From 4cfb762c3eb2ea9a764c7ba0811c338ef5fba8fe Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Fri, 8 Dec 2006 03:01:33 +0000 Subject: Some work on buffer handling, most likely not entirely correct and incomplete. But, it works well enough that windows can be moved/resized. --- src/mesa/drivers/dri/nouveau/nouveau_shader.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa/drivers/dri/nouveau/nouveau_shader.h') diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h index a1e7794487..dce2e23f46 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h @@ -2,6 +2,7 @@ #define __SHADER_COMMON_H__ #include "mtypes.h" +#include "nouveau_buffers.h" typedef struct _nvsFunc nvsFunc; @@ -40,6 +41,7 @@ typedef struct _nouveauShader { unsigned int program_alloc_size; unsigned int program_start_id; unsigned int program_current; + nouveau_mem *program_buffer; unsigned int inputs_read; unsigned int outputs_written; int inst_count; -- cgit v1.2.3