From e4b2356c07d31fbeeabb13b2fb47db703b473080 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 4 May 2005 20:11:35 +0000 Subject: Major check-in of changes for GL_EXT_framebuffer_object extension. Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. --- src/mesa/drivers/dri/mga/mga_xmesa.c | 82 +++++++++++++++++++++++++++++++++--- 1 file changed, 77 insertions(+), 5 deletions(-) (limited to 'src/mesa/drivers/dri/mga/mga_xmesa.c') diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 9a3b331e8c..6312997ce6 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -34,6 +34,8 @@ #include "matrix.h" #include "simple_list.h" #include "imports.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -55,7 +57,6 @@ #include "mga_xmesa.h" #include "mga_dri.h" - #include "utils.h" #include "vblank.h" @@ -721,6 +722,8 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + mgaScreenPrivate *screen = (mgaScreenPrivate *) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -728,12 +731,81 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer(mesaVis, GL_FALSE, /* software depth buffer? */ swStencil, mesaVis->accumRedBits > 0, mesaVis->alphaBits > 0 ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + mgaSetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + mgaSetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + mgaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + /* XXX is this right? */ + if (mesaVis->stencilBits) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + mgaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp, + screen->depthOffset, screen->depthPitch); + mgaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + } + else if (mesaVis->depthBits == 32) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp, + screen->depthOffset, screen->depthPitch); + mgaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, + screen->depthOffset, screen->depthPitch); + mgaSetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + swStencil, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } @@ -799,12 +871,12 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, mmesa->driReadable = driReadPriv; - _mesa_make_current2(mmesa->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate); + _mesa_make_current(mmesa->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate); } else { - _mesa_make_current(NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); } return GL_TRUE; -- cgit v1.2.3