From a7e4a311e971005f7b23572ff3ca93f6d3c17edf Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 2 Dec 2009 11:56:18 -0800 Subject: intel: Fix more front-buffer rendering after Brian's less flushing patch. bcbfda71b03303d3f008a6f3cf8cb7d9667bf8d2 left out many blit paths. This fixes up more of them to get Blender to work again. Bug #25030. --- src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 2 ++ src/mesa/drivers/dri/intel/intel_pixel_copy.c | 2 ++ 2 files changed, 4 insertions(+) (limited to 'src/mesa/drivers/dri/intel') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 99330b6ddf..204a233173 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -336,6 +336,8 @@ out: unpack->BufferObj); } + intel_check_front_buffer_rendering(intel); + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index f058b3c8e4..622aaa22d6 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -222,6 +222,8 @@ do_blit_copypixels(GLcontext * ctx, out: UNLOCK_HARDWARE(intel); + intel_check_front_buffer_rendering(intel); + DBG("%s: success\n", __FUNCTION__); return GL_TRUE; } -- cgit v1.2.3 From d8da270a2be18849eee8a168d1c1528e96677b41 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 24 Nov 2009 11:59:23 -0800 Subject: intel: Remove GL_NV_point_sprite from extension list i830 does not (and cannot!) support the any of the non-default GL_POINT_SPRITE_R_MODE_NV settings. i915 and i965 could, but currently do not. In both cases it would require mucking about with the fragment shader. --- src/mesa/drivers/dri/intel/intel_extensions.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa/drivers/dri/intel') diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 2e61c556d8..877f5b5971 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -114,7 +114,6 @@ static const struct dri_extension card_extensions[] = { { "GL_MESA_pack_invert", NULL }, { "GL_MESA_ycbcr_texture", NULL }, { "GL_NV_blend_square", NULL }, - { "GL_NV_point_sprite", GL_NV_point_sprite_functions }, { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, { "GL_NV_vertex_program1_1", NULL }, { "GL_SGIS_generate_mipmap", NULL }, -- cgit v1.2.3 From 4598942b1b88a2a7d5af7febae7e79eedf00e385 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 2 Dec 2009 13:00:15 -0800 Subject: intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers. --- src/mesa/drivers/dri/intel/intel_fbo.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/mesa/drivers/dri/intel') diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 5615040946..b6e0d823ed 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -126,7 +126,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB16: rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; - irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: Need xrgb8888 */ + irb->texformat = MESA_FORMAT_XRGB8888; cpp = 4; break; case GL_RGBA: @@ -314,10 +314,6 @@ intel_create_renderbuffer(gl_format format) irb->Base.DataType = GL_UNSIGNED_BYTE; break; case MESA_FORMAT_XRGB8888: - /* XXX this is a hack since XRGB surfaces don't seem to work - * properly yet. Reading the alpha channel returns 0 instead of 1. - */ - format = MESA_FORMAT_ARGB8888; irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; break; -- cgit v1.2.3