21 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) /* depth buffer (Note wrapper!) */ if (ctx->DrawBuffer->_DepthBuffer) { - irb = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped); - if (irb && irb->region) { - if (map) { - intel_set_span_functions(intel, - ctx->DrawBuffer->_DepthBuffer->Wrapped); - intel_region_map(intel, irb->region); - irb->pfMap = irb->region->map; - irb->pfPitch = irb->region->pitch; - } - else { - intel_region_unmap(intel, irb->region); - irb->pfMap = irb->region->map; - irb->pfPitch = irb->region->pitch; - } - } + if (map) + intel_renderbuffer_map(intel, ctx->DrawBuffer->_DepthBuffer->Wrapped); + else + intel_renderbuffer_unmap(intel, + ctx->DrawBuffer->_DepthBuffer->Wrapped); } /* stencil buffer (Note wrapper!) */ if (ctx->DrawBuffer->_StencilBuffer) { - irb = intel_renderbuffer(ctx->DrawBuffer->_StencilBuffer->Wrapped); - if (irb && irb->region) { - if (map) { - intel_set_span_functions(intel, - ctx->DrawBuffer->_StencilBuffer->Wrapped); - intel_region_map(intel, irb->region); - irb->pfMap = irb->region->map; - irb->pfPitch = irb->region->pitch; - } - else { - intel_region_unmap(intel, irb->region); - irb->pfMap = irb->region->map; - irb->pfPitch = irb->region->pitch; - } - } + if (map) + intel_renderbuffer_map(intel, + ctx->DrawBuffer->_StencilBuffer->Wrapped); + else + intel_renderbuffer_unmap(intel, + ctx->DrawBuffer->_StencilBuffer->Wrapped); } } -- cgit v1.2.3